UI.AddNumberToPath(arg1: integer, arg2: integer) |
— |
4 calls, 1 files |
UI.AddNumberToPath( 1, endPlotId) |
inferred |
UI.AddTemporaryPlotVisibility(arg1: string, arg2, arg3, …) |
— |
3 calls, 3 files |
UI.AddTemporaryPlotVisibility("RockBand", aPlots, RevealedState.VISIBLE) |
inferred |
UI.AddWorldViewText(arg1, szText: string, arg3: integer, arg4: integer, arg5: number, …) |
— |
8 calls, 3 files |
UI.AddWorldViewText(EventSubTypes.PLOT, message, unit:GetX(), unit:GetY(), 0) |
inferred |
UI.ApplyFileQueryCivImage(arg1, arg2, arg3, …) -> boolean |
boolean |
1 calls, 1 files |
if (not UI.ApplyFileQueryCivImage( g_LastFileQueryRequestID, fileInfo.Id, Controls.CivIcon) |
inferred |
UI.ApplyFileQueryLeaderImage(arg1, arg2, arg3, …) -> boolean |
boolean |
1 calls, 1 files |
if (not UI.ApplyFileQueryLeaderImage( g_LastFileQueryRequestID, fileInfo.Id, Controls.LeaderIcon) |
inferred |
UI.ApplyFileQueryPreviewImage(arg1, arg2, arg3, …) -> boolean |
boolean |
1 calls, 1 files |
— |
inferred |
UI.AreCloudSavesEnabled([arg1: string]) -> boolean, number |
boolean, number |
4 calls, 2 files |
local cloudEnabled = UI.AreCloudSavesEnabled() |
inferred |
UI.ArePlayerColorsConflicting(arg1: table, arg2) -> boolean |
boolean |
2 calls, 2 files |
if( myTeam and v and UI.ArePlayerColorsConflicting( v, myTeam ) |
inferred |
UI.AssertMsg(arg1: boolean, arg2: string, …) |
— |
13 calls, 6 files |
UI.AssertMsg(false, "Attempting to truncate a NIL control") |
inferred |
UI.CalculateEdgeSplineSegments(arg1, arg2: integer, arg3: integer, arg4: integer, arg5: integer) -> 1 value |
1 value |
1 calls, 1 files |
local pSegments = UI.CalculateEdgeSplineSegments(pRiver.Edges, 5, 10, 3, fLength) |
inferred |
UI.CanEndTurn() -> boolean |
boolean |
2 calls, 1 files |
if not UI.CanEndTurn() |
inferred |
UI.CanHaveMSAAQuality(arg1, arg2: integer) -> boolean |
boolean |
2 calls, 1 files |
local bValid = UI.CanHaveMSAAQuality(v[2][1], v[2][2]) |
inferred |
UI.CanShowModal() -> boolean |
boolean |
not called |
— |
inferred |
UI.CanShowPopup(arg1: integer) -> boolean, boolean |
boolean, boolean |
9 calls, 4 files |
if UI.CanShowPopup(PopupPriority.Low) |
inferred |
UI.CanStartPlayerOperation(iActivePlayer: integer, arg2: integer, tParameters, bIsExclusionTest: boolean, …) -> boolean, boolean |
boolean, boolean |
5 calls, 1 files |
local bShowRansom = UI.CanStartPlayerOperation(iActivePlayer, PlayerOperations.RANSOM_CLAN, tParameters, true) |
inferred |
UI.CheckUserSetup() |
— |
2 calls, 1 files |
UI.CheckUserSetup() |
inferred |
UI.ClearAllControls() |
— |
not called |
— |
inferred |
UI.ClearControl([arg1: integer]) |
— |
not called |
— |
inferred |
UI.ClearTemporaryPlotVisibility(arg1: string, …) |
— |
3 calls, 3 files |
UI.ClearTemporaryPlotVisibility("RockBand") |
inferred |
UI.CloseAllFileListQueries() |
— |
1 calls, 1 files |
UI.CloseAllFileListQueries() |
inferred |
UI.CloseFileListQuery(arg1: integer) |
— |
4 calls, 3 files |
UI.CloseFileListQuery(g_LastFileQueryRequestID) |
inferred |
UI.DarkenLightenColor(arg1, arg2: number, arg3: number) -> number |
number |
30 calls, 15 files |
return UI.DarkenLightenColor(hexColor, amt, alpha) |
inferred |
UI.DataError(arg1: string, [arg2], [arg3], …) |
— |
387 calls, 108 files |
UI.DataError("No production queue in city!") |
inferred |
UI.DebugCommand([arg1: string]) -> boolean, boolean |
boolean, boolean |
not called |
— |
inferred |
UI.DeleteSavedGame(arg1) |
— |
2 calls, 2 files |
UI.DeleteSavedGame( kSelectedFile ) |
inferred |
