Home › Engine Lua tables › Userdata metatable A
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
Userdata metatable A
Object type with 3 methods. __tostring / __eq / __index only. Registering function 0x906600.
Methods are called on a value of this type with a colon (obj:Method(...)).
| Method |
Returns |
In game scripts |
Example |
Status |
Userdata metatable A:__eq(…) -> boolean |
boolean |
not called |
— |
inferred |
Userdata metatable A:__index(…) -> 1 value |
1 value |
not called |
— |
inferred |
Userdata metatable A:__tostring(…) -> 1 value |
1 value |
not called |
— |
inferred |