UIE_SystemUpdateUI |
1 |
UIE_SystemUpdateUIData |
ForgeUI::ContextBase; ForgeUI::LuaContext; ForgeUI::TextControl; ForgeUI::ToolTipManager |
event 2 (no data) |
2 |
none |
ForgeUI::LineControl; ForgeUI::WorldAnchorControl |
InputStruct |
5 |
ForgeUI::InputStruct |
ForgeUI::ButtonControlBase; ForgeUI::DragControl; ForgeUI::SliderControl |
UIE_RadioChanged |
8 |
UIE_RadioChangedData |
ForgeUI::RadioButtonControl |
UIE_ContextLoaded |
10 |
UIE_ContextLoadedData |
Application console handler; ForgeUI::DebugContext |
UIE_ContextVisibilityChanged |
12 |
UIE_ContextVisibilityChangedData |
Telemetry::Listener |
event 13 (no data) |
13 |
none |
UI::Manager |
event 14 (no data) |
14 |
none |
UI::Manager |
UIE_DebugConsoleInput |
15 |
UIE_DebugConsoleInput |
Application console handler; CameraSystem; Civ6App; Civ6Audio; ColorKeySystem; ForgeUI::DebugContext; GameCoreController; GameViewState; LeaderScreen_Startup; MainMenuState; Minimap_Startup; WorldView (3D map renderer) |
UIE_DebugConsoleString |
16 |
UIE_DebugConsoleString |
Application console handler; ForgeUI::DebugContext |
event 17 (no data) |
17 |
none |
Application console handler; ForgeUI::DebugContext |
UIE_PlayEffect |
29 |
UIE_PlayEffectData |
unnamed system (0x3327e10) |
UIE_StopEffect |
30 |
UIE_StopEffectData |
unnamed system (0x3327e10) |