Home › Effects › ANY › EFFECT_MAP_REMOVE_CLIFFS_IN_DIRECTION uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_MAP_REMOVE_CLIFFS_IN_DIRECTION: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Radius (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Building BUILDING_GOLDEN_GATE_BRIDGE
LOC_BUILDING_GOLDEN_GATE_BRIDGE_NAME |
GOLDENGATE_REMOVE_CLIFFS
MODIFIER_MAP_REMOVE_CLIFFS_IN_DIRECTION |
Radius = 1 |
OWNER |
— |
LOC_BUILDING_GOLDEN_GATE_BRIDGE_DESCRIPTION |
Expansion2 |