Friends (Steam):ActivateGameOverlay() |
— |
not called |
— |
inferred |
Friends (Steam):ActivateGameOverlayToChat(arg1) |
— |
1 calls, 1 files |
pFriends:ActivateGameOverlayToChat(friendID) |
inferred |
Friends (Steam):ActivateGameOverlayToFriendRequest(arg1) |
— |
1 calls, 1 files |
pFriends:ActivateGameOverlayToFriendRequest(iPlayerID) |
inferred |
Friends (Steam):ActivateGameOverlayToStore() |
— |
not called |
— |
inferred |
Friends (Steam):ActivateGameOverlayToUrl() |
— |
not called |
— |
inferred |
Friends (Steam):ActivateGameOverlayToUser(arg1) |
— |
1 calls, 1 files |
pFriends:ActivateGameOverlayToUser(friendID) |
inferred |
Friends (Steam):ActivateGameOverlayToWorkshop() |
— |
not called |
— |
inferred |
Friends (Steam):ActivateInviteOverlay() |
— |
2 calls, 2 files |
pFriends:ActivateInviteOverlay() |
inferred |
Friends (Steam):ClearRichPresence() |
— |
4 calls, 4 files |
pFriends:ClearRichPresence() |
inferred |
Friends (Steam):GetAppID() -> number |
number |
not called |
— |
inferred |
Friends (Steam):GetFriendByIndex(arg1, …) -> table, boolean, boolean |
table, boolean, boolean |
2 calls, 2 files |
local friend:table = pFriends:GetFriendByIndex(i) |
inferred |
Friends (Steam):GetFriendCount() -> number |
number |
2 calls, 2 files |
local numFriends:number = pFriends:GetFriendCount() |
inferred |
Friends (Steam):GetMySteamID(…) -> table, boolean |
table, boolean |
not called |
— |
inferred |
Friends (Steam):GetRichPresence(arg1: string, arg2: string, …) -> 1 value |
1 value |
1 calls, 1 files |
friend.RichPresence = Locale.Lookup(pFriends:GetRichPresence(friend.ID, "civPresence") |
inferred |
Friends (Steam):InviteUserToGame(arg1) |
— |
1 calls, 1 files |
pFriends:InviteUserToGame(friendID) |
inferred |
Friends (Steam):IsOverlayEnabled() -> boolean |
boolean |
1 calls, 1 files |
if(pFriends ~= nil and pFriends:IsOverlayEnabled() |
inferred |
Friends (Steam):SetOverlayNotificationPosition() |
— |
not called |
— |
inferred |
Friends (Steam):SetRichPresence(arg1: string, arg2: string) |
— |
15 calls, 5 files |
pFriends:SetRichPresence("civPresence", "LOC_PRESENCE_IN_GAME_SP") |
inferred |