GameCore::App::UI::Manager::LookAtPlot(int, int, bool) |
0x526d0 |
medium |
call-graph propagation |
windows function shared by 2 names (identical-code folding or stub) |
0x3299170 |
80 |
GameCore::App::Cache::GetLocalObserver() |
0xf1380 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31cd2e0 |
32 |
GameCore::App::Cache::Lua::ICity::GetInstance(lua_State*, int) |
0xf17c0 |
medium |
call-graph propagation |
|
0x31cd730 |
128 |
GameCore::App::Cache::Lua::IDistrict::GetInstance(lua_State*, int) |
0xf1870 |
medium |
call-graph propagation |
|
0x31cd850 |
128 |
GameCore::App::Cache::Lua::IPlot::GetInstance(lua_State*, int) |
0xf1a40 |
medium |
call-graph propagation |
|
0x31cd900 |
128 |
GameCore::App::Profile::Manager::CheckProfileSave() |
0xf20f0 |
high |
string anchor |
|
0x31ce890 |
1520 |
GameCore::App::Profile::Manager::LogTurnEnd() |
0xf2680 |
high |
string anchor |
|
0x31ce5c0 |
720 |
GameCore::App::Profile::Manager::OnLoadGameViewStateDone(Events::EventTemplate<3u, LoadGameViewStateDoneData, Events::LinearEventDispatcher, Sequence… |
0xf2970 |
medium |
string anchor |
handles Sequencer event 3 (LoadGameViewStateDoneData) |
0x31ce370 |
96 |
GameCore::App::Profile::TurnTimesEntry::Reset() |
0xf2bc0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31ce040 |
224 |
GameCore::App::Profile::Startup() |
0xf2da0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31cef30 |
80 |
GameCore::App::Cache::Lua::IUnit::GetInstance(lua_State*, int) |
0xf3af0 |
medium |
call-graph propagation |
|
0x31d10a0 |
128 |
GameCoreThread::GameCoreThread(GameCoreController*) |
0xf4650 |
high |
curated (string Game Core) |
|
0x31d1150 |
128 |
GameCoreController::SubscribeToMessages() |
0xf46c0 |
medium |
curated (order+size alignment) |
|
0x31d1550 |
272 |
GameCoreController::GetLocalPlayer() const |
0xf4990 |
medium |
curated (order+size alignment; callee of InitializeGameCore… |
|
0x31d1d60 |
96 |
GameCoreController::GetCurrentTurnTimeLimit(GameCore::PlayerTypes, bool) const |
0xf4a00 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31d21d0 |
176 |
GameCoreController::GetLock() const |
0xf4be0 |
high |
string anchor |
|
0x31d2440 |
1472 |
GameCoreController::HasLock() const |
0xf5220 |
medium |
curated (order+size alignment) |
|
0x31d2a40 |
32 |
GameCoreController::SendRetire(GameCore::PlayerTypes, Data::TypedVariantVectorMap const*) |
0xf5250 |
medium |
curated (order+size alignment) |
|
0x31d2aa0 |
208 |
GameCoreController::SetSentTurnComplete(GameCore::PlayerTypes, bool) |
0xf53f0 |
medium |
curated (order+size alignment) |
|
0x31d2b70 |
64 |
GameCoreController::HasReceivedTurnComplete(GameCore::PlayerTypes) const |
0xf5470 |
medium |
curated (order+size alignment) |
|
0x31d2bb0 |
32 |
GameCoreController::InTurnSynchronizationBarrier() const |
0xf54c0 |
medium |
curated (order+size alignment) |
|
0x31d2cb0 |
16 |
GameCoreController::UpdateTurnSynchronizationBarrier() |
0xf5520 |
medium |
curated (order+size alignment) |
|
0x31d2ce0 |
48 |
GameCoreController::RecordGameCoreMessages(bool) |
0xf55c0 |
medium |
curated (order+size alignment) |
|
0x31d2d10 |
112 |
GameCoreController::OnGameCoreEventQueueFlushed(GameCoreEvent_Template<249u, Events::NullEventClass, Events::LinearEventDispatcher, GameCoreContainer… |
0xf5660 |
medium |
curated (order+size alignment) |
handles GameCore event 249 (Events::NullEventClass) |
