Home › ArtDef vocabulary › Features artdef
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
Features artdef
Artdef type Features: 10 shipped files (Features.artdef), 8 parameter names, 9 collection names. Back to the overview.
No exe function was assigned to this type, so the "read by the exe" column is empty.
Collections
| Collection |
Occurrences |
Read by the exe |
Audio |
62 |
|
Clutter |
62 |
|
ClutterVariants |
62 |
|
Landmark |
62 |
|
Lighting |
62 |
|
RevealAnimation |
62 |
|
StrategicView |
62 |
|
WaterType |
62 |
|
Feature |
10 |
|
Parameters (8)
8 parameter names
| Parameter |
Value class |
Files |
Occurrences |
Read by the exe |
XrefName |
ArtDefReference/String |
10 |
261 |
|
Shape |
String |
9 |
125 |
|
SelectionPriority |
Int |
10 |
76 |
|
SelectionRule |
String |
10 |
76 |
|
Xref |
ArtDefReference |
10 |
76 |
|
Primary Landmark |
Bool |
7 |
20 |
|
BounceAlpha |
Float |
6 |
17 |
|
BounceColor |
RGB |
6 |
17 |
|