AddToolTipDisplayCallback |
void AddToolTipDisplayCallback( function ) |
ToolTipManager:AddToolTipDisplayCallback(arg1: function) |
unique method name |
ClearCurrent |
void ClearCurrent( void ) |
ToolTipManager:ClearCurrent() |
unique method name |
GetToolTipDelay |
float GetToolTipDelay( void ) |
ToolTipManager:GetToolTipDelay() -> number |
unique method name |
GetTypeControlTable |
void GetTypeControlTable( const char*, table ) |
ToolTipManager:GetTypeControlTable(arg1: string, arg2: table) |
unique method name |
IsGamepadToolTipOn |
bool IsGamepadToolTipOn( void ) |
ToolTipManager:IsGamepadToolTipOn() -> boolean |
unique method name |
IsTooltipShowing |
bool IsTooltipShowing( void ) |
ToolTipManager:IsTooltipShowing() -> boolean |
unique method name |
RemoveToolTipDisplayCallback |
void RemoveToolTipDisplayCallback( function ) |
ToolTipManager:RemoveToolTipDisplayCallback(arg1: function) |
unique method name |
SetGamepadToolTipOn |
void SetGamepadToolTipOn( bool ) |
ToolTipManager:SetGamepadToolTipOn(arg1: boolean) |
unique method name |
SetToolTipDelay |
void SetToolTipDelay( float ) |
ToolTipManager:SetToolTipDelay(arg1: number) |
unique method name |
SetToolTipString |
void SetToolTipString( const char* ) |
ToolTipManager:SetToolTipString(arg1: string) |
neighbouring methods in the code |
SetToolTipType |
void SetToolTipType( const char* ) |
ToolTipManager:SetToolTipType(arg1: string) |
neighbouring methods in the code |