UI.DeselectAll() |
— |
8 calls, 2 files |
UI.DeselectAll() |
inferred |
UI.DeselectAllCities() |
— |
13 calls, 9 files |
UI.DeselectAllCities() |
inferred |
UI.DeselectAllDistricts() |
— |
not called |
— |
inferred |
UI.DeselectAllUnits() |
— |
13 calls, 7 files |
UI.DeselectAllUnits() |
inferred |
UI.DeselectCity(arg1) |
— |
3 calls, 1 files |
UI.DeselectCity( pCity ) |
inferred |
UI.DeselectCityID(arg1: integer, arg2: integer) |
— |
2 calls, 1 files |
UI.DeselectCityID(ownerPlayerID, cityID) |
inferred |
UI.DeselectDistrict() |
— |
not called |
— |
inferred |
UI.DeselectDistrictID([arg1: integer], [arg2: integer]) |
— |
not called |
— |
inferred |
UI.DeselectUnit(arg1) |
— |
6 calls, 4 files |
UI.DeselectUnit(kUnit) |
inferred |
UI.DeselectUnitID([arg1: integer], [arg2: integer]) |
— |
not called |
— |
inferred |
UI.DisableTimeOfDayOverride(arg1) |
— |
1 calls, 1 files |
UI.DisableTimeOfDayOverride(TIME_OVERRIDE_TRANSITION_TIME) |
inferred |
UI.DragMap(arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: integer) |
— |
1 calls, 1 files |
UI.DragMap( x, y, m_dragStartWorldX, m_dragStartWorldY, m_dragStartFocusWorldX, m_dragStartFocusWorldY ) |
inferred |
UI.EnableTimeOfDayOverride(arg1: integer, arg2) |
— |
1 calls, 1 files |
UI.EnableTimeOfDayOverride(0, TIME_OVERRIDE_TRANSITION_TIME) |
inferred |
UI.EnqueueNotificationSound(arg1: string) |
— |
1 calls, 1 files |
UI.EnqueueNotificationSound( soundName ) |
inferred |
UI.FillPlaylistWithAllCivs() |
— |
1 calls, 1 files |
UI.FillPlaylistWithAllCivs() |
inferred |
UI.FocusMap(arg1: number, arg2: integer) |
— |
1 calls, 1 files |
UI.FocusMap( wx, wy ) |
inferred |
UI.GetARXDeviceType() |
— |
not called |
— |
inferred |
UI.GetAmbienceClipDistance() -> number |
number |
not called |
— |
inferred |
UI.GetAmbientTimeOfDay() -> number |
number |
not called |
— |
inferred |
UI.GetAmbientTimeOfDaySpeed() -> number |
number |
2 calls, 2 files |
OldTODSpeed = UI.GetAmbientTimeOfDaySpeed() |
inferred |
UI.GetAppVersion(…) -> 1 value |
1 value |
5 calls, 3 files |
local currentVersion = UI.GetAppVersion() |
inferred |
UI.GetAspyrAppVersion() |
— |
1 calls, 1 files |
Controls.VersionLabel:SetText( UI.GetAspyrAppVersion() |
inferred |
UI.GetCivilizationSoundSwitchValue([arg1: integer]) -> number |
number |
not called |
— |
inferred |
UI.GetCivilizationSoundSwitchValueByLeader(arg1: integer) -> number |
number |
5 calls, 2 files |
if (UI.GetCivilizationSoundSwitchValueByLeader(m_lastLeaderPlayedMusicFor) |
inferred |
UI.GetColorChannels(arg1: integer) -> number, number, number |
number, number, number |
18 calls, 5 files |
local c1 = {UI.GetColorChannels(color1) |
inferred |
UI.GetColorValue(arg1: string, [arg2: number], [arg3: number], [arg4: number]) -> number |
number |
199 calls, 49 files |
return UI.GetColorValue(red, green, blue, alpha) |
inferred |
UI.GetColorValueFromHexLiteral(arg1: number) -> number |
number |
199 calls, 42 files |
METER_HP_OK = UI.GetColorValueFromHexLiteral(0xFF2DFFF8) |
inferred |
UI.GetColors() -> table, table |
table, table |
4 calls, 2 files |
local colors = UI.GetColors() |
inferred |
UI.GetCursorNearestPlotEdge() -> number |
number |
8 calls, 1 files |
local edge = UI.GetCursorNearestPlotEdge() |
inferred |
UI.GetCursorPlotCoord() -> number, number |
number, number |
3 calls, 1 files |
local plotX:number, plotY:number = UI.GetCursorPlotCoord() |
inferred |
UI.GetCursorPlotID() -> number |
number |
79 calls, 8 files |
local plotId = UI.GetCursorPlotID() |
