AddControlToAlwaysReceiveInput |
void AddControlToAlwaysReceiveInput( ControlBase* ) |
TutorialManager:AddControlToAlwaysReceiveInput(arg1: ControlBase) |
unique method name |
ClearPersistantInputControls |
void ClearPersistantInputControls( void ) |
TutorialManager:ClearPersistantInputControls() |
unique method name |
EnableControlsByIdOrTag |
void EnableControlsByIdOrTag( const char*, uint, bool ) |
TutorialManager:EnableControlsByIdOrTag(arg1: string, arg2: integer, arg3: boolean) |
unique method name |
EnableOverlay |
void EnableOverlay( bool ) |
TutorialManager:EnableOverlay(arg1: boolean) |
unique method name |
GetHash |
uint GetHash( const char* ) const |
TutorialManager:GetHash(arg1: string) -> integer |
neighbouring methods in the code |
HideAll |
void HideAll( void ) |
TutorialManager:HideAll() |
neighbouring methods in the code |
HideControlsByID |
void HideControlsByID( const char*, bool ) |
TutorialManager:HideControlsByID(arg1: string, arg2: boolean) |
unique method name |
IsActive |
bool IsActive( void ) |
TutorialManager:IsActive() -> boolean |
unique method name |
IsOverlayEnabled |
bool IsOverlayEnabled( void ) |
TutorialManager:IsOverlayEnabled() -> boolean |
unique method name |
RemoveControlToAlwaysReceiveInput |
void RemoveControlToAlwaysReceiveInput( ControlBase* ) |
TutorialManager:RemoveControlToAlwaysReceiveInput(arg1: ControlBase) |
unique method name |
SetActiveAlways |
void SetActiveAlways( bool ) |
TutorialManager:SetActiveAlways(arg1: boolean) |
unique method name |
ShowControlsByID |
void ShowControlsByID( const char*, bool ) |
TutorialManager:ShowControlsByID(arg1: string, arg2: boolean) |
unique method name |