GetFlags |
uint GetFlags( void ) const |
InputStruct:GetFlags() -> integer |
neighbouring methods in the code |
GetIsBatteryCharging |
bool GetIsBatteryCharging( void ) const |
InputStruct:GetIsBatteryCharging() -> boolean |
neighbouring methods in the code |
GetKey |
uint GetKey( void ) const |
InputStruct:GetKey() -> integer |
unique method name |
GetMessageType |
uint GetMessageType( void ) const |
InputStruct:GetMessageType() -> integer |
unique method name |
GetMouseDX |
int GetMouseDX( void ) const |
InputStruct:GetMouseDX() -> integer |
unique method name |
GetMouseDY |
int GetMouseDY( void ) const |
InputStruct:GetMouseDY() -> integer |
unique method name |
GetStickType |
int GetStickType( void ) const |
InputStruct:GetStickType() -> integer |
unique method name |
GetStickX |
float GetStickX( void ) const |
InputStruct:GetStickX() -> number |
unique method name |
GetStickY |
float GetStickY( void ) const |
InputStruct:GetStickY() -> number |
unique method name |
GetTouchID |
int GetTouchID( void ) const |
InputStruct:GetTouchID() -> integer |
unique method name |
GetWheel |
int GetWheel( void ) const |
InputStruct:GetWheel() -> integer |
unique method name |
GetX |
float GetX( void ) const |
InputStruct:GetX() -> number |
unique method name |
GetY |
float GetY( void ) const |
InputStruct:GetY() -> number |
unique method name |
IsAltDown |
bool IsAltDown( void ) const |
InputStruct:IsAltDown() -> boolean |
unique method name |
IsAnyButtonDown |
bool IsAnyButtonDown( void ) const |
InputStruct:IsAnyButtonDown() -> boolean |
unique method name |
IsControlDown |
bool IsControlDown( void ) const |
InputStruct:IsControlDown() -> boolean |
unique method name |
IsLButtonDown |
bool IsLButtonDown( void ) const |
InputStruct:IsLButtonDown() -> boolean |
unique method name |
IsMButtonDown |
bool IsMButtonDown( void ) const |
InputStruct:IsMButtonDown() -> boolean |
unique method name |
IsRButtonDown |
bool IsRButtonDown( void ) const |
InputStruct:IsRButtonDown() -> boolean |
unique method name |
IsShiftDown |
bool IsShiftDown( void ) const |
InputStruct:IsShiftDown() -> boolean |
unique method name |