| WorldView (3D map renderer) |
122 |
GameCore, LocalMachine, Serial, UIEvent |
UNIT_ADDED_TO_MAP 28, UNIT_REMOVED_FROM_MAP 29, UNIT_DAMAGE_CHANGED 33, UNIT_VISIBILITY_CHANGED 36 |
| StrategicView (2D map) |
57 |
GameCore, Serial |
CITY_ADDED_TO_MAP 87, CITY_CHANGED 91, CITY_VISIBILITY_CHANGED 92, CITY_REMOVED_FROM_MAP 93 |
| StrategicAudio |
51 |
GameCore, Serial |
LOCAL_PLAYER_TURN_BEGIN 8, UNIT_MOVED 23, UNIT_MOVE_COMPLETE 24, UNIT_KILLED_IN_COMBAT 30 |
| Minimap_Startup |
35 |
GameCore, Serial, UIEvent |
UNIT_MOVE_COMPLETE 24, CITY_ADDED_TO_MAP 87, CITY_VISIBILITY_CHANGED 92, CITY_REMOVED_FROM_MAP 93 |
| GameCore::App::Telemetry::Listener |
34 |
GameCore, LocalMachine, Sequencer, Serial, UIEvent |
TURN_BEGIN 4, TURN_END 5, TEAM_VICTORY 18, UNIT_ENTER_FORMATION 38 |
| UI event dispatcher |
25 |
GameCore, Serial |
LOCAL_PLAYER_TURN_BEGIN 8, CITY_ADDED_TO_MAP 87, CITY_VISIBILITY_CHANGED 92, CITY_REMOVED_FROM_MAP 93 |
| GameCore::App::UI::Manager |
20 |
GameCore, LocalMachine, Sequencer, Serial, UIEvent |
LOCAL_PLAYER_END_TURN_BLOCKING_CH... 2, PLAYER_TURN_ACTIVATED 15, PLAYER_TURN_DEACTIVATED 16, UNIT_MOVEMENT_POINTS_CLEARED 26 |
| Network::Manager |
18 |
GameCore, LocalMachine, Sequencer, Serial |
PLAYER_TURN_ACTIVATED 15, TEAM_VICTORY 18, PLAYER_ALIVE_CHANGED 272, PLAYER_ALIVE_CHANGED 273 |
| AudioMiner |
18 |
GameCore, LocalMachine, Serial |
UNIT_REMOVED_FROM_MAP 29, FEATURE_ADDED_TO_MAP 116, FEATURE_REMOVED_FROM_MAP 119, RESOURCE_ADDED_TO_MAP 138 |
| Civ6App |
16 |
LocalMachine, Sequencer, Serial, UIEvent |
event 7 (no data) 7, ScreenShot 47, ArtDefHotload 84, BLPHotload 85 |
| GameCoreController |
13 |
GameCore, LocalMachine, Serial, UIEvent |
TURN_BEGIN 4, TURN_END 5, PHASE_BEGIN 6, LOCAL_PLAYER_TURN_BEGIN 8 |
| GameViewState |
11 |
GameCore, LocalMachine, Serial, UIEvent |
PLOT_VISIBILITY_CHANGED 181, LOCAL_PLAYER_CHANGED 274, event 7 (no data) 7, event 11 (no data) 11 |
| Simulation::Manager |
9 |
GameCore |
UNIT_TELEPORTED 22, UNIT_MOVED 23, UNIT_MOVE_COMPLETE 24, UNIT_ADDED_TO_MAP 28 |
| CameraSystem |
9 |
LocalMachine, UIEvent |
Camera_SetPosition 24, Camera_SetZoom 25, Camera_FocusPan 26, Camera_FocusUpdate 27 |
| Application console handler |
8 |
LocalMachine, Sequencer, Serial, UIEvent |
CameraUpdated 33, LoadGameViewStateDone 3, TurnTimings 84, ProfileTimer 85 |
| AmbientAudio |
7 |
GameCore |
LOCAL_PLAYER_TURN_BEGIN 8, CITY_ADDED_TO_MAP 87, DIPLOMACY_DECLARE_WAR 127, DIPLOMACY 132 |
| AppModdingFramework |
7 |
LocalMachine, Sequencer, Serial |
AppUpdate 1, event 142 (no data) 142, LoadGameViewStateDone 3, GameViewStateDone 4 |
| TunerManager |
6 |
LocalMachine, Sequencer |
AppUpdate 1, event 2 (no data) 2, event 54 (no data) 54, MultiplayerGameAbandoned 58 |
| App::Automation::Manager |
6 |
LocalMachine, Sequencer, Serial |
event 2 (no data) 2, event 120 (no data) 120, AppInitComplete 1, event 20 (no data) 20 |
| MainMenuState |
4 |
LocalMachine, UIEvent |
event 7 (no data) 7, event 9 (no data) 9, event 10 (no data) 10, UIE_DebugConsoleInput 15 |
| AppFiraxisLiveClient |
4 |
LocalMachine, Sequencer |
