Home › Effects › UNITS › EFFECT_GRANT_PROMOTION uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_GRANT_PROMOTION: where the game uses it

6 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: PromotionType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Technology TECH_ADVANCED_AI
LOC_TECH_ADVANCED_AI_NAME
GDR_AA_DEFENSE_UPGRADE
MODIFIER_PLAYER_UNITS_GRANT_PROMOTION
PromotionType = PROMOTION_GDR_AA_DEFENSE PLAYER_UNITS
applies to: 1 requirementUNIT_TAG_MATCHES (Tag=CLASS_GIANT_DEATH_ROBOT)
LOC_TECH_ADVANCED_AI_DESCRIPTION Expansion2
Technology TECH_SMART_MATERIALS
LOC_TECH_SMART_MATERIALS_NAME
GDR_ARMOR_UPGRADE
MODIFIER_PLAYER_UNITS_GRANT_PROMOTION
PromotionType = PROMOTION_GDR_ARMOR_UPGRADE PLAYER_UNITS
applies to: 1 requirementUNIT_TAG_MATCHES (Tag=CLASS_GIANT_DEATH_ROBOT)
LOC_TECH_SMART_MATERIALS_DESCRIPTION Expansion2
Technology TECH_CYBERNETICS
LOC_TECH_CYBERNETICS_NAME
GDR_BONUS_MOVEMENT_UPGRADE
MODIFIER_PLAYER_UNITS_GRANT_PROMOTION
PromotionType = PROMOTION_GDR_BONUS_MOVEMENT PLAYER_UNITS
applies to: 1 requirementUNIT_TAG_MATCHES (Tag=CLASS_GIANT_DEATH_ROBOT)
LOC_TECH_CYBERNETICS_DESCRIPTION Expansion2
Technology TECH_ADVANCED_POWER_CELLS
LOC_TECH_ADVANCED_POWER_CELLS_NAME
GDR_SIEGE_LASER_UPGRADE
MODIFIER_PLAYER_UNITS_GRANT_PROMOTION
PromotionType = PROMOTION_GDR_SIEGE_LASER PLAYER_UNITS
applies to: 1 requirementUNIT_TAG_MATCHES (Tag=CLASS_GIANT_DEATH_ROBOT)
LOC_TECH_ADVANCED_POWER_CELLS_DESCRIPTION Expansion2
Building BUILDING_MONT_ST_MICHEL
LOC_BUILDING_MONT_ST_MICHEL_NAME
MONT_ST_MICHEL_GRANT_MARTYR
MODIFIER_PLAYER_UNITS_GRANT_PROMOTION
PromotionType = PROMOTION_MARTYR PLAYER_UNITS — LOC_BUILDING_MONT_ST_MICHEL_DESCRIPTION Base
Trait TRAIT_SCENARIO_WANDERERS_MOVE_BONUS TRAIT_WANDERER_UNIT_MOVEMENT
MODIFIER_PLAYER_UNITS_GRANT_PROMOTION
PromotionType = PROMOTION_SCOUTING_REGIMENT_MELEE,PROMOTION_SCOUTING_REGIMENT_RANGED,PROMOTION_SCOUTING_REGIMENT_ANTI_CAVALRY PLAYER_UNITS — — CivRoyaleScenario