Home › ArtDef vocabulary › GamePropertyRanges artdef
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
GamePropertyRanges artdef
Artdef type GamePropertyRanges: 1 shipped files (GamePropertyRanges.artdef), 3 parameter names, 2 collection names. Back to the overview.
No exe function was assigned to this type, so the "read by the exe" column is empty.
Collections
| Collection |
Occurrences |
Read by the exe |
Classifier |
1 |
|
Intervals |
1 |
|
Parameters (3)
3 parameter names
| Parameter |
Value class |
Files |
Occurrences |
Read by the exe |
Range |
Coord2D |
1 |
5 |
|
Property Name |
String |
1 |
1 |
|
Property Source |
String |
1 |
1 |
|