Home › Engine classes › ModelVisSystem
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
ModelVisSystem
2 classes. A class lists its base chain (first base only for multiple inheritance), its direct subclasses, and its virtual slots.
Virtual functions by class
ModelVisSystem::ModelVis (2 slots, vtable 0x53abfe8 (Linux))
| Slot |
Function |
Windows RVA |
| 0 |
ModelVisSystem::ModelVis::~ModelVis |
— |
| 1 |
ModelVisSystem::ModelVis::~ModelVis |
— |
ModelVisSystem::ModelVisRenderingJob (3 slots, vtable 0x53b0050 (Linux))
| Slot |
Function |
Windows RVA |
| 0 |
Platform::Job::~Job |
— |
| 1 |
ModelVisSystem::ModelVisRenderingJob::~ModelVisRenderingJob |
— |
| 2 |
ModelVisSystem::ModelVisRenderingJob::Execute |
— |