Home › Engine classes › (global)

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

Global namespace

368 classes. A class lists its base chain (first base only for multiple inheritance), its direct subclasses, and its virtual slots.

Class Base chain Subclasses Virtual slots
AlwaysMetCriterion BaseCriterionHandler > ICriterionHandler 0 5
AppFiraxisLiveClient FiraxisLiveClient > enable_shared_from_this<FiraxisLiveClient> 0 35
AppLuaScriptSystem LuaScriptSystem 0 18
AppLuaThread LuaThread 0 5
AppNetLobbyFactory FNetLobbyFactorySteam > FNetLobbyFactory 0 3
AppUILocalizedString ILocalizedString 0 13
AppUIManager ForgeUI_UIManager 0 91
ArtDefIconProvider IIconProvider 0 18
ArtDefProvider IArtDefProvider 0 13
AssetAABBData ICollectionEntry 0 6
AssetBurnMaterialData ICollectionEntry 0 6
AssetMaterialData ICollectionEntry 0 6
AssetSnowMaterialData ICollectionEntry 0 6
AssetTextureOverride ICollectionEntry 0 6
AttachmentPointList ICollectionEntry 0 6
BaseCriterionHandler ICriterionHandler 12 5
BezierSplineTrack ICollectionEntry 0 6
BorderOverlayLayer IOverlayLayer 0 4
BorderOverlayManager IOverlayManager 0 5
CCallbackBase — 0 3
CISLMetalPrinterContext IContext 0 12
CameraAnimationLibrary Library 0 12
CameraAnimationPackageEntry PackageAssetEntry 0 4
CameraSystem IArtDefConsumer 0 4
CityAssetBaseLibraryEntry LandmarkLibraryEntry > ModelLibraryEntry > LibraryAssetEntry 2 4
CityBlockLibraryEntry CityAssetBaseLibraryEntry > LandmarkLibraryEntry > ModelLibraryEntry > LibraryAssetEntry 0 4
CityBlockPackageEntry LandmarkPackageEntry > ModelPackageEntry > PackageAssetEntry 0 4
CityLibrary LandmarkLibrary > ModelLibrary > Library 0 12
CityLibraryEntry CityAssetBaseLibraryEntry > LandmarkLibraryEntry > ModelLibraryEntry > LibraryAssetEntry 0 4
Civ6App Application 0 14
Civ6GameState EventSubscriber 6 9
Civ6ModelTemplateBuilder ModelTemplateBuilder 0 6
Civ6UITextureLoader DefaultTextureLoader > ITextureLoader 0 8
ClearColorHolder IArtDefConsumer 0 4
CloudLobbyGameListUpdateData FNetLobbyGameListUpdateData 0 2
CompactAsyncJob AsyncJob 0 3
ConfigurationValueContainsCriterion BaseCriterionHandler > ICriterionHandler 0 5
ConfigurationValueMatchesCriterion BaseCriterionHandler > ICriterionHandler 0 5
DatabaseIconProvider IIconProvider 0 13
DebugInfoHelper IDebugInfo 0 5
DelayedPlayerLeft DelayedSessionCallback 0 4
DelayedSessionCallback — 1 0
DynamicLibrary LandmarkLibrary > ModelLibrary > Library 0 12
ENetTransportThread TransportThreadBase 0 4
EventHANDLE SyncPrimitive > HANDLE_Mac 0 6
FAutoArchive — 1 6
FAutoArchiveClassLess FAutoArchive 0 6
FAutoArchiveFactory FAutoArchiveFactoryInterface 0 4
FAutoArchiveFactoryInterface — 1 0
FAutoVariableBase — 0 18
FBroadcastAddress FInetAddress 0 2
FForgettableNetMessage FImmediateNetMessage > FNetMessage 10 0
FGameSyncInterface — 1 0
FGameSyncManager FGameSyncInterface 0 11
FHttpSession — 0 2
FINetLobbyStub FNetLobbyIFace 0 68
FImmediateNetMessage FNetMessage 33 6
FInetAddress — 3 2
FInetHostAddress FInetAddress 0 2
FInetMaskAddress FInetAddress 0 2
FLANLobby FNetLobbyIFace 0 68
FMessageNode — 0 2
FNetAccessENet — 2 16
FNetAccessENetEOS FNetAccessENet 0 16
FNetAccessENetSteam FNetAccessENet 0 16
FNetAchievementBase — 0 9
FNetBuddy — 0 2
FNetBuddyList — 0 2
FNetCallbackIFaceENet — 1 0
FNetCallbacksENet FNetCallbackIFaceENet 0 9
FNetLobbyCallbacksIFace — 1 34
FNetLobbyEOS FNetLobbyIFace 0 68
FNetLobbyFactory — 1 3
FNetLobbyFactorySteam FNetLobbyFactory 1 3
FNetLobbyGameListUpdateData — 3 2
FNetLobbyIFace — 5 68
FNetLobbySteam FNetLobbySteamBase > FNetLobbyIFace 0 74
FNetLobbySteamBase FNetLobbyIFace 2 73
FNetMessage — 4 6
FNetMessageSync — 0 2
FNetProfileIFace — 1 28
FNetProfileSteam FNetProfileIFace 0 28
FNetQueue — 0 2
FNetSession FNetSessionIFace 2 131
FNetSessionCallbacksIFace — 1 58
FNetSessionEOS FNetSession > FNetSessionIFace 0 131
FNetSessionIFace — 1 125
FNetSessionSteam FNetSession > FNetSessionIFace 0 131
FNetStatBase — 0 28
FNetStatField — 0 2
FNetStatRecord — 0 2
FNetStatRequest — 0 5
FNetStatResults — 0 2
FNetSteamServer FNetLobbySteamBase > FNetLobbyIFace 0 75
FNetVoiceBase — 1 28
FNetVoiceSteam FNetVoiceBase 0 28
FOWTextureLibrary Library 0 12
FOWTexturePackageEntry PackageAssetEntry 0 4
FPendingConnQueue — 2 9
FPendingConnQueueEOS FPendingConnQueue 0 9
FPendingConnQueueSteam FPendingConnQueue 0 9
FPendingConnection — 2 5
FPendingConnectionEOS FPendingConnection 0 5
FPendingConnectionSteam FPendingConnection 0 5
FSLErrorHook ErrorHook 0 2
FSecureSession — 1 30
FSecureSessionSteam FSecureSession 0 30
FSessionSetup — 0 2
FSteamTransportThread TransportThreadBase 0 4
FileHANDLE HANDLE_Mac 0 6
FiraxisLiveClient enable_shared_from_this<FiraxisLiveClient> 1 35
FireFXAnalyticLight ICollectionEntry 2 7
FireFXAnalyticLightSet ICollectionEntry 0 6
FireFXMaterialSet ICollectionEntry 0 6
FireFXPackage ModelPackage > Package 0 5
FireFXPackageEntry ModelPackageEntry > PackageAssetEntry 0 4
FireFXPointLight FireFXAnalyticLight > ICollectionEntry 0 7
FireFXSpotLight FireFXAnalyticLight > ICollectionEntry 0 7
FireWireMgr — 0 5
GLShaderMapKey ASL_DX11ShaderVariantData 0 2
GameCoreEventQueuePreDispatchHandler — 1 2
GameCoreInUseCriterion BaseCriterionHandler > ICriterionHandler 0 5
GameEnvironmentLibrary Library 0 12
GameEnvironmentPackageEntry PackageAssetEntry 0 4
GameModeInUseCriterion BaseCriterionHandler > ICriterionHandler 0 5
GameViewState Civ6GameState > EventSubscriber 0 9
GenericSplineBuilder AsyncJob 0 3
GlobalLibraryManager ILibraryMap 0 4
HLSLCompileJob Job 0 3
HexGridOverlayLayer IOverlayLayer 0 4
HexGridOverlayManager IOverlayManager 0 5
HexHighlightLayer IOverlayLayer 0 4
HexHighlightManager IOverlayManager 0 5
HighlightHotLoadHelper IArtDefChangeListener 0 3
IAPCullingContext — 1 3
IAchievements — 1 20
IArtDefChangeCompleteListener — 1 3
IArtDefChangeListener — 28 3
IArtDefChangingListener — 1 3
IArtDefConsumer — 49 4
IArtDefProvider — 1 13
ICriterionHandler — 1 5
ILibraryMap — 1 4
IOverlayLayer — 7 4
IOverlayManager — 7 5
IRToHLSLPrinterContext IContext 0 3
ISteamMatchmakingPingResponse — 1 0
ISteamMatchmakingRulesResponse — 1 0
ISteamMatchmakingServerListResponse — 1 0
ITerrainContext — 1 3
IUIObjectCache — 0 8
InitAppState Civ6GameState > EventSubscriber 0 9
InputNotification IInputNotification 0 9
IntroState Civ6GameState > EventSubscriber 0 9
LandmarkLibrary ModelLibrary > Library 3 12
LandmarkLibraryEntry ModelLibraryEntry > LibraryAssetEntry 1 3
LandmarkPackageEntry ModelPackageEntry > PackageAssetEntry 2 4
LeaderArtDefCallbacks IArtDefConsumer 0 4
LeaderComputeData ICollectionEntry 0 6
LeaderFallbackArtDefCallbacks IArtDefConsumer 0 4
LeaderFallbackLibrary Library 0 12
LeaderFallbackPackage_Entry PackageAssetEntry 0 4
LeaderHeadLibrary Library 0 12
LeaderHeadPackageEntry PackageAssetEntry 1 15
LeaderLightingArtDefCallbacks IArtDefConsumer 0 4
LeaderMotionBlurSettings ICollectionEntry 0 6
LeaderNormalRecalculationDataGenJob Job 0 3
LeaderPackageEntryV2 LeaderHeadPackageEntry > PackageAssetEntry 0 15
LeaderPlayableCriterion BaseCriterionHandler > ICriterionHandler 0 5
Leader_LightRig_Library Library 0 12
Leader_LightRig_PackageEntry PackageAssetEntry 0 4
LightEnableRecord StateRecord 0 5
LightLibrary Library 0 12
LightPackageEntry PackageAssetEntry 0 4
LoadGameViewState Civ6GameState > EventSubscriber 0 9
LocalizationLogger ILocalizationLogger 0 3
MainMenuState Civ6GameState > EventSubscriber 0 9
MapInUseCriterion BaseCriterionHandler > ICriterionHandler 0 5
MinimapArtdefConsumer IArtDefConsumer 0 4
ModArtLoader IComponentHandler 0 5
ModInUseCriterion BaseCriterionHandler > ICriterionHandler 0 5
ModIsEnabledCriterion BaseCriterionHandler > ICriterionHandler 0 5
ModIsInstalledCriterion BaseCriterionHandler > ICriterionHandler 0 5
ModdingComponentDiscoveryService IComponentDiscoveryService > IService 0 5
ModdingDoNothingAction IComponentHandler 0 15
ModdingGameplayScriptComponentHandler IComponentHandler 0 5
ModdingImportFilesAction IComponentHandler 0 15
ModdingLocalizationService ILocalizationService > IService 0 12
ModdingLogger ILogger 0 3
ModdingMapSettingHandler ISettingHandler 1 5
ModdingOwnershipService IOwnershipService 0 8
ModdingReplaceUIScriptComponentHandler IComponentHandler 0 5
ModdingSettingDiscoveryService ISettingDiscoveryService > IService 0 5
ModdingUISettingHandler ISettingHandler 0 5
ModdingUpdateARX IComponentHandler 0 5
ModdingUpdateAudio IComponentHandler 0 5
ModdingUpdateColorsAction IComponentHandler 0 15
ModdingUpdateConfigurationDatabase ISettingHandler 0 5
ModdingUpdateDatabase IComponentHandler 0 5
ModdingUpdateIconsAction IComponentHandler 0 15
ModdingUpdateTextAction IComponentHandler 0 15
ModdingUserInterfaceComponentHandler IComponentHandler 0 5
ModdingWorldBuilderSettingHandler ModdingMapSettingHandler > ISettingHandler 0 5
ModelBurnMaterialData ICollectionEntry 0 6
ModelLibrary Library 4 12
ModelLibraryEntry LibraryAssetEntry 3 3
ModelMaterialData ICollectionEntry 0 6
ModelMaterialData_VFX ICollectionEntry 0 6
ModelMiscParams_EntryV1 ICollectionEntry 0 6
ModelNullMaterialData ICollectionEntry 0 6
ModelPackage Package 2 5
ModelPackageEntry PackageAssetEntry 4 4
ModelPrimGroupData ICollectionEntry 0 6
ModelPrimGroupDetailLevelData ICollectionEntry 0 6
ModelSnowMaterialData ICollectionEntry 0 6
ModelSplineSet ICollectionEntry 0 6
ModelWaterMaterialData ICollectionEntry 0 6
MutexHANDLE SyncPrimitive > HANDLE_Mac 0 6
NetAppRegister FImmediateNetMessage > FNetMessage 0 6
NetAuthorizationRequestSteam FImmediateNetMessage > FNetMessage 0 6
NetAuthorizationResponseSteam FImmediateNetMessage > FNetMessage 0 6
NetChangePlayerID FImmediateNetMessage > FNetMessage 0 6
NetChat FImmediateNetMessage > FNetMessage 0 6
NetCloseConnection FImmediateNetMessage > FNetMessage 0 6
NetEndTurn FImmediateNetMessage > FNetMessage 0 6
NetForceCommTurn FImmediateNetMessage > FNetMessage 0 6
NetForcePlayerCommTurn FImmediateNetMessage > FNetMessage 0 6
NetGameConfig FNetMessage 0 6
NetGameCoreMessage FNetMessage 0 6
NetGameOver FImmediateNetMessage > FNetMessage 0 6
NetGameSyncCheck FImmediateNetMessage > FNetMessage 0 6
NetGameSyncProcessed FImmediateNetMessage > FNetMessage 0 6
NetGameSyncSnapshot FImmediateNetMessage > FNetMessage 0 6
NetIntroduction FImmediateNetMessage > FNetMessage 0 6
NetIntroductionEOS FImmediateNetMessage > FNetMessage 0 6
NetIntroductionSteam FImmediateNetMessage > FNetMessage 0 6
NetInvalidLaunch FForgettableNetMessage > FImmediateNetMessage > FNetMessage 0 6
NetJoinRefused FImmediateNetMessage > FNetMessage 0 6
NetKickVote FImmediateNetMessage > FNetMessage 0 6
NetKicked FImmediateNetMessage > FNetMessage 0 6
NetLaunchGame FImmediateNetMessage > FNetMessage 0 6
NetLaunchValidate FForgettableNetMessage > FImmediateNetMessage > FNetMessage 0 8
NetLaunchValidationResponse FForgettableNetMessage > FImmediateNetMessage > FNetMessage 0 8
NetLobbyCloud FNetLobbyIFace 0 68
NetMessageBundle FImmediateNetMessage > FNetMessage 0 6
NetMigrationInfo FImmediateNetMessage > FNetMessage 0 6
NetModStatus FImmediateNetMessage > FNetMessage 0 6
NetMuted FImmediateNetMessage > FNetMessage 0 6
NetPeerFailure FForgettableNetMessage > FImmediateNetMessage > FNetMessage 0 6
NetPeerFailureResponse FForgettableNetMessage > FImmediateNetMessage > FNetMessage 0 6
NetPeerInfo FForgettableNetMessage > FImmediateNetMessage > FNetMessage 0 6
NetPeerInfoEOS FForgettableNetMessage > FImmediateNetMessage > FNetMessage 0 6
NetPeerInfoSteam FForgettableNetMessage > FImmediateNetMessage > FNetMessage 0 6
NetPlayerInfo FNetMessage 0 6
NetRegister FImmediateNetMessage > FNetMessage 0 6
NetRelay FForgettableNetMessage > FImmediateNetMessage > FNetMessage 0 6
NetRequestChangePlayerID FImmediateNetMessage > FNetMessage 0 6
NetRequestHostMigration FImmediateNetMessage > FNetMessage 0 6
NetSessionTimeUpdate FImmediateNetMessage > FNetMessage 0 6
NetSnapshot FImmediateNetMessage > FNetMessage 0 6
NetSnapshotProcessed FImmediateNetMessage > FNetMessage 0 6
NetSnapshotRequest FImmediateNetMessage > FNetMessage 0 6
NetVoice FForgettableNetMessage > FImmediateNetMessage > FNetMessage 0 6
NetWelcome FImmediateNetMessage > FNetMessage 0 6
NeverMetCriterion BaseCriterionHandler > ICriterionHandler 0 5
ObstructionProfileEntry — 1 0
OwnershipState Civ6GameState > EventSubscriber 0 9
PathOverlayLayer IOverlayLayer 0 4
PathOverlayManager IOverlayManager 0 5
PathSplineBuilder Job 0 3
PopulateCommandStreamsJob_Sprites Job 0 3
PressureOverlayLayer IOverlayLayer 0 4
PressureOverlayManager IOverlayManager 0 5
PropertiesHotLoadHelper IArtDefChangeListener 0 3
ProxyArtDefListener IArtDefChangeListener 0 3
ReligiousPressureUpdateJob Job 0 3
RiverWaterPackageEntry PackageAssetEntry 0 4
RouteDecalMaterialPackageEntry PackageAssetEntry 0 4
RouteLibrary Library 0 12
RuleSetInUseCriterion BaseCriterionHandler > ICriterionHandler 0 5
SemaphoreHANDLE SyncPrimitive > HANDLE_Mac 0 6
SetCurrentTexturePaletteRecord StateRecord 0 5
SetFVFRecord StateRecord 0 5
SetIndicesRecord StateRecord 0 5
SetLightRecord StateRecord 0 5
SetMaterialRecord StateRecord 0 5
SetPixelShaderConstantBRecord StateRecord 0 5
SetPixelShaderConstantFRecord StateRecord 0 5
SetPixelShaderConstantIRecord StateRecord 0 5
SetPixelShaderRecord StateRecord 0 5
SetRenderStateRecord StateRecord 0 5
SetSamplerStateRecord StateRecord 0 5
SetScissorRectRecord StateRecord 0 5
SetStreamSourceFreqRecord StateRecord 0 5
SetStreamSourceRecord StateRecord 0 5
SetTextureRecord StateRecord 0 5
SetTextureStageStateRecord StateRecord 0 5
SetTransformRecord StateRecord 0 5
SetVertexDeclarationRecord StateRecord 0 5
SetVertexShaderConstantBRecord StateRecord 0 5
SetVertexShaderConstantFRecord StateRecord 0 5
SetVertexShaderConstantIRecord StateRecord 0 5
SetVertexShaderRecord StateRecord 0 5
SetViewportRecord StateRecord 0 5
SimpleHttpRequest FHttpRequest<SimpleHttpRequest> 0 2
SplineCookParams ICollectionEntry 0 6
SpriteHotLoadHelper IArtDefChangeListener 0 3
SpriteOverlayLayer IOverlayLayer 0 4
SpriteOverlayManager IOverlayManager 0 5
StateRecord — 24 0
StateSortJob Job 0 3
SteamAchievements IAchievements 0 20
StrategicViewFOWBuildJob Job 0 3
StrategicView_ArrayPackingLibrary Library 4 12
StrategicView_ArrayPackingPackageEntry PackageAssetEntry 4 6
StrategicView_DirectedAssetLibrary Library 0 12
StrategicView_DirectedAssetPackageEntry PackageAssetEntry 0 4
StrategicView_RouteLibrary Library 0 12
StrategicView_RoutePackageEntry PackageAssetEntry 0 4
StrategicView_SpriteLibrary StrategicView_ArrayPackingLibrary > Library 0 12
StrategicView_SpritePackageEntry StrategicView_ArrayPackingPackageEntry > PackageAssetEntry 0 6
StrategicView_TerrainBlendCornersLibrary StrategicView_ArrayPackingLibrary > Library 0 12
StrategicView_TerrainBlendCornersPackageEntry StrategicView_ArrayPackingPackageEntry > PackageAssetEntry 0 6
StrategicView_TerrainBlendLibrary StrategicView_ArrayPackingLibrary > Library 0 12
StrategicView_TerrainBlendPackageEntry StrategicView_ArrayPackingPackageEntry > PackageAssetEntry 0 6
StrategicView_TerrainTypeLibrary StrategicView_ArrayPackingLibrary > Library 0 12
StrategicView_TerrainTypePackageEntry StrategicView_ArrayPackingPackageEntry > PackageAssetEntry 0 6
SyncPrimitive HANDLE_Mac 4 0
TemporaryUITextureLoader ITextureLoader 0 27
TerrainBlendHotLoadHelper IArtDefChangeListener 0 3
TerrainElementPackageEntry PackageAssetEntry 0 4
TerrainMaterialPackageEntry PackageAssetEntry 0 4
TerrainSystemLibrary LandmarkLibrary > ModelLibrary > Library 0 12
TerrainTypeHotLoadHelper IArtDefChangeListener 0 3
TextOverlayLayer IOverlayLayer 0 4
TextOverlayManager IOverlayManager 0 5
ThreadHANDLE HANDLE_Mac 0 6
TransportThreadBase — 3 4
UILensMaterialData ICollectionEntry 0 6
UILensModelData ICollectionEntry 0 6
UILensModelLibrary ModelLibrary > Library 0 12
UILensModelLibraryEntry ModelLibraryEntry > LibraryAssetEntry 0 3
UILensModelMaterial ICollectionEntry 0 6
UILensModelPackageEntry ModelPackageEntry > PackageAssetEntry 0 4
UILocalizedString ILocalizedString 0 13
VFXLibrary ModelLibrary > Library 0 12
VFXPackage ModelPackage > Package 0 5
VFXPackageEntry ModelPackageEntry > PackageAssetEntry 0 4
VisBase — 1 0
VisJobBase Job 2 3
WaitableTimerHANDLE SyncPrimitive > HANDLE_Mac 0 6
WaterLibrary Library 0 12
WaterPackageEntry PackageAssetEntry 0 4
WonderMovieLibrary ModelLibrary > Library 0 12
WonderMovieLibraryEntry ModelLibraryEntry > LibraryAssetEntry 0 3
WonderMoviePackageEntry LandmarkPackageEntry > ModelPackageEntry > PackageAssetEntry 0 4
WorldView_BuildSortedModelVisCommandStreams Job 0 3
WorldView_BuildVFXCommandStreams Job 0 3
WorldView_DynamicLights_Update Job 0 3
WorldView_FOWMeshVis_Render Job 0 3
WorldView_RenderAOJob Job 0 3
WorldView_RenderFOWJob Job 0 3
WorldView_TerrainContextRenderJob Job 0 3
WorldView_TerrainViewRenderJob Job 0 3
WorldView_UpdateWater Job 0 3
ZoomAnchorControl WorldAnchorControl > ControlBase 0 56
bool (*)(DXGI_FORMAT, DXGI_FORMAT, void const*, void*, unsigned int, unsigned int, unsigned int, unsigned int) — 0 0
bool (DXGI_FORMAT, DXGI_FORMAT, void const*, void*, unsigned int, unsigned int, unsigned int, unsigned int) — 0 0

Virtual functions by class

AlwaysMetCriterion (5 slots, vtable 0x53a89f0 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 AlwaysMetCriterion::~AlwaysMetCriterion —
2 ICriterionHandler::BeforeCheck —
3 AlwaysMetCriterion::Check —
4 ICriterionHandler::AfterCheck —
AppFiraxisLiveClient (35 slots, vtable 0x53a3300 (Linux))
Slot Function Windows RVA
0 AppFiraxisLiveClient::~AppFiraxisLiveClient —
1 AppFiraxisLiveClient::~AppFiraxisLiveClient —
2 AppFiraxisLiveClient::DoUpdate 0x5129b0 (high)
3 AppFiraxisLiveClient::DoStateNotify —
4 AppFiraxisLiveClient::DoUserStateNotify —
5 AppFiraxisLiveClient::DoConnectFailureNotify —
6 AppFiraxisLiveClient::DoDataPushNotify 0x50ce30 (high)
7 AppFiraxisLiveClient::DoGetLogonDataNotify —
8 AppFiraxisLiveClient::DoGetNewAccountDataNotify —
9 AppFiraxisLiveClient::DoLegalNotify —
10 AppFiraxisLiveClient::DoConnectionStatusNotify —
11 AppFiraxisLiveClient::DoLoggedOffNotify —
12 AppFiraxisLiveClient::DoLoginStatusNotify 0x50ec00 (high)
13 AppFiraxisLiveClient::DoGetGrantedEntitlements —
14 AppFiraxisLiveClient::DoKVPDataNotify —
15 AppFiraxisLiveClient::DoKVPDataErrorNotify —
16 AppFiraxisLiveClient::DoKVPDataProgressNotify —
17 AppFiraxisLiveClient::DoKVPDataListNotify —
18 AppFiraxisLiveClient::DoMatchListDataNotify 0x5100b0 (high)
19 AppFiraxisLiveClient::DoMatchCreateDataNotify —
20 AppFiraxisLiveClient::DoMatchJoinNotify —
21 AppFiraxisLiveClient::DoMatchStartMatchNotify 0x511d30 (high)
22 AppFiraxisLiveClient::DoMatchEndMatchNotify 0x50eee0 (medium)
23 AppFiraxisLiveClient::DoMatchKillMatchNotify 0x50fdc0 (medium)
24 AppFiraxisLiveClient::DoMatchQuitMatchNotify 0x510b90 (medium)
25 AppFiraxisLiveClient::DoMatchEndTurnNotify 0x50f190 (high)
26 AppFiraxisLiveClient::DoMatchKickPlayerNotify —
27 AppFiraxisLiveClient::DoMatchUpdateAttributesNotify 0x512180 (medium)
28 AppFiraxisLiveClient::DoMatchUpdateSaveGameNotify 0x512450 (high)
29 AppFiraxisLiveClient::DoMatchSetPlayerMetadataNotify 0x510e70 (high)
30 AppFiraxisLiveClient::DoMatchSetPlayerOrderNotify 0x511340 (medium)
31 AppFiraxisLiveClient::DoMatchSetPlayerStatusNotify 0x511600 (high)
32 AppFiraxisLiveClient::DoMatchSetSlotTypeNotify 0x511a70 (medium)
33 AppFiraxisLiveClient::DoMatchGetInfoNotify 0x50f6c0 (medium)
34 AppFiraxisLiveClient::DoMatchGetSaveGameNotify —
AppLuaScriptSystem (18 slots, vtable 0x53aa9f0 (Linux))
Slot Function Windows RVA
0 LuaSystem::LuaScriptSystem::~LuaScriptSystem —
1 AppLuaScriptSystem::~AppLuaScriptSystem —
2 AppLuaScriptSystem::CreateThread —
3 LuaSystem::LuaScriptSystem::CreateThread —
4 LuaSystem::LuaScriptSystem::DestroyThread —
5 LuaSystem::LuaScriptSystem::ExposeStateToTuner —
6 AppLuaScriptSystem::RegisterThreadLibraries —
7 AppLuaScriptSystem::RedirectFilePath —
8 LuaSystem::LuaScriptSystem::Log —
9 LuaSystem::LuaScriptSystem::LogAt —
10 LuaSystem::LuaScriptSystem::SetLogLevel —
11 LuaSystem::LuaScriptSystem::GetLogLevel —
12 LuaSystem::LuaScriptSystem::SetLogType —
13 LuaSystem::LuaScriptSystem::ClearLogType —
14 LuaSystem::LuaScriptSystem::GetLogTypes —
15 AppLuaScriptSystem::EndFrame —
16 LuaSystem::LuaScriptSystem::Validate —
17 AppLuaScriptSystem::GetIncludeFileList —
AppLuaThread (5 slots, vtable 0x53aaab0 (Linux))
Slot Function Windows RVA
0 AppLuaThread::~AppLuaThread —
1 AppLuaThread::~AppLuaThread —
2 LuaSystem::LuaThread::RegisterStdLibs —
3 AppLuaThread::RegisterEvents —
4 AppLuaThread::RegisterGameCore —
AppNetLobbyFactory (3 slots, vtable 0x53a3b90 (Linux))
Slot Function Windows RVA
0 FNetLobbyFactory::~FNetLobbyFactory —
1 AppNetLobbyFactory::~AppNetLobbyFactory —
2 AppNetLobbyFactory::CreateNetLobby —
AppUILocalizedString (13 slots, vtable 0x53a11a8 (Linux))
Slot Function Windows RVA
0 AppUILocalizedString::~AppUILocalizedString —
1 AppUILocalizedString::~AppUILocalizedString —
2 AppUILocalizedString::PushArgument —
3 AppUILocalizedString::PushArgument —
4 AppUILocalizedString::PushArgument —
5 AppUILocalizedString::PushArgument —
6 AppUILocalizedString::PushArgument —
7 AppUILocalizedString::PushArgument —
8 AppUILocalizedString::PushArgument —
9 AppUILocalizedString::PushArgument —
10 AppUILocalizedString::toUTF8 —
11 AppUILocalizedString::Release —
12 AppUILocalizedString::Reference —
AppUIManager (91 slots, vtable 0x53a0ec0 (Linux))
Slot Function Windows RVA
0 AppUIManager::~AppUIManager —
1 AppUIManager::~AppUIManager —
2 ForgeUI::ForgeUI_UIManager::Initialize 0x88ba50 (high)
3 ForgeUI::ForgeUI_UIManager::InitializeRenderer 0x88bf00 (high)
4 ForgeUI::ForgeUI_UIManager::Shutdown 0x896f30 (high)
5 ForgeUI::ForgeUI_UIManager::StartupGame 0x897330 (high)
6 ForgeUI::ForgeUI_UIManager::ShutdownGame 0x8972e0 (high)
7 ForgeUI::ForgeUI_UIManager::UpdateIsExtendedFont —
8 AppUIManager::GetEnableDebugMenu —
9 ForgeUI::ForgeUI_UIManager::SetAppFocus 0x8969a0 (high)
10 AppUIManager::ProcessInput —
11 ForgeUI::ForgeUI_UIManager::Render —
12 ForgeUI::ForgeUI_UIManager::Render 0x895160 (medium)
13 ForgeUI::ForgeUI_UIManager::SubmitCommandSets 0x897400 (high)
14 ForgeUI::ForgeUI_UIManager::PublishEvents —
15 AppUIManager::Update —
16 ForgeUI::ForgeUI_UIManager::RemoveMouseOver 0x894f20 (high)
17 ForgeUI::ForgeUI_UIManager::RequestMouseOver 0x8963f0 (high)
18 ForgeUI::ForgeUI_UIManager::ReloadAllContexts —
19 ForgeUI::ForgeUI_UIManager::OnReloadAllContexts —
20 ForgeUI::ForgeUI_UIManager::ContextReloadBegin 0x8887d0 (high)
21 ForgeUI::ForgeUI_UIManager::ContextReloadEnd 0x888840 (high)
22 ForgeUI::ForgeUI_UIManager::RequestReloadUI 0x896480 (high)
23 ForgeUI::ForgeUI_UIManager::ImmediateReloadUI 0x88ba00 (high)
24 ForgeUI::ForgeUI_UIManager::ReloadContextByName 0x894a40 (high)
25 ForgeUI::ForgeUI_UIManager::RequestReprocessAnchoring 0x896500 (high)
26 ForgeUI::ForgeUI_UIManager::GetColor —
27 ForgeUI::ForgeUI_UIManager::GetColorSetByName —
28 ForgeUI::ForgeUI_UIManager::ColorFromBytes 0x8886e0 (high)
29 ForgeUI::ForgeUI_UIManager::GetColorByHash —
30 ForgeUI::ForgeUI_UIManager::SetScreenSize 0x896df0 (high)
31 ForgeUI::ForgeUI_UIManager::SetPixelScale 0x896cb0 (high)
32 ForgeUI::ForgeUI_UIManager::TouchInputEnable 0x8975c0 (high)
33 ForgeUI::ForgeUI_UIManager::LoadingBarUpdate 0x88d6f0 (high)
34 ForgeUI::ForgeUI_UIManager::GetTextureInfo 0x88b840 (high)
35 ForgeUI::ForgeUI_UIManager::GetTexture 0x88b750 (medium)
36 ForgeUI::ForgeUI_UIManager::GetTexture 0x88b670 (medium)
37 ForgeUI::ForgeUI_UIManager::GetErrorTexture —
38 ForgeUI::ForgeUI_UIManager::ReleaseTexture —
39 ForgeUI::ForgeUI_UIManager::ReleaseTextureByName —
40 ForgeUI::ForgeUI_UIManager::ReleaseAndUnloadTexture —
41 ForgeUI::ForgeUI_UIManager::ReleaseAndUnloadTextureByName —
42 ForgeUI::ForgeUI_UIManager::UnloadUnreferencedTextures 0x897950 (high)
43 AppUIManager::SetUICursor —
44 AppUIManager::LoadUICursor —
45 AppUIManager::BuildControl 0x4e8a0 (medium)
46 ForgeUI::ForgeUI_UIManager::GetControlTypeByName 0x88af80 (high)