inferred |
UI.GetDefaultCloudSaveLocation() -> number |
number |
4 calls, 2 files |
saveLocation = UI.GetDefaultCloudSaveLocation() |
inferred |
UI.GetElapsedTime() |
— |
2 calls, 1 files |
m_lastMouseMoveTime = UI.GetElapsedTime() |
inferred |
UI.GetEraSoundSwitchValue(arg1: integer) -> number |
number |
1 calls, 1 files |
UI.SetSoundSwitchValue("Era_DawnOfMan", UI.GetEraSoundSwitchValue(dawnOfManEraHash) |
inferred |
UI.GetGameParameters(…) -> 1 value |
1 value |
21 calls, 5 files |
UI.GetGameParameters() |
inferred |
UI.GetHeadSelectedCity(…) -> 1 value |
1 value |
53 calls, 18 files |
local pCity = UI.GetHeadSelectedCity() |
inferred |
UI.GetHeadSelectedDistrict(…) -> 1 value |
1 value |
6 calls, 2 files |
pAttacker = UI.GetHeadSelectedDistrict() |
inferred |
UI.GetHeadSelectedUnit(…) -> 1 value |
1 value |
129 calls, 25 files |
if UI.GetHeadSelectedUnit() |
inferred |
UI.GetInterfaceMode() |
— |
97 calls, 32 files |
if UI.GetInterfaceMode() |
inferred |
UI.GetInterfaceModeParameter(arg1, …) -> boolean, number |
boolean, number |
47 calls, 9 files |
local eWMD = UI.GetInterfaceModeParameter(UnitOperationTypes.PARAM_WMD_TYPE) |
inferred |
UI.GetLastSaveName(…) -> 1 value |
1 value |
1 calls, 1 files |
defaultFileName = UI.GetLastSaveName() |
inferred |
UI.GetLineControl([arg1: integer]) -> 1 value |
1 value |
not called |
— |
inferred |
UI.GetLockedWorldRect() |
— |
not called |
— |
inferred |
UI.GetLookAtTimeScale() -> number |
number |
not called |
— |
inferred |
UI.GetManualSaveUsageSize() |
— |
not called |
— |
inferred |
UI.GetMapLookAtWorldTarget() -> number, number |
number, number |
3 calls, 2 files |
wx, wy = UI.GetMapLookAtWorldTarget() |
inferred |
UI.GetMapZoom() -> number |
number |
4 calls, 2 files |
local oldZoom = UI.GetMapZoom() |
inferred |
UI.GetMaxMSAACount() |
— |
1 calls, 1 files |
local nMaxMSAACount = UI.GetMaxMSAACount() |
inferred |
UI.GetMinimapWorldRect() -> number, number, number |
number, number, number |
3 calls, 2 files |
local mapMinX, mapMinY, mapMaxX, mapMaxY = UI.GetMinimapWorldRect() |
inferred |
UI.GetNetworkVersion(…) -> 1 value |
1 value |
2 calls, 1 files |
local localGameVersion :string = UI.GetNetworkVersion() |
inferred |
UI.GetNormalEraSoundSwitchValue(arg1: integer) -> number |
number |
2 calls, 1 files |
UI.SetSoundSwitchValue("Game_Location", UI.GetNormalEraSoundSwitchValue(ms_OtherID) |
inferred |
UI.GetNormalizedScreenPosFromPlotCoord([arg1: integer], [arg2: integer]) -> number, number |
number, number |
not called |
— |
inferred |
UI.GetPathLevels(arg1: integer, arg2: string, …) -> table, string, string, table |
table, string, string, table |
4 calls, 1 files |
g_CurrentDirectorySegments = UI.GetPathLevels(SaveLocations.LOCAL_STORAGE, g_CurrentDirectoryPath) |
inferred |
UI.GetPlayerColorValues(arg1: string, [arg2: integer]) -> number, number |
number, number |
18 calls, 7 files |
backColor, frontColor = UI.GetPlayerColorValues(colorLeader, 0) |
inferred |
UI.GetPlayerColors(arg1: integer) -> number, number |
number, number |
81 calls, 39 files |
m_primaryColor, m_secondaryColor = UI.GetPlayerColors( playerID ) |
inferred |
UI.GetPlotCoordFromNormalizedScreenPos(arg1: integer, arg2: integer) -> number, number |
number, number |
3 calls, 2 files |
local x:number,y:number = UI.GetPlotCoordFromNormalizedScreenPos(normalizedX, normalizedY) |
inferred |
UI.GetPlotCoordFromWorld(arg1: integer, arg2: integer, [arg3]) -> number, number |
number, number |
9 calls, 6 files |
