Home › Engine classes › CityGen
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
CityGen
3 classes. A class lists its base chain (first base only for multiple inheritance), its direct subclasses, and its virtual slots.
Virtual functions by class
CityGen::CityGenerator (4 slots, vtable 0x53a2d90 (Linux))
| Slot |
Function |
Windows RVA |
| 0 |
CityGen::CityGenerator::AddBlock |
— |
| 1 |
CityGen::CityGenerator::ValidFor |
— |
| 2 |
CityGen::CityGenerator::~CityGenerator |
— |
| 3 |
CityGen::CityGenerator::~CityGenerator |
— |
CityGen::IDistrictGenerator (4 slots, vtable 0x53ac6e8 (Linux))
| Slot |
Function |
Windows RVA |
| 0 |
— |
— |
| 1 |
— |
— |
| 2 |
CityGen::IDistrictGenerator::~IDistrictGenerator |
— |
| 3 |
CityGen::IDistrictGenerator::~IDistrictGenerator |
— |