Trait TRAIT_LEADER_KUPES_VOYAGE
LOC_TRAIT_LEADER_KUPES_VOYAGE_NAME |
BUILDER_PRESETTLEMENT
MODIFIER_PLAYER_BUILT_CITIES_GRANT_FREE_UNIT |
Amount = 1
UnitType = UNIT_BUILDER |
PLAYER_BUILT_CITIES |
applies to: 1 requirementnot PLAYER_HAS_AT_LEAST_NUMBER_CITIES (Amount=2) |
LOC_TRAIT_LEADER_KUPES_VOYAGE_DESCRIPTION |
Expansion2 |
Civic CIVIC_PENAL_COLONY
LOC_CIVIC_SCENARIO_PENAL_COLONY_NAME Civic CIVIC_CROWN_COLONY
LOC_CIVIC_SCENARIO_CROWN_COLONY_NAME Civic CIVIC_PASTORAL_LEASES
LOC_CIVIC_SCENARIO_PASTORAL_LEASES_NAME Civic CIVIC_FEDERATION
LOC_CIVIC_SCENARIO_FEDERATION_NAME Civic CIVIC_GREAT_WAR
LOC_CIVIC_SCENARIO_GREAT_WAR_NAME Civic CIVIC_ROYAL_DYNASTIES
LOC_CIVIC_ROYAL_DYNASTIES_NAME +2 more |
CIVIC_AWARD_ONE_SETTLER
MODIFIER_PLAYER_GRANT_UNIT_IN_CAPITAL |
UnitType = UNIT_SETTLER
Amount = 1
AllowUniqueOverride = false |
PLAYER_CAPITAL_CITY |
only if owner: 2 requirementsPLAYER_LEADER_TYPE_MATCHES (LeaderType=LEADER_CLEOPATRA)
PLAYER_LEADER_TYPE_MATCHES (LeaderType=LEADER_AMANITORE) |
LOC_CIVIC_SCENARIO_PENAL_COLONY_DESCRIPTION
LOC_CIVIC_SCENARIO_CROWN_COLONY_DESCRIPTION
LOC_CIVIC_SCENARIO_PASTORAL_LEASES_DESCRIPTION
LOC_CIVIC_SCENARIO_FEDERATION_DESCRIPTION
LOC_CIVIC_SCENARIO_GREAT_WAR_DESCRIPTION
LOC_CIVIC_ROYAL_DYNASTIES_DESCRIPTION |
NubiaScenario |
Civic CIVIC_GOLD_RUSH
LOC_CIVIC_SCENARIO_GOLD_RUSH_NAME |
CIVIC_AWARD_TWO_SETTLERS
MODIFIER_PLAYER_GRANT_UNIT_IN_CAPITAL |
UnitType = UNIT_SETTLER
Amount = 2
AllowUniqueOverride = false |
PLAYER_CAPITAL_CITY |
only if owner: 1 requirementPLAYER_IS_MAJOR |
LOC_CIVIC_SCENARIO_GOLD_RUSH_DESCRIPTION |
AustraliaScenario |
Building BUILDING_COLOSSUS
LOC_BUILDING_COLOSSUS_NAME |
COLOSSUS_GRANT_TRADER
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_TRADER
Amount = 1 |
OWNER |
— |
LOC_BUILDING_COLOSSUS_DESCRIPTION |
Base |
Commemoration COMMEMORATION_AUTOMATON |
COMMEMORATION_AUTOMATON_GA_FREE_GDR
MODIFIER_PLAYER_GRANT_UNIT_IN_CAPITAL |
UnitType = UNIT_GIANT_DEATH_ROBOT
Amount = 1
AllowUniqueOverride = false |
PLAYER_CAPITAL_CITY |
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE |
— |
Expansion2 |
EmergencyRewards EMERGENCY_SOOTHSAYER
LOC_EMERGENCY_APPEASE_NAME |
EMERGENCY_SOOTHSAYER_FREE_UNIT_FIRST_PLACE
MODIFIER_EMERGENCY_CAPITALS_GRANT_UNIT |
UnitType = UNIT_SOOTHSAYER
Amount = 1 |
EMERGENCY_CAPITAL_CITIES |
applies to: 1 requirementPLAYER_GOT_FIRST_PLACE_IN_EMERGENCY |
LOC_EMERGENCY_REWARD_FREE_SOOTHSAYER_DESCRIPTION |
GranColombia_Maya |
Belief BELIEF_FERTILITY_RITES (attached through another modifier)
LOC_BELIEF_FERTILITY_RITES_NAME |
FERTILITY_RITES_BUILDER_MODIFIER