0x31d2da0 |
48 |
GameCoreController::OnConsoleMessage(Events::EventTemplate<15u, UIE_DebugConsoleInput, Events::LinearEventDispatcher, UIEventContainer, Events::NullE… |
0xf56b0 |
high |
string anchor |
handles UIEvent event 15 (UIE_DebugConsoleInput); console: explore all; console… |
0x31d2df0 |
1200 |
GameCoreController::OnLoadComplete(Events::EventTemplate<56u, LoadSaveResultData, Events::LinearEventDispatcher, SerialContainer, Events::NullEventCl… |
0xf5b10 |
medium |
string anchor |
handles Serial event 56 (LoadSaveResultData) |
0x31d3480 |
912 |
GameCoreController::UpdateCache(GameCore::Player::ComponentID const&, bool) |
0xf5eb0 |
medium |
curated (order+size alignment) |
|
0x31d4c40 |
64 |
GameCoreController::SendProcessingComplete() |
0xf5f00 |
medium |
curated (order+size alignment) |
|
0x31d4c90 |
96 |
GameCoreController::Shutdown() |
0xf5f70 |
medium |
curated (order+size alignment) |
|
0x31d4d80 |
64 |
GameCore::EditGame() |
0xf5fc0 |
medium |
curated (order+size alignment) |
|
0x31d4dd0 |
128 |
GameCoreThread::JoinOnPassComplete() |
0xf6090 |
medium |
curated (order+size alignment) |
|
0x31d4ee0 |
64 |
GameCoreThread::Resume() |
0xf60d0 |
medium |
curated (order+size alignment) |
|
0x31d4f50 |
64 |
GameCoreController::OnUploadCloudSaveComplete(Events::EventTemplate<75u, GenericData<bool>, Events::LinearEventDispatcher, LocalMachineContainer, Eve… |
0xf61a0 |
high |
string anchor |
|
0x31d38b0 |
4208 |
GameCoreController::RequestGameCoreUpdate(bool) |
0xf71b0 |
medium |
rare-constant anchor |
|
0x31d4a90 |
256 |
GameCoreController::SendTurnComplete(GameCore::PlayerTypes, Data::TypedVariantVectorMap const*) |
0xf74b0 |
medium |
string anchor |
|
0x31d1e50 |
896 |
GameCoreController::UpdateTurnTimer() |
0xf7e30 |
medium |
string anchor |
|
0x31d1910 |
944 |
GameCore::LoadDLL(wchar_t const*) |
0xf8510 |
high |
string anchor |
|
0x31dd330 |
752 |
GameCore::OnAppStartupComplete() |
0xf86f0 |
high |
string anchor |
|
0x31dd9c0 |
1552 |
GameCore::Achievements::Achievements() |
0xf8ec0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31de000 |
112 |
GameCore::Achievements::IncrementAverage(char const*, float, double) |
0xf90d0 |
high |
string anchor |
|
0x31de2d0 |
240 |
GameCore::Achievements::IncrementStat(char const*, int) |
0xf91e0 |
high |
string anchor |
|
0x31de3c0 |
192 |
GameCore::Achievements::IncrementStat(char const*, float) |
0xf92b0 |
high |
string anchor |
|
0x31de480 |
208 |
GameCore::Achievements::UnlockAchievement(char const*) |
0xf94d0 |
high |
string anchor |
|
0x31de140 |
160 |
GameCore::Color::Manager::GenerateDatabase() |
0xfb800 |
medium |
string anchor |
|
0x31deab0 |
352 |
GameCore::Color::Manager::ReloadData() |
0xfbbc0 |
medium |
call-graph propagation |
|
0x31de9a0 |
80 |
GameCore::Color::Manager::PopulateDatabase(Database::IDatabaseConnection1*) |
0xfbe40 |
high |
string anchor |
|
0x31dec10 |
2800 |
GameCore::Color::Manager::ReconcilePlayerColors(GameCore::App::Configuration::Game::Instance const&) |
0xfcba0 |
medium |
call-graph propagation |
|
0x31e02a0 |
512 |
GameCore::Color::Manager::ScrapeDatabase(Database::IDatabaseConnection1*) |
0xfd110 |
high |
string anchor |
|
0x31df700 |
2272 |
GameCore::Color::Manager::HasColor(unsigned int, unsigned int*) |
0xfe260 |
medium |
call-graph propagation |
|
0x31e00b0 |
160 |
