Network.AttemptConnectionToCrossPlayLobbyService() -> boolean |
boolean |
3 calls, 2 files |
Network.AttemptConnectionToCrossPlayLobbyService() |
inferred |
Network.BroadcastGameConfig([arg1: boolean], …) |
— |
24 calls, 6 files |
Network.BroadcastGameConfig() |
inferred |
Network.BroadcastPlayerInfo([playerID]) |
— |
12 calls, 7 files |
Network.BroadcastPlayerInfo() |
inferred |
Network.CanShowFriendChatWindow() -> boolean |
boolean |
1 calls, 1 files |
if Network.CanShowFriendChatWindow() |
inferred |
Network.CanViewFriendProfile() -> boolean |
boolean |
1 calls, 1 files |
if Network.CanViewFriendProfile() |
inferred |
Network.CheckServerForCloudNotifications(arg1) -> number |
number |
1 calls, 1 files |
listing.CloudNotify = Network.CheckServerForCloudNotifications(listing.ServerID) |
inferred |
Network.CheckServerForUnseenComplete(arg1) -> boolean |
boolean |
1 calls, 1 files |
listing.UnseenComplete = Network.CheckServerForUnseenComplete(listing.ServerID) |
inferred |
Network.CloseConnection([arg1]) |
— |
not called |
— |
inferred |
Network.CloudEndTurn() -> boolean |
boolean |
not called |
— |
inferred |
Network.CloudKillGame() -> boolean |
boolean |
2 calls, 2 files |
Network.CloudKillGame() |
inferred |
Network.CloudQuitGame() -> boolean |
boolean |
2 calls, 2 files |
Network.CloudQuitGame() |
inferred |
Network.DisplayPossibleNetworkError() |
— |
1 calls, 1 files |
if(Network.DisplayPossibleNetworkError() |
inferred |
Network.DisplayUGCRestrictionsWarning() |
— |
2 calls, 1 files |
— |
inferred |
Network.EnsureNetworkServiceAccountAvailable() |
— |
1 calls, 1 files |
if(not Network.EnsureNetworkServiceAccountAvailable() |
inferred |
Network.ForceResync() |
— |
not called |
— |
inferred |
Network.GetCapability(…) -> number |
number |
not called |
— |
inferred |
Network.GetChangePlayerID(arg1) -> number |
number |
1 calls, 1 files |
local oldDesiredPlayerID = Network.GetChangePlayerID(localPlayerID) |
inferred |
Network.GetElapsedSessionTime() -> number |
number |
1 calls, 1 files |
local sessionTime :number = Network.GetElapsedSessionTime() |
inferred |
Network.GetFriends([arg1], …) |
— |
22 calls, 13 files |
local pFriends = Network.GetFriends() |
inferred |
Network.GetGameConfigurationSaveType() -> number |
number |
4 calls, 3 files |
g_GameType = Network.GetGameConfigurationSaveType() |
inferred |
Network.GetGameHostPlayerID() -> number |
number |
4 calls, 3 files |
if iPlayerID == Network.GetGameHostPlayerID() |
inferred |
Network.GetInternetTransportType() |
— |
1 calls, 1 files |
if( Network.GetInternetTransportType() |
inferred |
Network.GetJoinCode(…) -> 1 value |
1 value |
2 calls, 2 files |
local joinCode :string = Network.GetJoinCode() |
inferred |
Network.GetLastJoinedHostName() -> 1 value |
1 value |
not called |
— |
inferred |
Network.GetLocalPlayerID() -> number |
number |
36 calls, 13 files |
if(playerID == Network.GetLocalPlayerID() |
inferred |
Network.GetNetSessionHostPlayerID() -> number |
number |
not called |
— |
inferred |
Network.GetNetworkPlatform() |
— |
16 calls, 9 files |
if(Network.GetNetworkPlatform() |
inferred |
Network.GetPingTime(arg1: integer) -> number |
number |
1 calls, 1 files |
local iPingTime = Network.GetPingTime( playerID ) |
inferred |
Network.GetServerHostName([arg1: number], …) -> 1 value |
1 value |
not called |
— |
inferred |
Network.GetSessionID() -> number |
number |
1 calls, 1 files |
local networkSessionID:number = Network.GetSessionID() |
inferred |
Network.GetTransportType() -> number |
number |
8 calls, 3 files |
if (Network.GetFriends(Network.GetTransportType() |
inferred |
Network.HasCapability(arg1: string, …) -> boolean |