MODIFIER_PLAYER_GRANT_UNIT_IN_CAPITAL |
UnitType = UNIT_BUILDER
Amount = 1
AllowUniqueOverride = false |
PLAYER_CAPITAL_CITY |
applies to: 1 requirementPLAYER_HAS_AT_LEAST_NUMBER_CITIES (Amount=1) |
LOC_BELIEF_FERTILITY_RITES_DESCRIPTION |
Expansion2 |
GoodyHutSubTypes ? |
GOODY_SURVIVORS_GRANT_BUILDER
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_NEAREST_CITY |
UnitType = UNIT_BUILDER
Amount = 1 |
UNIT_NEAREST_OWNER_CITY |
— |
LOC_GOODYHUT_SURVIVORS_GRANT_UNIT_DESCRIPTION |
Base |
GoodyHutSubTypes ? |
GOODY_SURVIVORS_GRANT_SETTLER
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_NEAREST_CITY |
UnitType = UNIT_SETTLER
Amount = 1 |
UNIT_NEAREST_OWNER_CITY |
— |
LOC_GOODYHUT_SURVIVORS_GRANT_UNIT_DESCRIPTION |
Base |
GoodyHutSubTypes ? |
GOODY_SURVIVORS_GRANT_TRADER
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_NEAREST_CITY |
UnitType = UNIT_TRADER
Amount = 1 |
UNIT_NEAREST_OWNER_CITY |
— |
LOC_GOODYHUT_SURVIVORS_GRANT_UNIT_DESCRIPTION |
Base |
Building BUILDING_GOV_SPIES
LOC_BUILDING_GOV_SPIES_NAME |
GOV_ADD_SPY_UNIT
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_SPY
Amount = 1 |
OWNER |
— |
LOC_BUILDING_GOV_SPIES_DESCRIPTION |
Expansion2 |
Building BUILDING_GOV_WIDE
LOC_BUILDING_GOV_WIDE_NAME |
GOV_SETTLER_GRANT_BUILDER
MODIFIER_PLAYER_BUILT_CITIES_GRANT_FREE_UNIT |
Amount = 1
UnitType = UNIT_BUILDER |
PLAYER_BUILT_CITIES |
— |
LOC_BUILDING_GOV_WIDE_DESCRIPTION |
Expansion2 |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_MARCO_POLO
LOC_GREAT_PERSON_INDIVIDUAL_MARCO_POLO_NAME |
GREATPERSON_FREE_TRADER_UNIT
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_TRADER
Amount = 1 |
OWNER |
— |
— |
Base |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_ZHENG_HE
LOC_GREAT_PERSON_INDIVIDUAL_ZHENG_HE_NAME |
GREATPERSON_ZHENG_HE_FREE_TRADER_UNIT
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_TRADER
Amount = 1 |
OWNER |
— |
— |
Expansion2 |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_COMMANDANTE_NARINO
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_NARINO_NAME |
GREAT_PERSON_INDIVIDUAL_NARINO_TRADE_UNIT
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_NEAREST_CITY |
Amount = 1
UnitType = UNIT_TRADER |
UNIT_NEAREST_OWNER_CITY |
— |
— |
GranColombia_Maya |
Building BUILDING_KOTOKU_IN
LOC_BUILDING_KOTOKU_IN_NAME |
KOTOKU_GRANTMONKS
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_WARRIOR_MONK
Amount = 4 |
OWNER |
— |
LOC_BUILDING_KOTOKU_IN_DESCRIPTION |
Expansion1 |
Building BUILDING_MAHABODHI_TEMPLE
LOC_BUILDING_MAHABODHI_TEMPLE_NAME |
MAHABODHITEMPLE_APOSTLE