GameCore::App::Configuration::ChangedConfigurationSignalHandler::Changed(unsigned int, unsigned int const*, Data::TypedVariant const*, Data::VariantC… |
0xff480 |
high |
string anchor |
|
0x31e5720 |
1024 |
GameCore::App::Configuration::Game::Instance::GetCloudTurnPlayer() const |
0x100360 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31e9710 |
48 |
GameCore::App::Configuration::Game::Instance::GetEnableModsMetaString() const |
0x100480 |
medium |
call-graph propagation |
|
0x31ea480 |
112 |
GameCore::App::Configuration::Game::Instance::GetEnabledGameModesMetaString() const |
0x1004d0 |
medium |
call-graph propagation |
|
0x31ea4f0 |
112 |
GameCore::App::Configuration::Game::Instance::GetFirstAvailablePlayer() const |
0x1005c0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31e9b10 |
112 |
GameCore::App::Configuration::Game::Instance::GetGameGUIDHexString() const |
0x100610 |
medium |
call-graph propagation |
|
0x31ea1e0 |
160 |
GameCore::App::Configuration::Game::Instance::GetGameName() const |
0x100870 |
medium |
string anchor |
|
0x31e6ed0 |
48 |
GameCore::App::Configuration::Game::Instance::GetMaxJoinablePlayerCount() const |
0x100ba0 |
medium |
call-graph propagation |
|
0x31e9940 |
224 |
GameCore::App::Configuration::Game::Instance::GetParticipatingPlayerCount(bool, bool, bool) const |
0x100da0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31e97f0 |
176 |
GameCore::App::Configuration::Game::Instance::GetTeamName(GameCore::TeamTypes) const |
0x101180 |
high |
string anchor |
|
0x31e9f10 |
176 |
GameCore::App::Configuration::Game::HandleGameCoreEvent(unsigned int, Data::TypedVariantVectorMap const&, Data::TypedVariantMap*) |
0x1016b0 |
high |
string anchor |
|
0x31eb550 |
1120 |
GameCore::App::Configuration::Game::Instance::RegisterKeys(Data::VariantManager&) |
0x102e10 |
high |
string anchor |
|
0x31e5fa0 |
1632 |
GameCore::App::Configuration::Game::SetToDefaultEnabledMods(GameCore::App::Configuration::Game::Instance&) |
0x103e30 |
medium |
call-graph propagation |
|
0x31eb190 |
368 |
GameCore::App::Configuration::Game::SetToDefaultGameName(GameCore::App::Configuration::Game::Instance&) |
0x104110 |
medium |
string anchor |
|
0x31eb300 |
384 |
GameCore::App::Configuration::Game::SetToDefaultValues(GameCore::App::Configuration::Game::Instance&, GameCore::Configuration::GameModeTypes) |
0x1043b0 |
high |
string anchor |
|
0x31ead90 |
1024 |
GameCore::App::Configuration::Game::Instance::ValidateConfigurationForGameMode() |
0x105020 |
high |
string anchor |
|
0x31e71d0 |
6960 |
GameCore::App::Configuration::Game::Instance::ValidateConfigurationForMultiplayerLoad() |
0x106f10 |
high |
string anchor |
|
0x31e8d90 |
1296 |
GameCore::App::Configuration::Lua::IGame::RegisterMembers(lua_State*) |
0x1094a0 |
high |
string anchor |
|
0x31f0510 |
1808 |
GameCore::App::Configuration::Lua::IGame::lAddEnabledMods(lua_State*) |
0x10a650 |
medium |
curated (event handler table / alignment) |
|
0x31f2080 |
560 |
GameCore::App::Configuration::Lua::IGame::lClearEnabledMods(lua_State*) |
0x10a940 |
medium |
curated (event handler table / alignment) |
|
0x31f2060 |
32 |
GameCore::App::Configuration::Lua::IGame::lGetAIPlayerCount(lua_State*) |
0x10a960 |
medium |
curated (event handler table / alignment) |
|
0x31f19b0 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetAIPlayerIDs(lua_State*) |
0x10a9a0 |
medium |