boolean |
4 calls, 1 files |
if(not Network.HasCapability("CloudGame") |
inferred |
Network.HasKickVotedStarted(arg1) -> boolean |
boolean |
1 calls, 1 files |
and not Network.HasKickVotedStarted(iPlayerID) |
inferred |
Network.HasSeparateCrossPlayLobbyService() |
— |
1 calls, 1 files |
if (Network.HasSeparateCrossPlayLobbyService() |
inferred |
Network.HasSingleFriendInvite() -> boolean |
boolean |
2 calls, 2 files |
if allowInvites and Network.HasSingleFriendInvite() |
inferred |
Network.HasVotedToKick(arg1) -> boolean |
boolean |
1 calls, 1 files |
and not Network.HasKickVotedStarted(iPlayerID) and not Network.HasVotedToKick(iPlayerID) |
inferred |
Network.HostGame(arg1: integer) -> number |
number |
13 calls, 8 files |
Network.HostGame(serverType) |
inferred |
Network.InvitePlayTogetherUsers() |
— |
not called |
— |
inferred |
Network.IsAgeRestricted() -> boolean |
boolean |
12 calls, 5 files |
if( Network.IsAgeRestricted() |
inferred |
Network.IsCloudJoinsBlocked() -> boolean |
boolean |
1 calls, 1 files |
or Network.IsCloudJoinsBlocked() |
inferred |
Network.IsCloudLaunching() -> boolean |
boolean |
1 calls, 1 files |
and not Network.IsCloudLaunching() |
inferred |
Network.IsCloudMatchStarted() -> boolean |
boolean |
1 calls, 1 files |
if(Network.IsGameHost() and not Network.IsCloudMatchStarted() |
inferred |
Network.IsCloudTurnPlayer() -> boolean |
boolean |
2 calls, 1 files |
if(Network.IsCloudTurnPlayer() |
inferred |
Network.IsCrossPlayLobbyServiceAvailable() -> boolean |
boolean |
1 calls, 1 files |
if (Network.IsCrossPlayLobbyServiceAvailable() |
inferred |
Network.IsEveryoneConnected() -> boolean |
boolean |
2 calls, 1 files |
if(not Network.IsEveryoneConnected() |
inferred |
Network.IsGameCoreActive() -> boolean |
boolean |
not called |
— |
inferred |
Network.IsGameHost() -> boolean |
boolean |
16 calls, 5 files |
if(Network.IsGameHost() |
inferred |
Network.IsInGameStartedState() -> boolean |
boolean |
3 calls, 3 files |
if Network.IsInGameStartedState() |
inferred |
Network.IsInSession() -> boolean |
boolean |
14 calls, 4 files |
if Network.IsInSession() |
inferred |
Network.IsInternetLobbyServiceAvailable() -> boolean |
boolean |
11 calls, 4 files |
if (Network.IsInternetLobbyServiceAvailable() |
inferred |
Network.IsInternetMultiplayerInitialized(arg1: boolean) |
— |
1 calls, 1 files |
if Network.IsInternetMultiplayerInitialized(true) |
inferred |
Network.IsMatchMaking([arg1: number]) -> boolean |
boolean |
4 calls, 2 files |
if(Network.IsMatchMaking() |
inferred |
Network.IsMultiplayerRestrictionEnabled() |
— |
1 calls, 1 files |
if (Network.IsMultiplayerRestrictionEnabled() |
inferred |
Network.IsNetSessionHost() -> boolean |
boolean |
4 calls, 3 files |
if(Network.IsNetSessionHost() |
inferred |
Network.IsNetworkAvailable() |
— |
4 calls, 1 files |
if (not Network.IsNetworkAvailable() |
inferred |
Network.IsNetworkServiceAccountAvailable() |
— |
1 calls, 1 files |
if (not Network.IsNetworkServiceAccountAvailable() |
inferred |
Network.IsNpReachable() |
— |
1 calls, 1 files |
if Network.IsNpReachable() |
inferred |
Network.IsPendingAgeRestriction() -> boolean |
boolean |
not called |
— |
inferred |
Network.IsPlayerConnected(arg1: integer) -> boolean |
boolean |
11 calls, 4 files |
if(Network.IsPlayerConnected(iPlayer) |
inferred |
Network.IsPlayerHotJoining(arg1: integer) -> boolean |
boolean |
3 calls, 2 files |
if(Network.IsPlayerHotJoining(playerID) |
inferred |
Network.IsPlayerKicked(playerID: integer) -> boolean |
boolean |
5 calls, 4 files |
if(Network.IsPlayerKicked(playerID) |
inferred |
Network.IsPlayerResyncing(arg1: integer) -> boolean |
