Home › Effects › ANY › EFFECT_GRANT_UNIT_IN_EACH_DISTRICT uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_GRANT_UNIT_IN_EACH_DISTRICT: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: none listed.
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU
LOC_GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU_NAME |
GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU_ACTIVE
MODIFIER_GRANT_UNITS_IN_DISTRICTS |
UnitType = UNIT_MUSKETMAN
IgnoreDefensible = True
UniqueOverride = true |
OWNER |
— |
LOC_GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU_ACTIVE |
Babylon |