Home › ArtDef vocabulary › Camera artdef

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

Camera artdef

Artdef type Camera: 3 shipped files (Camera.artdef), 16 parameter names, 7 collection names. Back to the overview.

Reading functions (inferred assignment)

Function Exe address Names it uses Names found in this type
CameraSystem::ConfigureFromArtDefs 0x1d56c0 19 89%

Collections

Collection Occurrences Read by the exe
FOVCurve 8 yes
Fog_Density 8 yes
Fog_RadialWeight 8 yes
Fog_Start 8 yes
HeightCurve 8 yes
TiltCurve 8 yes
Cameras 3 yes

Parameters (16)

16 parameter names
Parameter Value class Files Occurrences Read by the exe
Time Float 3 94 no
Fog_RadialWeight Float 3 21 yes
Fog_Start Float 3 17 yes
Height Float 3 16 yes
Tilt Float 3 16 no
FOV Float 3 13 no
Fog_Density Float 3 11 yes
Bloom_Strength Float 3 8 yes
Bloom_Threshold Float 3 8 yes
Bloom_Width Float 3 8 yes
DefaultZoom Float 3 8 yes
ExtraExposureRange Float 3 8 yes
FarClip Float 3 8 yes
MaxHexesVisible Float 3 8 yes
MinHexesVisible Float 3 8 yes
NearClip Float 3 8 yes

Names the exe uses that no shipped file contains (2)

Strings of the assigned functions that are not collection or parameter names in any shipped file of this type: optional or unused parameters, enum-like values, file names or messages. Not every entry is an artdef name.

Camera, DEFAULT_CAMERA