Home › Effects › ANY › EFFECT_GRANT_UNIT_IN_EACH_DISTRICT uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_GRANT_UNIT_IN_EACH_DISTRICT: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: none listed.

Used by Modifier Arguments Applies to Conditions In-game text From
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU
LOC_GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU_NAME
GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU_ACTIVE
MODIFIER_GRANT_UNITS_IN_DISTRICTS
UnitType = UNIT_MUSKETMAN
IgnoreDefensible = True
UniqueOverride = true
OWNER — LOC_GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU_ACTIVE Babylon