boolean |
2 calls, 1 files |
elseif(Network.IsPlayerResyncing(playerID) |
inferred |
Network.IsSessionActive() -> boolean |
boolean |
not called |
— |
inferred |
Network.IsSessionClosing() -> boolean |
boolean |
not called |
— |
inferred |
Network.IsSessionInCloseState() -> boolean |
boolean |
1 calls, 1 files |
and not Network.IsSessionInCloseState() |
inferred |
Network.IsUpdateRequired() |
— |
not called |
— |
inferred |
Network.IsUserLoggedIntoCrossPlayLobbyService() -> boolean |
boolean |
1 calls, 1 files |
if(Network.IsUserLoggedIntoCrossPlayLobbyService() |
inferred |
Network.JoinGame(arg1: integer) -> boolean, boolean |
boolean, boolean |
2 calls, 2 files |
Network.JoinGame(serverEntry.serverID) |
inferred |
Network.JoinGameByJoinCode(arg1: string) -> boolean, boolean |
boolean, boolean |
1 calls, 1 files |
local bSuccess, bPending = Network.JoinGameByJoinCode(joinCodeString) |
inferred |
Network.KickPlayer(arg1: integer) |
— |
2 calls, 2 files |
Network.KickPlayer( g_kickIdx ) |
inferred |
Network.KickVote(arg1, arg2: boolean, [arg3]) |
— |
5 calls, 2 files |
Network.KickVote(targetPlayerID, true) |
inferred |
Network.LaunchGame() -> boolean |
boolean |
2 calls, 1 files |
Network.LaunchGame() |
inferred |
Network.LeaveGame() -> boolean |
boolean |
14 calls, 6 files |
Network.LeaveGame() |
inferred |
Network.LoadGame(arg1: string, arg2: integer) -> boolean |
boolean |
13 calls, 5 files |
Network.LoadGame(m_thisLoadFile, serverType) |
inferred |
Network.LogIntoCrossPlayLobbyService([arg1: string], [arg2: string]) -> boolean |
boolean |
not called |
— |
inferred |
Network.MatchMake() -> boolean, boolean |
boolean, boolean |
2 calls, 1 files |
Network.MatchMake() |
inferred |
Network.PSPlusAvailability() |
— |
1 calls, 1 files |
local psPlusAvailability = Network.PSPlusAvailability() |
inferred |
Network.PresentNpDisconnectedError() |
— |
2 calls, 1 files |
Network.PresentNpDisconnectedError() |
inferred |
Network.PresentPSPlusCommerceDialog() |
— |
1 calls, 1 files |
Network.PresentPSPlusCommerceDialog() |
inferred |
Network.ProfanityFilter([arg1: string], …) -> 1 value |
1 value |
not called |
— |
inferred |
Network.RequestInternetConnection(arg1: boolean) |
— |
1 calls, 1 files |
if (not Network.RequestInternetConnection(true) |
inferred |
Network.RequestPlayerIDChange(arg1) |
— |
1 calls, 1 files |
Network.RequestPlayerIDChange(newDesiredPlayerID) |
inferred |
Network.RequestSnapshot() |
— |
not called |
— |
inferred |
Network.ResetHasShownNetworkDisconnectError() |
— |
not called |
— |
inferred |
Network.ResetPlayTogether() |
— |
1 calls, 1 files |
Network.ResetPlayTogether() |
inferred |
Network.RestartGame() -> boolean |
boolean |
1 calls, 1 files |
Network.RestartGame() |
inferred |
Network.SaveGame(gameFile) -> boolean |
boolean |
8 calls, 5 files |
Network.SaveGame(gameFile) |
inferred |
Network.SendChat(arg1: string, arg2: number, arg3: integer) |
— |
4 calls, 3 files |
Network.SendChat( "Test message #"..tostring(i), -1, -1 ) |
inferred |
Network.SetCompletedGameSeen(arg1) -> boolean |
boolean |
1 calls, 1 files |
Network.SetCompletedGameSeen(serverID) |
inferred |
Network.SetInPSPlusFeature(arg1: boolean) |
— |
1 calls, 1 files |
Network.SetInPSPlusFeature(false) |
inferred |
Network.SetLocalNetworkMode(arg1: boolean) |
— |
3 calls, 1 files |
Network.SetLocalNetworkMode(true) |
inferred |
Network.TriggerTestSync() |
— |
not called |
— |
inferred |
Network.UGCRestrictionsEnabled() |
— |
2 calls, 1 files |
if Network.UGCRestrictionsEnabled() |
inferred |
Network.UserAccountChanged() -> 1 value |
1 value |
1 calls, 1 files |
Network.UserAccountChanged() |
inferred |