47 ForgeUI::ForgeUI_UIManager::GetControlName —
48 ForgeUI::ForgeUI_UIManager::PushModal 0x893630 (high)
49 ForgeUI::ForgeUI_UIManager::PopModal 0x891bc0 (high)
50 ForgeUI::ForgeUI_UIManager::PopAllInterrupts 0x8919d0 (high)
51 ForgeUI::ForgeUI_UIManager::IsModal 0x88c8f0 (high)
52 ForgeUI::ForgeUI_UIManager::IsTopModal —
53 ForgeUI::ForgeUI_UIManager::IsModalStackVisible —
54 ForgeUI::ForgeUI_UIManager::QueuePopup —
55 ForgeUI::ForgeUI_UIManager::QueuePopup —
56 ForgeUI::ForgeUI_UIManager::DequeuePopup 0x888ed0 (high)
57 ForgeUI::ForgeUI_UIManager::IsInPopupQueue —
58 ForgeUI::ForgeUI_UIManager::IsPopupQueueVisible —
59 ForgeUI::ForgeUI_UIManager::HideAll 0x88b990 (high)
60 ForgeUI::ForgeUI_UIManager::BuildNumpadControl 0x8885d0 (high)
61 AppUIManager::Localize —
62 AppUIManager::Localize —
63 AppUIManager::GetDisplayLanguage —
64 AppUIManager::GetAudioLanguage —
65 AppUIManager::SubtitlesNeeded 0x513a0 (medium)
66 ForgeUI::ForgeUI_UIManager::GetClipboardString 0x88a770 (high)
67 ForgeUI::ForgeUI_UIManager::SetClipboardString 0x896a00 (high)
68 AppUIManager::SupportsSmallCaps —
69 ForgeUI::ForgeUI_UIManager::GetAssetsDirectory —
70 ForgeUI::ForgeUI_UIManager::LoadColorAtlas 0x88ca40 (high)
71 ForgeUI::ForgeUI_UIManager::LoadTutorialOverlay —
72 ForgeUI::ForgeUI_UIManager::LoadStyleDoc 0x88d500 (high)
73 ForgeUI::ForgeUI_UIManager::ResetStyleDocs 0x896530 (high)
74 ForgeUI::ForgeUI_UIManager::GetStyleElement —
75 AppUIManager::GetScrollSpeed —
76 AppUIManager::GetScrollTextSpeed —
77 AppUIManager::RealizeFontSizeIncrease —
78 AppUIManager::RedirectFilePath —
79 AppUIManager::CensorText —
80 AppUIManager::ExposeManagers —
81 ForgeUI::ForgeUI_UIManager::RegisterContextLibraries 0x894060 (high)
82 AppUIManager::CreateContextThread —
83 ForgeUI::ForgeUI_UIManager::ShouldSkipModalUpdate —
84 ForgeUI::ForgeUI_UIManager::BuildIndexBuffer 0x8884f0 (high)
85 ForgeUI::ForgeUI_UIManager::ReloadStyles 0x894bd0 (high)
86 ForgeUI::ForgeUI_UIManager::CreateToolTipManager 0x888970 (high)
87 AppUIManager::InitializeStyles —
88 ForgeUI::ForgeUI_UIManager::CreateEffectsManager 0x8888e0 (high)
89 ForgeUI::ForgeUI_UIManager::Process3DCursor —
90 ForgeUI::ForgeUI_UIManager::Set3DCursorCurrentAnim 0x896820 (high)
ArtDefIconProvider (18 slots, vtable 0x53abb60 (Linux))
Slot Function Windows RVA
0 ArtDefIconProvider::~ArtDefIconProvider —
1 ArtDefIconProvider::~ArtDefIconProvider —
2 ArtDefIconProvider::FindIcon —
3 ArtDefIconProvider::FindIconNearestSize —
4 ArtDefIconProvider::DependsOnGameCore —
5 ArtDefIconProvider::ConfigureFromArtDefs 0x4f79d0 (high)
6 ArtDefIconProvider::HandleArtDefChanges —
7 — —
8 typeinfo for ArtDefIconProvider —
9 non-virtual thunk to ArtDefIconProvider::~ArtDefIconProvider —
10 non-virtual thunk to ArtDefIconProvider::~ArtDefIconProvider —
11 non-virtual thunk to ArtDefIconProvider::ConfigureFromArtDefs —
12 non-virtual thunk to ArtDefIconProvider::DependsOnGameCore —
13 — —
14 typeinfo for ArtDefIconProvider —
15 non-virtual thunk to ArtDefIconProvider::~ArtDefIconProvider —
16 non-virtual thunk to ArtDefIconProvider::~ArtDefIconProvider —
17 non-virtual thunk to ArtDefIconProvider::HandleArtDefChanges —
ArtDefProvider (13 slots, vtable 0x53a6fc0 (Linux))
Slot Function Windows RVA
0 ArtDefProvider::~ArtDefProvider —
1 ArtDefProvider::~ArtDefProvider —
2 ArtDefProvider::AcquireReadLock —
3 ArtDefProvider::ReleaseReadLock —
4 ArtDefProvider::AcquireWriteLock —
5 ArtDefProvider::ReleaseWriteLock —
6 ArtDefProvider::FindConsumer —
7 ArtDefProvider::FindArtDefFileData —
8 ArtDefProvider::FindLibrary —
9 ArtDefProvider::FindBLPFileData —
10 ArtDefProvider::GetLoadOrder —
11 ArtDefProvider::HashName —
12 ArtDefProvider::GetBLPSearchPaths —
AssetAABBData (6 slots, vtable 0x53b11c8 (Linux))
Slot Function Windows RVA
0 AssetAABBData::GetInstanceTypeInfo —
1 AssetAABBData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 AssetAABBData::~AssetAABBData —
4 AssetAABBData::CopyTo —
5 AssetAABBData::AddBigDataDependencies —
AssetBurnMaterialData (6 slots, vtable 0x53b1108 (Linux))
Slot Function Windows RVA
0 AssetBurnMaterialData::GetInstanceTypeInfo —
1 AssetBurnMaterialData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 AssetBurnMaterialData::~AssetBurnMaterialData —
4 AssetBurnMaterialData::CopyTo —
5 AssetBurnMaterialData::AddBigDataDependencies —
AssetMaterialData (6 slots, vtable 0x53b0bb0 (Linux))
Slot Function Windows RVA
0 AssetMaterialData::GetInstanceTypeInfo —
1 AssetMaterialData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 AssetMaterialData::~AssetMaterialData —
4 AssetMaterialData::CopyTo —
5 AssetMaterialData::AddBigDataDependencies —
AssetSnowMaterialData (6 slots, vtable 0x53b1168 (Linux))
Slot Function Windows RVA
0 AssetSnowMaterialData::GetInstanceTypeInfo —
1 AssetSnowMaterialData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 AssetSnowMaterialData::~AssetSnowMaterialData —
4 AssetSnowMaterialData::CopyTo —
5 AssetSnowMaterialData::AddBigDataDependencies —
AssetTextureOverride (6 slots, vtable 0x53b0c08 (Linux))
Slot Function Windows RVA
0 AssetTextureOverride::GetInstanceTypeInfo —
1 AssetTextureOverride::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 AssetTextureOverride::~AssetTextureOverride —
4 AssetTextureOverride::CopyTo —
5 AssetTextureOverride::AddBigDataDependencies —
AttachmentPointList (6 slots, vtable 0x53b13a8 (Linux))
Slot Function Windows RVA
0 AttachmentPointList::GetInstanceTypeInfo —
1 AttachmentPointList::GetInstanceTypeName —
2 AttachmentPointList::~AttachmentPointList —
3 AttachmentPointList::~AttachmentPointList —
4 AttachmentPointList::CopyTo —
5 AttachmentPointList::AddBigDataDependencies —
BaseCriterionHandler (5 slots, vtable 0x53a8678 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 BaseCriterionHandler::~BaseCriterionHandler —
2 ICriterionHandler::BeforeCheck —
3 — —
4 ICriterionHandler::AfterCheck —
BezierSplineTrack (6 slots, vtable 0x53b12e8 (Linux))
Slot Function Windows RVA
0 BezierSplineTrack::GetInstanceTypeInfo —
1 BezierSplineTrack::GetInstanceTypeName —
2 BezierSplineTrack::~BezierSplineTrack —
3 BezierSplineTrack::~BezierSplineTrack —
4 BezierSplineTrack::CopyTo —
5 BezierSplineTrack::AddBigDataDependencies —
BorderOverlayLayer (4 slots, vtable 0x53aa328 (Linux))
Slot Function Windows RVA
0 BorderOverlayLayer::~BorderOverlayLayer —
1 BorderOverlayLayer::~BorderOverlayLayer —
2 BorderOverlayLayer::FillCommandStreamForView —
3 BorderOverlayLayer::PushSelf —
BorderOverlayManager (5 slots, vtable 0x53aa2f0 (Linux))
Slot Function Windows RVA
0 BorderOverlayManager::~BorderOverlayManager —
1 BorderOverlayManager::~BorderOverlayManager —
2 BorderOverlayManager::CreateLayer —
3 BorderOverlayManager::DestroyLayer —
4 BorderOverlayManager::ConfigureFromArtDefs 0x21d980 (high)
CCallbackBase (3 slots, vtable 0x53a1b88 (Linux))
Slot Function Windows RVA
0 — —
1 — —
2 — —
CISLMetalPrinterContext (12 slots, vtable 0x53f09f0 (Linux))
Slot Function Windows RVA
0 CISLMetalPrinterContext::RaiseError —
1 CISLMetalPrinterContext::GetFunctionName —
2 CISLMetalPrinterContext::GetVertexAttributeDesc —
3 CISLMetalPrinterContext::GetStructuredBufferDesc —
4 CISLMetalPrinterContext::GetConstantSetDesc —
5 CISLMetalPrinterContext::GetTBufferDesc —
6 CISLMetalPrinterContext::GetTextureDesc —
7 CISLMetalPrinterContext::GetSamplerDesc —
8 CISLMetalPrinterContext::GetUAVStructuredBufferDesc —
9 CISLMetalPrinterContext::GetUAVTBufferDesc —
10 CISLMetalPrinterContext::GetUAVTextureDesc —
11 CISLMetalPrinterContext::GetConstantSetMemberAlignment —
CameraAnimationLibrary (12 slots, vtable 0x53ae790 (Linux))
Slot Function Windows RVA
0 CameraAnimationLibrary::~CameraAnimationLibrary —
1 CameraAnimationLibrary::~CameraAnimationLibrary —
2 CameraAnimationLibrary::Subclass_IsPackageAcceptable —
3 CameraAnimationLibrary::Subclass_AllocateEntry —
4 CameraAnimationLibrary::Subclass_DeallocateEntry —
5 CameraAnimationLibrary::Subclass_BeginLibrarySetup —
6 CameraAnimationLibrary::Subclass_EndLibrarySetup —
7 CameraAnimationLibrary::Subclass_BeginPackageUnload —
8 CameraAnimationLibrary::Subclass_ConstructEntry —
9 CameraAnimationLibrary::Subclass_DestroyEntry —
10 CameraAnimationLibrary::Subclass_EndPackageUnload —
11 CameraAnimationLibrary::Subclass_ReleaseLibrary —
CameraAnimationPackageEntry (4 slots, vtable 0x53b0178 (Linux))
Slot Function Windows RVA
0 CameraAnimationPackageEntry::GetInstanceTypeInfo —
1 CameraAnimationPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 CameraAnimationPackageEntry::~CameraAnimationPackageEntry —
CameraSystem (4 slots, vtable 0x53a71c0 (Linux))
Slot Function Windows RVA
0 CameraSystem::~CameraSystem —
1 CameraSystem::~CameraSystem —
2 CameraSystem::ConfigureFromArtDefs 0x1d56c0 (high)
3 CameraSystem::DependsOnGameCore —
CityAssetBaseLibraryEntry (4 slots, vtable 0x53aec48 (Linux))
Slot Function Windows RVA
0 LandmarkLibraryEntry::Destroy —
1 LandmarkLibraryEntry::GetObstructionProfile —
2 LandmarkLibraryEntry::GetDecalTemplates —
3 — —
CityBlockLibraryEntry (4 slots, vtable 0x53aebe0 (Linux))
Slot Function Windows RVA
0 LandmarkLibraryEntry::Destroy —
1 LandmarkLibraryEntry::GetObstructionProfile —
2 LandmarkLibraryEntry::GetDecalTemplates —
3 CityBlockLibraryEntry::GetCityAssetType —
CityBlockPackageEntry (4 slots, vtable 0x53b01c8 (Linux))
Slot Function Windows RVA
0 CityBlockPackageEntry::GetInstanceTypeInfo —
1 CityBlockPackageEntry::GetInstanceTypeName —
2 LandmarkPackageEntry::~LandmarkPackageEntry —
3 CityBlockPackageEntry::~CityBlockPackageEntry —
CityLibrary (12 slots, vtable 0x53ae820 (Linux))
Slot Function Windows RVA
0 CityLibrary::~CityLibrary —
1 CityLibrary::~CityLibrary —
2 ModelLibrary::Subclass_IsPackageAcceptable —
3 CityLibrary::Subclass_AllocateEntry —
4 CityLibrary::Subclass_DeallocateEntry —
5 ModelLibrary::Subclass_BeginLibrarySetup —
6 LandmarkLibrary::Subclass_EndLibrarySetup —
7 ModelLibrary::Subclass_BeginPackageUnload —
8 CityLibrary::Subclass_ConstructEntry —
9 LandmarkLibrary::Subclass_DestroyEntry —
10 ModelLibrary::Subclass_EndPackageUnload —
11 CityLibrary::Subclass_ReleaseLibrary —
CityLibraryEntry (4 slots, vtable 0x53aec78 (Linux))
Slot Function Windows RVA
0 LandmarkLibraryEntry::Destroy —
1 LandmarkLibraryEntry::GetObstructionProfile —
2 LandmarkLibraryEntry::GetDecalTemplates —
3 CityLibraryEntry::GetCityAssetType —
Civ6App (14 slots, vtable 0x53a1370 (Linux))
Slot Function Windows RVA
0 Civ6App::~Civ6App —
1 Civ6App::~Civ6App —
2 Civ6App::OverrideAppOptions 0x6ca90 (medium)
3 Civ6App::InitialInit 0x64e40 (high)
4 Civ6App::GUIInit 0x61830 (high)
5 Civ6App::OnMessage —
6 Civ6App::Tick —
7 Civ6App::GUIShutdown 0x63b90 (high)
8 Civ6App::FinalShutdown 0x61640 (high)
9 Civ6App::ReportApphostError —
10 Civ6App::GetApplicationOptionSet —
11 Civ6App::GetGraphicsOptionSet —
12 Civ6App::GetAudioOptionSet —
13 Civ6App::GetUserOptionSet —
Civ6GameState (9 slots, vtable 0x53a1ec0 (Linux))
Slot Function Windows RVA
0 Civ6GameState::~Civ6GameState —
1 Civ6GameState::~Civ6GameState —
2 Civ6GameState::Begin —
3 Civ6GameState::End —
4 — —
5 Civ6GameState::Tick —
6 — —
7 Civ6GameState::HookInput —
8 Civ6GameState::ProcessInput —
Civ6ModelTemplateBuilder (6 slots, vtable 0x53af610 (Linux))
Slot Function Windows RVA
0 Civ6ModelTemplateBuilder::Subclass_CreateDrawCalls —
1 Civ6ModelTemplateBuilder::Subclass_AssembleSurface —
2 Civ6ModelTemplateBuilder::Subclass_AssembleDetailLevels —
3 Civ6ModelTemplateBuilder::Subclass_FillMutableCS —
4 Civ6ModelTemplateBuilder::Subclass_FillDynamicDataBlock —
5 Civ6ModelTemplateBuilder::Subclass_SetTemplateFlags —
Civ6UITextureLoader (8 slots, vtable 0x53a17f0 (Linux))
Slot Function Windows RVA
0 ForgeUI::DefaultTextureLoader::~DefaultTextureLoader —
1 Civ6UITextureLoader::~Civ6UITextureLoader —
2 ForgeUI::DefaultTextureLoader::LoadTexture —
3 ForgeUI::DefaultTextureLoader::ReadTextureFromDisk —
4 ForgeUI::DefaultTextureLoader::HotloadIfNecessary —
5 ForgeUI::DefaultTextureLoader::UnloadTexture —
6 ForgeUI::DefaultTextureLoader::UnloadAll —
7 Civ6UITextureLoader::RedirectFilePath —
ClearColorHolder (4 slots, vtable 0x53a20a8 (Linux))
Slot Function Windows RVA
0 IArtDefConsumer::~IArtDefConsumer —
1 ClearColorHolder::~ClearColorHolder —
2 ClearColorHolder::ConfigureFromArtDefs 0x7a230 (medium)
3 ClearColorHolder::DependsOnGameCore —
CloudLobbyGameListUpdateData (2 slots, vtable 0x53a57b8 (Linux))
Slot Function Windows RVA
0 FNetLobbyGameListUpdateData::~FNetLobbyGameListUpdateData —
1 CloudLobbyGameListUpdateData::~CloudLobbyGameListUpdateData —
CompactAsyncJob (3 slots, vtable 0x53ae610 (Linux))
Slot Function Windows RVA
0 CompactAsyncJob::~CompactAsyncJob —
1 CompactAsyncJob::~CompactAsyncJob —
2 CompactAsyncJob::Execute —
ConfigurationValueContainsCriterion (5 slots, vtable 0x53a8ae8 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 ConfigurationValueContainsCriterion::~ConfigurationValueContainsCriterion —
2 ICriterionHandler::BeforeCheck —
3 ConfigurationValueContainsCriterion::Check —
4 ICriterionHandler::AfterCheck —
ConfigurationValueMatchesCriterion (5 slots, vtable 0x53a8a98 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 ConfigurationValueMatchesCriterion::~ConfigurationValueMatchesCriterion —
2 ICriterionHandler::BeforeCheck —
3 ConfigurationValueMatchesCriterion::Check 0x2543d0 (medium)
4 ICriterionHandler::AfterCheck —
DatabaseIconProvider (13 slots, vtable 0x53abc50 (Linux))
Slot Function Windows RVA
0 DatabaseIconProvider::~DatabaseIconProvider —
1 DatabaseIconProvider::~DatabaseIconProvider —
2 DatabaseIconProvider::FindIcon —
3 DatabaseIconProvider::FindIconNearestSize —
4 DatabaseIconProvider::Startup —
5 DatabaseIconProvider::Shutdown —
6 DatabaseIconProvider::AddFile —
7 DatabaseIconProvider::RemoveFile —
8 DatabaseIconProvider::RemoveFile —
9 DatabaseIconProvider::RemoveFiles —
10 DatabaseIconProvider::RemoveAllFiles —
11 DatabaseIconProvider::Clear —
12 DatabaseIconProvider::Reload —
DebugInfoHelper (5 slots, vtable 0x53a3e58 (Linux))
Slot Function Windows RVA
0 Firaxis::Live::IDebugInfo::~IDebugInfo —
1 DebugInfoHelper::~DebugInfoHelper —
2 DebugInfoHelper::Info —
3 DebugInfoHelper::GetLevel —
4 DebugInfoHelper::SetLevel —
DelayedPlayerLeft (4 slots, vtable 0x53b5ac0 (Linux))
Slot Function Windows RVA
0 DelayedSessionCallback::~DelayedSessionCallback —
1 DelayedPlayerLeft::~DelayedPlayerLeft —
2 DelayedPlayerLeft::GetDebugString 0x8163b0 (medium)
3 DelayedPlayerLeft::TriggerCallback —
DynamicLibrary (12 slots, vtable 0x53ac0a0 (Linux))
Slot Function Windows RVA
0 DynamicLibrary::~DynamicLibrary —
1 DynamicLibrary::~DynamicLibrary —
2 ModelLibrary::Subclass_IsPackageAcceptable —
3 DynamicLibrary::Subclass_AllocateEntry —
4 DynamicLibrary::Subclass_DeallocateEntry —
5 ModelLibrary::Subclass_BeginLibrarySetup —
6 LandmarkLibrary::Subclass_EndLibrarySetup —
7 ModelLibrary::Subclass_BeginPackageUnload —
8 LandmarkLibrary::Subclass_ConstructEntry —
9 LandmarkLibrary::Subclass_DestroyEntry —
10 ModelLibrary::Subclass_EndPackageUnload —
11 DynamicLibrary::Subclass_ReleaseLibrary —
ENetTransportThread (4 slots, vtable 0x53b8920 (Linux))
Slot Function Windows RVA
0 ENetTransportThread::~ENetTransportThread —
1 ENetTransportThread::~ENetTransportThread —
2 ENetTransportThread::GetThreadName —
3 ENetTransportThread::Run —
EventHANDLE (6 slots, vtable 0x537eac0 (Linux))
Slot Function Windows RVA
0 EventHANDLE::WaitForSingleObject —
1 EventHANDLE::WaitForSingleObjectEx —
2 EventHANDLE::Signal —
3 HANDLE_Mac::CloseHandle —
4 EventHANDLE::~EventHANDLE —
5 EventHANDLE::~EventHANDLE —
FAutoArchive (6 slots, vtable 0x53cc378 (Linux))
Slot Function Windows RVA
0 — —
1 — —
2 — —
3 — —
4 — —
5 — —
FAutoArchiveClassLess (6 slots, vtable 0x53cc3d0 (Linux))
Slot Function Windows RVA
0 FAutoArchiveClassLess::~FAutoArchiveClassLess —
1 FAutoArchiveClassLess::~FAutoArchiveClassLess —
2 FAutoArchiveClassLess::getVariableName —
3 FAutoArchiveClassLess::setVariableName —
4 FAutoArchiveClassLess::debugDump —
5 FAutoArchiveClassLess::stackTraceRemark —
FAutoArchiveFactory (4 slots, vtable 0x53cc430 (Linux))
Slot Function Windows RVA
0 FAutoArchiveFactory::RegisterAutoArchiveType 0xdbaaf0 (medium)
1 FAutoArchiveFactory::UnRegisterAutoArchiveType —
2 FAutoArchiveFactory::~FAutoArchiveFactory —
3 FAutoArchiveFactory::~FAutoArchiveFactory —
FAutoVariableBase (18 slots, vtable 0x53cc488 (Linux))
Slot Function Windows RVA
0 — —
1 — —
2 — —
3 — —
4 — —
5 — —
6 — —
7 — —
8 — —
9 — —
10 — —
11 — —
12 — —
13 — —
14 FAutoVariableBase::debugDump —
15 — —
16 FAutoVariableBase::GetReleaseMemSize —
17 — —
FBroadcastAddress (2 slots, vtable 0x53b4fc8 (Linux))
Slot Function Windows RVA
0 FInetAddress::~FInetAddress —
1 FBroadcastAddress::~FBroadcastAddress —
FGameSyncManager (11 slots, vtable 0x53b4e20 (Linux))
Slot Function Windows RVA
0 FGameSyncManager::RegisterAutoArchiveInstance 0x7f5e70 (high)
1 FGameSyncManager::UnregisterAutoArchiveInstance 0x7f78b0 (high)
2 FGameSyncManager::GetNumRegisteredAutoArchives —
3 FGameSyncManager::StartGameSyncCheck 0x7f72f0 (medium)
4 FGameSyncManager::HandleNetGameSyncCheck 0x7f1940 (medium)
5 FGameSyncManager::HandleNetGameSyncSnapshot 0x7f1c00 (high)
6 FGameSyncManager::CheckGameSyncComplete —
7 FGameSyncManager::GetAutoVariableCompareStream —
8 FGameSyncManager::GetAutoVariableDataStream —
9 FGameSyncManager::~FGameSyncManager —
10 FGameSyncManager::~FGameSyncManager —
FHttpSession (2 slots, vtable 0x53b4f28 (Linux))
Slot Function Windows RVA
0 FHttpSession::~FHttpSession —
1 FHttpSession::~FHttpSession —
FINetLobbyStub (68 slots, vtable 0x53b5360 (Linux))
Slot Function Windows RVA
0 FNetLobbyIFace::~FNetLobbyIFace —
1 FINetLobbyStub::~FINetLobbyStub —
2 FNetLobbyIFace::SetAutoListGames —
3 FNetLobbyIFace::Init —
4 FNetLobbyIFace::Update —
5 FNetLobbyIFace::Shutdown —
6 FNetLobbyIFace::ConnectionAttempt —
7 FNetLobbyIFace::ConnectionAccepted —
8 FNetLobbyIFace::ConnectionRejected —
9 FNetLobbyIFace::ConnectionComplete —
10 FNetLobbyIFace::ConnectionClosed —
11 FNetLobbyIFace::Login —
12 FNetLobbyIFace::LoginAsync —
13 FNetLobbyIFace::LoginCancel —
14 FNetLobbyIFace::IsLoggedIn —
15 FINetLobbyStub::BroadcastGame —
16 FINetLobbyStub::BrowseGames —
17 FNetLobbyIFace::AddBrowseFilter —
18 FNetLobbyIFace::StopBrowsing —
19 FNetLobbyIFace::IsBrowsing —
20 FNetLobbyIFace::UpdateGameDetails —
21 FINetLobbyStub::JoinRoom —
22 FINetLobbyStub::LeaveRoom —
23 FNetLobbyIFace::GetCurrentGameName —
24 FINetLobbyStub::GetRoomID —
25 FINetLobbyStub::SetCurrentGameMaxPlayers —
26 FINetLobbyStub::GetCurrentGameMaxPlayers —
27 FINetLobbyStub::SetCurrentGameName —
28 FINetLobbyStub::SetPrivateGame —
29 FNetLobbyIFace::SetReady —
30 FNetLobbyIFace::StartGame —
31 FNetLobbyIFace::StopGame —
32 FINetLobbyStub::GetNumServers —
33 FINetLobbyStub::GetServerIDAtIndex —
34 FINetLobbyStub::GetServerType —
35 FINetLobbyStub::GetServerGameName —
36 FNetLobbyIFace::GetServerLocked —
37 FINetLobbyStub::GetServerPing —
38 FINetLobbyStub::GetServerNumPlayers —
39 FINetLobbyStub::GetServerMaxPlayers —
40 FNetLobbyIFace::GetServerPrivateSlots —
41 FNetLobbyIFace::GetServerGameVariant —
42 FNetLobbyIFace::GetServerCustomInt —
43 FNetLobbyIFace::GetServerCustomString —
44 FNetLobbyIFace::GetPlayerCustomString —
45 FNetLobbyIFace::GetPlayerCustomInt —
46 FNetLobbyIFace::GetTeamCustomString —
47 FNetLobbyIFace::GetTeamCustomInt —
48 FNetLobbyIFace::RegisterServerIntKey —
49 FINetLobbyStub::RegisterServerStringKey —
50 FNetLobbyIFace::RegisterServerKeysFlush —
51 FNetLobbyIFace::RegisterServerStringKey —
52 FNetLobbyIFace::RegisterPlayerIntKey —
53 FNetLobbyIFace::RegisterPlayerStringKey —
54 FNetLobbyIFace::RegisterTeamIntKey —
55 FNetLobbyIFace::RegisterTeamStringKey —
56 FNetLobbyIFace::RefreshAppServerMetaData —
57 FNetLobbyIFace::AddInviteJoinCode —
58 FNetLobbyIFace::AddInviteMatchID —
59 FNetLobbyIFace::CloudSaveConfigurationLoaded —
60 FNetLobbyIFace::GetHostLocation —
61 FNetLobbyIFace::GetServerPublicAddress —
62 FNetLobbyIFace::GetServerPrivateAddress —
63 FNetLobbyIFace::CanReceivePlayerCallbacks —
64 FNetLobbyIFace::GetServerTransportType —
65 FNetLobbyIFace::GetServerSecurityParam —
66 FNetLobbyIFace::GetServerSecurityParamLen —
67 FNetLobbyIFace::MigrateHost —
FImmediateNetMessage (6 slots, vtable 0x53a9ba8 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 FImmediateNetMessage::~FImmediateNetMessage —
2 — —
3 FNetMessage::PutInBuffer —
4 FNetMessage::SetFromBuffer —
5 — —
FInetAddress (2 slots, vtable 0x53b4f58 (Linux))
Slot Function Windows RVA
0 FInetAddress::~FInetAddress —
1 FInetAddress::~FInetAddress —
FInetHostAddress (2 slots, vtable 0x53b4fa8 (Linux))
Slot Function Windows RVA
0 FInetAddress::~FInetAddress —
1 FInetHostAddress::~FInetHostAddress —
FInetMaskAddress (2 slots, vtable 0x53b4f88 (Linux))
Slot Function Windows RVA
0 FInetAddress::~FInetAddress —
1 FInetMaskAddress::~FInetMaskAddress —
FLANLobby (68 slots, vtable 0x53b8970 (Linux))
Slot Function Windows RVA
0 FLANLobby::~FLANLobby —
1 FLANLobby::~FLANLobby —
2 FNetLobbyIFace::SetAutoListGames —
3 FLANLobby::Init —
4 FLANLobby::Update —
5 FLANLobby::Shutdown —
6 FLANLobby::ConnectionAttempt 0x85c150 (high)
7 FNetLobbyIFace::ConnectionAccepted —
8 FNetLobbyIFace::ConnectionRejected —
9 FNetLobbyIFace::ConnectionComplete —
10 FNetLobbyIFace::ConnectionClosed —
11 FNetLobbyIFace::Login —
12 FNetLobbyIFace::LoginAsync —
13 FNetLobbyIFace::LoginCancel —
14 FNetLobbyIFace::IsLoggedIn —
15 FLANLobby::BroadcastGame —
16 FLANLobby::BrowseGames —
17 FNetLobbyIFace::AddBrowseFilter —
18 FLANLobby::StopBrowsing —
19 FLANLobby::IsBrowsing —
20 FNetLobbyIFace::UpdateGameDetails —
21 FLANLobby::JoinRoom —
22 FLANLobby::LeaveRoom —
23 FLANLobby::GetCurrentGameName —
24 FLANLobby::GetRoomID —
25 FLANLobby::SetCurrentGameMaxPlayers —
26 FLANLobby::GetCurrentGameMaxPlayers —
27 FLANLobby::SetCurrentGameName —
28 FLANLobby::SetPrivateGame —
29 FNetLobbyIFace::SetReady —
30 FLANLobby::StartGame —
31 FNetLobbyIFace::StopGame —
32 FLANLobby::GetNumServers —
33 FLANLobby::GetServerIDAtIndex —
34 FLANLobby::GetServerType —
35 FLANLobby::GetServerGameName —
36 FNetLobbyIFace::GetServerLocked —
37 FNetLobbyIFace::GetServerPing —
38 FLANLobby::GetServerNumPlayers —
39 FLANLobby::GetServerMaxPlayers —
40 FNetLobbyIFace::GetServerPrivateSlots —
41 FNetLobbyIFace::GetServerGameVariant —
42 FLANLobby::GetServerCustomInt —
43 FLANLobby::GetServerCustomString —
44 FNetLobbyIFace::GetPlayerCustomString —
45 FNetLobbyIFace::GetPlayerCustomInt —
46 FNetLobbyIFace::GetTeamCustomString —
47 FNetLobbyIFace::GetTeamCustomInt —
48 FLANLobby::RegisterServerIntKey —
49 FLANLobby::RegisterServerStringKey —
50 FNetLobbyIFace::RegisterServerKeysFlush —
51 FNetLobbyIFace::RegisterServerStringKey —
52 FNetLobbyIFace::RegisterPlayerIntKey —
53 FNetLobbyIFace::RegisterPlayerStringKey —
54 FNetLobbyIFace::RegisterTeamIntKey —
55 FNetLobbyIFace::RegisterTeamStringKey —
56 FNetLobbyIFace::RefreshAppServerMetaData —
57 FNetLobbyIFace::AddInviteJoinCode —
58 FNetLobbyIFace::AddInviteMatchID —
59 FNetLobbyIFace::CloudSaveConfigurationLoaded —
60 FNetLobbyIFace::GetHostLocation —
61 FNetLobbyIFace::GetServerPublicAddress —
62 FLANLobby::GetServerPrivateAddress —
63 FNetLobbyIFace::CanReceivePlayerCallbacks —
64 FNetLobbyIFace::GetServerTransportType —
65 FNetLobbyIFace::GetServerSecurityParam —
66 FNetLobbyIFace::GetServerSecurityParamLen —
67 FLANLobby::MigrateHost —
FMessageNode (2 slots, vtable 0x53b91a8 (Linux))
Slot Function Windows RVA
0 FMessageNode::~FMessageNode —
1 FMessageNode::~FMessageNode —
FNetAccessENet (16 slots, vtable 0x53b5048 (Linux))
Slot Function Windows RVA
0 FNetAccessENet::~FNetAccessENet 0x84dde0 (medium)
1 FNetAccessENet::~FNetAccessENet —
2 FNetAccessENet::Send —
3 FNetAccessENet::Close —
4 FNetAccessENet::CloseAll —
5 FNetAccessENet::GetPingTime —
6 FNetAccessENet::CheckPingTimes —
7 FNetAccessENet::Update —
8 FNetAccessENet::IsOnline —
9 FNetAccessENet::Shutdown —