curated (event handler table / alignment) |
|
0x31f19e0 |
128 |
GameCore::App::Configuration::Lua::IGame::lGetAvailablePlayerCount(lua_State*) |
0x10aa50 |
medium |
curated (event handler table / alignment) |
|
0x31f17a0 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetAvailablePlayerIDs(lua_State*) |
0x10aa90 |
medium |
curated (event handler table / alignment) |
|
0x31f17d0 |
128 |
GameCore::App::Configuration::Lua::IGame::lGetCalendarType(lua_State*) |
0x10ab40 |
medium |
curated (event handler table / alignment) |
|
0x31f1230 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetCivilizationUsageIDs(lua_State*) |
0x10ab80 |
medium |
curated (event handler table / alignment) |
|
0x31f1bc0 |
160 |
GameCore::App::Configuration::Lua::IGame::lGetCloudTurnPlayer(lua_State*) |
0x10ac60 |
medium |
curated (event handler table / alignment) |
|
0x31f2650 |
16 |
GameCore::App::Configuration::Lua::IGame::lGetEnableModsMetaString(lua_State*) |
0x10aca0 |
medium |
curated (event handler table / alignment) |
|
0x31f2520 |
96 |
GameCore::App::Configuration::Lua::IGame::lGetEnabledGameModesMetaString(lua_State*) |
0x10ad60 |
medium |
curated (event handler table / alignment) |
|
0x31f2580 |
96 |
GameCore::App::Configuration::Lua::IGame::lGetEnabledMods(lua_State*) |
0x10ae20 |
medium |
curated (event handler table / alignment) |
|
0x31f1e30 |
560 |
GameCore::App::Configuration::Lua::IGame::lGetFirstAvailablePlayer(lua_State*) |
0x10b230 |
medium |
curated (event handler table / alignment) |
|
0x31f1c60 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetGameMode(lua_State*) |
0x10b270 |
medium |
curated (event handler table / alignment) |
|
0x31f2700 |
16 |
GameCore::App::Configuration::Lua::IGame::lGetGameSpeedType(lua_State*) |
0x10b2b0 |
medium |
curated (event handler table / alignment) |
|
0x31f11d0 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetGameState(lua_State*) |
0x10b2f0 |
medium |
curated (event handler table / alignment) |
|
0x31f2640 |
16 |
GameCore::App::Configuration::Lua::IGame::lGetHandicapType(lua_State*) |
0x10b330 |
medium |
curated (event handler table / alignment) |
|
0x31f12f0 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetHiddenPlayerCount(lua_State*) |
0x10b370 |
medium |
curated (event handler table / alignment) |
|
0x31f1a60 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetHumanPlayerCount(lua_State*) |
0x10b460 |
medium |
curated (event handler table / alignment) |
|
0x31f1900 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetHumanPlayerIDs(lua_State*) |
0x10b4a0 |
medium |
curated (event handler table / alignment) |
|
0x31f1930 |
128 |
GameCore::App::Configuration::Lua::IGame::lGetInUsePlayerCount(lua_State*) |
0x10b550 |
medium |
curated (event handler table / alignment) |
|
0x31f1850 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetInUsePlayerIDs(lua_State*) |
0x10b590 |
medium |
curated (event handler table / alignment) |
|
0x31f1880 |
128 |
GameCore::App::Configuration::Lua::IGame::lGetMaxTurns(lua_State*) |
0x10b640 |
medium |
curated (event handler table / alignment) |
|
0x31f10b0 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetMultiplayerPlayerIDs(lua_State*) |
0x10b680 |
medium |
curated (event handler table / alignment) |
|
0x31f1520 |
224 |
GameCore::App::Configuration::Lua::IGame::lGetObserverCount(lua_State*) |
0x10b780 |
medium |
