Home › Effects › PLAYERS › EFFECT_GRANT_UNIT_WITH_EXPERIENCE uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_GRANT_UNIT_WITH_EXPERIENCE: where the game uses it

20 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Experience (Integer), UniqueOverride (Boolean), UnitType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
GoodyHutSubTypes ? GOODY_MILITARY_GRANT_ARTILLERY
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_ROCKET_ARTILLERY
Experience = 0
OWNER — LOC_GOODYHUT_MILITARY_GRANT_ARTILLERY_DESCRIPTION CivRoyaleScenario
GoodyHutSubTypes ? GOODY_MILITARY_GRANT_AT_CREW
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_AT_CREW
Experience = 0
OWNER — LOC_GOODYHUT_MILITARY_GRANT_AT_TEAM_DESCRIPTION CivRoyaleScenario
GoodyHutSubTypes ? GOODY_MILITARY_GRANT_GUNSHIP
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_HELICOPTER
Experience = 0
OWNER — LOC_GOODYHUT_MILITARY_GRANT_GUNSHIP_DESCRIPTION CivRoyaleScenario
GoodyHutSubTypes ? GOODY_MILITARY_GRANT_MELEE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_INFANTRY
Experience = 0
OWNER — LOC_GOODYHUT_MILITARY_GRANT_WARRIOR_DESCRIPTION CivRoyaleScenario
GoodyHutSubTypes ? GOODY_MILITARY_GRANT_RANGED
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_MACHINE_GUN
Experience = 0
OWNER — LOC_GOODYHUT_MILITARY_GRANT_ARCHER_DESCRIPTION CivRoyaleScenario
GoodyHutSubTypes ? GOODY_MILITARY_GRANT_SETTLER
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_SETTLER
Experience = 0
OWNER — LOC_GOODYHUT_MILITARY_GRANT_SETTLER_DESCRIPTION CivRoyaleScenario
GoodyHutSubTypes ? GOODY_MILITARY_GRANT_TANK
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_TANK
Experience = 0
OWNER — LOC_GOODYHUT_MILITARY_GRANT_TANK_DESCRIPTION CivRoyaleScenario
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_AHMAD_SHAH_MASSOUD
LOC_GREAT_PERSON_INDIVIDUAL_AHMAD_SHAH_MASSOUD_NAME
GREATPERSON_AHMAD_SHAH_MASSOUD_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_MODERN_AT
Experience = -1
UniqueOverride = true
OWNER — LOC_GREATPERSON_AHMAD_SHAH_MASSOUD_ACTIVE Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_CHESTER_NIMITZ
LOC_GREAT_PERSON_INDIVIDUAL_CHESTER_NIMITZ_NAME
GREATPERSON_CHESTER_NIMITZ_UNIT_PROMOTION
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_SUBMARINE
Experience = -1
UniqueOverride = true
OWNER — — Expansion2
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_DOUGLAS_MACARTHUR
LOC_GREAT_PERSON_INDIVIDUAL_DOUGLAS_MACARTHUR_NAME
GREATPERSON_DOUGLAS_MACARTHUR_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_TANK
Experience = -1
UniqueOverride = true
OWNER — LOC_GREATPERSON_DOUGLAS_MACARTHUR_ACTIVE Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE
LOC_GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE_NAME
GREATPERSON_FRANCIS_DRAKE_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
Amount = 75
YieldType = YIELD_GOLD
UnitType = UNIT_PRIVATEER
Experience = -1
UniqueOverride = true
OWNER — LOC_GREATPERSON_FRANCIS_DRAKE_ACTIVE
LOC_GREATPERSON_FRANCIS_DRAKE_EXPANSION2_ACTIVE
Expansion2
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_FRANZ_VON_HIPPER
LOC_GREAT_PERSON_INDIVIDUAL_FRANZ_VON_HIPPER_NAME
GREATPERSON_FRANZ_VON_HIPPER_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_BATTLESHIP
Experience = -1
UniqueOverride = true
OWNER — LOC_GREATPERSON_FRANZ_VON_HIPPER_ACTIVE Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_GUSTAVUS_ADOLPHUS
LOC_GREAT_PERSON_INDIVIDUAL_GUSTAVUS_ADOLPHUS_NAME
GREATPERSON_GUSTAVUS_ADOLPHUS_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_BOMBARD
Experience = -1
UniqueOverride = true
OWNER — LOC_GREATPERSON_GUSTAVUS_ADOLPHUS_ACTIVE Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_HALFDAN
LOC_GREAT_PERSON_INDIVIDUAL_SCENARIO_HALFDAN_NAME
GREATPERSON_HALFDAN_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_NORWEGIAN_BERSERKER
Experience = 0
OWNER — LOC_GREATPERSON_HALFDAN_ACTIVE VikingsScenario
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_RANI_LAKSHMIBAI
LOC_GREAT_PERSON_INDIVIDUAL_RANI_LAKSHMIBAI_NAME
GREATPERSON_RANI_LAKSHMIBAI_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_CAVALRY
Experience = -1
UniqueOverride = true
OWNER — LOC_GREATPERSON_RANI_LAKSHMIBAI_ACTIVE Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_ROGER
LOC_GREAT_PERSON_INDIVIDUAL_SCENARIO_ROGER_NAME
GREATPERSON_ROGER_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_CATAPULT
Experience = -1
OWNER — LOC_GREATPERSON_ROGER_ACTIVE VikingsScenario
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_SAMORI_TURE
LOC_GREAT_PERSON_INDIVIDUAL_SAMORI_TURE_NAME
GREATPERSON_SAMORI_TURE_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_SPEC_OPS
Experience = -1
UniqueOverride = true
OWNER — LOC_GREATPERSON_SAMORI_TURE_ACTIVE Expansion2
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_WILLIAM
LOC_GREAT_PERSON_INDIVIDUAL_SCENARIO_WILLIAM_NAME
GREATPERSON_WILLIAM_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_TRADER
Experience = 0
OWNER — LOC_GREATPERSON_WILLIAM_ACTIVE VikingsScenario
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_YI_SUN_SIN
LOC_GREAT_PERSON_INDIVIDUAL_YI_SUN_SIN_NAME
GREATPERSON_YI_SUN_SIN_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_IRONCLAD
Experience = -1
UniqueOverride = true
OWNER — LOC_GREATPERSON_YI_SUN_SIN_ACTIVE Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_DANDARA
LOC_GREAT_PERSON_INDIVIDUAL_DANDARA_NAME
GREAT_PERSON_INDIVIDUAL_DANDARA_ACTIVE
MODIFIER_PLAYER_UNIT_GRANT_UNIT_WITH_EXPERIENCE
UnitType = UNIT_WARRIOR_MONK
Experience = -1
UniqueOverride = true
OWNER — LOC_GREAT_PERSON_INDIVIDUAL_DANDARA_ACTIVE Babylon