Home › Effects › CITIES › EFFECT_TERRAIN_ADJACENCY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_TERRAIN_ADJACENCY: where the game uses it

28 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), Description (String), DistrictType (String), TerrainType (String), TilesRequired (Integer), YieldType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Belief BELIEF_DANCE_OF_THE_AURORA
LOC_BELIEF_DANCE_OF_THE_AURORA_NAME
DANCE_OF_THE_AURORA_FAITHTUNDRAADJACENCY
MODIFIER_ALL_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_HOLY_SITE
TerrainType = TERRAIN_TUNDRA
YieldType = YIELD_FAITH
Amount = 1
ALL_CITIES
applies to: 1 requirementCITY_FOLLOWS_PANTHEON
LOC_BELIEF_DANCE_OF_THE_AURORA_DESCRIPTION
LOC_DISTRICT_TUNDRA_FAITH
Base
Belief BELIEF_DANCE_OF_THE_AURORA
LOC_BELIEF_DANCE_OF_THE_AURORA_NAME
DANCE_OF_THE_AURORA_FAITHTUNDRAHILLSADJACENCY
MODIFIER_ALL_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_HOLY_SITE
TerrainType = TERRAIN_TUNDRA_HILLS
YieldType = YIELD_FAITH
Amount = 1
ALL_CITIES
applies to: 1 requirementCITY_FOLLOWS_PANTHEON
LOC_BELIEF_DANCE_OF_THE_AURORA_DESCRIPTION
LOC_DISTRICT_TUNDRA_FAITH
Base
Belief BELIEF_DESERT_FOLKLORE
LOC_BELIEF_DESERT_FOLKLORE_NAME
DESERT_FOLKLORE_FAITHDESERTADJACENCY
MODIFIER_ALL_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_HOLY_SITE
TerrainType = TERRAIN_DESERT
YieldType = YIELD_FAITH
Amount = 1
ALL_CITIES
applies to: 1 requirementCITY_FOLLOWS_PANTHEON
LOC_BELIEF_DESERT_FOLKLORE_DESCRIPTION
LOC_DISTRICT_DESERT_FAITH
Base
Belief BELIEF_DESERT_FOLKLORE
LOC_BELIEF_DESERT_FOLKLORE_NAME
DESERT_FOLKLORE_FAITHDESERTHILLSADJACENCY
MODIFIER_ALL_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_HOLY_SITE
TerrainType = TERRAIN_DESERT_HILLS
YieldType = YIELD_FAITH
Amount = 1
ALL_CITIES
applies to: 1 requirementCITY_FOLLOWS_PANTHEON
LOC_BELIEF_DESERT_FOLKLORE_DESCRIPTION
LOC_DISTRICT_DESERT_FAITH
Base
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_COMMERCIALHUB_DESERTMOUNTAIN_GOLD
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_COMMERCIAL_HUB
TerrainType = TERRAIN_DESERT_MOUNTAIN
YieldType = YIELD_GOLD
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_GOLD
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_COMMERCIALHUB_GRASSMOUNTAIN_GOLD
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_COMMERCIAL_HUB
TerrainType = TERRAIN_GRASS_MOUNTAIN
YieldType = YIELD_GOLD
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_GOLD
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_COMMERCIALHUB_PLAINSMOUNTAIN_GOLD
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_COMMERCIAL_HUB
TerrainType = TERRAIN_PLAINS_MOUNTAIN
YieldType = YIELD_GOLD
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_GOLD
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_COMMERCIALHUB_SNOWMOUNTAIN_GOLD
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_COMMERCIAL_HUB
TerrainType = TERRAIN_SNOW_MOUNTAIN
YieldType = YIELD_GOLD
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_GOLD
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_COMMERCIALHUB_TUNDRAMOUNTAIN_GOLD
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_COMMERCIAL_HUB
TerrainType = TERRAIN_TUNDRA_MOUNTAIN
YieldType = YIELD_GOLD
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_GOLD
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_INDUSTRIALZONE_DESERTMOUNTAIN_PRODUCTION
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_INDUSTRIAL_ZONE
TerrainType = TERRAIN_DESERT_MOUNTAIN
YieldType = YIELD_PRODUCTION
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_PRODUCTION
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_INDUSTRIALZONE_GRASSMOUNTAIN_PRODUCTION
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_INDUSTRIAL_ZONE
TerrainType = TERRAIN_GRASS_MOUNTAIN
YieldType = YIELD_PRODUCTION
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_PRODUCTION
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_INDUSTRIALZONE_PLAINSMOUNTAIN_PRODUCTION
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_INDUSTRIAL_ZONE
TerrainType = TERRAIN_PLAINS_MOUNTAIN
YieldType = YIELD_PRODUCTION
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_PRODUCTION
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_INDUSTRIALZONE_SNOWMOUNTAIN_PRODUCTION
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_INDUSTRIAL_ZONE
TerrainType = TERRAIN_SNOW_MOUNTAIN
YieldType = YIELD_PRODUCTION
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_PRODUCTION
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_INDUSTRIALZONE_TUNDRAMOUNTAIN_PRODUCTION
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_INDUSTRIAL_ZONE
TerrainType = TERRAIN_TUNDRA_MOUNTAIN
YieldType = YIELD_PRODUCTION
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_PRODUCTION
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_THEATER_DESERTMOUNTAIN_CULTURE