curated (event handler table / alignment) |
|
0x31f1b10 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetParticipatingPlayerCount(lua_State*) |
0x10b7c0 |
medium |
curated (event handler table / alignment) |
|
0x31f1600 |
112 |
GameCore::App::Configuration::Lua::IGame::lGetParticipatingPlayerIDs(lua_State*) |
0x10b860 |
medium |
curated (event handler table / alignment) |
|
0x31f1670 |
144 |
GameCore::App::Configuration::Lua::IGame::lGetPausePlayer(lua_State*) |
0x10b920 |
medium |
curated (event handler table / alignment) |
|
0x31f2720 |
16 |
GameCore::App::Configuration::Lua::IGame::lGetPossibleParticipatingPlayerIDs(lua_State*) |
0x10b960 |
medium |
curated (event handler table / alignment) |
|
0x31f1700 |
160 |
GameCore::App::Configuration::Lua::IGame::lGetRequiredMods(lua_State*) |
0x10ba10 |
medium |
rare-constant anchor |
|
0x31f1d10 |
288 |
GameCore::App::Configuration::Lua::IGame::lGetRuleSet(lua_State*) |
0x10bbb0 |
medium |
curated (event handler table / alignment) |
|
0x31f0f80 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetStartEra(lua_State*) |
0x10bc10 |
medium |
curated (event handler table / alignment) |
|
0x31f1290 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetStartTurn(lua_State*) |
0x10bc50 |
medium |
curated (event handler table / alignment) |
|
0x31f0ff0 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetStartYear(lua_State*) |
0x10bc90 |
medium |
curated (event handler table / alignment) |
|
0x31f1050 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetTeamName(lua_State*) |
0x10bcd0 |
medium |
curated (event handler table / alignment) |
|
0x31f2760 |
16 |
GameCore::App::Configuration::Lua::IGame::lGetTeamPlayerCount(lua_State*) |
0x10bd50 |
medium |
curated (event handler table / alignment) |
|
0x31f2750 |
16 |
GameCore::App::Configuration::Lua::IGame::lGetTurnLimitType(lua_State*) |
0x10bdd0 |
medium |
curated (event handler table / alignment) |
|
0x31f1110 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetTurnTimerType(lua_State*) |
0x10be10 |
medium |
curated (event handler table / alignment) |
|
0x31f1170 |
48 |
GameCore::App::Configuration::Lua::IGame::lGetValue(lua_State*) |
0x10be50 |
medium |
curated (event handler table / alignment) |
|
0x31f0c20 |
144 |
GameCore::App::Configuration::Lua::IGame::lIsAnyMultiplayer(lua_State*) |
0x10bf40 |
medium |
curated (event handler table / alignment) |
|
0x31f1380 |
48 |
GameCore::App::Configuration::Lua::IGame::lIsCrossPlayInternetMultiplayer(lua_State*) |
0x10bf80 |
medium |
curated (event handler table / alignment) |
|
0x31f26b0 |
16 |
GameCore::App::Configuration::Lua::IGame::lIsHotseat(lua_State*) |
0x10bfc0 |
medium |
curated (event handler table / alignment) |
|
0x31f2670 |
16 |
GameCore::App::Configuration::Lua::IGame::lIsInternetMultiplayer(lua_State*) |
0x10c000 |
medium |
curated (event handler table / alignment) |
|
0x31f26a0 |
16 |
GameCore::App::Configuration::Lua::IGame::lIsKickVoting(lua_State*) |
0x10c040 |
medium |
curated (event handler table / alignment) |
|
0x31f2630 |
16 |
GameCore::App::Configuration::Lua::IGame::lIsLANMultiplayer(lua_State*) |
0x10c080 |
medium |
curated (event handler table / alignment) |
|
0x31f2690 |
16 |
GameCore::App::Configuration::Lua::IGame::lIsMatchMaking(lua_State*) |
0x10c0c0 |
medium |
curated (event handler table / alignment) |
|
0x31f26c0 |