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_APOSTLE
Amount = 2 |
OWNER |
— |
LOC_BUILDING_MAHABODHI_TEMPLE_DESCRIPTION |
Base |
Building BUILDING_MEENAKSHI_TEMPLE
LOC_BUILDING_MEENAKSHI_TEMPLE_NAME |
MEENAKSHITEMPLE_FREE_GURU
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_GURU
Amount = 2 |
OWNER |
— |
LOC_BUILDING_MEENAKSHI_TEMPLE_DESCRIPTION |
Expansion2 |
Building BUILDING_PYRAMIDS
LOC_BUILDING_PYRAMIDS_NAME |
PYRAMID_GRANT_BUILDERS
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_BUILDER
Amount = 1 |
OWNER |
— |
LOC_BUILDING_PYRAMIDS_DESCRIPTION |
Base |
Belief BELIEF_RELIGIOUS_SETTLEMENTS (attached through another modifier)
LOC_BELIEF_RELIGIOUS_SETTLEMENTS_NAME |
RELIGIOUS_SETTLEMENTS_SETTLER_MODIFIER
MODIFIER_PLAYER_GRANT_UNIT_IN_CAPITAL |
UnitType = UNIT_SETTLER
Amount = 1
AllowUniqueOverride = false |
PLAYER_CAPITAL_CITY |
applies to: 1 requirementPLAYER_HAS_AT_LEAST_NUMBER_CITIES (Amount=1) |
LOC_BELIEF_RELIGIOUS_SETTLEMENTS_DESCRIPTION |
Expansion2 |
GovernorPromotion GOVERNOR_PROMOTION_SANGUINE_PACT_1
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_1_NAME GovernorPromotion GOVERNOR_PROMOTION_SANGUINE_PACT_2
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_2_NAME GovernorPromotion GOVERNOR_PROMOTION_SANGUINE_PACT_3
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_3_NAME GovernorPromotion GOVERNOR_PROMOTION_SANGUINE_PACT_4
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_4_NAME |
SECRET_SOCIETY_GRANT_VAMPIRE
MODIFIER_PLAYER_GRANT_UNIT_IN_CAPITAL |
Amount = 1
UnitType = UNIT_VAMPIRE
AllowUniqueOverride = false |
PLAYER_CAPITAL_CITY |
— |
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_1_DESCRIPTION
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_2_DESCRIPTION
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_3_DESCRIPTION
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_4_DESCRIPTION |
Ethiopia |
Building BUILDING_STATUE_LIBERTY
LOC_BUILDING_STATUE_LIBERTY_NAME |
STATUELIBERTY_GRANTSETTLERS
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_SETTLER
Amount = 2 |
OWNER |
— |
LOC_BUILDING_STATUE_LIBERTY_DESCRIPTION |
Expansion1 |
Building BUILDING_STATUE_OF_ZEUS
LOC_BUILDING_STATUE_OF_ZEUS_NAME |
STAUEZEUS_GRANT_ARCHERS
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_ARCHER
Amount = 3 |
OWNER |
— |
LOC_BUILDING_STATUE_OF_ZEUS_DESCRIPTION |
Byzantium_Gaul |
Building BUILDING_STATUE_OF_ZEUS
LOC_BUILDING_STATUE_OF_ZEUS_NAME |
STAUEZEUS_GRANT_BATTERINGRAM
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_BATTERING_RAM
Amount = 1 |
OWNER |
— |