x, y = UI.GetPlotCoordFromWorld(wx, wy) |
inferred |
UI.GetPushData(arg1: string, arg2: number, arg3: integer, arg4) -> table |
table |
4 calls, 1 files |
MotDData = UI.GetPushData("MotD", 0, PushDataSearchOptions.IsOpen, ms_MotDIndex) |
inferred |
UI.GetRegionCenter(arg1, …) -> number, number, number |
number, number, number |
5 calls, 3 files |
local x, y = UI.GetRegionCenter(pGroup) |
inferred |
UI.GetRegionClusterPositions(arg1, arg2: integer, arg3: integer, …) -> 1 value |
1 value |
2 calls, 1 files |
local pPositions = UI.GetRegionClusterPositions( pGroup, 60, 8 ) |
inferred |
UI.GetSaveGameMetaData(…) -> 1 value |
1 value |
1 calls, 1 files |
local metaData = UI.GetSaveGameMetaData() |
inferred |
UI.GetSaveGameModificationTimeRaw(arg1, …) |
— |
1 calls, 1 files |
v.LastModified = UI.GetSaveGameModificationTimeRaw(v) |
inferred |
UI.GetSaveLocationPath(arg1: integer, arg2: integer, arg3: integer, arg4: boolean, …) -> 1 value |
1 value |
1 calls, 1 files |
— |
inferred |
UI.GetTextControl([arg1: integer]) -> 1 value |
1 value |
not called |
— |
inferred |
UI.GetVolumes(arg1: integer, …) -> table, string, string, table |
table, string, string, table |
1 calls, 1 files |
g_VolumeList = UI.GetVolumes(SaveLocations.LOCAL_STORAGE) |
inferred |
UI.GetWorldFromNormalizedScreenPos(arg1: integer, arg2: integer) -> number, number, number |
number, number, number |
2 calls, 2 files |
worldX, worldY, worldZ = UI.GetWorldFromNormalizedScreenPos(normalizedX, normalizedY) |
inferred |
UI.GetWorldFromNormalizedScreenPos_NoWrap(arg1: integer, arg2: integer) -> number, number, number |
number, number, number |
2 calls, 1 files |
m_dragStartWorldX, m_dragStartWorldY = UI.GetWorldFromNormalizedScreenPos_NoWrap( dragStartX, dragStartY ) |
inferred |
UI.GetWorldRenderView() -> number |
number |
14 calls, 6 files |
if UI.GetWorldRenderView() |
inferred |
UI.GetWorldZ() |
— |
not called |
— |
inferred |
UI.GridToHex([arg1: integer], [arg2: integer]) -> number, number |
number, number |
not called |
— |
inferred |
UI.GridToWorld(arg1, [arg2], …) -> number, number, number |
number, number, number |
29 calls, 18 files |
local worldX, worldY = UI.GridToWorld( plotIndex ) |
inferred |
UI.HasARX() |
— |
11 calls, 6 files |
if UI.HasARX() |
inferred |
UI.HasFeature(arg1: string) -> boolean |
boolean |
18 calls, 10 files |
if(UI.HasFeature("Chat") |
inferred |
UI.HasOutdatedDriver() |
— |
1 calls, 1 files |
if(UI.HasOutdatedDriver() |
inferred |
UI.HasSentTurnComplete() -> boolean |
boolean |
1 calls, 1 files |
and not UI.HasSentTurnComplete() |
inferred |
UI.HasUnknownDevice() |
— |
1 calls, 1 files |
if(UI.HasUnknownDevice() |
inferred |
UI.HasUnsupportedDevice() |
— |
not called |
— |
inferred |
UI.HexToGrid([arg1: integer], [arg2: integer]) -> number, number |
number, number |
not called |
— |
inferred |
UI.HexToWorld([arg1: integer], [arg2: integer]) -> number, number, number |
number, number, number |
not called |
— |
inferred |
UI.HighlightPlots(highlight, on: boolean, arg3: table, …) |
— |
6 calls, 2 files |
UI.HighlightPlots(highlight, on, { plotID } ) |
inferred |
UI.HotReloadSounds() |
— |
not called |
— |
inferred |
UI.Is2KCloudAvailable() -> boolean |
boolean |
2 calls, 2 files |
if UI.Is2KCloudAvailable() |
inferred |
UI.IsARXDisplayPortrait() |
— |
11 calls, 6 files |
m_bIsPortrait = UI.IsARXDisplayPortrait() |
inferred |
UI.IsAmbientTimeOfDayAnimating() -> boolean |
boolean |
2 calls, 2 files |
OldAmbientTOD = UI.IsAmbientTimeOfDayAnimating() |
inferred |
