Matchmaking.AcceptCloudGameInvite(arg1: integer) |
— |
1 calls, 1 files |
Matchmaking.AcceptCloudGameInvite(m_matchID) |
inferred |
Matchmaking.GetGameList(…) -> table |
table |
1 calls, 1 files |
local serverTable = Matchmaking.GetGameList() |
inferred |
Matchmaking.GetGameListEntry(arg1: integer, …) -> table |
table |
2 calls, 2 files |
local serverTable = Matchmaking.GetGameListEntry(idLobby) |
inferred |
Matchmaking.InitLobby(arg1) -> boolean |
boolean |
2 calls, 2 files |
Matchmaking.InitLobby(GetTestLobbyType()) |
inferred |
Matchmaking.IsGameListAtEnd() -> boolean |
boolean |
1 calls, 1 files |
if(IsOffsetScrolling() and not Matchmaking.IsGameListAtEnd() |
inferred |
Matchmaking.IsRefreshingGameList() -> boolean |
boolean |
4 calls, 1 files |
if (Matchmaking.IsRefreshingGameList() |
inferred |
Matchmaking.RefreshGameList() -> number |
number |
5 calls, 2 files |
Matchmaking.RefreshGameList() |
inferred |
Matchmaking.SetBrowseMode([arg1: integer]) |
— |
2 calls, 1 files |
Matchmaking.SetBrowseMode(m_browserMode) |
inferred |
Matchmaking.SetBrowseOffset(arg1: integer) |
— |
1 calls, 1 files |
Matchmaking.SetBrowseOffset(m_browserOffset) |
inferred |
Matchmaking.SetGameListType([arg1: integer], [arg2: integer]) |
— |
5 calls, 1 files |
Matchmaking.SetGameListType( LIST_SERVERS, SEARCH_LAN ) |
inferred |
Matchmaking.StopRefreshingGameList() |
— |
1 calls, 1 files |
Matchmaking.StopRefreshingGameList() |
inferred |