10 FNetAccessENet::UpdateTransport 0x84ec70 (medium)
11 FNetAccessENet::CreateTransportThread —
12 FNetAccessENet::ShutdownTransportThread —
13 FNetAccessENet::ConnectedCallbackImpl —
14 FNetAccessENet::ReceivedCallbackImpl —
15 FNetAccessENet::ClosedCallbackImpl —
FNetAccessENetEOS (16 slots, vtable 0x53b4280 (Linux))
Slot Function Windows RVA
0 FNetAccessENetEOS::~FNetAccessENetEOS —
1 FNetAccessENetEOS::~FNetAccessENetEOS —
2 FNetAccessENetEOS::Send —
3 FNetAccessENetEOS::Close 0x823c70 (medium)
4 FNetAccessENetEOS::CloseAll 0x824020 (medium)
5 FNetAccessENetEOS::GetPingTime —
6 FNetAccessENetEOS::CheckPingTimes —
7 FNetAccessENetEOS::Update —
8 FNetAccessENetEOS::IsOnline —
9 FNetAccessENetEOS::Shutdown —
10 FNetAccessENetEOS::UpdateTransport 0x825f30 (high)
11 FNetAccessENetEOS::CreateTransportThread —
12 FNetAccessENetEOS::ShutdownTransportThread —
13 FNetAccessENet::ConnectedCallbackImpl —
14 FNetAccessENet::ReceivedCallbackImpl —
15 FNetAccessENetEOS::ClosedCallbackImpl —
FNetAccessENetSteam (16 slots, vtable 0x53b71b0 (Linux))
Slot Function Windows RVA
0 FNetAccessENetSteam::~FNetAccessENetSteam —
1 FNetAccessENetSteam::~FNetAccessENetSteam —
2 FNetAccessENetSteam::Send —
3 FNetAccessENetSteam::Close 0x851210 (medium)
4 FNetAccessENetSteam::CloseAll 0x850da0 (medium)
5 FNetAccessENetSteam::GetPingTime —
6 FNetAccessENetSteam::CheckPingTimes —
7 FNetAccessENet::Update —
8 FNetAccessENetSteam::IsOnline —
9 FNetAccessENet::Shutdown —
10 FNetAccessENetSteam::UpdateTransport 0x8536b0 (high)
11 FNetAccessENetSteam::CreateTransportThread —
12 FNetAccessENet::ShutdownTransportThread —
13 FNetAccessENet::ConnectedCallbackImpl —
14 FNetAccessENet::ReceivedCallbackImpl —
15 FNetAccessENetSteam::ClosedCallbackImpl —
FNetAchievementBase (9 slots, vtable 0x53b9208 (Linux))
Slot Function Windows RVA
0 FNetAchievementBase::~FNetAchievementBase —
1 FNetAchievementBase::~FNetAchievementBase —
2 FNetAchievementBase::ReadAchievements —
3 FNetAchievementBase::WriteAchievement —
4 FNetAchievementBase::ShowAchievements —
5 FNetAchievementBase::IsAchieved —
6 FNetAchievementBase::AwardGamerPicture —
7 FNetAchievementBase::ReadLocalGamerPicture —
8 FNetAchievementBase::ReadRemoteGamerPicture —
FNetBuddy (2 slots, vtable 0x53b9270 (Linux))
Slot Function Windows RVA
0 FNetBuddy::~FNetBuddy —
1 FNetBuddy::~FNetBuddy —
FNetBuddyList (2 slots, vtable 0x53b9290 (Linux))
Slot Function Windows RVA
0 FNetBuddyList::~FNetBuddyList —
1 FNetBuddyList::~FNetBuddyList —
FNetCallbacksENet (9 slots, vtable 0x53b8cc0 (Linux))
Slot Function Windows RVA
0 FNetCallbackIFaceENet::~FNetCallbackIFaceENet —
1 FNetCallbacksENet::~FNetCallbacksENet —
2 FNetCallbacksENet::ConnectionAttempt —
3 FNetCallbacksENet::ConnectionAccepted —
4 FNetCallbacksENet::ConnectionComplete —
5 FNetCallbacksENet::ConnectionRejected —
6 FNetCallbacksENet::MessageReceived 0x85f820 (medium)
7 FNetCallbacksENet::ConnectionClosed —
8 FNetCallbacksENet::SessionCanDisconnect —
FNetLobbyCallbacksIFace (34 slots, vtable 0x53aa098 (Linux))
Slot Function Windows RVA
0 FNetLobbyCallbacksIFace::~FNetLobbyCallbacksIFace —
1 FNetLobbyCallbacksIFace::~FNetLobbyCallbacksIFace —
2 FNetLobbyCallbacksIFace::LoginComplete —
3 FNetLobbyCallbacksIFace::JoinRoomComplete —
4 FNetLobbyCallbacksIFace::GameListUpdate —
5 FNetLobbyCallbacksIFace::GetDefaultGameName —
6 FNetLobbyCallbacksIFace::GetAppID —
7 FNetLobbyCallbacksIFace::GetServerIntValue —
8 FNetLobbyCallbacksIFace::GetServerStringValue —
9 FNetLobbyCallbacksIFace::GetPlayerIntValue —
10 FNetLobbyCallbacksIFace::GetPlayerStringValue —
11 FNetLobbyCallbacksIFace::GetTeamIntValue —
12 FNetLobbyCallbacksIFace::GetTeamStringValue —
13 FNetLobbyCallbacksIFace::GetTeamCount —
14 FNetLobbyCallbacksIFace::UpdateServerMetaData —
15 FNetLobbyCallbacksIFace::WriteAppServerMetaData —
16 FNetLobbyCallbacksIFace::ReadAppServerMetaData —
17 FNetLobbyCallbacksIFace::CanReceiveAppPlayerMetaData —
18 FNetLobbyCallbacksIFace::ReadAppPlayerMetaData —
19 FNetLobbyCallbacksIFace::UpdateGameDetails —
20 FNetLobbyCallbacksIFace::ServerReportingError —
21 FNetLobbyCallbacksIFace::MasterServerLoginComplete —
22 FNetLobbyCallbacksIFace::MasterServerDisconnected —
23 FNetLobbyCallbacksIFace::PingServerComplete —
24 FNetLobbyCallbacksIFace::PingServerFailed —
25 FNetLobbyCallbacksIFace::RefreshCloudSaveConfiguration —
26 FNetLobbyCallbacksIFace::LoadCloudSaveConfiguration —
27 FNetLobbyCallbacksIFace::MatchHostMigrated —
28 FNetLobbyCallbacksIFace::MatchStateChanged —
29 FNetLobbyCallbacksIFace::MatchStarted —
30 FNetLobbyCallbacksIFace::CanSendAppPlayerMetaData —
31 FNetLobbyCallbacksIFace::WriteAppPlayerMetaData —
32 FNetLobbyCallbacksIFace::GetSteamID —
33 FNetLobbyCallbacksIFace::CloudMatchGetInfoComplete —
FNetLobbyEOS (68 slots, vtable 0x53b4470 (Linux))
Slot Function Windows RVA
0 FNetLobbyEOS::~FNetLobbyEOS —
1 FNetLobbyEOS::~FNetLobbyEOS —
2 FNetLobbyIFace::SetAutoListGames —
3 FNetLobbyEOS::Init —
4 FNetLobbyEOS::Update —
5 FNetLobbyEOS::Shutdown —
6 FNetLobbyEOS::ConnectionAttempt 0x8058f0 (high)
7 FNetLobbyEOS::ConnectionAccepted —
8 FNetLobbyEOS::ConnectionRejected —
9 FNetLobbyEOS::ConnectionComplete —
10 FNetLobbyEOS::ConnectionClosed —
11 FNetLobbyIFace::Login —
12 FNetLobbyIFace::LoginAsync —
13 FNetLobbyIFace::LoginCancel —
14 FNetLobbyEOS::IsLoggedIn —
15 FNetLobbyEOS::BroadcastGame —
16 FNetLobbyEOS::BrowseGames —
17 FNetLobbyEOS::AddBrowseFilter —
18 FNetLobbyEOS::StopBrowsing —
19 FNetLobbyEOS::IsBrowsing —
20 FNetLobbyIFace::UpdateGameDetails —
21 FNetLobbyEOS::JoinRoom 0x8075b0 (medium)
22 FNetLobbyEOS::LeaveRoom —
23 FNetLobbyEOS::GetCurrentGameName —
24 FNetLobbyEOS::GetRoomID —
25 FNetLobbyEOS::SetCurrentGameMaxPlayers —
26 FNetLobbyEOS::GetCurrentGameMaxPlayers —
27 FNetLobbyEOS::SetCurrentGameName —
28 FNetLobbyEOS::SetPrivateGame —
29 FNetLobbyIFace::SetReady —
30 FNetLobbyEOS::StartGame 0x808ec0 (medium)
31 FNetLobbyIFace::StopGame —
32 FNetLobbyEOS::GetNumServers —
33 FNetLobbyEOS::GetServerIDAtIndex —
34 FNetLobbyEOS::GetServerType —
35 FNetLobbyEOS::GetServerGameName —
36 FNetLobbyEOS::GetServerLocked —
37 FNetLobbyEOS::GetServerPing —
38 FNetLobbyEOS::GetServerNumPlayers —
39 FNetLobbyEOS::GetServerMaxPlayers —
40 FNetLobbyEOS::GetServerPrivateSlots —
41 FNetLobbyIFace::GetServerGameVariant —
42 FNetLobbyEOS::GetServerCustomInt —
43 FNetLobbyEOS::GetServerCustomString —
44 FNetLobbyIFace::GetPlayerCustomString —
45 FNetLobbyIFace::GetPlayerCustomInt —
46 FNetLobbyIFace::GetTeamCustomString —
47 FNetLobbyIFace::GetTeamCustomInt —
48 FNetLobbyEOS::RegisterServerIntKey —
49 FNetLobbyEOS::RegisterServerStringKey —
50 FNetLobbyIFace::RegisterServerKeysFlush —
51 FNetLobbyIFace::RegisterServerStringKey —
52 FNetLobbyIFace::RegisterPlayerIntKey —
53 FNetLobbyIFace::RegisterPlayerStringKey —
54 FNetLobbyIFace::RegisterTeamIntKey —
55 FNetLobbyIFace::RegisterTeamStringKey —
56 FNetLobbyIFace::RefreshAppServerMetaData —
57 FNetLobbyEOS::AddInviteJoinCode —
58 FNetLobbyIFace::AddInviteMatchID —
59 FNetLobbyIFace::CloudSaveConfigurationLoaded —
60 FNetLobbyIFace::GetHostLocation —
61 FNetLobbyIFace::GetServerPublicAddress —
62 FNetLobbyIFace::GetServerPrivateAddress —
63 FNetLobbyIFace::CanReceivePlayerCallbacks —
64 FNetLobbyEOS::GetServerTransportType —
65 FNetLobbyIFace::GetServerSecurityParam —
66 FNetLobbyIFace::GetServerSecurityParamLen —
67 FNetLobbyEOS::MigrateHost 0x8079d0 (high)
FNetLobbyFactory (3 slots, vtable 0x53b5318 (Linux))
Slot Function Windows RVA
0 FNetLobbyFactory::~FNetLobbyFactory —
1 FNetLobbyFactory::~FNetLobbyFactory —
2 FNetLobbyFactory::CreateNetLobby —
FNetLobbyFactorySteam (3 slots, vtable 0x53b7430 (Linux))
Slot Function Windows RVA
0 FNetLobbyFactory::~FNetLobbyFactory —
1 FNetLobbyFactorySteam::~FNetLobbyFactorySteam —
2 FNetLobbyFactorySteam::CreateNetLobby —
FNetLobbyGameListUpdateData (2 slots, vtable 0x53a5808 (Linux))
Slot Function Windows RVA
0 FNetLobbyGameListUpdateData::~FNetLobbyGameListUpdateData —
1 FNetLobbyGameListUpdateData::~FNetLobbyGameListUpdateData —
FNetLobbyIFace (68 slots, vtable 0x53b50e8 (Linux))
Slot Function Windows RVA
0 — —
1 — —
2 FNetLobbyIFace::SetAutoListGames —
3 FNetLobbyIFace::Init —
4 FNetLobbyIFace::Update —
5 FNetLobbyIFace::Shutdown —
6 FNetLobbyIFace::ConnectionAttempt —
7 FNetLobbyIFace::ConnectionAccepted —
8 FNetLobbyIFace::ConnectionRejected —
9 FNetLobbyIFace::ConnectionComplete —
10 FNetLobbyIFace::ConnectionClosed —
11 FNetLobbyIFace::Login —
12 FNetLobbyIFace::LoginAsync —
13 FNetLobbyIFace::LoginCancel —
14 FNetLobbyIFace::IsLoggedIn —
15 — —
16 — —
17 FNetLobbyIFace::AddBrowseFilter —
18 FNetLobbyIFace::StopBrowsing —
19 FNetLobbyIFace::IsBrowsing —
20 FNetLobbyIFace::UpdateGameDetails —
21 — —
22 — —
23 FNetLobbyIFace::GetCurrentGameName —
24 — —
25 — —
26 — —
27 — —
28 — —
29 FNetLobbyIFace::SetReady —
30 FNetLobbyIFace::StartGame —
31 FNetLobbyIFace::StopGame —
32 — —
33 — —
34 — —
35 — —
36 FNetLobbyIFace::GetServerLocked —
37 FNetLobbyIFace::GetServerPing —
38 — —
39 — —
40 FNetLobbyIFace::GetServerPrivateSlots —
41 FNetLobbyIFace::GetServerGameVariant —
42 FNetLobbyIFace::GetServerCustomInt —
43 FNetLobbyIFace::GetServerCustomString —
44 FNetLobbyIFace::GetPlayerCustomString —
45 FNetLobbyIFace::GetPlayerCustomInt —
46 FNetLobbyIFace::GetTeamCustomString —
47 FNetLobbyIFace::GetTeamCustomInt —
48 FNetLobbyIFace::RegisterServerIntKey —
49 — —
50 FNetLobbyIFace::RegisterServerKeysFlush —
51 FNetLobbyIFace::RegisterServerStringKey —
52 FNetLobbyIFace::RegisterPlayerIntKey —
53 FNetLobbyIFace::RegisterPlayerStringKey —
54 FNetLobbyIFace::RegisterTeamIntKey —
55 FNetLobbyIFace::RegisterTeamStringKey —
56 FNetLobbyIFace::RefreshAppServerMetaData —
57 FNetLobbyIFace::AddInviteJoinCode —
58 FNetLobbyIFace::AddInviteMatchID —
59 FNetLobbyIFace::CloudSaveConfigurationLoaded —
60 FNetLobbyIFace::GetHostLocation —
61 FNetLobbyIFace::GetServerPublicAddress —
62 FNetLobbyIFace::GetServerPrivateAddress —
63 FNetLobbyIFace::CanReceivePlayerCallbacks —
64 FNetLobbyIFace::GetServerTransportType —
65 FNetLobbyIFace::GetServerSecurityParam —
66 FNetLobbyIFace::GetServerSecurityParamLen —
67 FNetLobbyIFace::MigrateHost —
FNetLobbySteam (74 slots, vtable 0x53b7480 (Linux))
Slot Function Windows RVA
0 FNetLobbySteam::~FNetLobbySteam —
1 FNetLobbySteam::~FNetLobbySteam —
2 FNetLobbyIFace::SetAutoListGames —
3 FNetLobbySteam::Init —
4 FNetLobbySteam::Update —
5 FNetLobbySteam::Shutdown —
6 FNetLobbySteamBase::ConnectionAttempt 0x8475d0 (high)
7 FNetLobbySteam::ConnectionAccepted 0x7fcef0 (high)
8 FNetLobbyIFace::ConnectionRejected —
9 FNetLobbyIFace::ConnectionComplete —
10 FNetLobbySteam::ConnectionClosed —
11 FNetLobbyIFace::Login —
12 FNetLobbyIFace::LoginAsync —
13 FNetLobbyIFace::LoginCancel —
14 FNetLobbySteam::IsLoggedIn —
15 FNetLobbySteam::BroadcastGame —
16 FNetLobbySteam::BrowseGames —
17 FNetLobbySteam::AddBrowseFilter —
18 FNetLobbySteam::StopBrowsing —
19 FNetLobbySteam::IsBrowsing —
20 FNetLobbyIFace::UpdateGameDetails —
21 FNetLobbySteam::JoinRoom —
22 FNetLobbySteam::LeaveRoom —
23 FNetLobbySteam::GetCurrentGameName —
24 FNetLobbySteam::GetRoomID —
25 FNetLobbySteam::SetCurrentGameMaxPlayers —
26 FNetLobbySteam::GetCurrentGameMaxPlayers —
27 FNetLobbySteam::SetCurrentGameName —
28 FNetLobbySteam::SetPrivateGame —
29 FNetLobbyIFace::SetReady —
30 FNetLobbySteam::StartGame —
31 FNetLobbyIFace::StopGame —
32 FNetLobbySteam::GetNumServers —
33 FNetLobbySteam::GetServerIDAtIndex —
34 FNetLobbySteam::GetServerType —
35 FNetLobbySteam::GetServerGameName —
36 FNetLobbySteam::GetServerLocked —
37 FNetLobbySteam::GetServerPing —
38 FNetLobbySteam::GetServerNumPlayers —
39 FNetLobbySteam::GetServerMaxPlayers —
40 FNetLobbySteam::GetServerPrivateSlots —
41 FNetLobbyIFace::GetServerGameVariant —
42 FNetLobbySteam::GetServerCustomInt —
43 FNetLobbySteam::GetServerCustomString 0x7fdca0 (medium)
44 FNetLobbyIFace::GetPlayerCustomString —
45 FNetLobbyIFace::GetPlayerCustomInt —
46 FNetLobbyIFace::GetTeamCustomString —
47 FNetLobbyIFace::GetTeamCustomInt —
48 FNetLobbySteam::RegisterServerIntKey —
49 FNetLobbySteam::RegisterServerStringKey 0x801450 (high)
50 FNetLobbyIFace::RegisterServerKeysFlush —
51 FNetLobbyIFace::RegisterServerStringKey —
52 FNetLobbyIFace::RegisterPlayerIntKey —
53 FNetLobbyIFace::RegisterPlayerStringKey —
54 FNetLobbyIFace::RegisterTeamIntKey —
55 FNetLobbyIFace::RegisterTeamStringKey —
56 FNetLobbyIFace::RefreshAppServerMetaData —
57 FNetLobbyIFace::AddInviteJoinCode —
58 FNetLobbyIFace::AddInviteMatchID —
59 FNetLobbyIFace::CloudSaveConfigurationLoaded —
60 FNetLobbyIFace::GetHostLocation —
61 FNetLobbySteam::GetServerPublicAddress —
62 FNetLobbySteam::GetServerPrivateAddress —
63 FNetLobbyIFace::CanReceivePlayerCallbacks —
64 FNetLobbySteam::GetServerTransportType —
65 FNetLobbyIFace::GetServerSecurityParam —
66 FNetLobbyIFace::GetServerSecurityParamLen —
67 FNetLobbySteam::MigrateHost 0x7fede0 (high)
68 FNetLobbySteam::GetSteamID —
69 FNetLobbySteam::GetHostSteamID —
70 FNetLobbySteam::AddInviteRoom —
71 FNetLobbySteam::GetRoomID —
72 FNetLobbySteam::JoinServer 0x7feca0 (medium)
73 FNetLobbySteam::AddServerToServerBrowser —
FNetLobbySteamBase (73 slots, vtable 0x53b79d0 (Linux))
Slot Function Windows RVA
0 FNetLobbyIFace::~FNetLobbyIFace —
1 FNetLobbySteamBase::~FNetLobbySteamBase —
2 FNetLobbyIFace::SetAutoListGames —
3 FNetLobbyIFace::Init —
4 FNetLobbyIFace::Update —
5 FNetLobbyIFace::Shutdown —
6 FNetLobbySteamBase::ConnectionAttempt 0x8475d0 (high)
7 FNetLobbyIFace::ConnectionAccepted —
8 FNetLobbyIFace::ConnectionRejected —
9 FNetLobbyIFace::ConnectionComplete —
10 FNetLobbyIFace::ConnectionClosed —
11 FNetLobbyIFace::Login —
12 FNetLobbyIFace::LoginAsync —
13 FNetLobbyIFace::LoginCancel —
14 FNetLobbyIFace::IsLoggedIn —
15 — —
16 — —
17 FNetLobbyIFace::AddBrowseFilter —
18 FNetLobbyIFace::StopBrowsing —
19 FNetLobbyIFace::IsBrowsing —
20 FNetLobbyIFace::UpdateGameDetails —
21 — —
22 — —
23 FNetLobbyIFace::GetCurrentGameName —
24 — —
25 — —
26 — —
27 — —
28 — —
29 FNetLobbyIFace::SetReady —
30 FNetLobbyIFace::StartGame —
31 FNetLobbyIFace::StopGame —
32 — —
33 — —
34 — —
35 — —
36 FNetLobbyIFace::GetServerLocked —
37 FNetLobbyIFace::GetServerPing —
38 — —
39 — —
40 FNetLobbyIFace::GetServerPrivateSlots —
41 FNetLobbyIFace::GetServerGameVariant —
42 FNetLobbyIFace::GetServerCustomInt —
43 FNetLobbyIFace::GetServerCustomString —
44 FNetLobbyIFace::GetPlayerCustomString —
45 FNetLobbyIFace::GetPlayerCustomInt —
46 FNetLobbyIFace::GetTeamCustomString —
47 FNetLobbyIFace::GetTeamCustomInt —
48 FNetLobbyIFace::RegisterServerIntKey —
49 — —
50 FNetLobbyIFace::RegisterServerKeysFlush —
51 FNetLobbyIFace::RegisterServerStringKey —
52 FNetLobbyIFace::RegisterPlayerIntKey —
53 FNetLobbyIFace::RegisterPlayerStringKey —
54 FNetLobbyIFace::RegisterTeamIntKey —
55 FNetLobbyIFace::RegisterTeamStringKey —
56 FNetLobbyIFace::RefreshAppServerMetaData —
57 FNetLobbyIFace::AddInviteJoinCode —
58 FNetLobbyIFace::AddInviteMatchID —
59 FNetLobbyIFace::CloudSaveConfigurationLoaded —
60 FNetLobbyIFace::GetHostLocation —
61 FNetLobbyIFace::GetServerPublicAddress —
62 FNetLobbyIFace::GetServerPrivateAddress —
63 FNetLobbyIFace::CanReceivePlayerCallbacks —
64 FNetLobbyIFace::GetServerTransportType —
65 FNetLobbyIFace::GetServerSecurityParam —
66 FNetLobbyIFace::GetServerSecurityParamLen —
67 FNetLobbyIFace::MigrateHost —
68 — —
69 FNetLobbySteamBase::GetHostSteamID —
70 FNetLobbySteamBase::AddInviteRoom —
71 FNetLobbySteamBase::GetRoomID —
72 FNetLobbySteamBase::JoinServer —
FNetMessage (6 slots, vtable 0x53b55a8 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 FNetMessage::~FNetMessage —
2 — —
3 FNetMessage::PutInBuffer —
4 FNetMessage::SetFromBuffer —
5 — —
FNetMessageSync (2 slots, vtable 0x53b8d48 (Linux))
Slot Function Windows RVA
0 FNetMessageSync::~FNetMessageSync —
1 FNetMessageSync::~FNetMessageSync —
FNetProfileIFace (28 slots, vtable 0x53b8d78 (Linux))
Slot Function Windows RVA
0 — —
1 — —
2 FNetProfileIFace::Init —
3 FNetProfileIFace::Update —
4 FNetProfileIFace::Shutdown —
5 FNetProfileIFace::CreateProfile —
6 FNetProfileIFace::Login —
7 FNetProfileIFace::Logout —
8 FNetProfileIFace::GetBuddyList —
9 FNetProfileIFace::SetRichPresenceItem —
10 FNetProfileIFace::SetRichPresence —
11 FNetProfileIFace::WriteAchievement —
12 FNetProfileIFace::ShowAchievements —
13 FNetProfileIFace::IsBuddy —
14 FNetProfileIFace::IsBuddy —
15 FNetProfileIFace::AddBuddy —
16 FNetProfileIFace::AddBuddy —
17 FNetProfileIFace::AuthorizeBuddy —
18 FNetProfileIFace::RemoveBuddy —
19 FNetProfileIFace::RemoveBuddy —
20 FNetProfileIFace::RetrieveLocalDetails —
21 FNetProfileIFace::GetDetails —
22 FNetProfileIFace::IsConnected —
23 FNetProfileIFace::IsPermitted —
24 FNetProfileIFace::CanCommunicateWith —
25 FNetProfileIFace::ResetDetails —
26 FNetProfileIFace::CreateStatManager —
27 FNetProfileIFace::CreateAchievementManager —
FNetProfileSteam (28 slots, vtable 0x53b90a0 (Linux))
Slot Function Windows RVA
0 FNetProfileSteam::~FNetProfileSteam —
1 FNetProfileSteam::~FNetProfileSteam —
2 FNetProfileSteam::Init —
3 FNetProfileSteam::Update —
4 FNetProfileSteam::Shutdown —
5 FNetProfileIFace::CreateProfile —
6 FNetProfileIFace::Login —
7 FNetProfileIFace::Logout —
8 FNetProfileIFace::GetBuddyList —
9 FNetProfileIFace::SetRichPresenceItem —
10 FNetProfileIFace::SetRichPresence —
11 FNetProfileIFace::WriteAchievement —
12 FNetProfileIFace::ShowAchievements —
13 FNetProfileIFace::IsBuddy —
14 FNetProfileIFace::IsBuddy —
15 FNetProfileIFace::AddBuddy —
16 FNetProfileIFace::AddBuddy —
17 FNetProfileIFace::AuthorizeBuddy —
18 FNetProfileIFace::RemoveBuddy —
19 FNetProfileIFace::RemoveBuddy —
20 FNetProfileIFace::RetrieveLocalDetails —
21 FNetProfileIFace::GetDetails —
22 FNetProfileSteam::IsConnected —
23 FNetProfileSteam::IsPermitted —
24 FNetProfileIFace::CanCommunicateWith —
25 FNetProfileIFace::ResetDetails —
26 FNetProfileIFace::CreateStatManager —
27 FNetProfileIFace::CreateAchievementManager —
FNetQueue (2 slots, vtable 0x53b91c8 (Linux))
Slot Function Windows RVA
0 FNetQueue::~FNetQueue —
1 FNetQueue::~FNetQueue —
FNetSession (131 slots, vtable 0x53b5600 (Linux))
Slot Function Windows RVA
0 FNetSession::~FNetSession —
1 FNetSession::~FNetSession —
2 FNetSession::GetAppID —
3 FNetSession::ActivateSync —
4 FNetSession::ActivatePlayer —
5 FNetSession::SetSyncing —
6 FNetSession::GetSyncing —
7 FNetSession::SetSyncPaused —
8 FNetSession::GetSyncPaused —
9 FNetSession::Host 0x83eb10 (high)
10 FNetSession::Join —
11 FNetSession::JoinGame 0x83fb80 (high)
12 FNetSession::JoinGame 0x8409d0 (medium)
13 FNetSession::JoinGame 0x840560 (medium)
14 FNetSession::MatchMake 0x841ae0 (high)
15 FNetSession::CloseSession 0x8389a0 (medium)
16 FNetSession::Modify —
17 FNetSession::CheckConnectionAttempt 0x837f10 (medium)
18 FNetSession::SendIntroduction —
19 FNetSession::SendIntroduction —
20 FNetSession::OpenMessageLog —
21 FNetSession::SendMessage 0x843c40 (high)
22 FNetSession::SendMessage —
23 FNetSession::SendCopy 0x843410 (medium)
24 FNetSession::BroadcastMessage 0x837450 (medium)
25 FNetSession::SendData —
26 FNetSession::Update —
27 FNetSession::Update 0x845c90 (high)
28 FNetSession::StartGame —
29 FNetSession::EndGame —
30 FNetSession::AddDelayedCloseConnection —
31 FNetSession::CloseConnection 0x838620 (medium)
32 FNetSession::Close —
33 FNetSession::Abandon 0x836940 (high)
34 FNetSession::ConnectionClosed —
35 FNetSession::SetDynamicTurns —
36 FNetSession::GetCommTurnTime —
37 FNetSession::GetLastProcessedTurn —
38 FNetSession::ResetSyncTime —
39 FNetSession::GetElapsedSessionTime —
40 FNetSession::SetElapsedSessionTime —
41 FNetSession::GetNumPlayers —
42 FNetSession::GetLocalPlayerID —
43 FNetSession::GetHostPlayerID —
44 FNetSession::GetPlayer —
45 FNetSession::GetStaticPlayer —
46 FNetSession::CompressPlayers —
47 FNetSession::GetPingTime —
48 FNetSession::CheckPingTimes —
49 FNetSession::PlayerAppRegistered 0x842d60 (medium)
50 FNetSessionIFace::UsingSecureSession —
51 FNetSessionIFace::AreInvitationsAllowed —
52 FNetSessionIFace::AreStatsEnabled —
53 FNetSessionIFace::IsValidationRequired —
54 FNetSessionIFace::GetSessionHandle —
55 FNetSession::IsActive —
56 FNetSession::IsOnline —
57 FNetSession::IsHost —
58 FNetSession::IsServer —
59 FNetSession::IsInCloseState —
60 FNetSession::IsAttemptingToHost —
61 FNetSession::IsNegotiatingHostMigration —
62 FNetSession::IsMatchMaking —
63 FNetSession::GetTransportType —
64 FNetSession::ServerStartup —
65 FNetSession::ServerShutdown —
66 FNetSession::StartOrUpdateHostMigration 0x844be0 (high)
67 FNetSession::SendSnapshotData 0x8441a0 (high)
68 FNetSession::KickVoteVoterInvalid —
69 FNetSession::Connect —
70 FNetSession::HandleConnectionFailure 0x83ca40 (high)
71 FNetSession::ProcessNetwork —
72 FNetSession::MessageReceived 0x841ea0 (high)
73 FNetSession::HandleMessage —
74 FNetSession::PlayVoice —
75 FNetSession::GetLocalAddress —
76 FNetSession::GetLocalPort —
77 FNetSession::GetHostLocation —
78 FNetSession::GetPendingConnQueue —
79 FNetSession::GetPlayerManager —
80 FNetSession::GetSyncManager —
81 FNetSession::GetVoiceMgr —
82 FNetSession::GetRelayManager —
83 FNetSession::GetMessageLog —
84 FNetSession::SetKey —
85 FNetSession::GetKey —
86 FNetSession::GetGameTime —
87 FNetSession::GetLaunched —
88 FNetSession::GetClosing —
89 FNetSession::AddSecurePlayer —
90 FNetSession::RemoveSecurePlayer —
91 FNetSession::GetSecureINetAddr —
92 FNetSession::ReleaseSecureINetAddr —
93 FNetSession::MigrateSecureHost —
94 FNetSession::PerformSecureHostMigration —
95 FNetSession::AddTalker —
96 FNetSession::RemoveTalker —
97 FNetSession::IsLocalEchoing —
98 FNetSession::SetLocalEchoing —
99 FNetSession::SetVoiceChatTalkMode —
100 FNetSession::SetMutedBy —
101 FNetSession::ProcessLaunch —
102 FNetSession::ValidateSecurity —
103 FNetSession::HandleValidationResponse —
104 FNetSession::CheckValidations —
105 FNetSession::ProcessGameOver —
106 FNetSession::GetSecureHostData —
107 FNetSession::GetSecureHostDataLen —
108 FNetSession::GetLocalPlatformDetails —
109 FNetSession::SetQueueOutgoingMessages —
110 FNetSession::GetQueueOutgoingMessages —
111 FNetSession::HasOutgoingMessagesQueued —
112 FNetSession::CreateOnlineComponents —
113 FNetSession::RemoveGameSyncPlayer —
114 FNetSession::JoinLobbyRoomComplete 0x840e20 (high)
115 FNetSession::JoinLobbyRoomPostComplete —
116 FNetSession::GameListUpdate 0x83bc70 (high)
117 FNetSession::SnapshotRequested —
118 FNetSession::ConnectionAccepted 0x839c90 (medium)
119 FNetSession::CreateIntroductionMessage —
120 FNetSession::CreatePeerInfoMessage —
121 FNetSession::ReadConnectionRequest —
122 FNetSession::GetKickVoteManager —
123 FNetSession::GetSecureSession —
124 FNetSessionIFace::AddTransportConnection —
125 FNetSession::Init —
126 FNetSession::Uninit —
127 FNetSession::Reset —
128 FNetSession::CreateSecureSession —
129 FNetSession::CreateVoiceManager —
130 FNetSession::CreateNetAccess —
FNetSessionCallbacksIFace (58 slots, vtable 0x53b5af0 (Linux))
Slot Function Windows RVA
0 FNetSessionCallbacksIFace::~FNetSessionCallbacksIFace —
1 FNetSessionCallbacksIFace::~FNetSessionCallbacksIFace —
2 FNetSessionCallbacksIFace::GetConnectionAttemptExtraData —
3 FNetSessionCallbacksIFace::ConnectionAttempt —
4 FNetSessionCallbacksIFace::ConnectionRejected —
5 FNetSessionCallbacksIFace::ConnectionComplete —
6 FNetSessionCallbacksIFace::ConnectionComplete —
7 FNetSessionCallbacksIFace::GetLANNickName —
8 FNetSessionCallbacksIFace::PlayerRequestingConnection —
9 — —
10 FNetSessionCallbacksIFace::PlayerValidHostCandidate —
11 FNetSessionCallbacksIFace::PlayerCanSwap —
12 FNetSessionCallbacksIFace::PlayerConnected —
13 FNetSessionCallbacksIFace::PlayerRegistered —
14 FNetSessionCallbacksIFace::PlayerVersionMismatch —
15 FNetSessionCallbacksIFace::PlayerAppRegistered —
16 FNetSessionCallbacksIFace::PlayerSnapshotRequested —
17 FNetSessionCallbacksIFace::PlayerSnapshotProcessed —
