AssetPreview.ClearLandmarkAt(arg1: integer, arg2: integer) |
— |
1 calls, 1 files |
AssetPreview.ClearLandmarkAt( plot:GetX(), plot:GetY() ) |
inferred |
AssetPreview.ClearLandmarkSystem() |
— |
1 calls, 1 files |
function ResetView() AssetPreview.ClearLandmarkSystem() |
inferred |
AssetPreview.ClearUnitSystem() |
— |
1 calls, 1 files |
function ResetView() AssetPreview.ClearLandmarkSystem(); AssetPreview.ClearUnitSystem() |
inferred |
AssetPreview.Create(arg1: string, arg2: number, arg3: number, [arg4]) -> number |
number |
2 calls, 2 files |
local hMFXid = AssetPreview.Create(result.MFX, worldX, worldY) |
inferred |
AssetPreview.CreateBuildingAt([arg1: integer], [arg2: integer], [arg3: string], [arg4: integer]) |
— |
not called |
— |
inferred |
AssetPreview.CreateDistrictAt([arg1: integer], [arg2: integer], [arg3: integer], [arg4: integer], [arg5: integer], [arg6: integer], [arg7: string], [arg8: integer]) |
— |
not called |
— |
inferred |
AssetPreview.Destroy([arg1: integer]) |
— |
not called |
— |
inferred |
AssetPreview.DestroyAll() |
— |
not called |
— |
inferred |
AssetPreview.DestroyAt(arg1) -> 1 value |
1 value |
2 calls, 1 files |
AssetPreview.DestroyAt(plot) |
inferred |
AssetPreview.GetAppealName([arg1: integer], …) -> 1 value |
1 value |
not called |
— |
inferred |
AssetPreview.GetAssetCount() -> number |
number |
not called |
— |
inferred |
AssetPreview.GetAssetName([arg1: integer], …) -> 1 value |
1 value |
not called |
— |
inferred |
AssetPreview.GetCivName([arg1: integer], …) -> 1 value |
1 value |
not called |
— |
inferred |
AssetPreview.GetDistrictBaseList(arg1: integer) -> table, table, table, boolean, number, number |
table, table, table, boolean, number, number |
1 calls, 1 files |
local tDistrictBases = AssetPreview.GetDistrictBaseList(idxDistrict) |
inferred |
AssetPreview.GetDistrictBuildingList(arg1: integer, …) -> table, table, number, number, number |
table, table, number, number, number |
1 calls, 1 files |
local tBuildings = AssetPreview.GetDistrictBuildingList(idxDistrict) |
inferred |
AssetPreview.GetDistrictCount() -> number |
number |
2 calls, 1 files |
local nDistricts = AssetPreview.GetDistrictCount() |
inferred |
AssetPreview.GetDistrictName(arg1: integer, …) -> 1 value |
1 value |
2 calls, 1 files |
local strDistrictName = string.sub( AssetPreview.GetDistrictName(idxDistrict) |
inferred |
AssetPreview.GetEraName([arg1: integer], …) -> 1 value |
1 value |
not called |
— |
inferred |
AssetPreview.GetInstanceCount() -> number |
number |
not called |
— |
inferred |
AssetPreview.GetInstanceInfoByID([arg1: integer], …) -> 1 value |
1 value |
not called |
— |
inferred |
AssetPreview.GetInstanceInfoByIndex([arg1: integer], …) -> 1 value |
1 value |
not called |
— |
inferred |
AssetPreview.GetLandmarkAssetList(arg1: integer, …) -> table, table, table, number, number, number |
table, table, table, number, number, number |
1 calls, 1 files |
local tLandmarkAssets = AssetPreview.GetLandmarkAssetList(idxLandmark) |
inferred |
AssetPreview.GetLandmarkCount() -> number |
number |
