Home › Engine Lua tables › Userdata metatable A

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

Userdata metatable A

Object type with 3 methods. __tostring / __eq / __index only. Registering function 0x906600.

Methods are called on a value of this type with a colon (obj:Method(...)).

Method Returns In game scripts Example Status
Userdata metatable A:__eq(…) -> boolean boolean not called — inferred
Userdata metatable A:__index(…) -> 1 value 1 value not called — inferred
Userdata metatable A:__tostring(…) -> 1 value 1 value not called — inferred