18 FNetSessionCallbacksIFace::PlayerIDChangeRequested —
19 FNetSessionCallbacksIFace::PlayersSwapped —
20 FNetSessionCallbacksIFace::PlayerIDChanged —
21 FNetSessionCallbacksIFace::PlayerKicked —
22 FNetSessionCallbacksIFace::PlayerInvalid —
23 FNetSessionCallbacksIFace::KickVoteStarted —
24 FNetSessionCallbacksIFace::KickVoteComplete —
25 FNetSessionCallbacksIFace::CanPlayerKickVote —
26 FNetSessionCallbacksIFace::IsGameInProgress —
27 FNetSessionCallbacksIFace::CanSendSnapshots —
28 FNetSessionCallbacksIFace::IsPlayerReadyForSnapshot —
29 FNetSessionCallbacksIFace::RequestSnapshotData —
30 FNetSessionCallbacksIFace::ProcessSnapshot —
31 FNetSessionCallbacksIFace::GameLaunched —
32 FNetSessionCallbacksIFace::GameOver —
33 FNetSessionCallbacksIFace::GameAbandoned —
34 FNetSessionCallbacksIFace::GameLastPlayer —
35 FNetSessionCallbacksIFace::HostMigration —
36 FNetSessionCallbacksIFace::HostMigrated —
37 FNetSessionCallbacksIFace::MessageReceived —
38 FNetSessionCallbacksIFace::CanReceiveMessages —
39 FNetSessionCallbacksIFace::CanReceivePlayerCallbacks —
40 FNetSessionCallbacksIFace::MatchmakingFailed —
41 FNetSessionCallbacksIFace::DataSent —
42 FNetSessionCallbacksIFace::IncomingDataNotification —
43 FNetSessionCallbacksIFace::DataReceived —
44 FNetSessionCallbacksIFace::PlayerVoiceChatStart —
45 FNetSessionCallbacksIFace::PlayerVoiceChatEnd —
46 FNetSessionCallbacksIFace::GetVoiceChatEnabled —
47 FNetSessionCallbacksIFace::GetVoiceChatPushToTalk —
48 FNetSessionCallbacksIFace::GetVoiceChatSquelchLevel —
49 FNetSessionCallbacksIFace::AppVoiceChatData —
50 FNetSessionCallbacksIFace::IsAppVoiceChatPlaying —
51 FNetSessionCallbacksIFace::GetPlayerTeam —
52 FNetSessionCallbacksIFace::ChatMessage —
53 FNetSessionCallbacksIFace::SpeechToTextMessage —
54 FNetSessionCallbacksIFace::GameSyncComplete —
55 — —
56 FNetSessionCallbacksIFace::SocketError —
57 FNetSessionCallbacksIFace::PlayerLeft —
FNetSessionEOS (131 slots, vtable 0x53b4820 (Linux))
Slot Function Windows RVA
0 FNetSessionEOS::~FNetSessionEOS —
1 FNetSessionEOS::~FNetSessionEOS —
2 FNetSession::GetAppID —
3 FNetSession::ActivateSync —
4 FNetSession::ActivatePlayer —
5 FNetSession::SetSyncing —
6 FNetSession::GetSyncing —
7 FNetSession::SetSyncPaused —
8 FNetSession::GetSyncPaused —
9 FNetSession::Host 0x83eb10 (high)
10 FNetSession::Join —
11 FNetSession::JoinGame 0x83fb80 (high)
12 FNetSessionEOS::JoinGame 0x81d200 (high)
13 FNetSession::JoinGame 0x840560 (medium)
14 FNetSession::MatchMake 0x841ae0 (high)
15 FNetSessionEOS::CloseSession 0x81bdd0 (medium)
16 FNetSession::Modify —
17 FNetSession::CheckConnectionAttempt 0x837f10 (medium)
18 FNetSession::SendIntroduction —
19 FNetSession::SendIntroduction —
20 FNetSession::OpenMessageLog —
21 FNetSession::SendMessage 0x843c40 (high)
22 FNetSession::SendMessage —
23 FNetSession::SendCopy 0x843410 (medium)
24 FNetSession::BroadcastMessage 0x837450 (medium)
25 FNetSession::SendData —
26 FNetSession::Update —
27 FNetSessionEOS::Update 0x81d890 (high)
28 FNetSession::StartGame —
29 FNetSession::EndGame —
30 FNetSession::AddDelayedCloseConnection —
31 FNetSession::CloseConnection 0x838620 (medium)
32 FNetSession::Close —
33 FNetSession::Abandon 0x836940 (high)
34 FNetSessionEOS::ConnectionClosed 0x81c1e0 (medium)
35 FNetSession::SetDynamicTurns —
36 FNetSession::GetCommTurnTime —
37 FNetSession::GetLastProcessedTurn —
38 FNetSession::ResetSyncTime —
39 FNetSession::GetElapsedSessionTime —
40 FNetSession::SetElapsedSessionTime —
41 FNetSession::GetNumPlayers —
42 FNetSession::GetLocalPlayerID —
43 FNetSession::GetHostPlayerID —
44 FNetSession::GetPlayer —
45 FNetSession::GetStaticPlayer —
46 FNetSession::CompressPlayers —
47 FNetSession::GetPingTime —
48 FNetSession::CheckPingTimes —
49 FNetSession::PlayerAppRegistered 0x842d60 (medium)
50 FNetSessionIFace::UsingSecureSession —
51 FNetSessionIFace::AreInvitationsAllowed —
52 FNetSessionIFace::AreStatsEnabled —
53 FNetSessionIFace::IsValidationRequired —
54 FNetSessionIFace::GetSessionHandle —
55 FNetSession::IsActive —
56 FNetSession::IsOnline —
57 FNetSession::IsHost —
58 FNetSession::IsServer —
59 FNetSession::IsInCloseState —
60 FNetSession::IsAttemptingToHost —
61 FNetSession::IsNegotiatingHostMigration —
62 FNetSession::IsMatchMaking —
63 FNetSession::GetTransportType —
64 FNetSession::ServerStartup —
65 FNetSession::ServerShutdown —
66 FNetSessionEOS::StartOrUpdateHostMigration —
67 FNetSession::SendSnapshotData 0x8441a0 (high)
68 FNetSession::KickVoteVoterInvalid —
69 FNetSession::Connect —
70 FNetSessionEOS::HandleConnectionFailure —
71 FNetSession::ProcessNetwork —
72 FNetSession::MessageReceived 0x841ea0 (high)
73 FNetSession::HandleMessage —
74 FNetSession::PlayVoice —
75 FNetSession::GetLocalAddress —
76 FNetSession::GetLocalPort —
77 FNetSession::GetHostLocation —
78 FNetSession::GetPendingConnQueue —
79 FNetSession::GetPlayerManager —
80 FNetSession::GetSyncManager —
81 FNetSession::GetVoiceMgr —
82 FNetSession::GetRelayManager —
83 FNetSession::GetMessageLog —
84 FNetSession::SetKey —
85 FNetSession::GetKey —
86 FNetSession::GetGameTime —
87 FNetSession::GetLaunched —
88 FNetSession::GetClosing —
89 FNetSession::AddSecurePlayer —
90 FNetSession::RemoveSecurePlayer —
91 FNetSession::GetSecureINetAddr —
92 FNetSession::ReleaseSecureINetAddr —
93 FNetSession::MigrateSecureHost —
94 FNetSession::PerformSecureHostMigration —
95 FNetSession::AddTalker —
96 FNetSession::RemoveTalker —
97 FNetSession::IsLocalEchoing —
98 FNetSession::SetLocalEchoing —
99 FNetSession::SetVoiceChatTalkMode —
100 FNetSession::SetMutedBy —
101 FNetSession::ProcessLaunch —
102 FNetSession::ValidateSecurity —
103 FNetSession::HandleValidationResponse —
104 FNetSession::CheckValidations —
105 FNetSession::ProcessGameOver —
106 FNetSession::GetSecureHostData —
107 FNetSession::GetSecureHostDataLen —
108 FNetSession::GetLocalPlatformDetails —
109 FNetSession::SetQueueOutgoingMessages —
110 FNetSession::GetQueueOutgoingMessages —
111 FNetSession::HasOutgoingMessagesQueued —
112 FNetSessionEOS::CreateOnlineComponents —
113 FNetSession::RemoveGameSyncPlayer —
114 FNetSessionEOS::JoinLobbyRoomComplete —
115 FNetSession::JoinLobbyRoomPostComplete —
116 FNetSession::GameListUpdate 0x83bc70 (high)
117 FNetSession::SnapshotRequested —
118 FNetSession::ConnectionAccepted 0x839c90 (medium)
119 FNetSessionEOS::CreateIntroductionMessage —
120 FNetSessionEOS::CreatePeerInfoMessage —
121 FNetSessionEOS::ReadConnectionRequest —
122 FNetSession::GetKickVoteManager —
123 FNetSession::GetSecureSession —
124 FNetSessionEOS::AddTransportConnection —
125 FNetSessionEOS::Init —
126 FNetSessionEOS::Uninit —
127 FNetSession::Reset —
128 FNetSession::CreateSecureSession —
129 FNetSession::CreateVoiceManager —
130 FNetSessionEOS::CreateNetAccess —
FNetSessionIFace (125 slots, vtable 0x53b5d08 (Linux))
Slot Function Windows RVA
0 — —
1 — —
2 — —
3 FNetSessionIFace::ActivateSync —
4 FNetSessionIFace::ActivatePlayer —
5 FNetSessionIFace::SetSyncing —
6 — —
7 FNetSessionIFace::SetSyncPaused —
8 FNetSessionIFace::GetSyncPaused —
9 FNetSessionIFace::Host —
10 FNetSessionIFace::Join —
11 FNetSessionIFace::JoinGame —
12 FNetSessionIFace::JoinGame —
13 FNetSessionIFace::JoinGame —
14 FNetSessionIFace::MatchMake —
15 — —
16 FNetSessionIFace::Modify —
17 FNetSessionIFace::CheckConnectionAttempt —
18 FNetSessionIFace::SendIntroduction —
19 FNetSessionIFace::SendIntroduction —
20 FNetSessionIFace::OpenMessageLog —
21 — —
22 — —
23 — —
24 — —
25 — —
26 FNetSessionIFace::Update —
27 FNetSessionIFace::Update —
28 FNetSessionIFace::StartGame —
29 FNetSessionIFace::EndGame —
30 FNetSessionIFace::AddDelayedCloseConnection —
31 FNetSessionIFace::CloseConnection —
32 FNetSessionIFace::Close —
33 FNetSessionIFace::Abandon —
34 FNetSessionIFace::ConnectionClosed —
35 FNetSessionIFace::SetDynamicTurns —
36 FNetSessionIFace::GetCommTurnTime —
37 FNetSessionIFace::GetLastProcessedTurn —
38 FNetSessionIFace::ResetSyncTime —
39 FNetSessionIFace::GetElapsedSessionTime —
40 FNetSessionIFace::SetElapsedSessionTime —
41 FNetSessionIFace::GetNumPlayers —
42 FNetSessionIFace::GetLocalPlayerID —
43 FNetSessionIFace::GetHostPlayerID —
44 FNetSessionIFace::GetPlayer —
45 FNetSessionIFace::GetStaticPlayer —
46 FNetSessionIFace::CompressPlayers —
47 FNetSessionIFace::GetPingTime —
48 FNetSessionIFace::CheckPingTimes —
49 FNetSessionIFace::PlayerAppRegistered —
50 FNetSessionIFace::UsingSecureSession —
51 FNetSessionIFace::AreInvitationsAllowed —
52 FNetSessionIFace::AreStatsEnabled —
53 FNetSessionIFace::IsValidationRequired —
54 FNetSessionIFace::GetSessionHandle —
55 FNetSessionIFace::IsActive —
56 FNetSessionIFace::IsOnline —
57 FNetSessionIFace::IsHost —
58 FNetSessionIFace::IsServer —
59 FNetSessionIFace::IsInCloseState —
60 FNetSessionIFace::IsAttemptingToHost —
61 FNetSessionIFace::IsNegotiatingHostMigration —
62 FNetSessionIFace::IsMatchMaking —
63 FNetSessionIFace::GetTransportType —
64 FNetSessionIFace::ServerStartup —
65 FNetSessionIFace::ServerShutdown —
66 FNetSessionIFace::StartOrUpdateHostMigration —
67 FNetSessionIFace::SendSnapshotData —
68 FNetSessionIFace::KickVoteVoterInvalid —
69 FNetSessionIFace::Connect —
70 FNetSessionIFace::HandleConnectionFailure —
71 FNetSessionIFace::ProcessNetwork —
72 FNetSessionIFace::MessageReceived —
73 FNetSessionIFace::HandleMessage —
74 FNetSessionIFace::PlayVoice —
75 FNetSessionIFace::GetLocalAddress —
76 FNetSessionIFace::GetLocalPort —
77 FNetSessionIFace::GetHostLocation —
78 FNetSessionIFace::GetPendingConnQueue —
79 FNetSessionIFace::GetPlayerManager —
80 FNetSessionIFace::GetSyncManager —
81 FNetSessionIFace::GetVoiceMgr —
82 FNetSessionIFace::GetRelayManager —
83 FNetSessionIFace::GetMessageLog —
84 FNetSessionIFace::SetKey —
85 FNetSessionIFace::GetKey —
86 FNetSessionIFace::GetGameTime —
87 FNetSessionIFace::GetLaunched —
88 FNetSessionIFace::GetClosing —
89 FNetSessionIFace::AddSecurePlayer —
90 FNetSessionIFace::RemoveSecurePlayer —
91 FNetSessionIFace::GetSecureINetAddr —
92 FNetSessionIFace::ReleaseSecureINetAddr —
93 FNetSessionIFace::MigrateSecureHost —
94 FNetSessionIFace::PerformSecureHostMigration —
95 FNetSessionIFace::AddTalker —
96 FNetSessionIFace::RemoveTalker —
97 FNetSessionIFace::IsLocalEchoing —
98 FNetSessionIFace::SetLocalEchoing —
99 FNetSessionIFace::SetVoiceChatTalkMode —
100 FNetSessionIFace::SetMutedBy —
101 FNetSessionIFace::ProcessLaunch —
102 FNetSessionIFace::ValidateSecurity —
103 FNetSessionIFace::HandleValidationResponse —
104 FNetSessionIFace::CheckValidations —
105 FNetSessionIFace::ProcessGameOver —
106 FNetSessionIFace::GetSecureHostData —
107 FNetSessionIFace::GetSecureHostDataLen —
108 FNetSessionIFace::GetLocalPlatformDetails —
109 — —
110 — —
111 — —
112 — —
113 FNetSessionIFace::RemoveGameSyncPlayer —
114 FNetSessionIFace::JoinLobbyRoomComplete —
115 FNetSessionIFace::JoinLobbyRoomPostComplete —
116 FNetSessionIFace::GameListUpdate —
117 FNetSessionIFace::SnapshotRequested —
118 FNetSessionIFace::ConnectionAccepted —
119 — —
120 — —
121 — —
122 — —
123 FNetSessionIFace::GetSecureSession —
124 FNetSessionIFace::AddTransportConnection —
FNetSessionSteam (131 slots, vtable 0x53b7c50 (Linux))
Slot Function Windows RVA
0 FNetSession::~FNetSession —
1 FNetSessionSteam::~FNetSessionSteam —
2 FNetSession::GetAppID —
3 FNetSession::ActivateSync —
4 FNetSession::ActivatePlayer —
5 FNetSession::SetSyncing —
6 FNetSession::GetSyncing —
7 FNetSession::SetSyncPaused —
8 FNetSession::GetSyncPaused —
9 FNetSession::Host 0x83eb10 (high)
10 FNetSession::Join —
11 FNetSession::JoinGame 0x83fb80 (high)
12 FNetSession::JoinGame 0x8409d0 (medium)
13 FNetSession::JoinGame 0x840560 (medium)
14 FNetSession::MatchMake 0x841ae0 (high)
15 FNetSession::CloseSession 0x8389a0 (medium)
16 FNetSession::Modify —
17 FNetSession::CheckConnectionAttempt 0x837f10 (medium)
18 FNetSession::SendIntroduction —
19 FNetSession::SendIntroduction —
20 FNetSession::OpenMessageLog —
21 FNetSession::SendMessage 0x843c40 (high)
22 FNetSession::SendMessage —
23 FNetSession::SendCopy 0x843410 (medium)
24 FNetSession::BroadcastMessage 0x837450 (medium)
25 FNetSession::SendData —
26 FNetSession::Update —
27 FNetSession::Update 0x845c90 (high)
28 FNetSession::StartGame —
29 FNetSession::EndGame —
30 FNetSession::AddDelayedCloseConnection —
31 FNetSession::CloseConnection 0x838620 (medium)
32 FNetSession::Close —
33 FNetSession::Abandon 0x836940 (high)
34 FNetSession::ConnectionClosed —
35 FNetSession::SetDynamicTurns —
36 FNetSession::GetCommTurnTime —
37 FNetSession::GetLastProcessedTurn —
38 FNetSession::ResetSyncTime —
39 FNetSession::GetElapsedSessionTime —
40 FNetSession::SetElapsedSessionTime —
41 FNetSession::GetNumPlayers —
42 FNetSession::GetLocalPlayerID —
43 FNetSession::GetHostPlayerID —
44 FNetSession::GetPlayer —
45 FNetSession::GetStaticPlayer —
46 FNetSession::CompressPlayers —
47 FNetSession::GetPingTime —
48 FNetSession::CheckPingTimes —
49 FNetSession::PlayerAppRegistered 0x842d60 (medium)
50 FNetSessionIFace::UsingSecureSession —
51 FNetSessionIFace::AreInvitationsAllowed —
52 FNetSessionIFace::AreStatsEnabled —
53 FNetSessionIFace::IsValidationRequired —
54 FNetSessionIFace::GetSessionHandle —
55 FNetSession::IsActive —
56 FNetSession::IsOnline —
57 FNetSession::IsHost —
58 FNetSession::IsServer —
59 FNetSession::IsInCloseState —
60 FNetSession::IsAttemptingToHost —
61 FNetSession::IsNegotiatingHostMigration —
62 FNetSession::IsMatchMaking —
63 FNetSession::GetTransportType —
64 FNetSession::ServerStartup —
65 FNetSession::ServerShutdown —
66 FNetSession::StartOrUpdateHostMigration 0x844be0 (high)
67 FNetSession::SendSnapshotData 0x8441a0 (high)
68 FNetSession::KickVoteVoterInvalid —
69 FNetSession::Connect —
70 FNetSession::HandleConnectionFailure 0x83ca40 (high)
71 FNetSession::ProcessNetwork —
72 FNetSession::MessageReceived 0x841ea0 (high)
73 FNetSession::HandleMessage —
74 FNetSession::PlayVoice —
75 FNetSession::GetLocalAddress —
76 FNetSession::GetLocalPort —
77 FNetSession::GetHostLocation —
78 FNetSession::GetPendingConnQueue —
79 FNetSession::GetPlayerManager —
80 FNetSession::GetSyncManager —
81 FNetSession::GetVoiceMgr —
82 FNetSession::GetRelayManager —
83 FNetSession::GetMessageLog —
84 FNetSession::SetKey —
85 FNetSession::GetKey —
86 FNetSession::GetGameTime —
87 FNetSession::GetLaunched —
88 FNetSession::GetClosing —
89 FNetSession::AddSecurePlayer —
90 FNetSession::RemoveSecurePlayer —
91 FNetSession::GetSecureINetAddr —
92 FNetSession::ReleaseSecureINetAddr —
93 FNetSession::MigrateSecureHost —
94 FNetSession::PerformSecureHostMigration —
95 FNetSession::AddTalker —
96 FNetSession::RemoveTalker —
97 FNetSession::IsLocalEchoing —
98 FNetSession::SetLocalEchoing —
99 FNetSession::SetVoiceChatTalkMode —
100 FNetSession::SetMutedBy —
101 FNetSession::ProcessLaunch —
102 FNetSession::ValidateSecurity —
103 FNetSession::HandleValidationResponse —
104 FNetSession::CheckValidations —
105 FNetSession::ProcessGameOver —
106 FNetSession::GetSecureHostData —
107 FNetSession::GetSecureHostDataLen —
108 FNetSession::GetLocalPlatformDetails —
109 FNetSession::SetQueueOutgoingMessages —
110 FNetSession::GetQueueOutgoingMessages —
111 FNetSession::HasOutgoingMessagesQueued —
112 FNetSessionSteam::CreateOnlineComponents —
113 FNetSession::RemoveGameSyncPlayer —
114 FNetSession::JoinLobbyRoomComplete 0x840e20 (high)
115 FNetSession::JoinLobbyRoomPostComplete —
116 FNetSession::GameListUpdate 0x83bc70 (high)
117 FNetSession::SnapshotRequested —
118 FNetSession::ConnectionAccepted 0x839c90 (medium)
119 FNetSessionSteam::CreateIntroductionMessage —
120 FNetSessionSteam::CreatePeerInfoMessage —
121 FNetSessionSteam::ReadConnectionRequest —
122 FNetSession::GetKickVoteManager —
123 FNetSession::GetSecureSession —
124 FNetSessionSteam::AddTransportConnection 0x81ae90 (medium)
125 FNetSession::Init —
126 FNetSession::Uninit —
127 FNetSession::Reset —
128 FNetSession::CreateSecureSession —
129 FNetSession::CreateVoiceManager —
130 FNetSessionSteam::CreateNetAccess —
FNetStatBase (28 slots, vtable 0x53b8e78 (Linux))
Slot Function Windows RVA
0 FNetStatBase::~FNetStatBase —
1 FNetStatBase::~FNetStatBase —
2 FNetStatBase::Init —
3 FNetStatBase::Update —
4 FNetStatBase::Uninit —
5 FNetStatBase::Login —
6 FNetStatBase::HostStatSession —
7 FNetStatBase::JoinStatSession —
8 FNetStatBase::RegisterStatPlayer —
9 FNetStatBase::CommitStatReport —
10 FNetStatBase::GetStatSessionData —
11 FNetStatBase::GetStatSessionDataLen —
12 FNetStatBase::WriteIntStat —
13 FNetStatBase::WriteFloatStat —
14 FNetStatBase::WriteStringStat —
15 FNetStatBase::WriteGameResult —
16 FNetStatBase::WriteSkill —
17 FNetStatBase::CreateLocalRequest —
18 FNetStatBase::CreatePlayerRequest —
19 FNetStatBase::CreateRankRequest —
20 FNetStatBase::CreateFriendsRequest —
21 FNetStatBase::ShowDetails —
22 FNetStatBase::AddRequestColumn —
23 FNetStatBase::AddRequestFilter —
24 FNetStatBase::SubmitRequest —
25 FNetStatBase::FreeRequest —
26 FNetStatBase::ResetPlayerStats —
27 FNetStatBase::ClearStatDetails —
FNetStatField (2 slots, vtable 0x53b8fc0 (Linux))
Slot Function Windows RVA
0 FNetStatField::~FNetStatField —
1 FNetStatField::~FNetStatField —
FNetStatRecord (2 slots, vtable 0x53b8fe0 (Linux))
Slot Function Windows RVA
0 FNetStatRecord::~FNetStatRecord —
1 FNetStatRecord::~FNetStatRecord —
FNetStatRequest (5 slots, vtable 0x53b8f78 (Linux))
Slot Function Windows RVA
0 FNetStatRequest::~FNetStatRequest —
1 FNetStatRequest::~FNetStatRequest —
2 FNetStatRequest::Submit —
3 FNetStatRequest::Update —
4 FNetStatRequest::CanDelete —
FNetStatResults (2 slots, vtable 0x53b9000 (Linux))
Slot Function Windows RVA
0 FNetStatResults::~FNetStatResults —
1 FNetStatResults::~FNetStatResults —
FNetSteamServer (75 slots, vtable 0x53b8120 (Linux))
Slot Function Windows RVA
0 FNetSteamServer::~FNetSteamServer —
1 FNetSteamServer::~FNetSteamServer —
2 FNetLobbyIFace::SetAutoListGames —
3 FNetSteamServer::Init —
4 FNetSteamServer::Update —
5 FNetSteamServer::Shutdown 0x81aa40 (medium)
6 FNetLobbySteamBase::ConnectionAttempt 0x8475d0 (high)
7 FNetLobbyIFace::ConnectionAccepted —
8 FNetLobbyIFace::ConnectionRejected —
9 FNetLobbyIFace::ConnectionComplete —
10 FNetSteamServer::ConnectionClosed 0x8178b0 (medium)
11 FNetLobbyIFace::Login —
12 FNetLobbyIFace::LoginAsync —
13 FNetLobbyIFace::LoginCancel —
14 FNetLobbyIFace::IsLoggedIn —
15 FNetSteamServer::BroadcastGame —
16 FNetSteamServer::BrowseGames —
17 FNetLobbyIFace::AddBrowseFilter —
18 FNetLobbyIFace::StopBrowsing —
19 FNetLobbyIFace::IsBrowsing —
20 FNetSteamServer::UpdateGameDetails —
21 FNetSteamServer::JoinRoom —
22 FNetSteamServer::LeaveRoom —
23 FNetSteamServer::GetCurrentGameName —
24 FNetSteamServer::GetRoomID —
25 FNetSteamServer::SetCurrentGameMaxPlayers —
26 FNetSteamServer::GetCurrentGameMaxPlayers —
27 FNetSteamServer::SetCurrentGameName —
28 FNetSteamServer::SetPrivateGame —
29 FNetLobbyIFace::SetReady —
30 FNetLobbyIFace::StartGame —
31 FNetLobbyIFace::StopGame —
32 FNetSteamServer::GetNumServers —
33 FNetSteamServer::GetServerIDAtIndex —
34 FNetSteamServer::GetServerType —
35 FNetSteamServer::GetServerGameName —
36 FNetSteamServer::GetServerLocked —
37 FNetSteamServer::GetServerPing —
38 FNetSteamServer::GetServerNumPlayers —
39 FNetSteamServer::GetServerMaxPlayers —
40 FNetSteamServer::GetServerPrivateSlots —
41 FNetSteamServer::GetServerGameVariant —
42 FNetSteamServer::GetServerCustomInt —
43 FNetSteamServer::GetServerCustomString —
44 FNetLobbyIFace::GetPlayerCustomString —
45 FNetLobbyIFace::GetPlayerCustomInt —
46 FNetLobbyIFace::GetTeamCustomString —
47 FNetLobbyIFace::GetTeamCustomInt —
48 FNetSteamServer::RegisterServerIntKey —
49 FNetSteamServer::RegisterServerStringKey —
50 FNetLobbyIFace::RegisterServerKeysFlush —
51 FNetLobbyIFace::RegisterServerStringKey —
52 FNetLobbyIFace::RegisterPlayerIntKey —
53 FNetLobbyIFace::RegisterPlayerStringKey —
54 FNetLobbyIFace::RegisterTeamIntKey —
55 FNetLobbyIFace::RegisterTeamStringKey —
56 FNetLobbyIFace::RefreshAppServerMetaData —
57 FNetLobbyIFace::AddInviteJoinCode —
58 FNetLobbyIFace::AddInviteMatchID —
59 FNetLobbyIFace::CloudSaveConfigurationLoaded —
60 FNetSteamServer::GetHostLocation —
61 FNetSteamServer::GetServerPublicAddress —
62 FNetSteamServer::GetServerPrivateAddress —
63 FNetLobbyIFace::CanReceivePlayerCallbacks —
64 FNetSteamServer::GetServerTransportType —
65 FNetSteamServer::GetServerSecurityParam —
66 FNetSteamServer::GetServerSecurityParamLen —
67 FNetSteamServer::MigrateHost —
68 FNetSteamServer::GetSteamID —
69 FNetLobbySteamBase::GetHostSteamID —
70 FNetLobbySteamBase::AddInviteRoom —
71 FNetLobbySteamBase::GetRoomID —
72 FNetLobbySteamBase::JoinServer —
73 FNetSteamServer::GetPublicIPAddress —
74 FNetSteamServer::UpdateServerKeys —
FNetVoiceBase (28 slots, vtable 0x53b6110 (Linux))
Slot Function Windows RVA
0 FNetVoiceBase::~FNetVoiceBase —
1 FNetVoiceBase::~FNetVoiceBase —
2 — —
3 — —
4 — —
5 FNetVoiceBase::AutoConnect —
6 FNetVoiceBase::PlayVoice —
7 — —
8 — —
9 FNetVoiceBase::ActivateCaptureDevice —
10 FNetVoiceBase::StopCaptureDevice —
11 FNetVoiceBase::ToggleCaptureDevice —
12 FNetVoiceBase::IsCaptureActive —
13 FNetVoiceBase::ActivatePlaybackDevice —
14 FNetVoiceBase::StopPlaybackDevice —
15 FNetVoiceBase::TogglePlaybackDevice —
16 FNetVoiceBase::IsPlaybackActive —
17 FNetVoiceBase::SetCaptureVolume —
18 FNetVoiceBase::GetCaptureVolume —
19 FNetVoiceBase::SetPlaybackVolume —
20 FNetVoiceBase::GetPlaybackVolume —
21 FNetVoiceBase::AddTalker —
22 FNetVoiceBase::RemoveTalker —
23 FNetVoiceBase::CheckSystemMute —
24 FNetVoiceBase::NeedTextToSpeech —
25 FNetVoiceBase::PossibleTextToSpeech —
26 FNetVoiceBase::AddPlatformTalker —
27 FNetVoiceBase::RemovePlatformTalker —
FNetVoiceSteam (28 slots, vtable 0x53b8530 (Linux))
Slot Function Windows RVA
0 FNetVoiceBase::~FNetVoiceBase —
1 FNetVoiceSteam::~FNetVoiceSteam —
2 FNetVoiceSteam::Init —
3 FNetVoiceSteam::Uninit —
4 FNetVoiceSteam::Update —
5 FNetVoiceBase::AutoConnect —
6 FNetVoiceSteam::PlayVoice —
7 FNetVoiceSteam::IsTalking —
8 FNetVoiceSteam::GetTalkers —
9 FNetVoiceSteam::ActivateCaptureDevice —
10 FNetVoiceSteam::StopCaptureDevice —
11 FNetVoiceBase::ToggleCaptureDevice —
12 FNetVoiceSteam::IsCaptureActive —
13 FNetVoiceBase::ActivatePlaybackDevice —
14 FNetVoiceBase::StopPlaybackDevice —
15 FNetVoiceBase::TogglePlaybackDevice —
16 FNetVoiceBase::IsPlaybackActive —
17 FNetVoiceBase::SetCaptureVolume —
18 FNetVoiceBase::GetCaptureVolume —
19 FNetVoiceBase::SetPlaybackVolume —
20 FNetVoiceBase::GetPlaybackVolume —
21 FNetVoiceBase::AddTalker —
22 FNetVoiceBase::RemoveTalker —
23 FNetVoiceBase::CheckSystemMute —
24 FNetVoiceBase::NeedTextToSpeech —
25 FNetVoiceBase::PossibleTextToSpeech —
26 FNetVoiceBase::AddPlatformTalker —
27 FNetVoiceBase::RemovePlatformTalker —
FOWTextureLibrary (12 slots, vtable 0x53aed60 (Linux))
Slot Function Windows RVA
0 FOWTextureLibrary::~FOWTextureLibrary —
1 FOWTextureLibrary::~FOWTextureLibrary —
2 FOWTextureLibrary::Subclass_IsPackageAcceptable —
3 FOWTextureLibrary::Subclass_AllocateEntry —
4 FOWTextureLibrary::Subclass_DeallocateEntry —
5 FOWTextureLibrary::Subclass_BeginLibrarySetup —
6 FOWTextureLibrary::Subclass_EndLibrarySetup —
7 FOWTextureLibrary::Subclass_BeginPackageUnload —
8 FOWTextureLibrary::Subclass_ConstructEntry —
9 FOWTextureLibrary::Subclass_DestroyEntry —
10 FOWTextureLibrary::Subclass_EndPackageUnload —
11 FOWTextureLibrary::Subclass_ReleaseLibrary —
FOWTexturePackageEntry (4 slots, vtable 0x53b0308 (Linux))
Slot Function Windows RVA
0 FOWTexturePackageEntry::GetInstanceTypeInfo —
1 FOWTexturePackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 FOWTexturePackageEntry::~FOWTexturePackageEntry —
FPendingConnQueue (9 slots, vtable 0x53b6248 (Linux))
Slot Function Windows RVA
0 FPendingConnQueue::~FPendingConnQueue 0x84a970 (medium)
1 FPendingConnQueue::~FPendingConnQueue —
2 FPendingConnQueue::AddConnection 0x84ac60 (medium)
3 FPendingConnQueue::AddHostConnection —
