Home › ArtDef vocabulary › Farms artdef

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

Farms artdef

Artdef type Farms: 3 shipped files (Farms.artdef), 11 parameter names, 6 collection names. Back to the overview.

Reading functions (inferred assignment)

Function Exe address Names it uses Names found in this type
WorldView::Farm::System::ConfigureFromArtDefs 0x58a610 15 100%

Collections

Collection Occurrences Read by the exe
Plots 11 yes
Tiles 6 yes
Farms 3 yes
Globals 3 yes
PlotSets 3 yes
TileSets 3 yes

Parameters (11)

11 parameter names
Parameter Value class Files Occurrences Read by the exe
Asset BLPEntry 3 336 yes
Shape String 3 288 yes
Tile String 2 48 no
BuildingPlots ArtDefReference 3 20 yes
CropPlots ArtDefReference 3 20 yes
Era ArtDefReference 3 20 no
Improvement ArtDefReference 3 20 yes
Resource ArtDefReference 3 20 yes
TileSet ArtDefReference 3 20 yes
MaxHeight Float 1 1 yes
MinHeight Float 1 1 yes