Home › ArtDef vocabulary › Storms artdef
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
Storms artdef
Artdef type Storms: 2 shipped files (Storms.artdef), 5 parameter names, 2 collection names. Back to the overview.
Reading functions (inferred assignment)
| Function |
Exe address |
Names it uses |
Names found in this type |
WorldView::StormSystem::ConfigureFromArtDefs |
0x6030f0 |
7 |
100% |
Collections
| Collection |
Occurrences |
Read by the exe |
Assets |
10 |
yes |
Storms |
2 |
yes |
Parameters (5)
5 parameter names
| Parameter |
Value class |
Files |
Occurrences |
Read by the exe |
Landmark |
ArtDefReference |
1 |
10 |
yes |
MovementTime |
Float |
1 |
10 |
yes |
OriginCount |
String |
1 |
10 |
yes |
OriginPlacement |
String |
1 |
10 |
yes |
Rotation |
String |
1 |
10 |
yes |