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Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

Terrains artdef

Artdef type Terrains: 6 shipped files (Terrains.artdef), 5 parameter names, 9 collection names. Back to the overview.

No exe function was assigned to this type, so the "read by the exe" column is empty.

Collections

Collection Occurrences Read by the exe
Audio 45
Clutter 45
Lighting 45
Snow 45
StrategicView 45
TerrainSubType 45
TerrainType 45
WaterType 45
Terrain 6

Parameters (5)

5 parameter names
Parameter Value class Files Occurrences Read by the exe
XrefName ArtDefReference/String 5 244
BounceColor RGB 5 45
SelectionPriority Int 4 41
SelectionRule String 4 41
Xref ArtDefReference 4 41