Home › Effects › ANY › EFFECT_MAP_REMOVE_CLIFFS_IN_DIRECTION uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_MAP_REMOVE_CLIFFS_IN_DIRECTION: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Radius (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Building BUILDING_GOLDEN_GATE_BRIDGE
LOC_BUILDING_GOLDEN_GATE_BRIDGE_NAME
GOLDENGATE_REMOVE_CLIFFS
MODIFIER_MAP_REMOVE_CLIFFS_IN_DIRECTION
Radius = 1 OWNER — LOC_BUILDING_GOLDEN_GATE_BRIDGE_DESCRIPTION Expansion2