Home › ArtDef vocabulary › Minimap artdef
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
Minimap artdef
Artdef type Minimap: 1 shipped files (Minimap.artdef), 6 parameter names, 2 collection names. Back to the overview.
Reading functions (inferred assignment)
| Function |
Exe address |
Names it uses |
Names found in this type |
MinimapArtdefConsumer::ConfigureFromArtDefs |
0x1eeb40 |
11 |
64% |
Collections
| Collection |
Occurrences |
Read by the exe |
Blip |
1 |
no |
Frustum |
1 |
yes |
Parameters (6)
6 parameter names
| Parameter |
Value class |
Files |
Occurrences |
Read by the exe |
Color |
RGB |
1 |
3 |
yes |
Opacity |
Float |
1 |
3 |
yes |
Width |
Float |
1 |
3 |
yes |
FlashRate |
Float |
1 |
2 |
yes |
MaxPixels |
Float |
1 |
2 |
yes |
MinPixels |
Float |
1 |
2 |
yes |
Names the exe uses that no shipped file contains (4)
Strings of the assigned functions that are not collection or parameter names in any shipped file of this type: optional or unused parameters, enum-like values, file names or messages. Not every entry is an artdef name.
CityBlip, Default, Minimap, SelectedBlip