Home › ArtDef vocabulary › CityGenerators artdef

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

CityGenerators artdef

Artdef type CityGenerators: 23 shipped files (CityGenerators.artdef), 22 parameter names, 7 collection names. Back to the overview.

Reading functions (inferred assignment)

Function Exe address Names it uses Names found in this type
WorldView::Landmarks::Loading::ConfigureGenerator 0x5b80f0 9 100%
WorldView::Landmarks::Loading::ConfigureMaterialOverrides 0x5b95b0 6 83%

Collections

Collection Occurrences Read by the exe
Block 28 yes
Generator 23 yes
GeneratorBlockList 23 yes
GroundingMaterials 23 yes
Distribution 18 no
EraDistribution 6 no
GrowthStage 6 no

Parameters (22)

22 parameter names
Parameter Value class Files Occurrences Read by the exe
Tag_Era ArtDefReference 12 2694 yes
Asset_CityBlock BLPEntry 12 2690 no
Tag_Culture ArtDefReference 12 2690 no
Era ArtDefReference 2 48 no
OrderFromCenter Int 2 30 no
Weight Float 2 30 no
Var_CityArea Float 2 16 no
Var_FillerOccupancy Float 2 16 no
Var_FillerRatio Float 2 16 no
Var_Population Int 2 16 no
Var_ScatterGrouping Float 2 16 no
Var_BlockHeightRange Coord2D 2 6 yes
Var_BlockList ArtDefReference 2 6 yes
Var_BlockMaxVariation Float 2 6 yes
Var_EnableSpines Bool 2 6 no
Var_Mode String 2 6 yes
Var_ModelScale Float 2 6 no
Var_SpineLengthRange Coord2D 2 6 yes
Var_SpineWidthRange Coord2D 2 6 yes
HeightRange Coord2D 1 4 yes
Normal Material BLPEntry 1 4 yes
Pillaged Material BLPEntry 1 4 yes

Names the exe uses that no shipped file contains (1)

Strings of the assigned functions that are not collection or parameter names in any shipped file of this type: optional or unused parameters, enum-like values, file names or messages. Not every entry is an artdef name.

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