Home › Engine events › Sequencer bus
Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.
Sequencer bus
Start-up and shutdown sequencing of the application states (init complete, main menu done, game view done).
| Event (from its data type) |
Id |
Data type |
Handlers in the exe |
AppInitComplete |
1 |
AppInitCompleteData |
Automation::Manager; AppFiraxisLiveClient; AssetCloud::Manager; Civ6App; LoadGameViewState; TunerManager |
MainMenuStateDone |
2 |
MainMenuStateDoneData |
Civ6App |
LoadGameViewStateDone |
3 |
LoadGameViewStateDoneData |
AppModdingFramework; Application console handler; Civ6App; Profile::Manager; UI::Manager |
GameViewStateDone |
4 |
GameViewStateDoneData |
AppModdingFramework; Civ6App |
event 5 (no data) |
5 |
none |
AppModdingFramework |
event 6 (no data) |
6 |
none |
AppModdingFramework |
event 8 (no data) |
8 |
none |
Civ6App; Network::Manager |
event 9 (no data) |
9 |
none |
Telemetry::Listener; LoadGameViewState |