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_THEATER
TerrainType = TERRAIN_DESERT_MOUNTAIN
YieldType = YIELD_CULTURE
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_CULTURE
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_THEATER_GRASSMOUNTAIN_CULTURE
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_THEATER
TerrainType = TERRAIN_GRASS_MOUNTAIN
YieldType = YIELD_CULTURE
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_CULTURE
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_THEATER_PLAINSMOUNTAIN_CULTURE
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_THEATER
TerrainType = TERRAIN_PLAINS_MOUNTAIN
YieldType = YIELD_CULTURE
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_CULTURE
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_THEATER_SNOWMOUNTAIN_CULTURE
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_THEATER
TerrainType = TERRAIN_SNOW_MOUNTAIN
YieldType = YIELD_CULTURE
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_CULTURE
Expansion2
Building BUILDING_MACHU_PICCHU
LOC_BUILDING_MACHU_PICCHU_NAME
MACHUPICCHU_THEATER_TUNDRAMOUNTAIN_CULTURE
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_THEATER
TerrainType = TERRAIN_TUNDRA_MOUNTAIN
YieldType = YIELD_CULTURE
Amount = 1
PLAYER_CITIES — LOC_BUILDING_MACHU_PICCHU_DESCRIPTION
LOC_BUILDING_MACHU_PICCHU_CULTURE
Expansion2
Belief BELIEF_NUSANTARA
LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_NAME
NUSANTARA_HOLY_SITE
MODIFIER_ALL_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_HOLY_SITE
TerrainType = TERRAIN_COAST
YieldType = YIELD_FAITH
Amount = 1
TilesRequired = 2
ALL_CITIES
applies to: 1 requirementCITY_FOLLOWS_RELIGION
LOC_BELIEF_SCENARIO_NUSANTARA_DESCRIPTION
LOC_DISTRICT_NUSANTARA_FAITH
Indonesia_KhmerScenario
Trait TRAIT_CIVILIZATION_MALI_GOLD_DESERT
LOC_TRAIT_CIVILIZATION_MALI_GOLD_DESERT_NAME
TRAIT_DESERT_CITY_CENTER_FAITH
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_CITY_CENTER
TerrainType = TERRAIN_DESERT
YieldType = YIELD_FAITH
Amount = 1
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_MALI_GOLD_DESERT_DESCRIPTION
LOC_DISTRICT_DESERT_FAITH
Expansion2
Trait TRAIT_CIVILIZATION_MALI_GOLD_DESERT
LOC_TRAIT_CIVILIZATION_MALI_GOLD_DESERT_NAME
TRAIT_DESERT_CITY_CENTER_FOOD
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_CITY_CENTER
TerrainType = TERRAIN_DESERT
YieldType = YIELD_FOOD
Amount = 1
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_MALI_GOLD_DESERT_DESCRIPTION
LOC_DISTRICT_DESERT_FOOD
Expansion2
Trait TRAIT_CIVILIZATION_MALI_GOLD_DESERT
LOC_TRAIT_CIVILIZATION_MALI_GOLD_DESERT_NAME
TRAIT_DESERT_HILLS_CITY_CENTER_FAITH
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_CITY_CENTER
TerrainType = TERRAIN_DESERT_HILLS
YieldType = YIELD_FAITH
Amount = 1
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_MALI_GOLD_DESERT_DESCRIPTION
LOC_DISTRICT_DESERT_HILLS_FAITH
Expansion2
Trait TRAIT_CIVILIZATION_MALI_GOLD_DESERT
LOC_TRAIT_CIVILIZATION_MALI_GOLD_DESERT_NAME
TRAIT_DESERT_HILLS_CITY_CENTER_FOOD
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_CITY_CENTER
TerrainType = TERRAIN_DESERT_HILLS
YieldType = YIELD_FOOD
Amount = 1
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_MALI_GOLD_DESERT_DESCRIPTION
LOC_DISTRICT_DESERT_HILLS_FOOD
Expansion2
Trait TRAIT_CIVILIZATION_INDONESIA_NUSANTARA
LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_NAME
TRAIT_NUSANTARA_COAST_CAMPUS
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_CAMPUS
TerrainType = TERRAIN_COAST
YieldType = YIELD_SCIENCE
Amount = 1
TilesRequired = 2
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_DESCRIPTION
LOC_DISTRICT_NUSANTARA_SCIENCE
Indonesia_Khmer
Trait TRAIT_CIVILIZATION_INDONESIA_NUSANTARA
LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_NAME
TRAIT_NUSANTARA_COAST_HOLY_SITE
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_HOLY_SITE
TerrainType = TERRAIN_COAST
YieldType = YIELD_FAITH
Amount = 1
TilesRequired = 2
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_DESCRIPTION
LOC_DISTRICT_NUSANTARA_FAITH
Indonesia_Khmer
Trait TRAIT_CIVILIZATION_INDONESIA_NUSANTARA
LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_NAME
TRAIT_NUSANTARA_COAST_INDUSTRIAL_ZONE
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_INDUSTRIAL_ZONE
TerrainType = TERRAIN_COAST
YieldType = YIELD_PRODUCTION
Amount = 1
TilesRequired = 2
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_DESCRIPTION
LOC_DISTRICT_NUSANTARA_PRODUCTION
Indonesia_Khmer
Trait TRAIT_CIVILIZATION_INDONESIA_NUSANTARA
LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_NAME
TRAIT_NUSANTARA_COAST_THEATER
MODIFIER_PLAYER_CITIES_TERRAIN_ADJACENCY
DistrictType = DISTRICT_THEATER
TerrainType = TERRAIN_COAST
YieldType = YIELD_CULTURE
Amount = 1
TilesRequired = 2
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_DESCRIPTION
LOC_DISTRICT_NUSANTARA_CULTURE
Indonesia_Khmer