UI.IsAnyInterfaceInGroupVisible(…) -> boolean |
boolean |
not called |
— |
inferred |
UI.IsAnyModalInterfaceVisible() -> boolean |
boolean |
not called |
— |
inferred |
UI.IsAnyPopupInterfaceVisible() -> boolean |
boolean |
not called |
— |
inferred |
UI.IsAtMaxSaveCount(arg1) -> boolean |
boolean |
1 calls, 1 files |
if (UI.IsAtMaxSaveCount(gameFile) |
inferred |
UI.IsCityIDSelected(arg1: integer, arg2: integer) -> boolean |
boolean |
2 calls, 1 files |
if UI.IsCityIDSelected(ownerPlayerID, cityID) |
inferred |
UI.IsCitySelected() -> boolean |
boolean |
not called |
— |
inferred |
UI.IsDistrictIDSelected([arg1: integer], [arg2: integer]) -> boolean |
boolean |
not called |
— |
inferred |
UI.IsDistrictSelected() -> boolean |
boolean |
not called |
— |
inferred |
UI.IsFileListQueryComplete(arg1: integer) -> boolean |
boolean |
2 calls, 1 files |
if (not UI.IsFileListQueryComplete(g_LastFileQueryRequestID) |
inferred |
UI.IsFinalRelease() |
— |
10 calls, 6 files |
if (not UI.IsFinalRelease() |
inferred |
UI.IsFixedTiltModeOn() |
— |
2 calls, 1 files |
if UI.IsFixedTiltModeOn() |
inferred |
UI.IsFullscreenMapEnabled() -> boolean |
boolean |
2 calls, 2 files |
if (uiMsg == MouseEvents.MouseMove or uiMsg == MouseEvents.PointerUpdate) and UI.IsFullscreenMapEnabled() |
inferred |
UI.IsGameCoreBusy() -> boolean |
boolean |
8 calls, 4 files |
if (UI.IsGameCoreBusy() |
inferred |
UI.IsInFrontEnd() |
— |
9 calls, 3 files |
if (UI.IsInFrontEnd() |
inferred |
UI.IsInGame() |
— |
13 calls, 5 files |
if UI.IsInGame() |
inferred |
UI.IsInMarketingMode() |
— |
2 calls, 2 files |
if UI.IsInMarketingMode() |
inferred |
UI.IsInterfaceTypeVisibile(…) -> boolean |
boolean |
not called |
— |
inferred |
UI.IsLeaderAnimated([arg1: string]) -> boolean |
boolean |
not called |
— |
inferred |
UI.IsMovementPathOn() -> boolean |
boolean |
1 calls, 1 files |
if not UI.IsMovementPathOn() |
inferred |
UI.IsPlayersLeaderAnimated(arg1) -> boolean |
boolean |
1 calls, 1 files |
if UI.IsPlayersLeaderAnimated(ms_OtherPlayerID) |
inferred |
UI.IsProcessingMessages() -> boolean |
boolean |
2 calls, 1 files |
if UI.IsProcessingMessages() |
inferred |
UI.IsResyncLoadInProgress() -> boolean |
boolean |
1 calls, 1 files |
m_isResyncLoad = UI.IsResyncLoadInProgress() |
inferred |
UI.IsTurnTimerElapsed(arg1: integer) -> boolean |
boolean |
1 calls, 1 files |
and not UI.IsTurnTimerElapsed(Game.GetLocalPlayer()) |
inferred |
UI.IsUnitIDSelected([arg1: integer], [arg2: integer]) -> boolean |
boolean |
not called |
— |
inferred |
UI.IsUnitSelected(arg1) -> boolean |
boolean |
1 calls, 1 files |
if UI.IsUnitSelected(pUnit) |
inferred |
UI.IsVendorAMD() |
— |
1 calls, 1 files |
if UI.IsVendorAMD() |
inferred |
UI.IsVendorNVIDIA() |
— |
1 calls, 1 files |
elseif UI.IsVendorNVIDIA() |
inferred |
UI.IsWorldRenderViewAvailable([arg1: integer]) -> boolean |
boolean |
not called |
— |
inferred |
UI.LeaderQualityAllowsMotionBlur(arg1: integer) -> boolean |
boolean |
1 calls, 1 files |
if UI.LeaderQualityAllowsMotionBlur(eLeaderQuality) |
inferred |
UI.LeaderQualityRequiresRestart(arg1: integer) -> boolean |
boolean |
1 calls, 1 files |
if (UI.LeaderQualityRequiresRestart(option) |
inferred |
UI.LinePlotPlot([arg1: integer], [arg2: integer]) -> number |
number |
not called |
— |
inferred |
UI.LinePlotUnit([arg1: integer], [arg2: number]) -> number, number |
number, number |
not called |
— |
inferred |
UI.LineUnitUnit([arg1: number], [arg2: number]) -> number, number |
number, number |
not called |