event 90 (no data) 90, event 91 (no data) 91, FiraxisLiveDataPush 100, AppInitComplete 1 |
| ForgeUI::DebugContext |
4 |
UIEvent |
UIE_ContextLoaded 10, UIE_DebugConsoleInput 15, UIE_DebugConsoleString 16, event 17 (no data) 17 |
| Simulation::Combat::Manager |
3 |
GameCore, Serial |
COMBAT 248, UnitSimActionTrigger 13, UnitSimTransferTrigger 14 |
| GameCore::Events::Translate |
3 |
GameCore, Serial |
APP_LUA_EVENT 254, CacheUpdate 275, event 63 (no data) 63 |
| GameCore::App::Configuration::User::Instance |
3 |
GameCore, Serial |
LOCAL_PLAYER_CHANGED 274, UserOptionChanged 10, LoadSaveResult 56 |
| IntroState |
3 |
LocalMachine, MovieEvent |
event 6 (no data) 6, event 8 (no data) 8, ClipFinished 1 |
| LoadGameViewState |
3 |
LocalMachine, Sequencer |
event 11 (no data) 11, AppInitComplete 1, event 9 (no data) 9 |
| unnamed system (0x3327e10) |
3 |
LocalMachine, UIEvent |
ResolutionChanged 42, UIE_PlayEffect 29, UIE_StopEffect 30 |
| GameCore::Serializer::FiraxisCloud |
3 |
LocalMachine |
FiraxisLiveKeyListResult 96, FiraxisLiveKeyDataResult 97, FiraxisLiveKeyDataError 98 |
| GameCore::Serializer::Manager |
3 |
Serial |
LoadSaveRequest 52, event 59 (no data) 59, PreTurnBegin 60 |
| App::Ownership::Local |
3 |
Serial |
UpdateContentResult 71, GameConfigurationParameterChanged_ 77, event 78 (no data) 78 |
| BenchmarkSystem |
2 |
GameCore, LocalMachine |
PLAYER_TURN_ACTIVATED 15, event 3 (no data) 3 |
| AssetCloud::Manager |
2 |
LocalMachine, Sequencer |
AppUpdate 1, AppInitComplete 1 |
| LeaderScreen_Startup |
2 |
LocalMachine, UIEvent |
ResolutionChanged 42, UIE_DebugConsoleInput 15 |
| App::Ownership::Authority::FiraxisLiveManager |
2 |
LocalMachine |
PublisherServicesLoginStateChange 94, FiraxisLiveActivate 95 |
| App::InputAction::Manager |
2 |
LocalMachine |
InputActionStarted 128, InputActionFinished 129 |
| ForgeUI::MovieControl |
2 |
MovieEvent |
ClipFinished 1, ClipFrame 2 |
| GameCore::App::Profile::Manager |
2 |
Sequencer, Serial |
LoadGameViewStateDone 3, ProfileTimer 85 |
| Network::NetSessionCallbacks |
2 |
Serial |
LoadSaveResult 55, LoadSaveResult 56 |
| Simulation::Unit::System |
1 |
GameCore |
COMBAT 248 |
| OwnershipState |
1 |
LocalMachine |
event 6 (no data) 6 |
| AppUIManager |
1 |
LocalMachine |
CameraUpdated 33 |
| App::PushData::Manager |
1 |
LocalMachine |
FiraxisLiveDataPush 101 |
| Application::GameSummary |
1 |
Serial |
ConfigureContentResult 72 |
| ForgeUI::ContextBase |
1 |
UIEvent |
UIE_SystemUpdateUI 1 |
| ForgeUI::LuaContext |
1 |
UIEvent |
UIE_SystemUpdateUI 1 |
| ForgeUI::TextControl |
1 |
UIEvent |
UIE_SystemUpdateUI 1 |
| ForgeUI::ToolTipManager |
1 |
UIEvent |
UIE_SystemUpdateUI 1 |
| ForgeUI::LineControl |
1 |
UIEvent |
event 2 (no data) 2 |
| ForgeUI::WorldAnchorControl |
1 |
UIEvent |
event 2 (no data) 2 |
| ForgeUI::ButtonControlBase |
1 |
UIEvent |
InputStruct 5 |
| ForgeUI::DragControl |
1 |
UIEvent |
InputStruct 5 |
| ForgeUI::SliderControl |
1 |
UIEvent |
InputStruct 5 |
| ForgeUI::RadioButtonControl |
1 |
UIEvent |
UIE_RadioChanged 8 |
| Civ6Audio |
1 |
UIEvent |
UIE_DebugConsoleInput 15 |
| ColorKeySystem |
1 |
UIEvent |
UIE_DebugConsoleInput 15 |