Home › ArtDef vocabulary › WaveSettings artdef

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

WaveSettings artdef

Artdef type WaveSettings: 1 shipped files (Wave.artdef), 26 parameter names, 1 collection names. Back to the overview.

Reading functions (inferred assignment)

Function Exe address Names it uses Names found in this type
CoastlineWaves::System::ConfigureFromArtDefs 0x575bb0 26 100%

Collections

Collection Occurrences Read by the exe
WaveSettings 1 yes

Parameters (26)

26 parameter names
Parameter Value class Files Occurrences Read by the exe
SplineTypes ArtDefReference/Collection 1 2 yes
AuxFadeInEnd Float 1 1 yes
AuxFadeInStart Float 1 1 yes
AuxFadeOutEnd Float 1 1 yes
AuxFadeOutStart Float 1 1 yes
AuxScrollRate Float 1 1 yes
AuxTileRateU Float 1 1 yes
AuxTileRateV Float 1 1 yes
CrashDistance Float 1 1 yes
CycleTimeMax Float 1 1 yes
CycleTimeMin Float 1 1 yes
EndDistance Float 1 1 yes
FadeInEnd Float 1 1 yes
FadeInStart Float 1 1 yes
FadeOutEnd Float 1 1 yes
FadeOutStart Float 1 1 yes
MaxScale Float 1 1 yes
MinScale Float 1 1 yes
RestartDelayMax Float 1 1 yes
RestartDelayMin Float 1 1 yes
SplineTypes_1 ArtDefReference 1 1 no
StartDistance Float 1 1 yes
WaveColor RGB 1 1 yes
WaveLength Float 1 1 yes
WaveMaterial BLPEntry 1 1 yes
WaveWidth Float 1 1 yes