— |
inferred |
UI.LinearToSRGB(arg1: number, arg2: number, arg3: number, arg4: number) -> number |
number |
2 calls, 1 files |
return UI.LinearToSRGB(r, g, b, a) |
inferred |
UI.LoadSoundBankGroup(arg1: integer) |
— |
2 calls, 2 files |
UI.LoadSoundBankGroup(5) |
inferred |
UI.LookAt([arg1], …) |
— |
not called |
— |
inferred |
UI.LookAtPlot(arg1: number, [arg2: integer], [arg3: number], [arg4: number], [arg5: boolean]) |
— |
95 calls, 29 files |
UI.LookAtPlot(plot) |
inferred |
UI.LookAtPlotScreenPosition(arg1, arg2: integer, arg3: number, arg4: number) |
— |
15 calls, 7 files |
UI.LookAtPlotScreenPosition( locX, locY, screenXOff, 0.5 ) |
inferred |
UI.LookAtPosition(arg1: number, arg2: integer, [arg3: boolean]) |
— |
6 calls, 3 files |
UI.LookAtPosition( wx, wy ) |
inferred |
UI.MakeSaveGameMetaData(arg1, …) -> 1 value |
1 value |
1 calls, 1 files |
g_CurrentGameMetaData = UI.MakeSaveGameMetaData(g_FileType) |
inferred |
UI.MapSearch_LogBegin(arg1, arg2) |
— |
2 calls, 1 files |
UI.MapSearch_LogBegin(m_Search.Whitelist, m_Search.Blacklist) |
inferred |
UI.MapSearch_LogEnd(arg1: string) -> number |
number |
1 calls, 1 files |
UI.MapSearch_LogEnd("Complete with " .. tostring(#m_ResultPlots) .. " results") |
inferred |
UI.OnNaturalWonderRevealed(arg1: integer, arg2) |
— |
2 calls, 2 files |
UI.OnNaturalWonderRevealed(kData.plotx, kData.ploty) |
inferred |
UI.PanMap(arg1: number, arg2: integer) |
— |
2 calls, 2 files |
UI.PanMap( panX, panY ) |
inferred |
UI.PartitionPath(…) -> 1 value |
1 value |
not called |
— |
inferred |
UI.PartitionRegions(arg1, …) -> 1 value |
1 value |
2 calls, 2 files |
local pGroups = UI.PartitionRegions( pPlots ) |
inferred |
UI.PauseModCivMusic() |
— |
1 calls, 1 files |
UI.PauseModCivMusic() |
inferred |
UI.PlayLeaderAnimation(arg1: string, [arg2: string], …) |
— |
4 calls, 1 files |
UI.PlayLeaderAnimation(ms_LeaderAnimationQueue.Sequence[1]) |
inferred |
UI.PlayLeaderSceneEffect(arg1) |
— |
1 calls, 1 files |
UI.PlayLeaderSceneEffect( ms_BackgroundEffectQueue[1] ) |
inferred |
UI.PlayModCivLeaderMusic(arg1: integer) |
— |
1 calls, 1 files |
UI.PlayModCivLeaderMusic(ms_OtherID) |
inferred |
UI.PlaySound(arg1: string) |
— |
1241 calls, 140 files |
UI.PlaySound("Stop_ADVISOR_LINE_FTUE_36") |
inferred |
UI.QueryGlobalParameterFloat([arg1]) -> number |
number |
not called |
— |
inferred |
UI.QueryGlobalParameterInt(arg1: string) -> number |
number |
3 calls, 2 files |
if UI.QueryGlobalParameterInt("DISABLE_ESPIONAGE_HOTKEY") |
inferred |
UI.QuerySaveGameList(arg1: integer, arg2: integer, arg3: integer, [arg4], [arg5]) -> number |
number |
4 calls, 3 files |
g_LastFileQueryRequestID = UI.QuerySaveGameList( saveLocation, gameType, options ) |
inferred |
UI.RebuildColorDB() |
— |
2 calls, 2 files |
UI.RebuildColorDB() |
inferred |
UI.RebuildSelectionList(arg1: integer, [arg2]) |
— |
1 calls, 1 files |
UI.RebuildSelectionList(pNewSelectedUnit) |
inferred |
UI.ReferenceCurrentEvent() -> number |
number |
7 calls, 6 files |
m_eventID = UI.ReferenceCurrentEvent() |
inferred |
UI.ReferenceEventID(arg1: integer) |
— |
not called |
— |
inferred |
UI.RefreshColorSet() |
— |
3 calls, 3 files |
UI.RefreshColorSet() |
inferred |
UI.ReleaseEventID(arg1: integer) |
— |
11 calls, 6 files |
UI.ReleaseEventID(ms_eventID) |
inferred |
UI.ReleasePauseEvent() |
— |
4 calls, 1 files |
UI.ReleasePauseEvent() |
inferred |
UI.RemoveTemporaryPlotVisibility(…) |
— |
not called |
— |
inferred |
UI.RequestAction(arg1, [arg2: table], …) |