1 calls, 1 files |
local nLandmarks = AssetPreview.GetLandmarkCount() |
inferred |
AssetPreview.GetLandmarkName(arg1: integer, …) -> 1 value |
1 value |
1 calls, 1 files |
local strLandmarkName = AssetPreview.GetLandmarkName(idxLandmark) |
inferred |
AssetPreview.GetUnitList(…) -> table, table, number, table, number |
table, table, number, table, number |
1 calls, 1 files |
local tUnits = AssetPreview.GetUnitList() |
inferred |
AssetPreview.MakeHash([arg1: string]) -> number, number |
number, number |
not called |
— |
inferred |
AssetPreview.SetInstanceAnimation(arg1: integer, arg2: string, arg3: string) |
— |
2 calls, 2 files |
AssetPreview.SetInstanceAnimation(hMFXid, "ANY", "IDLE") |
inferred |
AssetPreview.SetInstanceAssetState(arg1: integer, arg2: string) |
— |
1 calls, 1 files |
AssetPreview.SetInstanceAssetState(g_SelectedInstanceID, g_AssetState) |
inferred |
AssetPreview.SetInstanceAutoDestroy(arg1, arg2: string, arg3: boolean, …) -> boolean |
boolean |
2 calls, 1 files |
AssetPreview.SetInstanceAutoDestroy(hMFXid, "TIME", 30.0) |
inferred |
AssetPreview.SetInstanceCulling(arg1, arg2: string, [arg3: integer], …) -> boolean |
boolean |
1 calls, 1 files |
AssetPreview.SetInstanceCulling(hMFXid, "NONE") |
inferred |
AssetPreview.SetInstanceOrientation(arg1: integer, arg2: integer) |
— |
1 calls, 1 files |
AssetPreview.SetInstanceOrientation(id, orientationRad) |
inferred |
AssetPreview.SetInstancePosition(arg1: integer, arg2: integer, arg3: integer, [arg4]) |
— |
1 calls, 1 files |
AssetPreview.SetInstancePosition(g_SelectedInstanceID, worldX, worldY) |
inferred |
AssetPreview.SetInstanceScale(arg1: integer, arg2: integer) |
— |
1 calls, 1 files |
AssetPreview.SetInstanceScale(id, g_AssetPlacement.Scale) |
inferred |
AssetPreview.SetInstanceSequenceLock(arg1, arg2: integer, arg3: string, …) -> boolean |
boolean |
1 calls, 1 files |
AssetPreview.SetInstanceSequenceLock(hMFXid, gameCorePlaybackEventID, "HIT") |
inferred |
AssetPreview.SpoofBuildingAt(arg1: integer, arg2: integer, arg3: integer, arg4: integer, arg5: integer, arg6: string, arg7: integer, arg8: integer) |
— |
1 calls, 1 files |
— |
inferred |
AssetPreview.SpoofCityAt(arg1: integer, arg2: integer, arg3: integer, arg4: integer, arg5: integer) |
— |
1 calls, 1 files |
— |
inferred |
AssetPreview.SpoofCityCivAt(arg1: integer, arg2: integer, arg3: integer) |
— |
1 calls, 1 files |
AssetPreview.SpoofCityCivAt( x, y, civ ) |
inferred |
AssetPreview.SpoofDistrictBaseAt(arg1: integer, arg2: integer, arg3: integer, arg4: integer, arg5: integer, arg6: integer, arg7: string, arg8: integer, arg9: integer) |
— |
1 calls, 1 files |
— |
inferred |
AssetPreview.SpoofLandmarkAt(arg1: integer, arg2: integer, arg3: integer, arg4: integer, arg5: integer, arg6: integer, arg7: string, arg8: integer, arg9: integer) |
— |
1 calls, 1 files |
— |
inferred |
AssetPreview.SpoofUnitAt(arg1: integer, arg2: integer, arg3: integer, arg4: integer) |
— |
1 calls, 1 files |
local fillratio = ForEachHex( function(x, y) AssetPreview.SpoofUnitAt( x, y, nCultureHash, props.hash) |
inferred |