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Available out of the box. Usable from Lua in the unmodified game.

BoostSources

Lua constant table BoostSources. Engine enum: GameCore::BoostSource.

The table name and the Lua key column come from the Civilization VI Modding Companion (ChimpanG, expanded and maintained by WildW). The engine names and values come from the game library's debug info. Every member the Companion lists has the same value in the engine enum, which is how the two were matched.

11 of 11 engine members are listed by the Companion. The others exist in the engine, but we do not know whether Lua exposes them, so use the Lua key column as the safe set.

Lua key Engine name Value
NO_BOOST_SOURCE NO_BOOST_SOURCE -1
BOOST_SOURCE_TRIGGER BOOST_SOURCE_TRIGGER 0
BOOST_SOURCE_GOODYHUT BOOST_SOURCE_GOODYHUT 1
BOOST_SOURCE_WONDER BOOST_SOURCE_WONDER 2
BOOST_SOURCE_GREAT_PERSON BOOST_SOURCE_GREAT_PERSON 3
BOOST_SOURCE_ESPIONAGE BOOST_SOURCE_ESPIONAGE 4
BOOST_SOURCE_RESEARCH_AGREEMENT BOOST_SOURCE_RESEARCH_AGREEMENT 5
BOOST_SOURCE_TEAMMATE BOOST_SOURCE_TEAMMATE 6
BOOST_SOURCE_CAPTURED_CITY BOOST_SOURCE_CAPTURED_CITY 7
BOOST_SOURCE_TRADING_POST BOOST_SOURCE_TRADING_POST 8
BOOST_SOURCE_BARBARIAN_CLAN_STEAL BOOST_SOURCE_BARBARIAN_CLAN_STEAL 9