Home › ArtDef vocabulary › WaveSettings artdef
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
WaveSettings artdef
Artdef type WaveSettings: 1 shipped files (Wave.artdef), 26 parameter names, 1 collection names. Back to the overview.
Reading functions (inferred assignment)
| Function |
Exe address |
Names it uses |
Names found in this type |
CoastlineWaves::System::ConfigureFromArtDefs |
0x575bb0 |
26 |
100% |
Collections
| Collection |
Occurrences |
Read by the exe |
WaveSettings |
1 |
yes |
Parameters (26)
26 parameter names
| Parameter |
Value class |
Files |
Occurrences |
Read by the exe |
SplineTypes |
ArtDefReference/Collection |
1 |
2 |
yes |
AuxFadeInEnd |
Float |
1 |
1 |
yes |
AuxFadeInStart |
Float |
1 |
1 |
yes |
AuxFadeOutEnd |
Float |
1 |
1 |
yes |
AuxFadeOutStart |
Float |
1 |
1 |
yes |
AuxScrollRate |
Float |
1 |
1 |
yes |
AuxTileRateU |
Float |
1 |
1 |
yes |
AuxTileRateV |
Float |
1 |
1 |
yes |
CrashDistance |
Float |
1 |
1 |
yes |
CycleTimeMax |
Float |
1 |
1 |
yes |
CycleTimeMin |
Float |
1 |
1 |
yes |
EndDistance |
Float |
1 |
1 |
yes |
FadeInEnd |
Float |
1 |
1 |
yes |
FadeInStart |
Float |
1 |
1 |
yes |
FadeOutEnd |
Float |
1 |
1 |
yes |
FadeOutStart |
Float |
1 |
1 |
yes |
MaxScale |
Float |
1 |
1 |
yes |
MinScale |
Float |
1 |
1 |
yes |
RestartDelayMax |
Float |
1 |
1 |
yes |
RestartDelayMin |
Float |
1 |
1 |
yes |
SplineTypes_1 |
ArtDefReference |
1 |
1 |
no |
StartDistance |
Float |
1 |
1 |
yes |
WaveColor |
RGB |
1 |
1 |
yes |
WaveLength |
Float |
1 |
1 |
yes |
WaveMaterial |
BLPEntry |
1 |
1 |
yes |
WaveWidth |
Float |
1 |
1 |
yes |