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Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
WaterMaterials artdef
Artdef type WaterMaterials: 4 shipped files (WaterMaterials.artdef), 3 parameter names, 1 collection names. Back to the overview.
No exe function was assigned to this type, so the "read by the exe" column is empty.
Collections
| Collection |
Occurrences |
Read by the exe |
Materials |
4 |
|
Parameters (3)
3 parameter names
| Parameter |
Value class |
Files |
Occurrences |
Read by the exe |
Material |
BLPEntry |
3 |
9 |
|
SelectionPriority |
Int |
3 |
9 |
|
SelectionRule |
String |
3 |
9 |
|