Home › Effects › ANY › EFFECT_GRANT_YIELD_PER_RESOURCE_IN_CITY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_GRANT_YIELD_PER_RESOURCE_IN_CITY: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: none listed.

Used by Modifier Arguments Applies to Conditions In-game text From
ProjectCompletion PROJECT_OCCULT_RESEARCH
LOC_PROJECT_OCCULT_RESEARCH_NAME
PROJECT_COMPLETION_MODIFIER_LEY_LINE_SCIENCE
MODIFIER_GRANT_YIELD_PER_RESOURCE_TYPE_IN_CITY
ResourceType = RESOURCE_LEY_LINE
YieldType = YIELD_SCIENCE
Amount = 500
Improved = false
OWNER — LOC_PROJECT_OCCULT_RESEARCH_DESCRIPTION Ethiopia