Home › Engine classes › CameraAnimationPackageEntry
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
CameraAnimationPackageEntry
1 classes. A class lists its base chain (first base only for multiple inheritance), its direct subclasses, and its virtual slots.
Virtual functions by class
CameraAnimationPackageEntry::CameraAnimationEntry (6 slots, vtable 0x53b0120 (Linux))
| Slot |
Function |
Windows RVA |
| 0 |
CameraAnimationPackageEntry::CameraAnimationEntry::GetInstanceTypeInfo |
— |
| 1 |
CameraAnimationPackageEntry::CameraAnimationEntry::GetInstanceTypeName |
— |
| 2 |
BLP::ICollectionEntry::~ICollectionEntry |
— |
| 3 |
CameraAnimationPackageEntry::CameraAnimationEntry::~CameraAnimationEntry |
— |
| 4 |
CameraAnimationPackageEntry::CameraAnimationEntry::CopyTo |
— |
| 5 |
CameraAnimationPackageEntry::CameraAnimationEntry::AddBigDataDependencies |
— |