Home › Engine classes › ModelVisSystem

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

ModelVisSystem

2 classes. A class lists its base chain (first base only for multiple inheritance), its direct subclasses, and its virtual slots.

Class Base chain Subclasses Virtual slots
ModelVis VisBase 7 2
ModelVisRenderingJob VisJobBase > Job 0 3

Virtual functions by class

ModelVisSystem::ModelVis (2 slots, vtable 0x53abfe8 (Linux))
Slot Function Windows RVA
0 ModelVisSystem::ModelVis::~ModelVis —
1 ModelVisSystem::ModelVis::~ModelVis —
ModelVisSystem::ModelVisRenderingJob (3 slots, vtable 0x53b0050 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 ModelVisSystem::ModelVisRenderingJob::~ModelVisRenderingJob —
2 ModelVisSystem::ModelVisRenderingJob::Execute —