Home › Effects › ANY › EFFECT_GRANT_YIELD_PER_RESOURCE_IN_CITY uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_GRANT_YIELD_PER_RESOURCE_IN_CITY: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: none listed.
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
ProjectCompletion PROJECT_OCCULT_RESEARCH
LOC_PROJECT_OCCULT_RESEARCH_NAME |
PROJECT_COMPLETION_MODIFIER_LEY_LINE_SCIENCE
MODIFIER_GRANT_YIELD_PER_RESOURCE_TYPE_IN_CITY |
ResourceType = RESOURCE_LEY_LINE
YieldType = YIELD_SCIENCE
Amount = 500
Improved = false |
OWNER |
— |
LOC_PROJECT_OCCULT_RESEARCH_DESCRIPTION |
Ethiopia |