ClearAnimCallback |
void ClearAnimCallback( void ) |
AnimControl:ClearAnimCallback() |
unique method name |
ClearEndCallback |
void ClearEndCallback( void ) |
AnimControl:ClearEndCallback() |
unique method name |
ClearStartCallback |
void ClearStartCallback( void ) |
AnimControl:ClearStartCallback() |
unique method name |
GetCycleType |
int GetCycleType( void ) |
AnimControl:GetCycleType() -> integer |
unique method name |
GetPauseTime |
float GetPauseTime( void ) |
AnimControl:GetPauseTime() -> number |
unique method name |
GetProgress |
float GetProgress( void ) |
AnimControl:GetProgress() -> number |
unique method name |
GetVoid1 |
int GetVoid1( void ) const |
AnimControl:GetVoid1() -> integer |
neighbouring methods in the code |
GetVoid2 |
int GetVoid2( void ) const |
AnimControl:GetVoid2() -> integer |
neighbouring methods in the code |
IncrementPause |
void IncrementPause( float ) |
AnimControl:IncrementPause(arg1: number) |
unique method name |
IsInPause |
bool IsInPause( void ) |
AnimControl:IsInPause() -> boolean |
unique method name |
IsReversing |
bool IsReversing( void ) |
AnimControl:IsReversing() -> boolean |
unique method name |
IsStopped |
bool IsStopped( void ) |
AnimControl:IsStopped() -> boolean |
unique method name |
Play |
void Play( void ) |
AnimControl:Play() |
neighbouring methods in the code |
RegisterAnimCallback |
void RegisterAnimCallback( function ) |
AnimControl:RegisterAnimCallback(arg1: function) |
unique method name |
RegisterEndCallback |
void RegisterEndCallback( function ) |
AnimControl:RegisterEndCallback(arg1: function) |
neighbouring methods in the code |
RegisterStartCallback |
void RegisterStartCallback( function ) |
AnimControl:RegisterStartCallback(arg1: function) |
unique method name |
Reverse |
void Reverse( void ) |
AnimControl:Reverse() |
unique method name |
SetCycleType |
— |
AnimControl:SetCycleType() |
unique method name |
SetEndPauseTime |
void SetEndPauseTime( float ) |
AnimControl:SetEndPauseTime(arg1: number) |
unique method name |
SetPauseTime |
void SetPauseTime( float ) |
AnimControl:SetPauseTime(arg1: number) |
unique method name |
SetProgress |
void SetProgress( float ) |
AnimControl:SetProgress(arg1: number) |
unique method name |
SetSpeed |
void SetSpeed( float ) |
AnimControl:SetSpeed(arg1: number) |
unique method name |
SetToBeginning |
void SetToBeginning( void ) |
AnimControl:SetToBeginning() |
unique method name |
SetToEnd |
— |
AnimControl:SetToEnd() |
unique method name |
SetVoid1 |
void SetVoid1( int ) |
AnimControl:SetVoid1(arg1: integer) |
neighbouring methods in the code |
SetVoid2 |
void SetVoid2( int ) |
AnimControl:SetVoid2(arg1: integer) |
neighbouring methods in the code |
SetVoids |
void SetVoids( int, int ) |
AnimControl:SetVoids(arg1: integer, arg2: integer) |
neighbouring methods in the code |
Stop |
void Stop( void ) |
AnimControl:Stop() |
neighbouring methods in the code |