16 |
GameCore::App::Configuration::Lua::IGame::lIsNetworkMultiplayer(lua_State*) |
0x10c100 |
medium |
curated (event handler table / alignment) |
|
0x31f13b0 |
48 |
GameCore::App::Configuration::Lua::IGame::lIsPaused(lua_State*) |
0x10c140 |
medium |
curated (event handler table / alignment) |
|
0x31f26f0 |
16 |
GameCore::App::Configuration::Lua::IGame::lIsPlayByCloud(lua_State*) |
0x10c180 |
medium |
curated (event handler table / alignment) |
|
0x31f2680 |
16 |
GameCore::App::Configuration::Lua::IGame::lIsSavedGame(lua_State*) |
0x10c1c0 |
medium |
curated (event handler table / alignment) |
|
0x31f2620 |
16 |
GameCore::App::Configuration::Lua::IGame::lIsWorldBuilder(lua_State*) |
0x10c200 |
medium |
curated (event handler table / alignment) |
|
0x31f13e0 |
48 |
GameCore::App::Configuration::Lua::IGame::lIsWorldBuilderEditor(lua_State*) |
0x10c240 |
medium |
curated (event handler table / alignment) |
|
0x31f2730 |
16 |
GameCore::App::Configuration::Lua::IGame::lMakeHash(lua_State*) |
0x10c280 |
medium |
curated (event handler table / alignment) |
|
0x31f0ee0 |
128 |
GameCore::App::Configuration::Lua::IGame::lPlayersWantPause(lua_State*) |
0x10c3a0 |
medium |
curated (event handler table / alignment) |
|
0x31f26e0 |
16 |
GameCore::App::Configuration::Lua::IGame::lRegenerateSeeds(lua_State*) |
0x10c3e0 |
medium |
curated (event handler table / alignment) |
|
0x31f0f60 |
32 |
GameCore::App::Configuration::Lua::IGame::lRemovePlayer(lua_State*) |
0x10c400 |
medium |
curated (event handler table / alignment) |
|
0x31f1cd0 |
64 |
GameCore::App::Configuration::Lua::IGame::lSetCalendarType(lua_State*) |
0x10c480 |
medium |
curated (event handler table / alignment) |
|
0x31f1260 |
48 |
GameCore::App::Configuration::Lua::IGame::lSetCloudTurnPlayer(lua_State*) |
0x10c4c0 |
medium |
curated (event handler table / alignment) |
|
0x31f2660 |
16 |
GameCore::App::Configuration::Lua::IGame::lSetGameMode(lua_State*) |
0x10c500 |
medium |
curated (event handler table / alignment) |
|
0x31f2710 |
16 |
GameCore::App::Configuration::Lua::IGame::lSetGameSpeedType(lua_State*) |
0x10c540 |
medium |
curated (event handler table / alignment) |
|
0x31f1200 |
48 |
GameCore::App::Configuration::Lua::IGame::lSetGameState(lua_State*) |
0x10c580 |
medium |
curated (event handler table / alignment) |
|
0x31f1350 |
48 |
GameCore::App::Configuration::Lua::IGame::lSetHandicapType(lua_State*) |
0x10c5c0 |
medium |
curated (event handler table / alignment) |
|
0x31f1320 |
48 |
GameCore::App::Configuration::Lua::IGame::lSetKickVoting(lua_State*) |
0x10c600 |
medium |
curated (event handler table / alignment) |
|
0x31f2770 |
16 |
GameCore::App::Configuration::Lua::IGame::lSetMatchMaking(lua_State*) |
0x10c640 |
medium |
curated (event handler table / alignment) |
|
0x31f26d0 |
16 |
GameCore::App::Configuration::Lua::IGame::lSetMaxTurns(lua_State*) |
0x10c680 |
medium |
curated (event handler table / alignment) |
|
0x31f10e0 |
48 |
GameCore::App::Configuration::Lua::IGame::lSetParticipatingPlayerCount(lua_State*) |
0x10c6e0 |
medium |
curated (event handler table / alignment) |
|
0x31f1c90 |
64 |
GameCore::App::Configuration::Lua::IGame::lSetRuleSet(lua_State*) |
0x10c740 |
medium |
curated (event handler table / alignment) |
|
0x31f0fb0 |
64 |
GameCore::App::Configuration::Lua::IGame::lSetStartEra(lua_State*) |
0x10c790 |
medium |
