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Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

UnitActivities artdef

Artdef type UnitActivities: 11 shipped files (UnitActivities.artdef), 3 parameter names, 1 collection names. Back to the overview.

No exe function was assigned to this type, so the "read by the exe" column is empty.

Collections

Collection Occurrences Read by the exe
UnitActivity 11

Parameters (3)

3 parameter names
Parameter Value class Files Occurrences Read by the exe
Animation String 4 22
ExpendAnimation String 4 22
UnitActivationAnimation String 4 22