Home › ArtDef vocabulary › Lenses artdef
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
Lenses artdef
Artdef type Lenses: 3 shipped files (Lenses.artdef), 3 parameter names, 4 collection names. Back to the overview.
Reading functions (inferred assignment)
| Function |
Exe address |
Names it uses |
Names found in this type |
GameCore::App::UI::Lenses::LensManager::ConfigureFromArtDefs |
0x197d30 |
6 |
83% |
Collections
| Collection |
Occurrences |
Read by the exe |
LayerMask |
65 |
yes |
LayersList |
3 |
yes |
Lens |
3 |
no |
LensLayers |
3 |
no |
Parameters (3)
3 parameter names
| Parameter |
Value class |
Files |
Occurrences |
Read by the exe |
LayerRef |
ArtDefReference |
3 |
1287 |
yes |
ActiveLayers |
ArtDefReference |
3 |
25 |
yes |
PermissionMask |
ArtDefReference |
3 |
25 |
yes |
Names the exe uses that no shipped file contains (1)
Strings of the assigned functions that are not collection or parameter names in any shipped file of this type: optional or unused parameters, enum-like values, file names or messages. Not every entry is an artdef name.
Lenses