curated (event handler table / alignment) |
|
0x31f12c0 |
48 |
GameCore::App::Configuration::Lua::IGame::lSetStartTurn(lua_State*) |
0x10c7d0 |
medium |
curated (event handler table / alignment) |
|
0x31f1020 |
48 |
GameCore::App::Configuration::Lua::IGame::lSetStartYear(lua_State*) |
0x10c830 |
medium |
curated (event handler table / alignment) |
|
0x31f1080 |
48 |
GameCore::App::Configuration::Lua::IGame::lSetToDefaultGameName(lua_State*) |
0x10c890 |
medium |
curated (event handler table / alignment) |
|
0x31f14b0 |
32 |
GameCore::App::Configuration::Lua::IGame::lSetToDefaults(lua_State*) |
0x10c8b0 |
medium |
curated (event handler table / alignment) |
|
0x31f1450 |
96 |
GameCore::App::Configuration::Lua::IGame::lSetToPreGame(lua_State*) |
0x10c940 |
medium |
curated (event handler table / alignment) |
|
0x31f14d0 |
80 |
GameCore::App::Configuration::Lua::IGame::lSetTurnLimitType(lua_State*) |
0x10c9c0 |
medium |
curated (event handler table / alignment) |
|
0x31f1140 |
48 |
GameCore::App::Configuration::Lua::IGame::lSetTurnTimerType(lua_State*) |
0x10ca00 |
medium |
curated (event handler table / alignment) |
|
0x31f11a0 |
48 |
GameCore::App::Configuration::Lua::IGame::lSetValue(lua_State*) |
0x10ca40 |
medium |
curated (event handler table / alignment) |
|
0x31f0cb0 |
224 |
GameCore::App::Configuration::Lua::IGame::lSetValueHash(lua_State*) |
0x10cb90 |
medium |
curated (event handler table / alignment) |
|
0x31f0d90 |
336 |
GameCore::App::Configuration::Lua::IGame::lSetWorldBuilder(lua_State*) |
0x10cd70 |
medium |
curated (event handler table / alignment) |
|
0x31f1410 |
64 |
GameCore::App::Configuration::Lua::IGame::lSetWorldBuilderEditor(lua_State*) |
0x10cde0 |
medium |
curated (event handler table / alignment) |
|
0x31f2740 |
16 |
GameCore::App::Configuration::Lua::IGame::lUpdateEnabledMods(lua_State*) |
0x10ce20 |
medium |
curated (event handler table / alignment) |
|
0x31f22b0 |
624 |
GameCore::App::Configuration::Lua::IMap::GetInstanceName() |
0x10d690 |
medium |
string anchor |
|
0x31f40e0 |
16 |
GameCore::App::Configuration::Lua::IMap::RegisterMembers(lua_State*) |
0x10d6a0 |
high |
string anchor |
|
0x31f4100 |
400 |
GameCore::App::Configuration::Lua::IMap::lGetImportFilename(lua_State*) |
0x10da10 |
medium |
curated (event handler table / alignment) |
|
0x31f4650 |
192 |
GameCore::App::Configuration::Lua::IMap::lGetMapSize(lua_State*) |
0x10dac0 |
medium |
curated (event handler table / alignment) |
|
0x31f4490 |
48 |
GameCore::App::Configuration::Lua::IMap::lGetMapWrap(lua_State*) |
0x10db10 |
medium |
curated (event handler table / alignment) |
|
0x31f47a0 |
48 |
GameCore::App::Configuration::Lua::IMap::lGetMaxMajorPlayers(lua_State*) |
0x10db60 |
medium |
curated (event handler table / alignment) |
|
0x31f48b0 |
16 |
GameCore::App::Configuration::Lua::IMap::lGetMaxMinorPlayers(lua_State*) |
0x10dbb0 |
medium |
curated (event handler table / alignment) |
|
0x31f48f0 |
16 |
GameCore::App::Configuration::Lua::IMap::lGetMinMajorPlayers(lua_State*) |
0x10dc00 |
medium |
curated (event handler table / alignment) |
|
0x31f4890 |
16 |
GameCore::App::Configuration::Lua::IMap::lGetMinMinorPlayers(lua_State*) |
0x10dc50 |
medium |
curated (event handler table / alignment) |
|
0x31f48d0 |
16 |
GameCore::App::Configuration::Lua::IMap::lGetScript(lua_State*) |
0x10dca0 |
medium |
