Home › Engine events › Sequencer bus

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

Sequencer bus

Start-up and shutdown sequencing of the application states (init complete, main menu done, game view done).

Event (from its data type) Id Data type Handlers in the exe
AppInitComplete 1 AppInitCompleteData Automation::Manager; AppFiraxisLiveClient; AssetCloud::Manager; Civ6App; LoadGameViewState; TunerManager
MainMenuStateDone 2 MainMenuStateDoneData Civ6App
LoadGameViewStateDone 3 LoadGameViewStateDoneData AppModdingFramework; Application console handler; Civ6App; Profile::Manager; UI::Manager
GameViewStateDone 4 GameViewStateDoneData AppModdingFramework; Civ6App
event 5 (no data) 5 none AppModdingFramework
event 6 (no data) 6 none AppModdingFramework
event 8 (no data) 8 none Civ6App; Network::Manager
event 9 (no data) 9 none Telemetry::Listener; LoadGameViewState