Home › ArtDef vocabulary › GoodyHuts artdef
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
GoodyHuts artdef
Artdef type GoodyHuts: 1 shipped files (GoodyHuts.artdef), 1 parameter names, 3 collection names. Back to the overview.
No exe function was assigned to this type, so the "read by the exe" column is empty.
Collections
| Collection |
Occurrences |
Read by the exe |
Audio |
22 |
|
SubType |
8 |
|
GoodyHut |
1 |
|
Parameters (1)
1 parameter names
| Parameter |
Value class |
Files |
Occurrences |
Read by the exe |
XrefName |
String |
1 |
14 |
|