4 FPendingConnQueue::ConnectionFailureCallback —
5 FPendingConnQueue::Update —
6 FPendingConnQueue::AttemptPublicAddress —
7 FPendingConnQueue::AttemptPrivateAddress —
8 FPendingConnQueue::ReportFailure 0x84b8e0 (medium)
FPendingConnQueueEOS (9 slots, vtable 0x53b4ca0 (Linux))
Slot Function Windows RVA
0 FPendingConnQueue::~FPendingConnQueue 0x84a970 (medium)
1 FPendingConnQueueEOS::~FPendingConnQueueEOS —
2 FPendingConnQueueEOS::AddConnection —
3 FPendingConnQueue::AddHostConnection —
4 FPendingConnQueueEOS::ConnectionFailureCallback —
5 FPendingConnQueueEOS::Update —
6 FPendingConnQueue::AttemptPublicAddress —
7 FPendingConnQueue::AttemptPrivateAddress —
8 FPendingConnQueue::ReportFailure 0x84b8e0 (medium)
FPendingConnQueueSteam (9 slots, vtable 0x53b8670 (Linux))
Slot Function Windows RVA
0 FPendingConnQueue::~FPendingConnQueue 0x84a970 (medium)
1 FPendingConnQueueSteam::~FPendingConnQueueSteam —
2 FPendingConnQueueSteam::AddConnection 0x850430 (medium)
3 FPendingConnQueue::AddHostConnection —
4 FPendingConnQueueSteam::ConnectionFailureCallback —
5 FPendingConnQueueSteam::Update —
6 FPendingConnQueue::AttemptPublicAddress —
7 FPendingConnQueue::AttemptPrivateAddress —
8 FPendingConnQueue::ReportFailure 0x84b8e0 (medium)
FPendingConnection (5 slots, vtable 0x53b6210 (Linux))
Slot Function Windows RVA
0 FPendingConnection::~FPendingConnection —
1 FPendingConnection::~FPendingConnection —
2 FPendingConnection::GetPublicAddress —
3 FPendingConnection::GetPrivateAddress —
4 FPendingConnection::CleanupAddresses —
FPendingConnectionEOS (5 slots, vtable 0x53b4c68 (Linux))
Slot Function Windows RVA
0 FPendingConnectionEOS::~FPendingConnectionEOS —
1 FPendingConnectionEOS::~FPendingConnectionEOS —
2 FPendingConnection::GetPublicAddress —
3 FPendingConnection::GetPrivateAddress —
4 FPendingConnection::CleanupAddresses —
FPendingConnectionSteam (5 slots, vtable 0x53b8638 (Linux))
Slot Function Windows RVA
0 FPendingConnection::~FPendingConnection —
1 FPendingConnectionSteam::~FPendingConnectionSteam —
2 FPendingConnection::GetPublicAddress —
3 FPendingConnection::GetPrivateAddress —
4 FPendingConnection::CleanupAddresses —
FSLErrorHook (2 slots, vtable 0x53f0798 (Linux))
Slot Function Windows RVA
0 FSLErrorHook::OnError —
1 FSLErrorHook::OnWarning —
FSecureSession (30 slots, vtable 0x53b62c0 (Linux))
Slot Function Windows RVA
0 FSecureSession::~FSecureSession —
1 FSecureSession::~FSecureSession —
2 FSecureSession::Host —
3 FSecureSession::Join —
4 FSecureSession::Modify —
5 FSecureSession::Start —
6 FSecureSession::End —
7 FSecureSession::Update —
8 FSecureSession::CheckPlayerSlots —
9 FSecureSession::AddSecurePlayer —
10 FSecureSession::RemoveSecurePlayer —
11 FSecureSession::MigrateHost —
12 FSecureSession::PerformHostMigration —
13 FSecureSession::InternetEnabled —
14 FSecureSession::StatsEnabled —
15 FSecureSession::ValidationRequired —
16 FSecureSession::ValidateClient —
17 FSecureSession::HandleValidationResponse —
18 FSecureSession::CheckValidations —
19 FSecureSession::SetSecureHostAddr —
20 FSecureSession::GetINetAddr —
21 FSecureSession::ReleaseINetAddr —
22 FSecureSession::GetLocalPlatformDetails —
23 FSecureSession::GetAllowInvitations —
24 FSecureSession::GetSecureHostData —
25 FSecureSession::GetSecureHostDataLen —
26 FSecureSession::GetSecureHostAddr —
27 FSecureSession::GetValidationData —
28 FSecureSession::GetValidationDataLen —
29 FSecureSession::GetSessionHandle —
FSecureSessionSteam (30 slots, vtable 0x53b8710 (Linux))
Slot Function Windows RVA
0 FSecureSessionSteam::~FSecureSessionSteam —
1 FSecureSessionSteam::~FSecureSessionSteam —
2 FSecureSessionSteam::Host —
3 FSecureSession::Join —
4 FSecureSession::Modify —
5 FSecureSession::Start —
6 FSecureSessionSteam::End —
7 FSecureSession::Update —
8 FSecureSession::CheckPlayerSlots —
9 FSecureSession::AddSecurePlayer —
10 FSecureSession::RemoveSecurePlayer —
11 FSecureSession::MigrateHost —
12 FSecureSession::PerformHostMigration —
13 FSecureSession::InternetEnabled —
14 FSecureSession::StatsEnabled —
15 FSecureSessionSteam::ValidationRequired —
16 FSecureSessionSteam::ValidateClient —
17 FSecureSessionSteam::HandleValidationResponse —
18 FSecureSession::CheckValidations —
19 FSecureSession::SetSecureHostAddr —
20 FSecureSession::GetINetAddr —
21 FSecureSession::ReleaseINetAddr —
22 FSecureSession::GetLocalPlatformDetails —
23 FSecureSession::GetAllowInvitations —
24 FSecureSession::GetSecureHostData —
25 FSecureSession::GetSecureHostDataLen —
26 FSecureSession::GetSecureHostAddr —
27 FSecureSessionSteam::GetValidationData —
28 FSecureSessionSteam::GetValidationDataLen —
29 FSecureSession::GetSessionHandle —
FSessionSetup (2 slots, vtable 0x53b63d0 (Linux))
Slot Function Windows RVA
0 FSessionSetup::~FSessionSetup —
1 FSessionSetup::~FSessionSetup —
FSteamTransportThread (4 slots, vtable 0x53b9050 (Linux))
Slot Function Windows RVA
0 FSteamTransportThread::~FSteamTransportThread —
1 FSteamTransportThread::~FSteamTransportThread —
2 FSteamTransportThread::GetThreadName —
3 FSteamTransportThread::Run 0x861b00 (high)
FileHANDLE (6 slots, vtable 0x538abb8 (Linux))
Slot Function Windows RVA
0 HANDLE_Mac::WaitForSingleObject —
1 HANDLE_Mac::WaitForSingleObjectEx —
2 HANDLE_Mac::Signal —
3 HANDLE_Mac::CloseHandle —
4 FileHANDLE::~FileHANDLE —
5 FileHANDLE::~FileHANDLE —
FiraxisLiveClient (35 slots, vtable 0x53a3be0 (Linux))
Slot Function Windows RVA
0 FiraxisLiveClient::~FiraxisLiveClient —
1 FiraxisLiveClient::~FiraxisLiveClient —
2 — —
3 — —
4 — —
5 — —
6 — —
7 — —
8 — —
9 — —
10 — —
11 — —
12 — —
13 — —
14 — —
15 — —
16 — —
17 — —
18 — —
19 — —
20 — —
21 — —
22 — —
23 — —
24 — —
25 — —
26 — —
27 — —
28 — —
29 — —
30 — —
31 — —
32 — —
33 — —
34 — —
FireFXAnalyticLight (7 slots, vtable 0x53b0418 (Linux))
Slot Function Windows RVA
0 FireFXAnalyticLight::GetInstanceTypeInfo —
1 FireFXAnalyticLight::GetInstanceTypeName —
2 FireFXAnalyticLight::~FireFXAnalyticLight —
3 FireFXAnalyticLight::~FireFXAnalyticLight —
4 FireFXAnalyticLight::CopyTo —
5 FireFXAnalyticLight::AddBigDataDependencies —
6 FireFXAnalyticLight::GetLightType —
FireFXAnalyticLightSet (6 slots, vtable 0x53b0538 (Linux))
Slot Function Windows RVA
0 FireFXAnalyticLightSet::GetInstanceTypeInfo —
1 FireFXAnalyticLightSet::GetInstanceTypeName —
2 FireFXAnalyticLightSet::~FireFXAnalyticLightSet —
3 FireFXAnalyticLightSet::~FireFXAnalyticLightSet —
4 FireFXAnalyticLightSet::CopyTo —
5 FireFXAnalyticLightSet::AddBigDataDependencies —
FireFXMaterialSet (6 slots, vtable 0x53b03b8 (Linux))
Slot Function Windows RVA
0 FireFXMaterialSet::GetInstanceTypeInfo —
1 FireFXMaterialSet::GetInstanceTypeName —
2 FireFXMaterialSet::~FireFXMaterialSet —
3 FireFXMaterialSet::~FireFXMaterialSet —
4 FireFXMaterialSet::CopyTo —
5 FireFXMaterialSet::AddBigDataDependencies —
FireFXPackage (5 slots, vtable 0x53b0360 (Linux))
Slot Function Windows RVA
0 FireFXPackage::GetInstanceTypeInfo —
1 FireFXPackage::GetInstanceTypeName —
2 FireFXPackage::~FireFXPackage —
3 FireFXPackage::~FireFXPackage —
4 FireFXPackage::Subclass_Clear —
FireFXPackageEntry (4 slots, vtable 0x53b05f0 (Linux))
Slot Function Windows RVA
0 FireFXPackageEntry::GetInstanceTypeInfo —
1 FireFXPackageEntry::GetInstanceTypeName —
2 FireFXPackageEntry::~FireFXPackageEntry —
3 FireFXPackageEntry::~FireFXPackageEntry —
FireFXPointLight (7 slots, vtable 0x53b0478 (Linux))
Slot Function Windows RVA
0 FireFXPointLight::GetInstanceTypeInfo —
1 FireFXPointLight::GetInstanceTypeName —
2 FireFXAnalyticLight::~FireFXAnalyticLight —
3 FireFXPointLight::~FireFXPointLight —
4 FireFXPointLight::CopyTo —
5 FireFXAnalyticLight::AddBigDataDependencies —
6 FireFXPointLight::GetLightType —
FireFXSpotLight (7 slots, vtable 0x53b04d8 (Linux))
Slot Function Windows RVA
0 FireFXSpotLight::GetInstanceTypeInfo —
1 FireFXSpotLight::GetInstanceTypeName —
2 FireFXAnalyticLight::~FireFXAnalyticLight —
3 FireFXSpotLight::~FireFXSpotLight —
4 FireFXSpotLight::CopyTo —
5 FireFXAnalyticLight::AddBigDataDependencies —
6 FireFXSpotLight::GetLightType —
FireWireMgr (5 slots, vtable 0x53b7138 (Linux))
Slot Function Windows RVA
0 FireWireMgr::~FireWireMgr —
1 FireWireMgr::~FireWireMgr —
2 FireWireMgr::GetPlatformUserName —
3 FireWireMgr::GetPlatformNetworkID —
4 FireWireMgr::AllocateSession —
GLShaderMapKey (2 slots, vtable 0x5390648 (Linux))
Slot Function Windows RVA
0 ASL::DX11::ASL_DX11ShaderVariantData::~ASL_DX11ShaderVariantData —
1 GLShaderMapKey::~GLShaderMapKey —
GameCoreEventQueuePreDispatchHandler (2 slots, vtable 0x53a5ea8 (Linux))
Slot Function Windows RVA
0 — —
1 — —
GameCoreInUseCriterion (5 slots, vtable 0x53a8c78 (Linux))
Slot Function Windows RVA
0 GameCoreInUseCriterion::~GameCoreInUseCriterion —
1 GameCoreInUseCriterion::~GameCoreInUseCriterion —
2 GameCoreInUseCriterion::BeforeCheck 0x2542c0 (medium)
3 GameCoreInUseCriterion::Check —
4 GameCoreInUseCriterion::AfterCheck —
GameEnvironmentLibrary (12 slots, vtable 0x53aedf0 (Linux))
Slot Function Windows RVA
0 GameEnvironmentLibrary::~GameEnvironmentLibrary —
1 GameEnvironmentLibrary::~GameEnvironmentLibrary —
2 GameEnvironmentLibrary::Subclass_IsPackageAcceptable —
3 GameEnvironmentLibrary::Subclass_AllocateEntry —
4 GameEnvironmentLibrary::Subclass_DeallocateEntry —
5 GameEnvironmentLibrary::Subclass_BeginLibrarySetup —
6 GameEnvironmentLibrary::Subclass_EndLibrarySetup —
7 GameEnvironmentLibrary::Subclass_BeginPackageUnload —
8 GameEnvironmentLibrary::Subclass_ConstructEntry —
9 GameEnvironmentLibrary::Subclass_DestroyEntry —
10 GameEnvironmentLibrary::Subclass_EndPackageUnload —
11 GameEnvironmentLibrary::Subclass_ReleaseLibrary —
GameEnvironmentPackageEntry (4 slots, vtable 0x53b0638 (Linux))
Slot Function Windows RVA
0 GameEnvironmentPackageEntry::GetInstanceTypeInfo —
1 GameEnvironmentPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 GameEnvironmentPackageEntry::~GameEnvironmentPackageEntry —
GameModeInUseCriterion (5 slots, vtable 0x53a8cc8 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 GameModeInUseCriterion::~GameModeInUseCriterion —
2 ICriterionHandler::BeforeCheck —
3 GameModeInUseCriterion::Check 0x2552c0 (high)
4 ICriterionHandler::AfterCheck —
GameViewState (9 slots, vtable 0x53a1fa0 (Linux))
Slot Function Windows RVA
0 GameViewState::~GameViewState —
1 GameViewState::~GameViewState —
2 GameViewState::Begin 0x7bb30 (medium)
3 GameViewState::End 0x7c870 (medium)
4 GameViewState::PreAsyncSetup —
5 GameViewState::Tick 0x802c0 (medium)
6 GameViewState::Tick —
7 GameViewState::HookInput —
8 Civ6GameState::ProcessInput —
GenericSplineBuilder (3 slots, vtable 0x53aa250 (Linux))
Slot Function Windows RVA
0 GenericSplineBuilder::~GenericSplineBuilder —
1 GenericSplineBuilder::~GenericSplineBuilder —
2 GenericSplineBuilder::Execute —
GlobalLibraryManager (4 slots, vtable 0x53ae350 (Linux))
Slot Function Windows RVA
0 GlobalLibraryManager::~GlobalLibraryManager —
1 GlobalLibraryManager::~GlobalLibraryManager —
2 GlobalLibraryManager::GetLibrary —
3 GlobalLibraryManager::GetLibrary —
HLSLCompileJob (3 slots, vtable 0x53f07d8 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 HLSLCompileJob::~HLSLCompileJob —
2 HLSLCompileJob::Execute —
HexGridOverlayLayer (4 slots, vtable 0x53aa418 (Linux))
Slot Function Windows RVA
0 IOverlayLayer::~IOverlayLayer —
1 HexGridOverlayLayer::~HexGridOverlayLayer —
2 HexGridOverlayLayer::FillCommandStreamForView —
3 HexGridOverlayLayer::PushSelf —
HexGridOverlayManager (5 slots, vtable 0x53aa3e0 (Linux))
Slot Function Windows RVA
0 HexGridOverlayManager::~HexGridOverlayManager —
1 HexGridOverlayManager::~HexGridOverlayManager —
2 HexGridOverlayManager::CreateLayer —
3 HexGridOverlayManager::DestroyLayer —
4 HexGridOverlayManager::ConfigureFromArtDefs 0x221f50 (medium)
HexHighlightLayer (4 slots, vtable 0x53aa4c8 (Linux))
Slot Function Windows RVA
0 HexHighlightLayer::~HexHighlightLayer —
1 HexHighlightLayer::~HexHighlightLayer —
2 HexHighlightLayer::FillCommandStreamForView —
3 HexHighlightLayer::PushSelf —
HexHighlightManager (5 slots, vtable 0x53aa490 (Linux))
Slot Function Windows RVA
0 HexHighlightManager::~HexHighlightManager —
1 HexHighlightManager::~HexHighlightManager —
2 HexHighlightManager::CreateLayer —
3 HexHighlightManager::DestroyLayer —
4 HexHighlightManager::ConfigureFromArtDefs 0x224440 (high)
HighlightHotLoadHelper (3 slots, vtable 0x53a7688 (Linux))
Slot Function Windows RVA
0 IArtDefChangeListener::~IArtDefChangeListener —
1 HighlightHotLoadHelper::~HighlightHotLoadHelper —
2 HighlightHotLoadHelper::HandleArtDefChanges —
IAPCullingContext (3 slots, vtable 0x53ad910 (Linux))
Slot Function Windows RVA
0 — —
1 — —
2 — —
IAchievements (20 slots, vtable 0x53ab7d8 (Linux))
Slot Function Windows RVA
0 IAchievements::~IAchievements —
1 IAchievements::~IAchievements —
2 — —
3 IAchievements::RefreshAchievementCache —
4 — —
5 — —
6 — —
7 — —
8 — —
9 — —
10 — —
11 — —
12 — —
13 — —
14 — —
15 — —
16 — —
17 — —
18 — —
19 — —
IArtDefChangeCompleteListener (3 slots, vtable 0x53ac5f8 (Linux))
Slot Function Windows RVA
0 IArtDefChangeCompleteListener::~IArtDefChangeCompleteListener —
1 IArtDefChangeCompleteListener::~IArtDefChangeCompleteListener —
2 — —
IArtDefChangeListener (3 slots, vtable 0x53a17a0 (Linux))
Slot Function Windows RVA
0 IArtDefChangeListener::~IArtDefChangeListener —
1 IArtDefChangeListener::~IArtDefChangeListener —
2 — —
IArtDefChangingListener (3 slots, vtable 0x53a17c8 (Linux))
Slot Function Windows RVA
0 IArtDefChangingListener::~IArtDefChangingListener —
1 IArtDefChangingListener::~IArtDefChangingListener —
2 — —
IArtDefConsumer (4 slots, vtable 0x53a1770 (Linux))
Slot Function Windows RVA
0 IArtDefConsumer::~IArtDefConsumer —
1 IArtDefConsumer::~IArtDefConsumer —
2 — —
3 — —
IArtDefProvider (13 slots, vtable 0x53a1518 (Linux))
Slot Function Windows RVA
0 IArtDefProvider::~IArtDefProvider —
1 IArtDefProvider::~IArtDefProvider —
2 — —
3 — —
4 — —
5 — —
6 — —
7 — —
8 — —
9 — —
10 — —
11 — —
12 — —
ICriterionHandler (5 slots, vtable 0x53a86d8 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 ICriterionHandler::~ICriterionHandler —
2 ICriterionHandler::BeforeCheck —
3 — —
4 ICriterionHandler::AfterCheck —
ILibraryMap (4 slots, vtable 0x53ae3a8 (Linux))
Slot Function Windows RVA
0 ILibraryMap::~ILibraryMap —
1 ILibraryMap::~ILibraryMap —
2 — —
3 — —
IOverlayLayer (4 slots, vtable 0x53aa3a8 (Linux))
Slot Function Windows RVA
0 IOverlayLayer::~IOverlayLayer —
1 IOverlayLayer::~IOverlayLayer —
2 — —
3 — —
IOverlayManager (5 slots, vtable 0x53a20f8 (Linux))
Slot Function Windows RVA
0 IOverlayManager::~IOverlayManager —
1 IOverlayManager::~IOverlayManager —
2 — —
3 — —
4 — —
IRToHLSLPrinterContext (3 slots, vtable 0x53f1d40 (Linux))
Slot Function Windows RVA
0 IRToHLSLPrinterContext::FindStructDef —
1 IRToHLSLPrinterContext::FindConstantSet —
2 IRToHLSLPrinterContext::GetTarget —
ITerrainContext (3 slots, vtable 0x53ad8e8 (Linux))
Slot Function Windows RVA
0 ITerrainContext::GetWorldHeight —
1 — —
2 — —
IUIObjectCache (8 slots, vtable 0x53a3058 (Linux))
Slot Function Windows RVA
0 IUIObjectCache::~IUIObjectCache —
1 IUIObjectCache::~IUIObjectCache —
2 — —
3 — —
4 — —
5 — —
6 — —
7 — —
InitAppState (9 slots, vtable 0x53a2140 (Linux))
Slot Function Windows RVA
0 InitAppState::~InitAppState —
1 InitAppState::~InitAppState —
2 InitAppState::Begin —
3 InitAppState::End —
4 InitAppState::PreAsyncSetup —
5 Civ6GameState::Tick —
6 InitAppState::Tick —
7 Civ6GameState::HookInput —
8 InitAppState::ProcessInput —
InputNotification (9 slots, vtable 0x53a21c0 (Linux))
Slot Function Windows RVA
0 CivTech::Input::IInputNotification::~IInputNotification —
1 InputNotification::~InputNotification —
2 InputNotification::OnActionTriggered —
3 InputNotification::OnActionStarted —
4 InputNotification::OnActionFinished —
5 InputNotification::OnGestureTriggered —
6 InputNotification::OnLastUsedInputSourceChanged —
7 InputNotification::OnLastUsedDeviceChanged —
8 InputNotification::OnContextChanged —
IntroState (9 slots, vtable 0x53a2240 (Linux))
Slot Function Windows RVA
0 IntroState::~IntroState —
1 IntroState::~IntroState —
2 IntroState::Begin —
3 IntroState::End —
4 IntroState::PreAsyncSetup —
5 Civ6GameState::Tick —
6 IntroState::Tick 0x82c50 (high)
7 IntroState::HookInput —
8 Civ6GameState::ProcessInput —
LandmarkLibrary (12 slots, vtable 0x53aef28 (Linux))
Slot Function Windows RVA
0 LandmarkLibrary::~LandmarkLibrary —
1 LandmarkLibrary::~LandmarkLibrary —
2 ModelLibrary::Subclass_IsPackageAcceptable —
3 LandmarkLibrary::Subclass_AllocateEntry —
4 LandmarkLibrary::Subclass_DeallocateEntry —
5 ModelLibrary::Subclass_BeginLibrarySetup —
6 LandmarkLibrary::Subclass_EndLibrarySetup —
7 ModelLibrary::Subclass_BeginPackageUnload —
8 LandmarkLibrary::Subclass_ConstructEntry —
9 LandmarkLibrary::Subclass_DestroyEntry —
10 ModelLibrary::Subclass_EndPackageUnload —
11 LandmarkLibrary::Subclass_ReleaseLibrary —
LandmarkLibraryEntry (3 slots, vtable 0x53aeec0 (Linux))
Slot Function Windows RVA
0 LandmarkLibraryEntry::Destroy —
1 LandmarkLibraryEntry::GetObstructionProfile —
2 LandmarkLibraryEntry::GetDecalTemplates —
LandmarkPackageEntry (4 slots, vtable 0x53b0258 (Linux))
Slot Function Windows RVA
0 LandmarkPackageEntry::GetInstanceTypeInfo —
1 LandmarkPackageEntry::GetInstanceTypeName —
2 LandmarkPackageEntry::~LandmarkPackageEntry —
3 LandmarkPackageEntry::~LandmarkPackageEntry —
LeaderArtDefCallbacks (4 slots, vtable 0x53a7360 (Linux))
Slot Function Windows RVA
0 IArtDefConsumer::~IArtDefConsumer —
1 LeaderArtDefCallbacks::~LeaderArtDefCallbacks —
2 LeaderArtDefCallbacks::ConfigureFromArtDefs 0x1eca20 (high)
3 LeaderArtDefCallbacks::DependsOnGameCore —
LeaderComputeData (6 slots, vtable 0x53b0980 (Linux))
Slot Function Windows RVA
0 LeaderComputeData::GetInstanceTypeInfo —
1 LeaderComputeData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 LeaderComputeData::~LeaderComputeData —
4 LeaderComputeData::CopyTo —
5 LeaderComputeData::AddBigDataDependencies —
LeaderFallbackArtDefCallbacks (4 slots, vtable 0x53a73a8 (Linux))
Slot Function Windows RVA
0 IArtDefConsumer::~IArtDefConsumer —
1 LeaderFallbackArtDefCallbacks::~LeaderFallbackArtDefCallbacks —
2 LeaderFallbackArtDefCallbacks::ConfigureFromArtDefs 0x1ecce0 (high)
3 LeaderFallbackArtDefCallbacks::DependsOnGameCore —
LeaderFallbackLibrary (12 slots, vtable 0x53aefd0 (Linux))
Slot Function Windows RVA
0 LeaderFallbackLibrary::~LeaderFallbackLibrary —
1 LeaderFallbackLibrary::~LeaderFallbackLibrary —
2 LeaderFallbackLibrary::Subclass_IsPackageAcceptable —
3 LeaderFallbackLibrary::Subclass_AllocateEntry —
4 LeaderFallbackLibrary::Subclass_DeallocateEntry —
5 LeaderFallbackLibrary::Subclass_BeginLibrarySetup —
6 LeaderFallbackLibrary::Subclass_EndLibrarySetup —
7 LeaderFallbackLibrary::Subclass_BeginPackageUnload —
8 LeaderFallbackLibrary::Subclass_ConstructEntry —
9 LeaderFallbackLibrary::Subclass_DestroyEntry —
10 LeaderFallbackLibrary::Subclass_EndPackageUnload —
11 LeaderFallbackLibrary::Subclass_ReleaseLibrary —
LeaderFallbackPackage_Entry (4 slots, vtable 0x53b0928 (Linux))
Slot Function Windows RVA
0 LeaderFallbackPackage_Entry::GetInstanceTypeInfo —
1 LeaderFallbackPackage_Entry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 LeaderFallbackPackage_Entry::~LeaderFallbackPackage_Entry —
LeaderHeadLibrary (12 slots, vtable 0x53af0a0 (Linux))
Slot Function Windows RVA
0 LeaderHeadLibrary::~LeaderHeadLibrary —
1 LeaderHeadLibrary::~LeaderHeadLibrary —
2 LeaderHeadLibrary::Subclass_IsPackageAcceptable —
3 LeaderHeadLibrary::Subclass_AllocateEntry —
4 LeaderHeadLibrary::Subclass_DeallocateEntry —
5 LeaderHeadLibrary::Subclass_BeginLibrarySetup —
6 LeaderHeadLibrary::Subclass_EndLibrarySetup —
7 LeaderHeadLibrary::Subclass_BeginPackageUnload —
8 LeaderHeadLibrary::Subclass_ConstructEntry —
9 LeaderHeadLibrary::Subclass_DestroyEntry —
10 LeaderHeadLibrary::Subclass_EndPackageUnload —
11 LeaderHeadLibrary::Subclass_ReleaseLibrary —
LeaderHeadPackageEntry (15 slots, vtable 0x53b09d8 (Linux))
Slot Function Windows RVA
0 LeaderHeadPackageEntry::GetInstanceTypeInfo —
1 LeaderHeadPackageEntry::GetInstanceTypeName —
2 LeaderHeadPackageEntry::~LeaderHeadPackageEntry —
3 LeaderHeadPackageEntry::~LeaderHeadPackageEntry —
4 LeaderHeadPackageEntry::GetNodeCount —
5 LeaderHeadPackageEntry::GetRenderNodeCount —
6 LeaderHeadPackageEntry::GetShadowNodeCount —
7 LeaderHeadPackageEntry::GetUnwrapNodeCount —
8 LeaderHeadPackageEntry::GetTransparentNodeCount —
9 LeaderHeadPackageEntry::GetWigPassCount —
10 LeaderHeadPackageEntry::GetRenderNode —
11 LeaderHeadPackageEntry::GetUnwrapNode —
12 LeaderHeadPackageEntry::GetTransparentNode —
13 LeaderHeadPackageEntry::GetShadowNode —
14 LeaderHeadPackageEntry::GetWigPass —
LeaderLightingArtDefCallbacks (4 slots, vtable 0x53a73f8 (Linux))
Slot Function Windows RVA
0 IArtDefConsumer::~IArtDefConsumer —
1 LeaderLightingArtDefCallbacks::~LeaderLightingArtDefCallbacks —
2 LeaderLightingArtDefCallbacks::ConfigureFromArtDefs —
3 LeaderLightingArtDefCallbacks::DependsOnGameCore —
LeaderMotionBlurSettings (6 slots, vtable 0x53af1d0 (Linux))
Slot Function Windows RVA
0 LeaderMotionBlurSettings::GetInstanceTypeInfo —
1 LeaderMotionBlurSettings::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 LeaderMotionBlurSettings::~LeaderMotionBlurSettings —
4 LeaderMotionBlurSettings::CopyTo —
5 LeaderMotionBlurSettings::AddBigDataDependencies —
LeaderNormalRecalculationDataGenJob (3 slots, vtable 0x53b3000 (Linux))
Slot Function Windows RVA
0 LeaderNormalRecalculationDataGenJob::~LeaderNormalRecalculationDataGenJob —
1 LeaderNormalRecalculationDataGenJob::~LeaderNormalRecalculationDataGenJob —
2 LeaderNormalRecalculationDataGenJob::Execute —
LeaderPackageEntryV2 (15 slots, vtable 0x53b0a78 (Linux))
Slot Function Windows RVA
0 LeaderPackageEntryV2::GetInstanceTypeInfo —
1 LeaderPackageEntryV2::GetInstanceTypeName —
2 LeaderPackageEntryV2::~LeaderPackageEntryV2 —
3 LeaderPackageEntryV2::~LeaderPackageEntryV2 —
4 LeaderPackageEntryV2::GetNodeCount —
5 LeaderPackageEntryV2::GetRenderNodeCount —
6 LeaderPackageEntryV2::GetShadowNodeCount —
7 LeaderPackageEntryV2::GetUnwrapNodeCount —
8 LeaderPackageEntryV2::GetTransparentNodeCount —
9 LeaderPackageEntryV2::GetWigPassCount —
10 LeaderPackageEntryV2::GetRenderNode —
11 LeaderPackageEntryV2::GetUnwrapNode —
12 LeaderPackageEntryV2::GetTransparentNode —
13 LeaderPackageEntryV2::GetShadowNode —
14 LeaderPackageEntryV2::GetWigPass —
LeaderPlayableCriterion (5 slots, vtable 0x53a8b88 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 LeaderPlayableCriterion::~LeaderPlayableCriterion —
2 ICriterionHandler::BeforeCheck —
3 LeaderPlayableCriterion::Check 0x255740 (medium)
4 ICriterionHandler::AfterCheck —
Leader_LightRig_Library (12 slots, vtable 0x53af280 (Linux))
Slot Function Windows RVA
0 Leader_LightRig_Library::~Leader_LightRig_Library —
1 Leader_LightRig_Library::~Leader_LightRig_Library —
2 Leader_LightRig_Library::Subclass_IsPackageAcceptable —
3 Leader_LightRig_Library::Subclass_AllocateEntry —
4 Leader_LightRig_Library::Subclass_DeallocateEntry —
5 Leader_LightRig_Library::Subclass_BeginLibrarySetup —
6 Leader_LightRig_Library::Subclass_EndLibrarySetup —
7 Leader_LightRig_Library::Subclass_BeginPackageUnload —
8 Leader_LightRig_Library::Subclass_ConstructEntry —
9 Leader_LightRig_Library::Subclass_DestroyEntry —
10 Leader_LightRig_Library::Subclass_EndPackageUnload —
11 Leader_LightRig_Library::Subclass_ReleaseLibrary —
Leader_LightRig_PackageEntry (4 slots, vtable 0x53b0b18 (Linux))
Slot Function Windows RVA
0 Leader_LightRig_PackageEntry::GetInstanceTypeInfo —
1 Leader_LightRig_PackageEntry::GetInstanceTypeName —
2 Leader_LightRig_PackageEntry::~Leader_LightRig_PackageEntry —
3 Leader_LightRig_PackageEntry::~Leader_LightRig_PackageEntry —
LightEnableRecord (5 slots, vtable 0x5397d58 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 LightEnableRecord::~LightEnableRecord —
2 LightEnableRecord::Apply —