— |
9 calls, 4 files |
UI.RequestAction(ActionTypes.ACTION_RETIRE) |
inferred |
UI.RequestPlayerOperation(arg1: integer, arg2: integer, arg3: table, …) -> boolean |
boolean |
70 calls, 27 files |
UI.RequestPlayerOperation(Game.GetLocalPlayer(), PlayerOperations.RESEARCH, tParameters) |
inferred |
UI.RestoreMapZoom() |
— |
1 calls, 1 files |
UI.RestoreMapZoom() |
inferred |
UI.ResumeModCivMusic() |
— |
1 calls, 1 files |
UI.ResumeModCivMusic() |
inferred |
UI.SRGBToLinear(arg1) -> number, number, number |
number, number, number |
1 calls, 1 files |
local r, g, b, a = UI.SRGBToLinear(abgr) |
inferred |
UI.SanitizeText(arg1: string, …) -> 1 value |
1 value |
not called |
— |
inferred |
UI.Screenshot([arg1]) |
— |
not called |
— |
inferred |
UI.SelectCity(arg1, [arg2: boolean]) |
— |
34 calls, 10 files |
UI.SelectCity(pCity) |
inferred |
UI.SelectCityID([arg1: integer], [arg2: integer]) |
— |
not called |
— |
inferred |
UI.SelectClosestReadyUnit([arg1]) -> boolean, boolean, boolean |
boolean, boolean, boolean |
2 calls, 2 files |
UI.SelectClosestReadyUnit() |
inferred |
UI.SelectDistrict(arg1) |
— |
6 calls, 1 files |
UI.SelectDistrict(pDistrict) |
inferred |
UI.SelectDistrictID([arg1: integer], [arg2: integer]) |
— |
not called |
— |
inferred |
UI.SelectNextCity(arg1) |
— |
3 calls, 2 files |
UI.SelectNextCity(kCity) |
inferred |
UI.SelectNextReadyUnit([arg1]) -> boolean, boolean, boolean |
boolean, boolean, boolean |
5 calls, 3 files |
UI.SelectNextReadyUnit() |
inferred |
UI.SelectNextUnit([arg1]) |
— |
not called |
— |
inferred |
UI.SelectPrevCity(arg1) |
— |
2 calls, 2 files |
UI.SelectPrevCity(kCity) |
inferred |
UI.SelectPrevReadyUnit([arg1]) |
— |
2 calls, 2 files |
UI.SelectPrevReadyUnit() |
inferred |
UI.SelectPrevUnit([arg1]) |
— |
not called |
— |
inferred |
UI.SelectUnit(arg1) |
— |
31 calls, 13 files |
UI.SelectUnit(unit) |
inferred |
UI.SelectUnitID([arg1: integer], [arg2: integer]) |
— |
not called |
— |
inferred |
UI.SetARXTagContentByID(arg1: string, arg2: string) -> 1 value |
1 value |
96 calls, 6 files |
UI.SetARXTagContentByID("top5", " ") |
inferred |
UI.SetARXTagPropertyByID(arg1: string, arg2: string, arg3: string) -> 1 value |
1 value |
not called |
— |
inferred |
UI.SetARXTagsContentByClass(arg1: string, arg2: string) -> 1 value |
1 value |
not called |
— |
inferred |
UI.SetARXTagsPropertyByClass(arg1: string, arg2: string, arg3: string) -> 1 value |
1 value |
11 calls, 6 files |
UI.SetARXTagsPropertyByClass("button", "style.visibility", "visible") |
inferred |
UI.SetAmbienceClipDistance([arg1: integer]) |
— |
not called |
— |
inferred |
UI.SetAmbientTimeOfDay(arg1) |
— |
1 calls, 1 files |
UI.SetAmbientTimeOfDay(fTime) |
inferred |
UI.SetAmbientTimeOfDayAnimating(arg1: boolean) |
— |
5 calls, 3 files |
UI.SetAmbientTimeOfDayAnimating(option) |
inferred |
UI.SetAmbientTimeOfDaySpeed(arg1: number) |
— |
4 calls, 2 files |
UI.SetAmbientTimeOfDaySpeed(50) |
inferred |
UI.SetCycleAdvanceTimer([arg1: number]) |
— |
6 calls, 3 files |
UI.SetCycleAdvanceTimer() |
inferred |
UI.SetExitOnClose(arg1: boolean) |
— |
2 calls, 1 files |
UI.SetExitOnClose(true) |
inferred |
UI.SetFixedTiltAngle([arg1: number]) |
— |
not called |
— |
inferred |
UI.SetFixedTiltMode(arg1: boolean) |
— |
13 calls, 5 files |
UI.SetFixedTiltMode(true) |
inferred |
UI.SetGamepadCursorPlotID([arg1: integer]) |
— |
not called |
— |
inferred |
UI.SetInterfaceMode(arg1, [tParameters], …) |
— |
135 calls, 38 files |
UI.SetInterfaceMode(InterfaceModeTypes.DEBUG) |
