Home › ArtDef vocabulary › DynamicGeo artdef

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

DynamicGeo artdef

Artdef type DynamicGeo: 8 shipped files (Walls.artdef), 11 parameter names, 6 collection names. Back to the overview.

Reading functions (inferred assignment)

Function Exe address Names it uses Names found in this type
WorldView::DynamicSystem::System::ConfigureFromArtDefs 0x57b5e0 11 100%

Collections

Collection Occurrences Read by the exe
Pieces 22 no
Era Art Set 16 yes
Gate 16 no
Wall Pieces 16 yes
TowerSet 8 no
WallSet 8 yes

Parameters (11)

11 parameter names
Parameter Value class Files Occurrences Read by the exe
Asset BLPEntry 8 117 yes
Scale Float 8 63 no
Type String 8 63 no
Unit Length Float/Int 8 62 yes
Era ArtDefReference 8 16 no
Gameplay Name String 8 16 yes
Generator String 8 16 yes
Ordering Int 8 16 yes
Tower Set ArtDefReference 8 16 yes
WallPartOrdering String 8 16 yes
Opening Width Float 3 8 yes