3 LightEnableRecord::Capture —
4 LightEnableRecord::GetKind —
LightLibrary (12 slots, vtable 0x53af3e0 (Linux))
Slot Function Windows RVA
0 LightLibrary::~LightLibrary —
1 LightLibrary::~LightLibrary —
2 LightLibrary::Subclass_IsPackageAcceptable —
3 LightLibrary::Subclass_AllocateEntry —
4 LightLibrary::Subclass_DeallocateEntry —
5 LightLibrary::Subclass_BeginLibrarySetup —
6 LightLibrary::Subclass_EndLibrarySetup —
7 LightLibrary::Subclass_BeginPackageUnload —
8 LightLibrary::Subclass_ConstructEntry —
9 LightLibrary::Subclass_DestroyEntry —
10 LightLibrary::Subclass_EndPackageUnload —
11 LightLibrary::Subclass_ReleaseLibrary —
LightPackageEntry (4 slots, vtable 0x53aa968 (Linux))
Slot Function Windows RVA
0 LightPackageEntry::GetInstanceTypeInfo —
1 LightPackageEntry::GetInstanceTypeName —
2 LightPackageEntry::~LightPackageEntry —
3 LightPackageEntry::~LightPackageEntry —
LoadGameViewState (9 slots, vtable 0x53a22e8 (Linux))
Slot Function Windows RVA
0 LoadGameViewState::~LoadGameViewState —
1 LoadGameViewState::~LoadGameViewState —
2 LoadGameViewState::Begin 0x83a40 (medium)
3 LoadGameViewState::End 0x83d50 (medium)
4 LoadGameViewState::PreAsyncSetup —
5 Civ6GameState::Tick —
6 LoadGameViewState::Tick 0x89ac0 (high)
7 Civ6GameState::HookInput —
8 Civ6GameState::ProcessInput —
LocalizationLogger (3 slots, vtable 0x53a2410 (Linux))
Slot Function Windows RVA
0 LocalizationLogger::~LocalizationLogger —
1 LocalizationLogger::~LocalizationLogger —
2 LocalizationLogger::Log —
MainMenuState (9 slots, vtable 0x53a2490 (Linux))
Slot Function Windows RVA
0 MainMenuState::~MainMenuState —
1 MainMenuState::~MainMenuState —
2 MainMenuState::Begin —
3 MainMenuState::End —
4 MainMenuState::PreAsyncSetup —
5 Civ6GameState::Tick —
6 MainMenuState::Tick —
7 Civ6GameState::HookInput —
8 Civ6GameState::ProcessInput —
MapInUseCriterion (5 slots, vtable 0x53a8bd8 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 MapInUseCriterion::~MapInUseCriterion —
2 ICriterionHandler::BeforeCheck —
3 MapInUseCriterion::Check —
4 ICriterionHandler::AfterCheck —
MinimapArtdefConsumer (4 slots, vtable 0x53a7450 (Linux))
Slot Function Windows RVA
0 IArtDefConsumer::~IArtDefConsumer —
1 MinimapArtdefConsumer::~MinimapArtdefConsumer —
2 MinimapArtdefConsumer::ConfigureFromArtDefs 0x1eeb40 (high)
3 MinimapArtdefConsumer::DependsOnGameCore —
ModArtLoader (5 slots, vtable 0x53a74a0 (Linux))
Slot Function Windows RVA
0 ModArtLoader::~ModArtLoader —
1 ModArtLoader::~ModArtLoader —
2 ModArtLoader::BeginApplyComponents —
3 ModArtLoader::ApplyComponent 0x1f48e0 (high)
4 ModArtLoader::EndApplyComponents —
ModInUseCriterion (5 slots, vtable 0x53a8c28 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 ModInUseCriterion::~ModInUseCriterion —
2 ICriterionHandler::BeforeCheck —
3 ModInUseCriterion::Check —
4 ICriterionHandler::AfterCheck —
ModIsEnabledCriterion (5 slots, vtable 0x53a8d18 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 ModIsEnabledCriterion::~ModIsEnabledCriterion —
2 ICriterionHandler::BeforeCheck —
3 ModIsEnabledCriterion::Check —
4 ICriterionHandler::AfterCheck —
ModIsInstalledCriterion (5 slots, vtable 0x53a8d68 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 ModIsInstalledCriterion::~ModIsInstalledCriterion —
2 ICriterionHandler::BeforeCheck —
3 ModIsInstalledCriterion::Check —
4 ICriterionHandler::AfterCheck —
ModdingComponentDiscoveryService (5 slots, vtable 0x53a8570 (Linux))
Slot Function Windows RVA
0 ModdingComponentDiscoveryService::~ModdingComponentDiscoveryService —
1 ModdingComponentDiscoveryService::~ModdingComponentDiscoveryService —
2 ModdingComponentDiscoveryService::Initialize —
3 ModdingComponentDiscoveryService::Shutdown —
4 ModdingComponentDiscoveryService::DiscoverComponents 0x252770 (high)
ModdingDoNothingAction (15 slots, vtable 0x53a8dc0 (Linux))
Slot Function Windows RVA
0 ModdingDoNothingAction::~ModdingDoNothingAction —
1 ModdingDoNothingAction::~ModdingDoNothingAction —
2 ModdingDoNothingAction::BeginApplyComponents —
3 ModdingDoNothingAction::ApplyComponent —
4 ModdingDoNothingAction::EndApplyComponents —
5 ModdingDoNothingAction::BeginApplySettings —
6 ModdingDoNothingAction::ApplySettings —
7 ModdingDoNothingAction::EndApplySettings —
8 — —
9 typeinfo for ModdingDoNothingAction —
10 non-virtual thunk to ModdingDoNothingAction::~ModdingDoNothingAction —
11 non-virtual thunk to ModdingDoNothingAction::~ModdingDoNothingAction —
12 non-virtual thunk to ModdingDoNothingAction::BeginApplySettings —
13 non-virtual thunk to ModdingDoNothingAction::ApplySettings —
14 non-virtual thunk to ModdingDoNothingAction::EndApplySettings —
ModdingGameplayScriptComponentHandler (5 slots, vtable 0x53a8e90 (Linux))
Slot Function Windows RVA
0 Modding::IComponentHandler::~IComponentHandler —
1 ModdingGameplayScriptComponentHandler::~ModdingGameplayScriptComponentHandler —
2 ModdingGameplayScriptComponentHandler::BeginApplyComponents 0x257a00 (high)
3 ModdingGameplayScriptComponentHandler::ApplyComponent 0x257700 (high)
4 ModdingGameplayScriptComponentHandler::EndApplyComponents —
ModdingImportFilesAction (15 slots, vtable 0x53a8ef0 (Linux))
Slot Function Windows RVA
0 ModdingImportFilesAction::~ModdingImportFilesAction —
1 ModdingImportFilesAction::~ModdingImportFilesAction —
2 ModdingImportFilesAction::BeginApplyComponents 0x257ea0 (high)
3 ModdingImportFilesAction::ApplyComponent 0x257ac0 (medium)
4 ModdingImportFilesAction::EndApplyComponents —
5 ModdingImportFilesAction::BeginApplySettings —
6 ModdingImportFilesAction::ApplySettings 0x257cb0 (medium)
7 ModdingImportFilesAction::EndApplySettings —
8 — —
9 typeinfo for ModdingImportFilesAction —
10 non-virtual thunk to ModdingImportFilesAction::~ModdingImportFilesAction —
11 non-virtual thunk to ModdingImportFilesAction::~ModdingImportFilesAction —
12 non-virtual thunk to ModdingImportFilesAction::BeginApplySettings —
13 non-virtual thunk to ModdingImportFilesAction::ApplySettings —
14 non-virtual thunk to ModdingImportFilesAction::EndApplySettings —
ModdingLocalizationService (12 slots, vtable 0x53a8fc0 (Linux))
Slot Function Windows RVA
0 ModdingLocalizationService::~ModdingLocalizationService —
1 ModdingLocalizationService::~ModdingLocalizationService —
2 ModdingLocalizationService::Initialize —
3 ModdingLocalizationService::Shutdown —
4 ModdingLocalizationService::GetLocale —
5 ModdingLocalizationService::Bundle 0x258000 (high)
6 ModdingLocalizationService::HasString 0x2584b0 (medium)
7 ModdingLocalizationService::HasString 0x258360 (medium)
8 ModdingLocalizationService::LookupString 0x258770 (medium)
9 ModdingLocalizationService::LookupString 0x258580 (medium)
10 ModdingLocalizationService::TransformString —
11 ModdingLocalizationService::TransformString —
ModdingLogger (3 slots, vtable 0x53a90e0 (Linux))
Slot Function Windows RVA
0 ModdingLogger::~ModdingLogger —
1 ModdingLogger::~ModdingLogger —
2 ModdingLogger::Log 0x258a20 (medium)
ModdingMapSettingHandler (5 slots, vtable 0x53a9160 (Linux))
Slot Function Windows RVA
0 ModdingMapSettingHandler::~ModdingMapSettingHandler —
1 ModdingMapSettingHandler::~ModdingMapSettingHandler —
2 ModdingMapSettingHandler::BeginApplySettings 0x259060 (high)
3 ModdingMapSettingHandler::ApplySettings —
4 ModdingMapSettingHandler::EndApplySettings —
ModdingOwnershipService (8 slots, vtable 0x53a91c0 (Linux))
Slot Function Windows RVA
0 Modding::IOwnershipService::~IOwnershipService —
1 ModdingOwnershipService::~ModdingOwnershipService —
2 ModdingOwnershipService::Initialize —
3 ModdingOwnershipService::Shutdown —
4 ModdingOwnershipService::IsEnabledIfNotOwned —
5 ModdingOwnershipService::CheckOwnership —
6 ModdingOwnershipService::IsManaged —
7 ModdingOwnershipService::IsModAllowedToLoad —
ModdingReplaceUIScriptComponentHandler (5 slots, vtable 0x53a9230 (Linux))
Slot Function Windows RVA
0 Modding::IComponentHandler::~IComponentHandler —
1 ModdingReplaceUIScriptComponentHandler::~ModdingReplaceUIScriptComponentHandler —
2 ModdingReplaceUIScriptComponentHandler::BeginApplyComponents 0x25cec0 (high)
3 ModdingReplaceUIScriptComponentHandler::ApplyComponent 0x25cb50 (high)
4 ModdingReplaceUIScriptComponentHandler::EndApplyComponents —
ModdingSettingDiscoveryService (5 slots, vtable 0x53a9290 (Linux))
Slot Function Windows RVA
0 ModdingSettingDiscoveryService::~ModdingSettingDiscoveryService —
1 ModdingSettingDiscoveryService::~ModdingSettingDiscoveryService —
2 ModdingSettingDiscoveryService::Initialize —
3 ModdingSettingDiscoveryService::Shutdown —
4 ModdingSettingDiscoveryService::DiscoverSettings —
ModdingUISettingHandler (5 slots, vtable 0x53a93f0 (Linux))
Slot Function Windows RVA
0 ModdingUISettingHandler::~ModdingUISettingHandler —
1 ModdingUISettingHandler::~ModdingUISettingHandler —
2 ModdingUISettingHandler::BeginApplySettings —
3 ModdingUISettingHandler::ApplySettings —
4 ModdingUISettingHandler::EndApplySettings —
ModdingUpdateARX (5 slots, vtable 0x53a9450 (Linux))
Slot Function Windows RVA
0 ModdingUpdateARX::~ModdingUpdateARX —
1 ModdingUpdateARX::~ModdingUpdateARX —
2 ModdingUpdateARX::BeginApplyComponents —
3 ModdingUpdateARX::ApplyComponent 0x25f970 (high)
4 ModdingUpdateARX::EndApplyComponents —
ModdingUpdateAudio (5 slots, vtable 0x53a94b0 (Linux))
Slot Function Windows RVA
0 ModdingUpdateAudio::~ModdingUpdateAudio —
1 ModdingUpdateAudio::~ModdingUpdateAudio —
2 ModdingUpdateAudio::BeginApplyComponents —
3 ModdingUpdateAudio::ApplyComponent 0x25fe00 (high)
4 ModdingUpdateAudio::EndApplyComponents —
ModdingUpdateColorsAction (15 slots, vtable 0x53a9510 (Linux))
Slot Function Windows RVA
0 ModdingUpdateColorsAction::~ModdingUpdateColorsAction —
1 ModdingUpdateColorsAction::~ModdingUpdateColorsAction —
2 ModdingUpdateColorsAction::BeginApplyComponents —
3 ModdingUpdateColorsAction::ApplyComponent —
4 ModdingUpdateColorsAction::EndApplyComponents —
5 ModdingUpdateColorsAction::BeginApplySettings —
6 ModdingUpdateColorsAction::ApplySettings —
7 ModdingUpdateColorsAction::EndApplySettings —
8 — —
9 typeinfo for ModdingUpdateColorsAction —
10 non-virtual thunk to ModdingUpdateColorsAction::~ModdingUpdateColorsAction —
11 non-virtual thunk to ModdingUpdateColorsAction::~ModdingUpdateColorsAction —
12 non-virtual thunk to ModdingUpdateColorsAction::BeginApplySettings —
13 non-virtual thunk to ModdingUpdateColorsAction::ApplySettings —
14 non-virtual thunk to ModdingUpdateColorsAction::EndApplySettings —
ModdingUpdateConfigurationDatabase (5 slots, vtable 0x53a9640 (Linux))
Slot Function Windows RVA
0 ModdingUpdateConfigurationDatabase::~ModdingUpdateConfigurationDatabase —
1 ModdingUpdateConfigurationDatabase::~ModdingUpdateConfigurationDatabase —
2 ModdingUpdateConfigurationDatabase::BeginApplySettings —
3 ModdingUpdateConfigurationDatabase::ApplySettings 0x260880 (high)
4 ModdingUpdateConfigurationDatabase::EndApplySettings —
ModdingUpdateDatabase (5 slots, vtable 0x53a95e0 (Linux))
Slot Function Windows RVA
0 ModdingUpdateDatabase::~ModdingUpdateDatabase —
1 ModdingUpdateDatabase::~ModdingUpdateDatabase —
2 ModdingUpdateDatabase::BeginApplyComponents —
3 ModdingUpdateDatabase::ApplyComponent 0x260150 (high)
4 ModdingUpdateDatabase::EndApplyComponents —
ModdingUpdateIconsAction (15 slots, vtable 0x53a96a0 (Linux))
Slot Function Windows RVA
0 ModdingUpdateIconsAction::~ModdingUpdateIconsAction —
1 ModdingUpdateIconsAction::~ModdingUpdateIconsAction —
2 ModdingUpdateIconsAction::BeginApplyComponents —
3 ModdingUpdateIconsAction::ApplyComponent —
4 ModdingUpdateIconsAction::EndApplyComponents —
5 ModdingUpdateIconsAction::BeginApplySettings —
6 ModdingUpdateIconsAction::ApplySettings —
7 ModdingUpdateIconsAction::EndApplySettings —
8 — —
9 typeinfo for ModdingUpdateIconsAction —
10 non-virtual thunk to ModdingUpdateIconsAction::~ModdingUpdateIconsAction —
11 non-virtual thunk to ModdingUpdateIconsAction::~ModdingUpdateIconsAction —
12 non-virtual thunk to ModdingUpdateIconsAction::BeginApplySettings —
13 non-virtual thunk to ModdingUpdateIconsAction::ApplySettings —
14 non-virtual thunk to ModdingUpdateIconsAction::EndApplySettings —
ModdingUpdateTextAction (15 slots, vtable 0x53a9770 (Linux))
Slot Function Windows RVA
0 ModdingUpdateTextAction::~ModdingUpdateTextAction —
1 ModdingUpdateTextAction::~ModdingUpdateTextAction —
2 ModdingUpdateTextAction::BeginApplyComponents —
3 ModdingUpdateTextAction::ApplyComponent —
4 ModdingUpdateTextAction::EndApplyComponents —
5 ModdingUpdateTextAction::BeginApplySettings —
6 ModdingUpdateTextAction::ApplySettings —
7 ModdingUpdateTextAction::EndApplySettings —
8 — —
9 typeinfo for ModdingUpdateTextAction —
10 non-virtual thunk to ModdingUpdateTextAction::~ModdingUpdateTextAction —
11 non-virtual thunk to ModdingUpdateTextAction::~ModdingUpdateTextAction —
12 non-virtual thunk to ModdingUpdateTextAction::BeginApplySettings —
13 non-virtual thunk to ModdingUpdateTextAction::ApplySettings —
14 non-virtual thunk to ModdingUpdateTextAction::EndApplySettings —
ModdingUserInterfaceComponentHandler (5 slots, vtable 0x53a9840 (Linux))
Slot Function Windows RVA
0 Modding::IComponentHandler::~IComponentHandler —
1 ModdingUserInterfaceComponentHandler::~ModdingUserInterfaceComponentHandler —
2 ModdingUserInterfaceComponentHandler::BeginApplyComponents 0x261fa0 (high)
3 ModdingUserInterfaceComponentHandler::ApplyComponent 0x261af0 (high)
4 ModdingUserInterfaceComponentHandler::EndApplyComponents —
ModdingWorldBuilderSettingHandler (5 slots, vtable 0x53a98a0 (Linux))
Slot Function Windows RVA
0 ModdingWorldBuilderSettingHandler::~ModdingWorldBuilderSettingHandler —
1 ModdingWorldBuilderSettingHandler::~ModdingWorldBuilderSettingHandler —
2 ModdingMapSettingHandler::BeginApplySettings 0x259060 (high)
3 ModdingWorldBuilderSettingHandler::ApplySettings 0x262060 (high)
4 ModdingMapSettingHandler::EndApplySettings —
ModelBurnMaterialData (6 slots, vtable 0x53b0c68 (Linux))
Slot Function Windows RVA
0 ModelBurnMaterialData::GetInstanceTypeInfo —
1 ModelBurnMaterialData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 ModelBurnMaterialData::~ModelBurnMaterialData —
4 ModelBurnMaterialData::CopyTo —
5 ModelBurnMaterialData::AddBigDataDependencies —
ModelLibrary (12 slots, vtable 0x53af498 (Linux))
Slot Function Windows RVA
0 ModelLibrary::~ModelLibrary —
1 ModelLibrary::~ModelLibrary —
2 ModelLibrary::Subclass_IsPackageAcceptable —
3 ModelLibrary::Subclass_AllocateEntry —
4 ModelLibrary::Subclass_DeallocateEntry —
5 ModelLibrary::Subclass_BeginLibrarySetup —
6 ModelLibrary::Subclass_EndLibrarySetup —
7 ModelLibrary::Subclass_BeginPackageUnload —
8 ModelLibrary::Subclass_ConstructEntry —
9 ModelLibrary::Subclass_DestroyEntry —
10 ModelLibrary::Subclass_EndPackageUnload —
11 ModelLibrary::Subclass_ReleaseLibrary —
ModelLibraryEntry (3 slots, vtable 0x53af470 (Linux))
Slot Function Windows RVA
0 ModelLibraryEntry::Destroy —
1 ModelLibraryEntry::GetObstructionProfile —
2 ModelLibraryEntry::GetDecalTemplates —
ModelMaterialData (6 slots, vtable 0x53b0d28 (Linux))
Slot Function Windows RVA
0 ModelMaterialData::GetInstanceTypeInfo —
1 ModelMaterialData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 ModelMaterialData::~ModelMaterialData —
4 ModelMaterialData::CopyTo —
5 ModelMaterialData::AddBigDataDependencies —
ModelMaterialData_VFX (6 slots, vtable 0x53b0de8 (Linux))
Slot Function Windows RVA
0 ModelMaterialData_VFX::GetInstanceTypeInfo —
1 ModelMaterialData_VFX::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 ModelMaterialData_VFX::~ModelMaterialData_VFX —
4 ModelMaterialData_VFX::CopyTo —
5 ModelMaterialData_VFX::AddBigDataDependencies —
ModelMiscParams_EntryV1 (6 slots, vtable 0x53b10a8 (Linux))
Slot Function Windows RVA
0 ModelMiscParams_EntryV1::GetInstanceTypeInfo —
1 ModelMiscParams_EntryV1::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 ModelMiscParams_EntryV1::~ModelMiscParams_EntryV1 —
4 ModelMiscParams_EntryV1::CopyTo —
5 ModelMiscParams_EntryV1::AddBigDataDependencies —
ModelNullMaterialData (6 slots, vtable 0x53b1288 (Linux))
Slot Function Windows RVA
0 ModelNullMaterialData::GetInstanceTypeInfo —
1 ModelNullMaterialData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 ModelNullMaterialData::~ModelNullMaterialData —
4 ModelNullMaterialData::CopyTo —
5 ModelNullMaterialData::AddBigDataDependencies —
ModelPackage (5 slots, vtable 0x53b05b8 (Linux))
Slot Function Windows RVA
0 ModelPackage::GetInstanceTypeInfo —
1 ModelPackage::GetInstanceTypeName —
2 ModelPackage::~ModelPackage —
3 ModelPackage::~ModelPackage —
4 BLP::Package::Subclass_Clear —
ModelPackageEntry (4 slots, vtable 0x53b0288 (Linux))
Slot Function Windows RVA
0 ModelPackageEntry::GetInstanceTypeInfo —
1 ModelPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 ModelPackageEntry::~ModelPackageEntry —
ModelPrimGroupData (6 slots, vtable 0x53b0f28 (Linux))
Slot Function Windows RVA
0 ModelPrimGroupData::GetInstanceTypeInfo —
1 ModelPrimGroupData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 ModelPrimGroupData::~ModelPrimGroupData —
4 ModelPrimGroupData::CopyTo —
5 ModelPrimGroupData::AddBigDataDependencies —
ModelPrimGroupDetailLevelData (6 slots, vtable 0x53b1228 (Linux))
Slot Function Windows RVA
0 ModelPrimGroupDetailLevelData::GetInstanceTypeInfo —
1 ModelPrimGroupDetailLevelData::GetInstanceTypeName —
2 ModelPrimGroupDetailLevelData::~ModelPrimGroupDetailLevelData —
3 ModelPrimGroupDetailLevelData::~ModelPrimGroupDetailLevelData —
4 ModelPrimGroupDetailLevelData::CopyTo —
5 ModelPrimGroupDetailLevelData::AddBigDataDependencies —
ModelSnowMaterialData (6 slots, vtable 0x53b0cc8 (Linux))
Slot Function Windows RVA
0 ModelSnowMaterialData::GetInstanceTypeInfo —
1 ModelSnowMaterialData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 ModelSnowMaterialData::~ModelSnowMaterialData —
4 ModelSnowMaterialData::CopyTo —
5 ModelSnowMaterialData::AddBigDataDependencies —
ModelSplineSet (6 slots, vtable 0x53b0f88 (Linux))
Slot Function Windows RVA
0 ModelSplineSet::GetInstanceTypeInfo —
1 ModelSplineSet::GetInstanceTypeName —
2 ModelSplineSet::~ModelSplineSet —
3 ModelSplineSet::~ModelSplineSet —
4 ModelSplineSet::CopyTo —
5 ModelSplineSet::AddBigDataDependencies —
ModelWaterMaterialData (6 slots, vtable 0x53b0b70 (Linux))
Slot Function Windows RVA
0 ModelWaterMaterialData::GetInstanceTypeInfo —
1 ModelWaterMaterialData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 ModelWaterMaterialData::~ModelWaterMaterialData —
4 ModelWaterMaterialData::CopyTo —
5 ModelWaterMaterialData::AddBigDataDependencies —
MutexHANDLE (6 slots, vtable 0x537eb40 (Linux))
Slot Function Windows RVA
0 MutexHANDLE::WaitForSingleObject —
1 HANDLE_Mac::WaitForSingleObjectEx —
2 MutexHANDLE::Signal —
3 HANDLE_Mac::CloseHandle —
4 MutexHANDLE::~MutexHANDLE —
5 MutexHANDLE::~MutexHANDLE —
NetAppRegister (6 slots, vtable 0x53b64c0 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetAppRegister::~NetAppRegister —
2 NetAppRegister::Debug 0x80d960 (medium)
3 NetAppRegister::PutInBuffer —
4 NetAppRegister::SetFromBuffer —
5 NetAppRegister::Execute —
NetAuthorizationRequestSteam (6 slots, vtable 0x53b80a0 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetAuthorizationRequestSteam::~NetAuthorizationRequestSteam —
2 NetAuthorizationRequestSteam::Debug —
3 NetAuthorizationRequestSteam::PutInBuffer —
4 NetAuthorizationRequestSteam::SetFromBuffer —
5 NetAuthorizationRequestSteam::Execute —
NetAuthorizationResponseSteam (6 slots, vtable 0x53b80e0 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetAuthorizationResponseSteam::~NetAuthorizationResponseSteam —
2 NetAuthorizationResponseSteam::Debug —
3 NetAuthorizationResponseSteam::PutInBuffer —
4 NetAuthorizationResponseSteam::SetFromBuffer —
5 NetAuthorizationResponseSteam::Execute —
NetChangePlayerID (6 slots, vtable 0x53b68a0 (Linux))
Slot Function Windows RVA
0 NetChangePlayerID::~NetChangePlayerID —
1 NetChangePlayerID::~NetChangePlayerID —
2 NetChangePlayerID::Debug 0x80d990 (medium)
3 NetChangePlayerID::PutInBuffer —
4 NetChangePlayerID::SetFromBuffer —
5 NetChangePlayerID::Execute —
NetChat (6 slots, vtable 0x53b6820 (Linux))
Slot Function Windows RVA
0 NetChat::~NetChat —
1 NetChat::~NetChat —
2 NetChat::Debug 0x80d9c0 (high)
3 NetChat::PutInBuffer —
4 NetChat::SetFromBuffer —
5 NetChat::Execute —
NetCloseConnection (6 slots, vtable 0x53b6680 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetCloseConnection::~NetCloseConnection —
2 NetCloseConnection::Debug —
3 NetCloseConnection::PutInBuffer —
4 NetCloseConnection::SetFromBuffer —
5 NetCloseConnection::Execute —
NetEndTurn (6 slots, vtable 0x53b6bb8 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetEndTurn::~NetEndTurn —
2 NetEndTurn::Debug —
3 NetEndTurn::PutInBuffer —
4 NetEndTurn::SetFromBuffer —
5 NetEndTurn::Execute —
NetForceCommTurn (6 slots, vtable 0x53b6c18 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetForceCommTurn::~NetForceCommTurn —
2 NetForceCommTurn::Debug —
3 NetForceCommTurn::PutInBuffer —
4 NetForceCommTurn::SetFromBuffer —
5 NetForceCommTurn::Execute —
NetForcePlayerCommTurn (6 slots, vtable 0x53b6c78 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetForcePlayerCommTurn::~NetForcePlayerCommTurn —
2 NetForcePlayerCommTurn::Debug 0x809840 (medium)
3 NetForcePlayerCommTurn::PutInBuffer —
4 NetForcePlayerCommTurn::SetFromBuffer —
5 NetForcePlayerCommTurn::Execute —
NetGameConfig (6 slots, vtable 0x53a9a10 (Linux))
Slot Function Windows RVA
0 NetGameConfig::~NetGameConfig —
1 NetGameConfig::~NetGameConfig —
2 NetGameConfig::Debug 0x265860 (medium)
3 NetGameConfig::PutInBuffer —
4 NetGameConfig::SetFromBuffer —
5 NetGameConfig::Execute 0x2659c0 (medium)
NetGameCoreMessage (6 slots, vtable 0x53a9ad0 (Linux))
Slot Function Windows RVA
0 NetGameCoreMessage::~NetGameCoreMessage —
1 NetGameCoreMessage::~NetGameCoreMessage —
2 NetGameCoreMessage::Debug 0x2658c0 (high)
3 NetGameCoreMessage::PutInBuffer —
4 NetGameCoreMessage::SetFromBuffer —
5 NetGameCoreMessage::Execute —
NetGameOver (6 slots, vtable 0x53b6b58 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetGameOver::~NetGameOver —
2 NetGameOver::Debug —
3 NetGameOver::PutInBuffer —
4 NetGameOver::SetFromBuffer —
5 NetGameOver::Execute —
NetGameSyncCheck (6 slots, vtable 0x53b65c0 (Linux))
Slot Function Windows RVA
0 NetGameSyncCheck::~NetGameSyncCheck —
1 NetGameSyncCheck::~NetGameSyncCheck —
2 NetGameSyncCheck::Debug 0x80dbc0 (medium)
3 NetGameSyncCheck::PutInBuffer —
4 NetGameSyncCheck::SetFromBuffer —
5 NetGameSyncCheck::Execute —
NetGameSyncProcessed (6 slots, vtable 0x53b6600 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetGameSyncProcessed::~NetGameSyncProcessed —
2 NetGameSyncProcessed::Debug —
3 NetGameSyncProcessed::PutInBuffer —
4 NetGameSyncProcessed::SetFromBuffer —
5 NetGameSyncProcessed::Execute —
NetGameSyncSnapshot (6 slots, vtable 0x53b6640 (Linux))
Slot Function Windows RVA
0 NetGameSyncSnapshot::~NetGameSyncSnapshot —
1 NetGameSyncSnapshot::~NetGameSyncSnapshot —
2 NetGameSyncSnapshot::Debug 0x80dc10 (medium)
3 NetGameSyncSnapshot::PutInBuffer —
4 NetGameSyncSnapshot::SetFromBuffer —
5 NetGameSyncSnapshot::Execute —
NetIntroduction (6 slots, vtable 0x53b6440 (Linux))
Slot Function Windows RVA
0 NetIntroduction::~NetIntroduction —
1 NetIntroduction::~NetIntroduction —
2 NetIntroduction::Debug 0x80dc80 (medium)
3 NetIntroduction::PutInBuffer —
4 NetIntroduction::SetFromBuffer —
5 NetIntroduction::Execute 0x80e480 (medium)
NetIntroductionEOS (6 slots, vtable 0x53b4d80 (Linux))
Slot Function Windows RVA
0 NetIntroductionEOS::~NetIntroductionEOS —
1 NetIntroductionEOS::~NetIntroductionEOS —
2 NetIntroductionEOS::Debug 0x8565b0 (medium)
3 NetIntroductionEOS::PutInBuffer —
4 NetIntroductionEOS::SetFromBuffer —
5 NetIntroductionEOS::Execute —
NetIntroductionSteam (6 slots, vtable 0x53b8870 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetIntroductionSteam::~NetIntroductionSteam —
2 NetIntroductionSteam::Debug 0x84f8f0 (medium)
