Home › Engine classes › FGXModelFramework
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
FGXModelFramework
7 classes. A class lists its base chain (first base only for multiple inheritance), its direct subclasses, and its virtual slots.
Virtual functions by class
FGXModelFramework::ILightSubmission (4 slots, vtable 0x53b2548 (Linux))
| Slot |
Function |
Windows RVA |
| 0 |
FGXModelFramework::ILightSubmission::~ILightSubmission |
— |
| 1 |
FGXModelFramework::ILightSubmission::~ILightSubmission |
— |
| 2 |
— |
— |
| 3 |
— |
— |
FGXModelFramework::PointLightInstance (3 slots, vtable 0x53b4100 (Linux))
| Slot |
Function |
Windows RVA |
| 0 |
FGXModelFramework::LightInstance::~LightInstance |
— |
| 1 |
FGXModelFramework::PointLightInstance::~PointLightInstance |
— |
| 2 |
FGXModelFramework::PointLightInstance::Evaluate |
— |
FGXModelFramework::PointLightTemplate (3 slots, vtable 0x53b4128 (Linux))
| Slot |
Function |
Windows RVA |
| 0 |
FGXModelFramework::LightTemplate::~LightTemplate |
— |
| 1 |
FGXModelFramework::PointLightTemplate::~PointLightTemplate |
— |
| 2 |
FGXModelFramework::PointLightTemplate::CreateInstance |
— |
FGXModelFramework::SpotLightInstance (3 slots, vtable 0x53b4150 (Linux))
| Slot |
Function |
Windows RVA |
| 0 |
FGXModelFramework::LightInstance::~LightInstance |
— |
| 1 |
FGXModelFramework::SpotLightInstance::~SpotLightInstance |
— |
| 2 |
FGXModelFramework::SpotLightInstance::Evaluate |
— |
FGXModelFramework::SpotLightTemplate (3 slots, vtable 0x53b4178 (Linux))
| Slot |
Function |
Windows RVA |
| 0 |
FGXModelFramework::LightTemplate::~LightTemplate |
— |
| 1 |
FGXModelFramework::SpotLightTemplate::~SpotLightTemplate |
— |
| 2 |
FGXModelFramework::SpotLightTemplate::CreateInstance |
— |