Home › ArtDef vocabulary › Resources artdef
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
Resources artdef
Artdef type Resources: 21 shipped files (Resources.artdef, Resources_Shared.artdef), 10 parameter names, 5 collection names. Back to the overview.
No exe function was assigned to this type, so the "read by the exe" column is empty.
Collections
| Collection |
Occurrences |
Read by the exe |
Audio |
56 |
|
Clutter |
56 |
|
ClutterVariants |
56 |
|
Landmark |
56 |
|
Resource |
21 |
|
Parameters (10)
10 parameter names
| Parameter |
Value class |
Files |
Occurrences |
Read by the exe |
XrefName |
String |
6 |
123 |
|
SelectionPriority |
Int |
6 |
56 |
|
SelectionRule |
String |
6 |
56 |
|
Xref |
ArtDefReference |
6 |
56 |
|
Feature |
ArtDefReference |
4 |
55 |
|
Terrain |
ArtDefReference |
4 |
55 |
|
Xref3DName |
String |
2 |
12 |
|
Xref3DStop |
String |
2 |
12 |
|
XrefStop |
String |
2 |
12 |
|
Primary Landmark |
Bool |
5 |
8 |
|