Home › ArtDef vocabulary › TimeOfDay artdef

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

TimeOfDay artdef

Artdef type TimeOfDay: 6 shipped files (GameLighting.artdef, Lighting.artdef), 20 parameter names, 12 collection names. Back to the overview.

Reading functions (inferred assignment)

Function Exe address Names it uses Names found in this type
LightingSystem::Rig::InitFromArtDef 0xa51ef0 23 100%
WorldView::CloudShadows::Context::ConfigureFromArtDefs 0x56b490 9 89%

Collections

Collection Occurrences Read by the exe
WeightCurve 91 yes
CloudShadows 11 yes
ColorKeys 11 yes
CubeLights 11 yes
Exposure 11 yes
FOWTintColor 11 yes
LightMapWeight 11 yes
SunAzimuth 11 yes
SunColor 11 yes
SunTilt 11 yes
SunZenith 11 yes
TimeOfDay 6 yes

Parameters (20)

20 parameter names
Parameter Value class Files Occurrences Read by the exe
Time Float 6 1280 no
Zenith Float 6 803 yes
Weight Float 6 324 yes
Azimuth Float 6 57 yes
Blue_Intensity Float 6 47 yes
Green_Intensity Float 6 47 yes
Red_Intensity Float 6 47 yes
ExposureValue Float 6 39 yes
Key BLPEntry 6 35 no
Color RGB 6 34 yes
Light BLPEntry 6 29 yes
PlaneDistance Float 5 27 yes
ScrollSpeedU Float 5 27 yes
ScrollSpeedV Float 5 27 yes
Texture BLPEntry 5 27 yes
Day Threshold Float 6 11 yes
DefaultTime Float 6 11 yes
Night Threshold Float 6 11 yes
ShadowMapBias Float 6 11 yes
Tilt Float 2 3 no

Names the exe uses that no shipped file contains (1)

Strings of the assigned functions that are not collection or parameter names in any shipped file of this type: optional or unused parameters, enum-like values, file names or messages. Not every entry is an artdef name.

DEFAULT_LIGHTING