ClearTextureChanged |
void ClearTextureChanged( void ) |
ImageControl:ClearTextureChanged() |
unique method name |
FlipX |
void FlipX( bool ) |
ImageControl:FlipX(arg1: boolean) |
neighbouring methods in the code |
FlipY |
void FlipY( bool ) |
ImageControl:FlipY(arg1: boolean) |
neighbouring methods in the code |
GetTexture |
— |
ImageControl:GetTexture() |
neighbouring methods in the code |
GetTextureName |
const char* GetTextureName( void ) |
ImageControl:GetTextureName() -> string |
unique method name |
GetTextureSizeVal |
— |
ImageControl:GetTextureSizeVal() |
unique method name |
HasTexture |
bool HasTexture( void ) const |
ImageControl:HasTexture() -> boolean |
unique method name |
IsFlippedHorizontal |
bool IsFlippedHorizontal( void ) const |
ImageControl:IsFlippedHorizontal() -> boolean |
unique method name |
IsTextureLoaded |
bool IsTextureLoaded( void ) |
ImageControl:IsTextureLoaded() -> boolean |
unique method name |
RegisterTextureChanged |
void RegisterTextureChanged( function ) |
ImageControl:RegisterTextureChanged(arg1: function) |
unique method name |
Resize |
void Resize( float, float ) |
ImageControl:Resize(arg1: number, arg2: number) |
neighbouring methods in the code |
Rotate |
void Rotate( float ) |
ImageControl:Rotate(arg1: number) |
neighbouring methods in the code |
Scale |
void Scale( float ) |
ImageControl:Scale(arg1: number) |
neighbouring methods in the code |
SetIcon |
— |
ImageControl:SetIcon() |
unique method name |
SetLinearColor |
void SetLinearColor( bool ) |
ImageControl:SetLinearColor(arg1: boolean) |
unique method name |
SetMaskOffset |
void SetMaskOffset( FGXVector2 ) |
ImageControl:SetMaskOffset(arg1: FGXVector2) |
neighbouring methods in the code |
SetMaskOffsetVal |
void SetMaskOffsetVal( float, float ) |
ImageControl:SetMaskOffsetVal(arg1: number, arg2: number) |
neighbouring methods in the code |
SetMaskSize |
void SetMaskSize( FGXVector2 ) |
ImageControl:SetMaskSize(arg1: FGXVector2) |
neighbouring methods in the code |
SetMaskSizeVal |
void SetMaskSizeVal( float, float ) |
ImageControl:SetMaskSizeVal(arg1: number, arg2: number) |
neighbouring methods in the code |
SetMaskTexture |
— |
ImageControl:SetMaskTexture() |
neighbouring methods in the code |
SetSizeVal |
void SetSizeVal( float, float ) |
ImageControl:SetSizeVal(arg1: number, arg2: number) |
neighbouring methods in the code |
SetTexture |
— |
ImageControl:SetTexture() |
neighbouring methods in the code |
SetTextureOffset |
void SetTextureOffset( FGXVector2 ) |
ImageControl:SetTextureOffset(arg1: FGXVector2) |
neighbouring methods in the code |
SetTextureOffsetVal |
void SetTextureOffsetVal( float, float ) |
ImageControl:SetTextureOffsetVal(arg1: number, arg2: number) |
neighbouring methods in the code |
SetTextureSizeVal |
void SetTextureSizeVal( float, float ) |
ImageControl:SetTextureSizeVal(arg1: number, arg2: number) |
neighbouring methods in the code |
TrySetIcon |
— |
ImageControl:TrySetIcon() |
unique method name |
UnloadTexture |
void UnloadTexture( void ) |
ImageControl:UnloadTexture() |
neighbouring methods in the code |