Home › Engine classes › AOSystem

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

AOSystem

1 classes. A class lists its base chain (first base only for multiple inheritance), its direct subclasses, and its virtual slots.

Class Base chain Subclasses Virtual slots
System IArtDefConsumer 0 4

Virtual functions by class

AOSystem::System (4 slots, vtable 0x53adb60 (Linux))
Slot Function Windows RVA
0 IArtDefConsumer::~IArtDefConsumer —
1 AOSystem::System::~System —
2 AOSystem::System::ConfigureFromArtDefs —
3 AOSystem::System::DependsOnGameCore —