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Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

TouchManager

ForgeUI control type (ForgeUI::TouchManager). 17 methods, called on an instance with a colon: Controls.SomeName:Method(...).

Method C++ signature printed by the exe Lua signature Owner basis
DisableTouchToolTip void DisableTouchToolTip( bool ) TouchManager:DisableTouchToolTip(arg1: boolean) unique method name
GetGestureDistance — TouchManager:GetGestureDistance() unique method name
GetGestureStartDistanceThreshold — TouchManager:GetGestureStartDistanceThreshold() unique method name
GetToolTipPoint — TouchManager:GetToolTipPoint() unique method name
GetTouchPointCount uint GetTouchPointCount( void ) const TouchManager:GetTouchPointCount() -> integer unique method name
GetTouchPointDeltaFromStart — TouchManager:GetTouchPointDeltaFromStart() unique method name
GetTouchPointIDByIndex int GetTouchPointIDByIndex( uint ) const TouchManager:GetTouchPointIDByIndex(arg1: integer) -> integer unique method name
GetTouchPointLocation — TouchManager:GetTouchPointLocation() unique method name
GetTouchPointMaxDeltaFromStart — TouchManager:GetTouchPointMaxDeltaFromStart() unique method name
IsAnyGestureStarted bool IsAnyGestureStarted( void ) const TouchManager:IsAnyGestureStarted() -> boolean unique method name
IsInAnyGesture bool IsInAnyGesture( void ) const TouchManager:IsInAnyGesture() -> boolean unique method name
IsInGesture — TouchManager:IsInGesture() unique method name
IsTouchToolTipDisabled bool IsTouchToolTipDisabled( void ) const TouchManager:IsTouchToolTipDisabled() -> boolean unique method name
SetGestureStartDistanceThreshold — TouchManager:SetGestureStartDistanceThreshold() unique method name
WasAnyGestureStarted bool WasAnyGestureStarted( void ) const TouchManager:WasAnyGestureStarted() -> boolean unique method name
WasInAnyGesture bool WasInAnyGesture( void ) const TouchManager:WasInAnyGesture() -> boolean unique method name
WasInGesture — TouchManager:WasInGesture() unique method name