inferred |
UI.SetLeaderImageControl(arg1, …) |
— |
1 calls, 1 files |
UI.SetLeaderImageControl( Controls.FallbackLeaderImage ) |
inferred |
UI.SetLeaderPosition(arg1: integer, [arg2: integer]) |
— |
5 calls, 1 files |
UI.SetLeaderPosition(Controls.LeaderAnchor:GetScreenOffset()) |
inferred |
UI.SetLeaderSceneControl(arg1, …) |
— |
1 calls, 1 files |
UI.SetLeaderSceneControl(Controls.LeaderScene) |
inferred |
UI.SetLookAtTimeScale([arg1: number]) |
— |
not called |
— |
inferred |
UI.SetMapZoom(arg1: number, arg2: number, arg3: integer, [arg4: number], [arg5: number]) |
— |
23 calls, 2 files |
UI.SetMapZoom(0.2, 0.0, 0.0) |
inferred |
UI.SetMapZoomCurveModifier([arg1: number], [arg2: integer]) |
— |
not called |
— |
inferred |
UI.SetMinimapImageControl(arg1, …) |
— |
1 calls, 1 files |
UI.SetMinimapImageControl( Controls.MinimapImage ) |
inferred |
UI.SetMinimapSize(arg1: number) |
— |
3 calls, 1 files |
UI.SetMinimapSize(value) |
inferred |
UI.SetPauseEventID(arg1: integer) |
— |
2 calls, 1 files |
UI.SetPauseEventID( eventID ) |
inferred |
UI.SetPushDataIDClosed([arg1: string], [arg2]) |
— |
not called |
— |
inferred |
UI.SetPushDataIDSeen([arg1: string], [arg2]) |
— |
not called |
— |
inferred |
UI.SetRestoreMapZoom(arg1: number) |
— |
1 calls, 1 files |
UI.SetRestoreMapZoom(prevZoom) |
inferred |
UI.SetSelectedUnitUIArt(arg1: string) |
— |
1 calls, 1 files |
UI.SetSelectedUnitUIArt("MovementGood_Select") |
inferred |
UI.SetSoundStateValue(arg1: number\|string, arg2: number\|string) |
— |
7 calls, 3 files |
UI.SetSoundStateValue("Game_Views", "Paused") |
inferred |
UI.SetSoundSwitchValue(arg1: number\|string, arg2: integer) |
— |
6 calls, 2 files |
UI.SetSoundSwitchValue("Game_Location", UI.GetNormalEraSoundSwitchValue(ms_OtherID)) |
inferred |
UI.SetWorldRenderView(arg1: integer) |
— |
11 calls, 6 files |
UI.SetWorldRenderView(WorldRenderView.VIEW_3D) |
inferred |
UI.ShouldCivPlayModMusic(arg1: integer) -> boolean |
boolean |
1 calls, 1 files |
if (UI.ShouldCivPlayModMusic(ms_OtherCivilizationID) |
inferred |
UI.ShowFullscreenMap(arg1: boolean) |
— |
2 calls, 1 files |
UI.ShowFullscreenMap( true ) |
inferred |
UI.SkipNextAutoEndTurn([arg1]) -> boolean |
boolean |
1 calls, 1 files |
and (UserConfiguration.IsAutoEndTurn() and not UI.SkipNextAutoEndTurn() |
inferred |
UI.SkipSong() |
— |
1 calls, 1 files |
UI.SkipSong() |
inferred |
UI.SpinMap(arg1: number, arg2: integer) |
— |
2 calls, 1 files |
UI.SpinMap( 0.0, 0.0 ) |
inferred |
UI.StartStopMenuMusic(arg1: boolean) |
— |
4 calls, 3 files |
UI.StartStopMenuMusic(true) |
inferred |
UI.StopInGameMusic() |
— |
1 calls, 1 files |
UI.StopInGameMusic() |
inferred |
UI.StopModCivLeaderMusic(arg1: integer) |
— |
2 calls, 1 files |
UI.StopModCivLeaderMusic(m_curModderMusic) |
inferred |
UI.TextPlot([arg1: integer], [arg2: string]) -> number |
number |
not called |
— |
inferred |
UI.ToggleGrid(arg1: boolean) |
— |
3 calls, 2 files |
UI.ToggleGrid(true) |
inferred |
UI.ToggleMovementPath([arg1]) |
— |
not called |
— |
inferred |
UI.TouchEnableChanged() |
— |
1 calls, 1 files |
UI.TouchEnableChanged() |
inferred |
UI.TruncatePathLevels(arg1: integer, arg2: string, arg3: integer, …) |
— |
1 calls, 1 files |
g_CurrentDirectoryPath = UI.TruncatePathLevels(SaveLocations.LOCAL_STORAGE, g_CurrentDirectoryPath, toLevel) |
inferred |
UI.UnloadSoundBankGroup(arg1: integer) |
— |
3 calls, 2 files |
UI.UnloadSoundBankGroup(5) |
inferred |
UI.WorldWrapEnabled() |
— |
not called |
— |
inferred |