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Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

Storms artdef

Artdef type Storms: 2 shipped files (Storms.artdef), 5 parameter names, 2 collection names. Back to the overview.

Reading functions (inferred assignment)

Function Exe address Names it uses Names found in this type
WorldView::StormSystem::ConfigureFromArtDefs 0x6030f0 7 100%

Collections

Collection Occurrences Read by the exe
Assets 10 yes
Storms 2 yes

Parameters (5)

5 parameter names
Parameter Value class Files Occurrences Read by the exe
Landmark ArtDefReference 1 10 yes
MovementTime Float 1 10 yes
OriginCount String 1 10 yes
OriginPlacement String 1 10 yes
Rotation String 1 10 yes