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Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

Global functions (include)

Static table with 2 methods. include() and RefreshIncludeFileList registered as globals. Registering function 0x975110.

Methods are called with a dot (Global functions (include).Method(...)).

Method Returns In game scripts Example Status
Global functions (include).RefreshIncludeFileList(…) -> table table not called — inferred
Global functions (include).include([arg1], …) -> table, table table, table not called — inferred