LOC_BUILDING_STATUE_OF_ZEUS_DESCRIPTION |
Byzantium_Gaul |
Building BUILDING_STATUE_OF_ZEUS
LOC_BUILDING_STATUE_OF_ZEUS_NAME |
STAUEZEUS_GRANT_SPEARMEN
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_SPEARMAN
Amount = 3 |
OWNER |
— |
LOC_BUILDING_STATUE_OF_ZEUS_DESCRIPTION |
Byzantium_Gaul |
Building BUILDING_STONEHENGE
LOC_BUILDING_STONEHENGE_NAME |
STONEHENGE_ALTERNATE_GRANT_APOSTLE
MODIFIER_SINGLE_CITY_GRANT_UNIT_IN_CITY |
UnitType = UNIT_APOSTLE
Amount = 1 |
OWNER |
applies to: 1 requirementnot PLAYER_CAN_EVER_EARN_GREAT_PERSON_CLASS (GreatPersonClass=GREAT_PERSON_CLASS_PROPHET) |
LOC_BUILDING_STONEHENGE_DESCRIPTION |
Base |
Technology TECH_MEDICINE
LOC_TECH_SCENARIO_MEDICINE_NAME |
TECH_AWARD_TWO_SETTLERS
MODIFIER_PLAYER_GRANT_UNIT_IN_CAPITAL |
UnitType = UNIT_SETTLER
Amount = 2
AllowUniqueOverride = false |
PLAYER_CAPITAL_CITY |
only if owner: 2 requirementsPLAYER_LEADER_TYPE_MATCHES (LeaderType=LEADER_CLEOPATRA)
PLAYER_LEADER_TYPE_MATCHES (LeaderType=LEADER_AMANITORE) |
— |
NubiaScenario |
Trait TRAIT_CIVILIZATION_TREASURE_FLEET
LOC_TRAIT_CIVILIZATION_TREASURE_FLEET_NAME |
TRAIT_INTERCONTINENTAL_BUILDER
MODIFIER_PLAYER_CITIES_GRANT_UNIT_IN_CITY |
UnitType = UNIT_BUILDER
Amount = 1 |
PLAYER_CITIES |
applies to: 1 requirementnot CITY_IS_OWNER_CAPITAL_CONTINENT |
LOC_TRAIT_CIVILIZATION_TREASURE_FLEET_DESCRIPTION |
Base |
Trait TRAIT_LEADER_MUTAL
LOC_TRAIT_LEADER_MUTAL_NAME |
TRAIT_LEADER_NEARBY_CITIES_GAIN_BUILDER
MODIFIER_PLAYER_CITIES_GRANT_UNIT_IN_CITY_GRANCOLOMBIA_MAYA |
UnitType = UNIT_BUILDER
Amount = 1 |
PLAYER_CITIES |
applies to: 2 requirementsPLOT_NEAR_CAPITAL (MinDistance=1, MaxDistance=6)
CITY_IS_ORIGINAL_OWNER |
LOC_TRAIT_LEADER_MUTAL_DESCRIPTION |
GranColombia_Maya |
Trait TRAIT_CIVILIZATION_CREE_TRADE_GAIN_TILES
LOC_TRAIT_CIVILIZATION_CREE_TRADE_GAIN_TILES_NAME |
TRAIT_POTTERY_ADD_TRADER
MODIFIER_PLAYER_GRANT_UNIT_IN_CAPITAL |
UnitType = UNIT_TRADER
AllowUniqueOverride = false
Amount = 1 |
PLAYER_CAPITAL_CITY |
— |
LOC_TRAIT_CIVILIZATION_CREE_TRADE_GAIN_TILES_DESCRIPTION |
Expansion1 |
Trait FLYING_SQUADRON_TRAIT
LOC_TRAIT_LEADER_FLYING_SQUADRON_NAME |
UNIQUE_LEADER_ADD_SPY_UNIT
MODIFIER_PLAYER_GRANT_UNIT_IN_CAPITAL |
UnitType = UNIT_SPY
Amount = 1
AllowUniqueOverride = false |
PLAYER_CAPITAL_CITY |
— |
LOC_TRAIT_LEADER_FLYING_SQUADRON_DESCRIPTION |
Base |
Trait TRAIT_LEADER_WU_ZETIAN
LOC_TRAIT_LEADER_WU_ZETIAN_NAME |
WU_ZETIAN_FREE_SPY
MODIFIER_PLAYER_GRANT_UNIT_IN_CAPITAL |
UnitType = UNIT_SPY
Amount = 1
AllowUniqueOverride = false |
PLAYER_CAPITAL_CITY |
— |
LOC_TRAIT_LEADER_WU_ZETIAN_DESCRIPTION |
RulersOfChina |