3 NetIntroductionSteam::PutInBuffer —
4 NetIntroductionSteam::SetFromBuffer —
5 NetIntroductionSteam::Execute 0x84f950 (medium)
NetInvalidLaunch (6 slots, vtable 0x53b6a98 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetInvalidLaunch::~NetInvalidLaunch —
2 NetInvalidLaunch::Debug —
3 NetInvalidLaunch::PutInBuffer —
4 NetInvalidLaunch::SetFromBuffer —
5 NetInvalidLaunch::Execute —
NetJoinRefused (6 slots, vtable 0x53b6d38 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetJoinRefused::~NetJoinRefused —
2 NetJoinRefused::Debug —
3 NetJoinRefused::PutInBuffer —
4 NetJoinRefused::SetFromBuffer —
5 NetJoinRefused::Execute —
NetKickVote (6 slots, vtable 0x53b6e58 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetKickVote::~NetKickVote —
2 NetKickVote::Debug 0x809420 (medium)
3 NetKickVote::PutInBuffer —
4 NetKickVote::SetFromBuffer —
5 NetKickVote::Execute —
NetKicked (6 slots, vtable 0x53b6cd8 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetKicked::~NetKicked —
2 NetKicked::Debug 0x8098b0 (medium)
3 NetKicked::PutInBuffer —
4 NetKicked::SetFromBuffer —
5 NetKicked::Execute —
NetLaunchGame (6 slots, vtable 0x53b6af8 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetLaunchGame::~NetLaunchGame —
2 NetLaunchGame::Debug —
3 NetLaunchGame::PutInBuffer —
4 NetLaunchGame::SetFromBuffer —
5 NetLaunchGame::Execute —
NetLaunchValidate (8 slots, vtable 0x53b6780 (Linux))
Slot Function Windows RVA
0 NetLaunchValidate::~NetLaunchValidate —
1 NetLaunchValidate::~NetLaunchValidate —
2 NetLaunchValidate::Debug —
3 NetLaunchValidate::PutInBuffer —
4 NetLaunchValidate::SetFromBuffer —
5 NetLaunchValidate::Execute —
6 NetLaunchValidate::GetDataLen —
7 NetLaunchValidate::GetValidationData —
NetLaunchValidationResponse (8 slots, vtable 0x53b67d0 (Linux))
Slot Function Windows RVA
0 NetLaunchValidationResponse::~NetLaunchValidationResponse —
1 NetLaunchValidationResponse::~NetLaunchValidationResponse —
2 NetLaunchValidationResponse::Debug —
3 NetLaunchValidationResponse::PutInBuffer —
4 NetLaunchValidationResponse::SetFromBuffer —
5 NetLaunchValidationResponse::Execute —
6 NetLaunchValidationResponse::GetDataLen —
7 NetLaunchValidationResponse::GetData —
NetLobbyCloud (68 slots, vtable 0x53a5570 (Linux))
Slot Function Windows RVA
0 NetLobbyCloud::~NetLobbyCloud —
1 NetLobbyCloud::~NetLobbyCloud —
2 FNetLobbyIFace::SetAutoListGames —
3 FNetLobbyIFace::Init —
4 NetLobbyCloud::Update —
5 FNetLobbyIFace::Shutdown —
6 FNetLobbyIFace::ConnectionAttempt —
7 FNetLobbyIFace::ConnectionAccepted —
8 FNetLobbyIFace::ConnectionRejected —
9 FNetLobbyIFace::ConnectionComplete —
10 FNetLobbyIFace::ConnectionClosed —
11 FNetLobbyIFace::Login —
12 FNetLobbyIFace::LoginAsync —
13 FNetLobbyIFace::LoginCancel —
14 FNetLobbyIFace::IsLoggedIn —
15 NetLobbyCloud::BroadcastGame 0x527d10 (high)
16 NetLobbyCloud::BrowseGames —
17 FNetLobbyIFace::AddBrowseFilter —
18 FNetLobbyIFace::StopBrowsing —
19 NetLobbyCloud::IsBrowsing —
20 FNetLobbyIFace::UpdateGameDetails —
21 NetLobbyCloud::JoinRoom 0x52b4e0 (medium)
22 NetLobbyCloud::LeaveRoom —
23 FNetLobbyIFace::GetCurrentGameName —
24 NetLobbyCloud::GetRoomID —
25 NetLobbyCloud::SetCurrentGameMaxPlayers —
26 NetLobbyCloud::GetCurrentGameMaxPlayers —
27 NetLobbyCloud::SetCurrentGameName 0x533710 (high)
28 NetLobbyCloud::SetPrivateGame 0x534c00 (high)
29 FNetLobbyIFace::SetReady —
30 FNetLobbyIFace::StartGame —
31 FNetLobbyIFace::StopGame —
32 NetLobbyCloud::GetNumServers —
33 NetLobbyCloud::GetServerIDAtIndex —
34 NetLobbyCloud::GetServerType —
35 NetLobbyCloud::GetServerGameName —
36 FNetLobbyIFace::GetServerLocked —
37 FNetLobbyIFace::GetServerPing —
38 NetLobbyCloud::GetServerNumPlayers —
39 NetLobbyCloud::GetServerMaxPlayers —
40 FNetLobbyIFace::GetServerPrivateSlots —
41 FNetLobbyIFace::GetServerGameVariant —
42 NetLobbyCloud::GetServerCustomInt 0x52a710 (medium)
43 NetLobbyCloud::GetServerCustomString —
44 FNetLobbyIFace::GetPlayerCustomString —
45 FNetLobbyIFace::GetPlayerCustomInt —
46 FNetLobbyIFace::GetTeamCustomString —
47 FNetLobbyIFace::GetTeamCustomInt —
48 NetLobbyCloud::RegisterServerIntKey —
49 NetLobbyCloud::RegisterServerStringKey —
50 NetLobbyCloud::RegisterServerKeysFlush —
51 FNetLobbyIFace::RegisterServerStringKey —
52 FNetLobbyIFace::RegisterPlayerIntKey —
53 FNetLobbyIFace::RegisterPlayerStringKey —
54 FNetLobbyIFace::RegisterTeamIntKey —
55 FNetLobbyIFace::RegisterTeamStringKey —
56 NetLobbyCloud::RefreshAppServerMetaData 0x532700 (high)
57 NetLobbyCloud::AddInviteJoinCode —
58 NetLobbyCloud::AddInviteMatchID —
59 NetLobbyCloud::CloudSaveConfigurationLoaded 0x528ec0 (medium)
60 FNetLobbyIFace::GetHostLocation —
61 FNetLobbyIFace::GetServerPublicAddress —
62 FNetLobbyIFace::GetServerPrivateAddress —
63 NetLobbyCloud::CanReceivePlayerCallbacks —
64 NetLobbyCloud::GetServerTransportType —
65 FNetLobbyIFace::GetServerSecurityParam —
66 FNetLobbyIFace::GetServerSecurityParamLen —
67 FNetLobbyIFace::MigrateHost —
NetMessageBundle (6 slots, vtable 0x53b6df8 (Linux))
Slot Function Windows RVA
0 NetMessageBundle::~NetMessageBundle —
1 NetMessageBundle::~NetMessageBundle —
2 NetMessageBundle::Debug 0x809220 (medium)
3 NetMessageBundle::PutInBuffer —
4 NetMessageBundle::SetFromBuffer —
5 NetMessageBundle::Execute —
NetMigrationInfo (6 slots, vtable 0x53b66c0 (Linux))
Slot Function Windows RVA
0 NetMigrationInfo::~NetMigrationInfo —
1 NetMigrationInfo::~NetMigrationInfo —
2 NetMigrationInfo::Debug —
3 NetMigrationInfo::PutInBuffer —
4 NetMigrationInfo::SetFromBuffer —
5 NetMigrationInfo::Execute —
NetModStatus (6 slots, vtable 0x53a9a90 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetModStatus::~NetModStatus —
2 NetModStatus::Debug 0x265910 (medium)
3 NetModStatus::PutInBuffer —
4 NetModStatus::SetFromBuffer —
5 NetModStatus::Execute 0x265de0 (medium)
NetMuted (6 slots, vtable 0x53b6d98 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetMuted::~NetMuted —
2 NetMuted::Debug —
3 NetMuted::PutInBuffer —
4 NetMuted::SetFromBuffer —
5 NetMuted::Execute —
NetPeerFailure (6 slots, vtable 0x53b6978 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetPeerFailure::~NetPeerFailure —
2 NetPeerFailure::Debug —
3 NetPeerFailure::PutInBuffer —
4 NetPeerFailure::SetFromBuffer —
5 NetPeerFailure::Execute —
NetPeerFailureResponse (6 slots, vtable 0x53b69d8 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetPeerFailureResponse::~NetPeerFailureResponse —
2 NetPeerFailureResponse::Debug —
3 NetPeerFailureResponse::PutInBuffer —
4 NetPeerFailureResponse::SetFromBuffer —
5 NetPeerFailureResponse::Execute 0x80e8e0 (medium)
NetPeerInfo (6 slots, vtable 0x53b6400 (Linux))
Slot Function Windows RVA
0 NetPeerInfo::~NetPeerInfo —
1 NetPeerInfo::~NetPeerInfo —
2 NetPeerInfo::Debug 0x80dd50 (medium)
3 NetPeerInfo::PutInBuffer —
4 NetPeerInfo::SetFromBuffer —
5 NetPeerInfo::Execute 0x80eb30 (medium)
NetPeerInfoEOS (6 slots, vtable 0x53b4d40 (Linux))
Slot Function Windows RVA
0 NetPeerInfoEOS::~NetPeerInfoEOS —
1 NetPeerInfoEOS::~NetPeerInfoEOS —
2 NetPeerInfoEOS::Debug 0x856670 (medium)
3 NetPeerInfoEOS::PutInBuffer —
4 NetPeerInfoEOS::SetFromBuffer —
5 NetPeerInfoEOS::Execute —
NetPeerInfoSteam (6 slots, vtable 0x53b8830 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetPeerInfoSteam::~NetPeerInfoSteam —
2 NetPeerInfoSteam::Debug 0x84f920 (medium)
3 NetPeerInfoSteam::PutInBuffer —
4 NetPeerInfoSteam::SetFromBuffer —
5 NetPeerInfoSteam::Execute —
NetPlayerInfo (6 slots, vtable 0x53a9a50 (Linux))
Slot Function Windows RVA
0 NetPlayerInfo::~NetPlayerInfo —
1 NetPlayerInfo::~NetPlayerInfo —
2 NetPlayerInfo::Debug 0x265960 (medium)
3 NetPlayerInfo::PutInBuffer —
4 NetPlayerInfo::SetFromBuffer —
5 NetPlayerInfo::Execute 0x265ef0 (medium)
NetRegister (6 slots, vtable 0x53b6480 (Linux))
Slot Function Windows RVA
0 NetRegister::~NetRegister —
1 NetRegister::~NetRegister —
2 NetRegister::Debug 0x80dd90 (medium)
3 NetRegister::PutInBuffer —
4 NetRegister::SetFromBuffer —
5 NetRegister::Execute 0x80f110 (high)
NetRelay (6 slots, vtable 0x53b6a38 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetRelay::~NetRelay —
2 NetRelay::Debug 0x80ddf0 (medium)
3 NetRelay::PutInBuffer —
4 NetRelay::SetFromBuffer —
5 NetRelay::Execute —
NetRequestChangePlayerID (6 slots, vtable 0x53b6860 (Linux))
Slot Function Windows RVA
0 NetRequestChangePlayerID::~NetRequestChangePlayerID —
1 NetRequestChangePlayerID::~NetRequestChangePlayerID —
2 NetRequestChangePlayerID::Debug 0x80de20 (medium)
3 NetRequestChangePlayerID::PutInBuffer —
4 NetRequestChangePlayerID::SetFromBuffer —
5 NetRequestChangePlayerID::Execute —
NetRequestHostMigration (6 slots, vtable 0x53b6700 (Linux))
Slot Function Windows RVA
0 NetRequestHostMigration::~NetRequestHostMigration —
1 NetRequestHostMigration::~NetRequestHostMigration —
2 NetRequestHostMigration::Debug —
3 NetRequestHostMigration::PutInBuffer —
4 NetRequestHostMigration::SetFromBuffer —
5 NetRequestHostMigration::Execute —
NetSessionTimeUpdate (6 slots, vtable 0x53b68e0 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetSessionTimeUpdate::~NetSessionTimeUpdate —
2 NetSessionTimeUpdate::Debug —
3 NetSessionTimeUpdate::PutInBuffer —
4 NetSessionTimeUpdate::SetFromBuffer —
5 NetSessionTimeUpdate::Execute 0x80f510 (medium)
NetSnapshot (6 slots, vtable 0x53b6540 (Linux))
Slot Function Windows RVA
0 NetSnapshot::~NetSnapshot —
1 NetSnapshot::~NetSnapshot —
2 NetSnapshot::Debug —
3 NetSnapshot::PutInBuffer —
4 NetSnapshot::SetFromBuffer —
5 NetSnapshot::Execute —
NetSnapshotProcessed (6 slots, vtable 0x53b6580 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetSnapshotProcessed::~NetSnapshotProcessed —
2 NetSnapshotProcessed::Debug 0x80dec0 (medium)
3 NetSnapshotProcessed::PutInBuffer —
4 NetSnapshotProcessed::SetFromBuffer —
5 NetSnapshotProcessed::Execute 0x80f800 (medium)
NetSnapshotRequest (6 slots, vtable 0x53b6500 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetSnapshotRequest::~NetSnapshotRequest —
2 NetSnapshotRequest::Debug 0x80def0 (medium)
3 NetSnapshotRequest::PutInBuffer —
4 NetSnapshotRequest::SetFromBuffer —
5 NetSnapshotRequest::Execute —
NetVoice (6 slots, vtable 0x53b6740 (Linux))
Slot Function Windows RVA
0 NetVoice::~NetVoice —
1 NetVoice::~NetVoice —
2 NetVoice::Debug 0x80df20 (medium)
3 NetVoice::PutInBuffer —
4 NetVoice::SetFromBuffer —
5 NetVoice::Execute —
NetWelcome (6 slots, vtable 0x53b6920 (Linux))
Slot Function Windows RVA
0 FNetMessage::~FNetMessage —
1 NetWelcome::~NetWelcome —
2 NetWelcome::Debug 0x809ab0 (medium)
3 NetWelcome::PutInBuffer —
4 NetWelcome::SetFromBuffer —
5 NetWelcome::Execute —
NeverMetCriterion (5 slots, vtable 0x53a8a48 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 NeverMetCriterion::~NeverMetCriterion —
2 ICriterionHandler::BeforeCheck —
3 NeverMetCriterion::Check —
4 ICriterionHandler::AfterCheck —
OwnershipState (9 slots, vtable 0x53a2510 (Linux))
Slot Function Windows RVA
0 OwnershipState::~OwnershipState —
1 OwnershipState::~OwnershipState —
2 OwnershipState::Begin —
3 OwnershipState::End —
4 OwnershipState::PreAsyncSetup —
5 Civ6GameState::Tick —
6 OwnershipState::Tick —
7 Civ6GameState::HookInput —
8 Civ6GameState::ProcessInput —
PathOverlayLayer (4 slots, vtable 0x53aa578 (Linux))
Slot Function Windows RVA
0 PathOverlayLayer::~PathOverlayLayer —
1 PathOverlayLayer::~PathOverlayLayer —
2 PathOverlayLayer::FillCommandStreamForView —
3 PathOverlayLayer::PushSelf —
PathOverlayManager (5 slots, vtable 0x53aa540 (Linux))
Slot Function Windows RVA
0 PathOverlayManager::~PathOverlayManager —
1 PathOverlayManager::~PathOverlayManager —
2 PathOverlayManager::CreateLayer —
3 PathOverlayManager::DestroyLayer —
4 PathOverlayManager::ConfigureFromArtDefs —
PathSplineBuilder (3 slots, vtable 0x53aa800 (Linux))
Slot Function Windows RVA
0 PathSplineBuilder::~PathSplineBuilder —
1 PathSplineBuilder::~PathSplineBuilder —
2 PathSplineBuilder::Execute —
PopulateCommandStreamsJob_Sprites (3 slots, vtable 0x53a7708 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 PopulateCommandStreamsJob_Sprites::~PopulateCommandStreamsJob_Sprites —
2 PopulateCommandStreamsJob_Sprites::Execute —
PressureOverlayLayer (4 slots, vtable 0x53aa628 (Linux))
Slot Function Windows RVA
0 PressureOverlayLayer::~PressureOverlayLayer —
1 PressureOverlayLayer::~PressureOverlayLayer —
2 PressureOverlayLayer::FillCommandStreamForView —
3 PressureOverlayLayer::PushSelf —
PressureOverlayManager (5 slots, vtable 0x53aa5f0 (Linux))
Slot Function Windows RVA
0 PressureOverlayManager::~PressureOverlayManager —
1 PressureOverlayManager::~PressureOverlayManager —
2 PressureOverlayManager::CreateLayer —
3 PressureOverlayManager::DestroyLayer —
4 PressureOverlayManager::ConfigureFromArtDefs 0x229b00 (high)
PropertiesHotLoadHelper (3 slots, vtable 0x53a7588 (Linux))
Slot Function Windows RVA
0 IArtDefChangeListener::~IArtDefChangeListener —
1 PropertiesHotLoadHelper::~PropertiesHotLoadHelper —
2 PropertiesHotLoadHelper::HandleArtDefChanges —
ProxyArtDefListener (3 slots, vtable 0x53a78d8 (Linux))
Slot Function Windows RVA
0 IArtDefChangeListener::~IArtDefChangeListener —
1 ProxyArtDefListener::~ProxyArtDefListener —
2 ProxyArtDefListener::HandleArtDefChanges —
ReligiousPressureUpdateJob (3 slots, vtable 0x53a7540 (Linux))
Slot Function Windows RVA
0 ReligiousPressureUpdateJob::~ReligiousPressureUpdateJob —
1 ReligiousPressureUpdateJob::~ReligiousPressureUpdateJob —
2 ReligiousPressureUpdateJob::Execute —
RiverWaterPackageEntry (4 slots, vtable 0x53b19d8 (Linux))
Slot Function Windows RVA
0 RiverWaterPackageEntry::GetInstanceTypeInfo —
1 RiverWaterPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 RiverWaterPackageEntry::~RiverWaterPackageEntry —
RouteDecalMaterialPackageEntry (4 slots, vtable 0x53b1458 (Linux))
Slot Function Windows RVA
0 RouteDecalMaterialPackageEntry::GetInstanceTypeInfo —
1 RouteDecalMaterialPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 RouteDecalMaterialPackageEntry::~RouteDecalMaterialPackageEntry —
RouteLibrary (12 slots, vtable 0x53af740 (Linux))
Slot Function Windows RVA
0 RouteLibrary::~RouteLibrary —
1 RouteLibrary::~RouteLibrary —
2 RouteLibrary::Subclass_IsPackageAcceptable —
3 RouteLibrary::Subclass_AllocateEntry —
4 RouteLibrary::Subclass_DeallocateEntry —
5 RouteLibrary::Subclass_BeginLibrarySetup —
6 RouteLibrary::Subclass_EndLibrarySetup —
7 RouteLibrary::Subclass_BeginPackageUnload —
8 RouteLibrary::Subclass_ConstructEntry —
9 RouteLibrary::Subclass_DestroyEntry —
10 RouteLibrary::Subclass_EndPackageUnload —
11 RouteLibrary::Subclass_ReleaseLibrary —
RuleSetInUseCriterion (5 slots, vtable 0x53a8b38 (Linux))
Slot Function Windows RVA
0 ICriterionHandler::~ICriterionHandler —
1 RuleSetInUseCriterion::~RuleSetInUseCriterion —
2 ICriterionHandler::BeforeCheck —
3 RuleSetInUseCriterion::Check —
4 ICriterionHandler::AfterCheck —
SemaphoreHANDLE (6 slots, vtable 0x537eb00 (Linux))
Slot Function Windows RVA
0 SemaphoreHANDLE::WaitForSingleObject —
1 SemaphoreHANDLE::WaitForSingleObjectEx —
2 SemaphoreHANDLE::Signal —
3 HANDLE_Mac::CloseHandle —
4 SemaphoreHANDLE::~SemaphoreHANDLE —
5 SemaphoreHANDLE::~SemaphoreHANDLE —
SetCurrentTexturePaletteRecord (5 slots, vtable 0x5397db8 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 SetCurrentTexturePaletteRecord::~SetCurrentTexturePaletteRecord —
2 SetCurrentTexturePaletteRecord::Apply —
3 SetCurrentTexturePaletteRecord::Capture —
4 SetCurrentTexturePaletteRecord::GetKind —
SetFVFRecord (5 slots, vtable 0x5397e08 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 SetFVFRecord::~SetFVFRecord —
2 SetFVFRecord::Apply —
3 SetFVFRecord::Capture —
4 SetFVFRecord::GetKind —
SetIndicesRecord (5 slots, vtable 0x5397e58 (Linux))
Slot Function Windows RVA
0 SetIndicesRecord::~SetIndicesRecord —
1 SetIndicesRecord::~SetIndicesRecord —
2 SetIndicesRecord::Apply —
3 SetIndicesRecord::Capture —
4 SetIndicesRecord::GetKind —
SetLightRecord (5 slots, vtable 0x5397ea8 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 SetLightRecord::~SetLightRecord —
2 SetLightRecord::Apply —
3 SetLightRecord::Capture —
4 SetLightRecord::GetKind —
SetMaterialRecord (5 slots, vtable 0x5397ef8 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 SetMaterialRecord::~SetMaterialRecord —
2 SetMaterialRecord::Apply —
3 SetMaterialRecord::Capture —
4 SetMaterialRecord::GetKind —
SetPixelShaderConstantBRecord (5 slots, vtable 0x5397f98 (Linux))
Slot Function Windows RVA
0 SetPixelShaderConstantBRecord::~SetPixelShaderConstantBRecord —
1 SetPixelShaderConstantBRecord::~SetPixelShaderConstantBRecord —
2 SetPixelShaderConstantBRecord::Apply —
3 SetPixelShaderConstantBRecord::Capture —
4 SetPixelShaderConstantBRecord::GetKind —
SetPixelShaderConstantFRecord (5 slots, vtable 0x5397fe8 (Linux))
Slot Function Windows RVA
0 SetPixelShaderConstantFRecord::~SetPixelShaderConstantFRecord —
1 SetPixelShaderConstantFRecord::~SetPixelShaderConstantFRecord —
2 SetPixelShaderConstantFRecord::Apply —
3 SetPixelShaderConstantFRecord::Capture —
4 SetPixelShaderConstantFRecord::GetKind —
SetPixelShaderConstantIRecord (5 slots, vtable 0x5398038 (Linux))
Slot Function Windows RVA
0 SetPixelShaderConstantIRecord::~SetPixelShaderConstantIRecord —
1 SetPixelShaderConstantIRecord::~SetPixelShaderConstantIRecord —
2 SetPixelShaderConstantIRecord::Apply —
3 SetPixelShaderConstantIRecord::Capture —
4 SetPixelShaderConstantIRecord::GetKind —
SetPixelShaderRecord (5 slots, vtable 0x5397f48 (Linux))
Slot Function Windows RVA
0 SetPixelShaderRecord::~SetPixelShaderRecord —
1 SetPixelShaderRecord::~SetPixelShaderRecord —
2 SetPixelShaderRecord::Apply —
3 SetPixelShaderRecord::Capture —
4 SetPixelShaderRecord::GetKind —
SetRenderStateRecord (5 slots, vtable 0x5398088 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 SetRenderStateRecord::~SetRenderStateRecord —
2 SetRenderStateRecord::Apply —
3 SetRenderStateRecord::Capture —
4 SetRenderStateRecord::GetKind —
SetSamplerStateRecord (5 slots, vtable 0x53980d8 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 SetSamplerStateRecord::~SetSamplerStateRecord —
2 SetSamplerStateRecord::Apply —
3 SetSamplerStateRecord::Capture —
4 SetSamplerStateRecord::GetKind —
SetScissorRectRecord (5 slots, vtable 0x5398128 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 SetScissorRectRecord::~SetScissorRectRecord —
2 SetScissorRectRecord::Apply —
3 SetScissorRectRecord::Capture —
4 SetScissorRectRecord::GetKind —
SetStreamSourceFreqRecord (5 slots, vtable 0x53981c8 (Linux))
Slot Function Windows RVA
0 SetStreamSourceFreqRecord::~SetStreamSourceFreqRecord —
1 SetStreamSourceFreqRecord::~SetStreamSourceFreqRecord —
2 SetStreamSourceFreqRecord::Apply —
3 SetStreamSourceFreqRecord::Capture —
4 SetStreamSourceFreqRecord::GetKind —
SetStreamSourceRecord (5 slots, vtable 0x5398178 (Linux))
Slot Function Windows RVA
0 SetStreamSourceRecord::~SetStreamSourceRecord —
1 SetStreamSourceRecord::~SetStreamSourceRecord —
2 SetStreamSourceRecord::Apply —
3 SetStreamSourceRecord::Capture —
4 SetStreamSourceRecord::GetKind —
SetTextureRecord (5 slots, vtable 0x5398218 (Linux))
Slot Function Windows RVA
0 SetTextureRecord::~SetTextureRecord —
1 SetTextureRecord::~SetTextureRecord —
2 SetTextureRecord::Apply —
3 SetTextureRecord::Capture —
4 SetTextureRecord::GetKind —
SetTextureStageStateRecord (5 slots, vtable 0x5398268 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 SetTextureStageStateRecord::~SetTextureStageStateRecord —
2 SetTextureStageStateRecord::Apply —
3 SetTextureStageStateRecord::Capture —
4 SetTextureStageStateRecord::GetKind —
SetTransformRecord (5 slots, vtable 0x53982b8 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 SetTransformRecord::~SetTransformRecord —
2 SetTransformRecord::Apply —
3 SetTransformRecord::Capture —
4 SetTransformRecord::GetKind —
SetVertexDeclarationRecord (5 slots, vtable 0x5398358 (Linux))
Slot Function Windows RVA
0 SetVertexDeclarationRecord::~SetVertexDeclarationRecord —
1 SetVertexDeclarationRecord::~SetVertexDeclarationRecord —
2 SetVertexDeclarationRecord::Apply —
3 SetVertexDeclarationRecord::Capture —
4 SetVertexDeclarationRecord::GetKind —
SetVertexShaderConstantBRecord (5 slots, vtable 0x53983f8 (Linux))
Slot Function Windows RVA
0 SetVertexShaderConstantBRecord::~SetVertexShaderConstantBRecord —
1 SetVertexShaderConstantBRecord::~SetVertexShaderConstantBRecord —
2 SetVertexShaderConstantBRecord::Apply —
3 SetVertexShaderConstantBRecord::Capture —
4 SetVertexShaderConstantBRecord::GetKind —
SetVertexShaderConstantFRecord (5 slots, vtable 0x5398448 (Linux))
Slot Function Windows RVA
0 SetVertexShaderConstantFRecord::~SetVertexShaderConstantFRecord —
1 SetVertexShaderConstantFRecord::~SetVertexShaderConstantFRecord —
2 SetVertexShaderConstantFRecord::Apply —
3 SetVertexShaderConstantFRecord::Capture —
4 SetVertexShaderConstantFRecord::GetKind —
SetVertexShaderConstantIRecord (5 slots, vtable 0x5398498 (Linux))
Slot Function Windows RVA
0 SetVertexShaderConstantIRecord::~SetVertexShaderConstantIRecord —
1 SetVertexShaderConstantIRecord::~SetVertexShaderConstantIRecord —
2 SetVertexShaderConstantIRecord::Apply —
3 SetVertexShaderConstantIRecord::Capture —
4 SetVertexShaderConstantIRecord::GetKind —
SetVertexShaderRecord (5 slots, vtable 0x53983a8 (Linux))
Slot Function Windows RVA
0 SetVertexShaderRecord::~SetVertexShaderRecord —
1 SetVertexShaderRecord::~SetVertexShaderRecord —
2 SetVertexShaderRecord::Apply —
3 SetVertexShaderRecord::Capture —
4 SetVertexShaderRecord::GetKind —
SetViewportRecord (5 slots, vtable 0x5398308 (Linux))
Slot Function Windows RVA
0 StateRecord::~StateRecord —
1 SetViewportRecord::~SetViewportRecord —
2 SetViewportRecord::Apply —
3 SetViewportRecord::Capture —
4 SetViewportRecord::GetKind —
SimpleHttpRequest (2 slots, vtable 0x53aa030 (Linux))
Slot Function Windows RVA
0 FHttpRequest<SimpleHttpRequest>::~FHttpRequest —
1 SimpleHttpRequest::~SimpleHttpRequest —
SplineCookParams (6 slots, vtable 0x53b1348 (Linux))
Slot Function Windows RVA
0 SplineCookParams::GetInstanceTypeInfo —
1 SplineCookParams::GetInstanceTypeName —
2 SplineCookParams::~SplineCookParams —
3 SplineCookParams::~SplineCookParams —
4 SplineCookParams::CopyTo —
5 SplineCookParams::AddBigDataDependencies —
SpriteHotLoadHelper (3 slots, vtable 0x53a7648 (Linux))
Slot Function Windows RVA
0 IArtDefChangeListener::~IArtDefChangeListener —
1 SpriteHotLoadHelper::~SpriteHotLoadHelper —
2 SpriteHotLoadHelper::HandleArtDefChanges —
SpriteOverlayLayer (4 slots, vtable 0x53aa6d8 (Linux))
Slot Function Windows RVA
0 SpriteOverlayLayer::~SpriteOverlayLayer —
1 SpriteOverlayLayer::~SpriteOverlayLayer —
2 SpriteOverlayLayer::FillCommandStreamForView —
3 SpriteOverlayLayer::PushSelf —
SpriteOverlayManager (5 slots, vtable 0x53aa6a0 (Linux))
Slot Function Windows RVA
0 SpriteOverlayManager::~SpriteOverlayManager —
1 SpriteOverlayManager::~SpriteOverlayManager —
2 SpriteOverlayManager::CreateLayer —
3 SpriteOverlayManager::DestroyLayer —
4 SpriteOverlayManager::ConfigureFromArtDefs 0x22e530 (high)
StateSortJob (3 slots, vtable 0x53ae658 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 StateSortJob::~StateSortJob —
2 StateSortJob::Execute —
SteamAchievements (20 slots, vtable 0x53ab700 (Linux))
Slot Function Windows RVA
0 SteamAchievements::~SteamAchievements —
1 SteamAchievements::~SteamAchievements —
2 SteamAchievements::IsAchievementUnlocked —
3 IAchievements::RefreshAchievementCache —
4 SteamAchievements::GetStat —
5 SteamAchievements::GetStat —
6 SteamAchievements::UnlockAchievement —
7 SteamAchievements::IncrementStatandUnlockAchievement 0x504510 (high)
8 SteamAchievements::IndicateAchievementProgress —
9 SteamAchievements::IncrementAverage —
10 SteamAchievements::IncrementStat —
11 SteamAchievements::IncrementStat —
12 SteamAchievements::ResetAllStats —
13 SteamAchievements::GetAchievementHash —
14 SteamAchievements::GetAchievementName —
15 SteamAchievements::GetAchievementDisplayName —
16 SteamAchievements::GetAchievementDescription —
