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Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

Features artdef

Artdef type Features: 10 shipped files (Features.artdef), 8 parameter names, 9 collection names. Back to the overview.

No exe function was assigned to this type, so the "read by the exe" column is empty.

Collections

Collection Occurrences Read by the exe
Audio 62
Clutter 62
ClutterVariants 62
Landmark 62
Lighting 62
RevealAnimation 62
StrategicView 62
WaterType 62
Feature 10

Parameters (8)

8 parameter names
Parameter Value class Files Occurrences Read by the exe
XrefName ArtDefReference/String 10 261
Shape String 9 125
SelectionPriority Int 10 76
SelectionRule String 10 76
Xref ArtDefReference 10 76
Primary Landmark Bool 7 20
BounceAlpha Float 6 17
BounceColor RGB 6 17