Home › ArtDef vocabulary › UnitOperations artdef
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
UnitOperations artdef
Artdef type UnitOperations: 11 shipped files (UnitOperations.artdef), 3 parameter names, 1 collection names. Back to the overview.
Reading functions (inferred assignment)
| Function |
Exe address |
Names it uses |
Names found in this type |
Simulation::UnitActivity::System::ConfigureFromArtDefs |
0x4dff90 |
7 |
57% |
Collections
| Collection |
Occurrences |
Read by the exe |
UnitOperation |
11 |
yes |
Parameters (3)
3 parameter names
| Parameter |
Value class |
Files |
Occurrences |
Read by the exe |
Activity |
String |
3 |
25 |
yes |
DefaultTargetActivity |
String |
3 |
25 |
yes |
TargetType |
String |
3 |
25 |
yes |
Names the exe uses that no shipped file contains (3)
Strings of the assigned functions that are not collection or parameter names in any shipped file of this type: optional or unused parameters, enum-like values, file names or messages. Not every entry is an artdef name.
Improvement, Improvements, UnitOperations