17 SteamAchievements::GetNumAchievements —
18 SteamAchievements::DeleteAchievements —
19 SteamAchievements::GetAchievementNameFromIndex —
StrategicViewFOWBuildJob (3 slots, vtable 0x53a76c8 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 StrategicViewFOWBuildJob::~StrategicViewFOWBuildJob —
2 StrategicViewFOWBuildJob::Execute —
StrategicView_ArrayPackingLibrary (12 slots, vtable 0x53af7d0 (Linux))
Slot Function Windows RVA
0 StrategicView_ArrayPackingLibrary::~StrategicView_ArrayPackingLibrary —
1 StrategicView_ArrayPackingLibrary::~StrategicView_ArrayPackingLibrary —
2 — —
3 — —
4 — —
5 StrategicView_ArrayPackingLibrary::Subclass_BeginLibrarySetup —
6 StrategicView_ArrayPackingLibrary::Subclass_EndLibrarySetup —
7 — —
8 — —
9 — —
10 — —
11 StrategicView_ArrayPackingLibrary::Subclass_ReleaseLibrary —
StrategicView_ArrayPackingPackageEntry (6 slots, vtable 0x53b1528 (Linux))
Slot Function Windows RVA
0 BLP::PackageAssetEntry::GetInstanceTypeInfo —
1 BLP::PackageAssetEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 StrategicView_ArrayPackingPackageEntry::~StrategicView_ArrayPackingPackageEntry —
4 — —
5 — —
StrategicView_DirectedAssetLibrary (12 slots, vtable 0x53afa98 (Linux))
Slot Function Windows RVA
0 StrategicView_DirectedAssetLibrary::~StrategicView_DirectedAssetLibrary —
1 StrategicView_DirectedAssetLibrary::~StrategicView_DirectedAssetLibrary —
2 StrategicView_DirectedAssetLibrary::Subclass_IsPackageAcceptable —
3 StrategicView_DirectedAssetLibrary::Subclass_AllocateEntry —
4 StrategicView_DirectedAssetLibrary::Subclass_DeallocateEntry —
5 StrategicView_DirectedAssetLibrary::Subclass_BeginLibrarySetup —
6 StrategicView_DirectedAssetLibrary::Subclass_EndLibrarySetup —
7 StrategicView_DirectedAssetLibrary::Subclass_BeginPackageUnload —
8 StrategicView_DirectedAssetLibrary::Subclass_ConstructEntry —
9 StrategicView_DirectedAssetLibrary::Subclass_DestroyEntry —
10 StrategicView_DirectedAssetLibrary::Subclass_EndPackageUnload —
11 StrategicView_DirectedAssetLibrary::Subclass_ReleaseLibrary —
StrategicView_DirectedAssetPackageEntry (4 slots, vtable 0x53b1628 (Linux))
Slot Function Windows RVA
0 StrategicView_DirectedAssetPackageEntry::GetInstanceTypeInfo —
1 StrategicView_DirectedAssetPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 StrategicView_DirectedAssetPackageEntry::~StrategicView_DirectedAssetPackageEntry —
StrategicView_RouteLibrary (12 slots, vtable 0x53afb28 (Linux))
Slot Function Windows RVA
0 StrategicView_RouteLibrary::~StrategicView_RouteLibrary —
1 StrategicView_RouteLibrary::~StrategicView_RouteLibrary —
2 StrategicView_RouteLibrary::Subclass_IsPackageAcceptable —
3 StrategicView_RouteLibrary::Subclass_AllocateEntry —
4 StrategicView_RouteLibrary::Subclass_DeallocateEntry —
5 StrategicView_RouteLibrary::Subclass_BeginLibrarySetup —
6 StrategicView_RouteLibrary::Subclass_EndLibrarySetup —
7 StrategicView_RouteLibrary::Subclass_BeginPackageUnload —
8 StrategicView_RouteLibrary::Subclass_ConstructEntry —
9 StrategicView_RouteLibrary::Subclass_DestroyEntry —
10 StrategicView_RouteLibrary::Subclass_EndPackageUnload —
11 StrategicView_RouteLibrary::Subclass_ReleaseLibrary —
StrategicView_RoutePackageEntry (4 slots, vtable 0x53b1678 (Linux))
Slot Function Windows RVA
0 StrategicView_RoutePackageEntry::GetInstanceTypeInfo —
1 StrategicView_RoutePackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 StrategicView_RoutePackageEntry::~StrategicView_RoutePackageEntry —
StrategicView_SpriteLibrary (12 slots, vtable 0x53afa08 (Linux))
Slot Function Windows RVA
0 StrategicView_SpriteLibrary::~StrategicView_SpriteLibrary —
1 StrategicView_SpriteLibrary::~StrategicView_SpriteLibrary —
2 StrategicView_SpriteLibrary::Subclass_IsPackageAcceptable —
3 StrategicView_SpriteLibrary::Subclass_AllocateEntry —
4 StrategicView_SpriteLibrary::Subclass_DeallocateEntry —
5 StrategicView_ArrayPackingLibrary::Subclass_BeginLibrarySetup —
6 StrategicView_ArrayPackingLibrary::Subclass_EndLibrarySetup —
7 StrategicView_SpriteLibrary::Subclass_BeginPackageUnload —
8 StrategicView_SpriteLibrary::Subclass_ConstructEntry —
9 StrategicView_SpriteLibrary::Subclass_DestroyEntry —
10 StrategicView_SpriteLibrary::Subclass_EndPackageUnload —
11 StrategicView_SpriteLibrary::Subclass_ReleaseLibrary —
StrategicView_SpritePackageEntry (6 slots, vtable 0x53b16c8 (Linux))
Slot Function Windows RVA
0 StrategicView_SpritePackageEntry::GetInstanceTypeInfo —
1 StrategicView_SpritePackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 StrategicView_SpritePackageEntry::~StrategicView_SpritePackageEntry —
4 StrategicView_SpritePackageEntry::GetTextureCount —
5 StrategicView_SpritePackageEntry::GetTexture —
StrategicView_TerrainBlendCornersLibrary (12 slots, vtable 0x53af8e8 (Linux))
Slot Function Windows RVA
0 StrategicView_TerrainBlendCornersLibrary::~StrategicView_TerrainBlendCornersLibrary —
1 StrategicView_TerrainBlendCornersLibrary::~StrategicView_TerrainBlendCornersLibrary —
2 StrategicView_TerrainBlendCornersLibrary::Subclass_IsPackageAcceptable —
3 StrategicView_TerrainBlendCornersLibrary::Subclass_AllocateEntry —
4 StrategicView_TerrainBlendCornersLibrary::Subclass_DeallocateEntry —
5 StrategicView_ArrayPackingLibrary::Subclass_BeginLibrarySetup —
6 StrategicView_ArrayPackingLibrary::Subclass_EndLibrarySetup —
7 StrategicView_TerrainBlendCornersLibrary::Subclass_BeginPackageUnload —
8 StrategicView_TerrainBlendCornersLibrary::Subclass_ConstructEntry —
9 StrategicView_TerrainBlendCornersLibrary::Subclass_DestroyEntry —
10 StrategicView_TerrainBlendCornersLibrary::Subclass_EndPackageUnload —
11 StrategicView_TerrainBlendCornersLibrary::Subclass_ReleaseLibrary —
StrategicView_TerrainBlendCornersPackageEntry (6 slots, vtable 0x53b1568 (Linux))
Slot Function Windows RVA
0 StrategicView_TerrainBlendCornersPackageEntry::GetInstanceTypeInfo —
1 StrategicView_TerrainBlendCornersPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 StrategicView_TerrainBlendCornersPackageEntry::~StrategicView_TerrainBlendCornersPackageEntry —
4 StrategicView_TerrainBlendCornersPackageEntry::GetTextureCount —
5 StrategicView_TerrainBlendCornersPackageEntry::GetTexture —
StrategicView_TerrainBlendLibrary (12 slots, vtable 0x53af840 (Linux))
Slot Function Windows RVA
0 StrategicView_TerrainBlendLibrary::~StrategicView_TerrainBlendLibrary —
1 StrategicView_TerrainBlendLibrary::~StrategicView_TerrainBlendLibrary —
2 StrategicView_TerrainBlendLibrary::Subclass_IsPackageAcceptable —
3 StrategicView_TerrainBlendLibrary::Subclass_AllocateEntry —
4 StrategicView_TerrainBlendLibrary::Subclass_DeallocateEntry —
5 StrategicView_ArrayPackingLibrary::Subclass_BeginLibrarySetup —
6 StrategicView_ArrayPackingLibrary::Subclass_EndLibrarySetup —
7 StrategicView_TerrainBlendLibrary::Subclass_BeginPackageUnload —
8 StrategicView_TerrainBlendLibrary::Subclass_ConstructEntry —
9 StrategicView_TerrainBlendLibrary::Subclass_DestroyEntry —
10 StrategicView_TerrainBlendLibrary::Subclass_EndPackageUnload —
11 StrategicView_TerrainBlendLibrary::Subclass_ReleaseLibrary —
StrategicView_TerrainBlendPackageEntry (6 slots, vtable 0x53b14a8 (Linux))
Slot Function Windows RVA
0 StrategicView_TerrainBlendPackageEntry::GetInstanceTypeInfo —
1 StrategicView_TerrainBlendPackageEntry::GetInstanceTypeName —
2 StrategicView_TerrainBlendPackageEntry::~StrategicView_TerrainBlendPackageEntry —
3 StrategicView_TerrainBlendPackageEntry::~StrategicView_TerrainBlendPackageEntry —
4 StrategicView_TerrainBlendPackageEntry::GetTextureCount —
5 StrategicView_TerrainBlendPackageEntry::GetTexture —
StrategicView_TerrainTypeLibrary (12 slots, vtable 0x53af978 (Linux))
Slot Function Windows RVA
0 StrategicView_TerrainTypeLibrary::~StrategicView_TerrainTypeLibrary —
1 StrategicView_TerrainTypeLibrary::~StrategicView_TerrainTypeLibrary —
2 StrategicView_TerrainTypeLibrary::Subclass_IsPackageAcceptable —
3 StrategicView_TerrainTypeLibrary::Subclass_AllocateEntry —
4 StrategicView_TerrainTypeLibrary::Subclass_DeallocateEntry —
5 StrategicView_ArrayPackingLibrary::Subclass_BeginLibrarySetup —
6 StrategicView_ArrayPackingLibrary::Subclass_EndLibrarySetup —
7 StrategicView_TerrainTypeLibrary::Subclass_BeginPackageUnload —
8 StrategicView_TerrainTypeLibrary::Subclass_ConstructEntry —
9 StrategicView_TerrainTypeLibrary::Subclass_DestroyEntry —
10 StrategicView_TerrainTypeLibrary::Subclass_EndPackageUnload —
11 StrategicView_TerrainTypeLibrary::Subclass_ReleaseLibrary —
StrategicView_TerrainTypePackageEntry (6 slots, vtable 0x53b15c8 (Linux))
Slot Function Windows RVA
0 StrategicView_TerrainTypePackageEntry::GetInstanceTypeInfo —
1 StrategicView_TerrainTypePackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 StrategicView_TerrainTypePackageEntry::~StrategicView_TerrainTypePackageEntry —
4 StrategicView_TerrainTypePackageEntry::GetTextureCount —
5 StrategicView_TerrainTypePackageEntry::GetTexture —
TemporaryUITextureLoader (27 slots, vtable 0x53a15a0 (Linux))
Slot Function Windows RVA
0 TemporaryUITextureLoader::~TemporaryUITextureLoader —
1 TemporaryUITextureLoader::~TemporaryUITextureLoader —
2 TemporaryUITextureLoader::LoadTexture —
3 TemporaryUITextureLoader::ReadTextureFromDisk —
4 TemporaryUITextureLoader::HotloadIfNecessary —
5 TemporaryUITextureLoader::UnloadTexture —
6 TemporaryUITextureLoader::UnloadAll —
7 TemporaryUITextureLoader::HandleArtDefChanging —
8 TemporaryUITextureLoader::DependsOnGameCore —
9 TemporaryUITextureLoader::ConfigureFromArtDefs —
10 TemporaryUITextureLoader::HandleArtDefChanges —
11 — —
12 typeinfo for TemporaryUITextureLoader —
13 non-virtual thunk to TemporaryUITextureLoader::~TemporaryUITextureLoader —
14 non-virtual thunk to TemporaryUITextureLoader::~TemporaryUITextureLoader —
15 non-virtual thunk to TemporaryUITextureLoader::ConfigureFromArtDefs —
16 non-virtual thunk to TemporaryUITextureLoader::DependsOnGameCore —
17 — —
18 typeinfo for TemporaryUITextureLoader —
19 non-virtual thunk to TemporaryUITextureLoader::~TemporaryUITextureLoader —
20 non-virtual thunk to TemporaryUITextureLoader::~TemporaryUITextureLoader —
21 non-virtual thunk to TemporaryUITextureLoader::HandleArtDefChanges —
22 — —
23 typeinfo for TemporaryUITextureLoader —
24 non-virtual thunk to TemporaryUITextureLoader::~TemporaryUITextureLoader —
25 non-virtual thunk to TemporaryUITextureLoader::~TemporaryUITextureLoader —
26 non-virtual thunk to TemporaryUITextureLoader::HandleArtDefChanging —
TerrainBlendHotLoadHelper (3 slots, vtable 0x53a75c8 (Linux))
Slot Function Windows RVA
0 IArtDefChangeListener::~IArtDefChangeListener —
1 TerrainBlendHotLoadHelper::~TerrainBlendHotLoadHelper —
2 TerrainBlendHotLoadHelper::HandleArtDefChanges —
TerrainElementPackageEntry (4 slots, vtable 0x53b1778 (Linux))
Slot Function Windows RVA
0 TerrainElementPackageEntry::GetInstanceTypeInfo —
1 TerrainElementPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 TerrainElementPackageEntry::~TerrainElementPackageEntry —
TerrainMaterialPackageEntry (4 slots, vtable 0x53b1728 (Linux))
Slot Function Windows RVA
0 TerrainMaterialPackageEntry::GetInstanceTypeInfo —
1 TerrainMaterialPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 TerrainMaterialPackageEntry::~TerrainMaterialPackageEntry —
TerrainSystemLibrary (12 slots, vtable 0x53afbc0 (Linux))
Slot Function Windows RVA
0 TerrainSystemLibrary::~TerrainSystemLibrary —
1 TerrainSystemLibrary::~TerrainSystemLibrary —
2 TerrainSystemLibrary::Subclass_IsPackageAcceptable —
3 TerrainSystemLibrary::Subclass_AllocateEntry —
4 TerrainSystemLibrary::Subclass_DeallocateEntry —
5 ModelLibrary::Subclass_BeginLibrarySetup —
6 LandmarkLibrary::Subclass_EndLibrarySetup —
7 TerrainSystemLibrary::Subclass_BeginPackageUnload —
8 TerrainSystemLibrary::Subclass_ConstructEntry —
9 TerrainSystemLibrary::Subclass_DestroyEntry —
10 TerrainSystemLibrary::Subclass_EndPackageUnload —
11 TerrainSystemLibrary::Subclass_ReleaseLibrary —
TerrainTypeHotLoadHelper (3 slots, vtable 0x53a7608 (Linux))
Slot Function Windows RVA
0 IArtDefChangeListener::~IArtDefChangeListener —
1 TerrainTypeHotLoadHelper::~TerrainTypeHotLoadHelper —
2 TerrainTypeHotLoadHelper::HandleArtDefChanges —
TextOverlayLayer (4 slots, vtable 0x53aa788 (Linux))
Slot Function Windows RVA
0 TextOverlayLayer::~TextOverlayLayer —
1 TextOverlayLayer::~TextOverlayLayer —
2 TextOverlayLayer::FillCommandStreamForView 0x234480 (medium)
3 TextOverlayLayer::PushSelf —
TextOverlayManager (5 slots, vtable 0x53aa750 (Linux))
Slot Function Windows RVA
0 TextOverlayManager::~TextOverlayManager —
1 TextOverlayManager::~TextOverlayManager —
2 TextOverlayManager::CreateLayer —
3 TextOverlayManager::DestroyLayer —
4 TextOverlayManager::ConfigureFromArtDefs —
ThreadHANDLE (6 slots, vtable 0x537ea80 (Linux))
Slot Function Windows RVA
0 ThreadHANDLE::WaitForSingleObject —
1 HANDLE_Mac::WaitForSingleObjectEx —
2 HANDLE_Mac::Signal —
3 HANDLE_Mac::CloseHandle —
4 ThreadHANDLE::~ThreadHANDLE —
5 ThreadHANDLE::~ThreadHANDLE —
TransportThreadBase (4 slots, vtable 0x53b4438 (Linux))
Slot Function Windows RVA
0 TransportThreadBase::~TransportThreadBase —
1 TransportThreadBase::~TransportThreadBase —
2 — —
3 — —
UILensMaterialData (6 slots, vtable 0x53b0d88 (Linux))
Slot Function Windows RVA
0 UILensMaterialData::GetInstanceTypeInfo —
1 UILensMaterialData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 UILensMaterialData::~UILensMaterialData —
4 UILensMaterialData::CopyTo —
5 UILensMaterialData::AddBigDataDependencies —
UILensModelData (6 slots, vtable 0x53b1818 (Linux))
Slot Function Windows RVA
0 UILensModelData::GetInstanceTypeInfo —
1 UILensModelData::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 UILensModelData::~UILensModelData —
4 UILensModelData::CopyTo —
5 UILensModelData::AddBigDataDependencies —
UILensModelLibrary (12 slots, vtable 0x53afc78 (Linux))
Slot Function Windows RVA
0 UILensModelLibrary::~UILensModelLibrary —
1 UILensModelLibrary::~UILensModelLibrary —
2 ModelLibrary::Subclass_IsPackageAcceptable —
3 UILensModelLibrary::Subclass_AllocateEntry —
4 UILensModelLibrary::Subclass_DeallocateEntry —
5 ModelLibrary::Subclass_BeginLibrarySetup —
6 ModelLibrary::Subclass_EndLibrarySetup —
7 ModelLibrary::Subclass_BeginPackageUnload —
8 UILensModelLibrary::Subclass_ConstructEntry —
9 UILensModelLibrary::Subclass_DestroyEntry —
10 ModelLibrary::Subclass_EndPackageUnload —
11 UILensModelLibrary::Subclass_ReleaseLibrary —
UILensModelLibraryEntry (3 slots, vtable 0x53afc50 (Linux))
Slot Function Windows RVA
0 UILensModelLibraryEntry::Destroy —
1 ModelLibraryEntry::GetObstructionProfile —
2 ModelLibraryEntry::GetDecalTemplates —
UILensModelMaterial (6 slots, vtable 0x53b0ec8 (Linux))
Slot Function Windows RVA
0 UILensModelMaterial::GetInstanceTypeInfo —
1 UILensModelMaterial::GetInstanceTypeName —
2 BLP::ICollectionEntry::~ICollectionEntry —
3 UILensModelMaterial::~UILensModelMaterial —
4 UILensModelMaterial::CopyTo —
5 UILensModelMaterial::AddBigDataDependencies —
UILensModelPackageEntry (4 slots, vtable 0x53b17c8 (Linux))
Slot Function Windows RVA
0 UILensModelPackageEntry::GetInstanceTypeInfo —
1 UILensModelPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 UILensModelPackageEntry::~UILensModelPackageEntry —
UILocalizedString (13 slots, vtable 0x53a2590 (Linux))
Slot Function Windows RVA
0 UILocalizedString::~UILocalizedString —
1 UILocalizedString::~UILocalizedString —
2 UILocalizedString::PushArgument —
3 UILocalizedString::PushArgument —
4 UILocalizedString::PushArgument —
5 UILocalizedString::PushArgument —
6 UILocalizedString::PushArgument —
7 UILocalizedString::PushArgument —
8 UILocalizedString::PushArgument —
9 UILocalizedString::PushArgument —
10 UILocalizedString::toUTF8 —
11 UILocalizedString::Release —
12 UILocalizedString::Reference —
VFXLibrary (12 slots, vtable 0x53afd30 (Linux))
Slot Function Windows RVA
0 VFXLibrary::~VFXLibrary —
1 VFXLibrary::~VFXLibrary —
2 VFXLibrary::Subclass_IsPackageAcceptable —
3 VFXLibrary::Subclass_AllocateEntry —
4 VFXLibrary::Subclass_DeallocateEntry —
5 VFXLibrary::Subclass_BeginLibrarySetup —
6 VFXLibrary::Subclass_EndLibrarySetup —
7 VFXLibrary::Subclass_BeginPackageUnload —
8 VFXLibrary::Subclass_ConstructEntry —
9 VFXLibrary::Subclass_DestroyEntry —
10 VFXLibrary::Subclass_EndPackageUnload —
11 VFXLibrary::Subclass_ReleaseLibrary —
VFXPackage (5 slots, vtable 0x53b1880 (Linux))
Slot Function Windows RVA
0 VFXPackage::GetInstanceTypeInfo —
1 VFXPackage::GetInstanceTypeName —
2 VFXPackage::~VFXPackage —
3 VFXPackage::~VFXPackage —
4 VFXPackage::Subclass_Clear —
VFXPackageEntry (4 slots, vtable 0x53b18d8 (Linux))
Slot Function Windows RVA
0 VFXPackageEntry::GetInstanceTypeInfo —
1 VFXPackageEntry::GetInstanceTypeName —
2 VFXPackageEntry::~VFXPackageEntry —
3 VFXPackageEntry::~VFXPackageEntry —
VisJobBase (3 slots, vtable 0x53adb38 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 VisJobBase::~VisJobBase —
2 — —
WaitableTimerHANDLE (6 slots, vtable 0x537eb80 (Linux))
Slot Function Windows RVA
0 WaitableTimerHANDLE::WaitForSingleObject —
1 HANDLE_Mac::WaitForSingleObjectEx —
2 HANDLE_Mac::Signal —
3 HANDLE_Mac::CloseHandle —
4 WaitableTimerHANDLE::~WaitableTimerHANDLE —
5 WaitableTimerHANDLE::~WaitableTimerHANDLE —
WaterLibrary (12 slots, vtable 0x53afdc0 (Linux))
Slot Function Windows RVA
0 WaterLibrary::~WaterLibrary —
1 WaterLibrary::~WaterLibrary —
2 WaterLibrary::Subclass_IsPackageAcceptable —
3 WaterLibrary::Subclass_AllocateEntry —
4 WaterLibrary::Subclass_DeallocateEntry —
5 WaterLibrary::Subclass_BeginLibrarySetup —
6 WaterLibrary::Subclass_EndLibrarySetup —
7 WaterLibrary::Subclass_BeginPackageUnload —
8 WaterLibrary::Subclass_ConstructEntry —
9 WaterLibrary::Subclass_DestroyEntry —
10 WaterLibrary::Subclass_EndPackageUnload —
11 WaterLibrary::Subclass_ReleaseLibrary —
WaterPackageEntry (4 slots, vtable 0x53b1928 (Linux))
Slot Function Windows RVA
0 WaterPackageEntry::GetInstanceTypeInfo —
1 WaterPackageEntry::GetInstanceTypeName —
2 BLP::PackageAssetEntry::~PackageAssetEntry —
3 WaterPackageEntry::~WaterPackageEntry —
WonderMovieLibrary (12 slots, vtable 0x53aff08 (Linux))
Slot Function Windows RVA
0 WonderMovieLibrary::~WonderMovieLibrary —
1 WonderMovieLibrary::~WonderMovieLibrary —
2 ModelLibrary::Subclass_IsPackageAcceptable —
3 WonderMovieLibrary::Subclass_AllocateEntry —
4 WonderMovieLibrary::Subclass_DeallocateEntry —
5 ModelLibrary::Subclass_BeginLibrarySetup —
6 ModelLibrary::Subclass_EndLibrarySetup —
7 ModelLibrary::Subclass_BeginPackageUnload —
8 WonderMovieLibrary::Subclass_ConstructEntry —
9 WonderMovieLibrary::Subclass_DestroyEntry —
10 ModelLibrary::Subclass_EndPackageUnload —
11 WonderMovieLibrary::Subclass_ReleaseLibrary —
WonderMovieLibraryEntry (3 slots, vtable 0x53afee0 (Linux))
Slot Function Windows RVA
0 WonderMovieLibraryEntry::Destroy —
1 WonderMovieLibraryEntry::GetObstructionProfile —
2 WonderMovieLibraryEntry::GetDecalTemplates —
WonderMoviePackageEntry (4 slots, vtable 0x53b1b78 (Linux))
Slot Function Windows RVA
0 WonderMoviePackageEntry::GetInstanceTypeInfo —
1 WonderMoviePackageEntry::GetInstanceTypeName —
2 LandmarkPackageEntry::~LandmarkPackageEntry —
3 WonderMoviePackageEntry::~WonderMoviePackageEntry —
WorldView_BuildSortedModelVisCommandStreams (3 slots, vtable 0x53a7cc8 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 WorldView_BuildSortedModelVisCommandStreams::~WorldView_BuildSortedModelVisCommandStreams —
2 WorldView_BuildSortedModelVisCommandStreams::Execute —
WorldView_BuildVFXCommandStreams (3 slots, vtable 0x53a7c88 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 WorldView_BuildVFXCommandStreams::~WorldView_BuildVFXCommandStreams —
2 WorldView_BuildVFXCommandStreams::Execute —
WorldView_DynamicLights_Update (3 slots, vtable 0x53a7c48 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 WorldView_DynamicLights_Update::~WorldView_DynamicLights_Update —
2 WorldView_DynamicLights_Update::Execute —
WorldView_FOWMeshVis_Render (3 slots, vtable 0x53a7c08 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 WorldView_FOWMeshVis_Render::~WorldView_FOWMeshVis_Render —
2 WorldView_FOWMeshVis_Render::Execute —
WorldView_RenderAOJob (3 slots, vtable 0x53a7b88 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 WorldView_RenderAOJob::~WorldView_RenderAOJob —
2 WorldView_RenderAOJob::Execute —
WorldView_RenderFOWJob (3 slots, vtable 0x53a7bc8 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 WorldView_RenderFOWJob::~WorldView_RenderFOWJob —
2 WorldView_RenderFOWJob::Execute —
WorldView_TerrainContextRenderJob (3 slots, vtable 0x53a7b08 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 WorldView_TerrainContextRenderJob::~WorldView_TerrainContextRenderJob —
2 WorldView_TerrainContextRenderJob::Execute —
WorldView_TerrainViewRenderJob (3 slots, vtable 0x53a7b48 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 WorldView_TerrainViewRenderJob::~WorldView_TerrainViewRenderJob —
2 WorldView_TerrainViewRenderJob::Execute —
WorldView_UpdateWater (3 slots, vtable 0x53a7ac8 (Linux))
Slot Function Windows RVA
0 Platform::Job::~Job —
1 WorldView_UpdateWater::~WorldView_UpdateWater —
2 WorldView_UpdateWater::Execute —
ZoomAnchorControl (56 slots, vtable 0x53a2df0 (Linux))
Slot Function Windows RVA
0 ZoomAnchorControl::DestroyControl —
1 ZoomAnchorControl::LogLeak —
2 ZoomAnchorControl::ExposeSelf —
3 ZoomAnchorControl::PushSelf —
4 ZoomAnchorControl::~ZoomAnchorControl —
5 ZoomAnchorControl::~ZoomAnchorControl —
6 ForgeUI::WorldAnchorControl::Initialize —
7 ForgeUI::ControlBase::RegisterTreeToContext 0x878d70 (high)
8 ForgeUI::WorldAnchorControl::BuildFromXML —
9 ForgeUI::ControlBase::ProcessAnchoring 0x878760 (high)
10 ForgeUI::ControlBase::AddChild 0x86d0f0 (high)
11 ForgeUI::ControlBase::AddChildAtIndex 0x86d180 (high)
12 ForgeUI::ControlBase::Update 0x87a1f0 (high)
13 ForgeUI::WorldAnchorControl::ProcessInput —
14 ForgeUI::ControlBase::GrantedMouseOver 0x872b30 (high)
15 ForgeUI::ControlBase::LostMouseOver 0x873120 (high)
16 ForgeUI::ControlBase::TestHit 0x879f40 (high)
17 ForgeUI::ControlBase::ClipTestHit 0x870c50 (high)
18 ForgeUI::ControlBase::LastHitOffset —
19 ForgeUI::WorldAnchorControl::Render —
20 ForgeUI::WorldAnchorControl::ClipRender —
21 ForgeUI::ControlBase::DebugRender 0x870d90 (high)
22 ForgeUI::ControlBase::PerspectiveRender 0x8785e0 (high)
23 ForgeUI::ControlBase::BranchResetAnimation 0x86d800 (high)
24 ForgeUI::WorldAnchorControl::GetMemSize —
25 ForgeUI::ControlBase::GetChildMemSize 0x872350 (high)
26 ForgeUI::ControlBase::ExposeTree 0x871c00 (high)
27 ForgeUI::ControlBase::RemoveChild 0x878f30 (high)
28 ForgeUI::ControlBase::DestroyChild 0x871410 (high)
29 ForgeUI::ControlBase::DestroyAllChildren 0x871370 (high)
30 ForgeUI::ControlBase::CalculateSize 0x86ff90 (high)
31 ForgeUI::ControlBase::SetToolTipString 0x879b70 (high)
32 ForgeUI::ControlBase::GetBaseFileName —
33 ForgeUI::ControlBase::SetColor —
34 ForgeUI::ControlBase::SetButtonHighlightColor —
35 ForgeUI::ControlBase::SetColorSet 0x8793a0 (high)
36 ForgeUI::ControlBase::HasFocus —
37 ForgeUI::ControlBase::LostFocus —
38 ForgeUI::ControlBase::TestDropFocus 0x96f20 (high)
39 ForgeUI::ControlBase::TakeFocus —
40 ForgeUI::ControlBase::GetFocusStop —
41 ForgeUI::ControlBase::SetDisabled 0x8796b0 (high)
42 ForgeUI::ControlBase::SetHide 0x879700 (high)
43 ForgeUI::ControlBase::SetSizeVal 0x879a90 (high)
44 ForgeUI::ControlBase::SetInnerPaddingVal —
45 ForgeUI::ControlBase::CanHaveMouseOver —
46 ForgeUI::ControlBase::GetCompoundChildren —
47 ForgeUI::ControlBase::CompoundChildUpdated —
48 ForgeUI::ControlBase::IsCompoundChild —
49 ForgeUI::ControlBase::OnContextSignal —
50 ForgeUI::ControlBase::SetUseHighlightShader —
51 ForgeUI::ControlBase::OnParentSizeChangedX 0x8783b0 (high)
52 ForgeUI::ControlBase::OnParentSizeChangedY 0x878480 (high)
53 ForgeUI::ControlBase::OnParentVisibilityChanged 0x878550 (high)
54 ZoomAnchorControl::BuildCoreFromXML —
55 ZoomAnchorControl::RecalcPosition —