curated (event handler table / alignment) |
|
0x31f4500 |
192 |
GameCore::App::Configuration::Lua::IMap::lGetValue(lua_State*) |
0x10dd50 |
medium |
curated (event handler table / alignment) |
|
0x31f4290 |
160 |
GameCore::App::Configuration::Lua::IMap::lSetImportFilename(lua_State*) |
0x10de40 |
medium |
curated (event handler table / alignment) |
|
0x31f4710 |
144 |
GameCore::App::Configuration::Lua::IMap::lSetMapSize(lua_State*) |
0x10df00 |
medium |
curated (event handler table / alignment) |
|
0x31f44c0 |
64 |
GameCore::App::Configuration::Lua::IMap::lSetMapWrap(lua_State*) |
0x10df40 |
medium |
curated (event handler table / alignment) |
|
0x31f47d0 |
64 |
GameCore::App::Configuration::Lua::IMap::lSetMaxMajorPlayers(lua_State*) |
0x10dfa0 |
medium |
curated (event handler table / alignment) |
|
0x31f48c0 |
16 |
GameCore::App::Configuration::Lua::IMap::lSetMaxMinorPlayers(lua_State*) |
0x10dfe0 |
medium |
curated (event handler table / alignment) |
|
0x31f4900 |
16 |
GameCore::App::Configuration::Lua::IMap::lSetMinMajorPlayers(lua_State*) |
0x10e020 |
medium |
curated (event handler table / alignment) |
|
0x31f48a0 |
16 |
GameCore::App::Configuration::Lua::IMap::lSetMinMinorPlayers(lua_State*) |
0x10e060 |
medium |
curated (event handler table / alignment) |
|
0x31f48e0 |
16 |
GameCore::App::Configuration::Lua::IMap::lSetScript(lua_State*) |
0x10e0a0 |
medium |
curated (event handler table / alignment) |
|
0x31f45c0 |
144 |
GameCore::App::Configuration::Lua::IMap::lSetValue(lua_State*) |
0x10e160 |
medium |
curated (event handler table / alignment) |
|
0x31f4330 |
352 |
GameCore::App::Configuration::Lua::IMapPin::GetTypeName() |
0x10e350 |
medium |
string anchor |
|
0x31f4fb0 |
16 |
GameCore::App::Configuration::Lua::IMapPin::PushMethods(lua_State*, int) |
0x10e4b0 |
high |
string anchor |
|
0x31f4ad0 |
544 |
GameCore::App::Configuration::Lua::IPlayer::GetTypeName() |
0x10ebb0 |
medium |
string anchor |
|
0x31f7230 |
16 |
GameCore::Lua::ScopedInstance<GameCore::App::Configuration::Lua::IMapPin, GameCore::App::Configuration::MapPin::Instance>::Push(lua_State*, GameCore:… |
0x10ed10 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31f6980 |
592 |
GameCore::Lua::ScopedInstance<GameCore::App::Configuration::Lua::IPlayer, GameCore::App::Configuration::Player::Instance>::Push(lua_State*, GameCore:… |
0x10f0e0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31f6620 |
592 |
GameCore::App::Configuration::Lua::IPlayer::PushMethods(lua_State*, int) |
0x10f4b0 |
high |
string anchor |
|
0x31f53d0 |
2352 |
GameCore::App::Configuration::Lua::IPlayer::lGetMapPin(lua_State*) |
0x110290 |
medium |
string anchor |
|
0x31f5f80 |
480 |
GameCore::App::Configuration::Lua::IPlayer::pRegister(lua_State*) |
0x111490 |
medium |
string anchor |
|
0x31f5320 |
176 |
GameCore::App::Configuration::Lua::IUser::GetInstanceName() |
0x1116a0 |
medium |
string anchor |
|
0x31f7240 |
16 |
GameCore::App::Configuration::Lua::IUser::RegisterMembers(lua_State*) |
0x1116b0 |
high |
string anchor |
|
0x31f7260 |
1152 |
GameCore::App::Configuration::Lua::IUser::lCommitToOptions(lua_State*) |
0x1124f0 |
medium |
curated (event handler table / alignment) |
|
0x31f7fc0 |
48 |
GameCore::App::Configuration::Lua::IUser::lGetChatTextValue(lua_State*) |
0x112520 |
medium |
curated (event handler table / alignment) |
|
0x31f7ed0 |
48 |
GameCore::App::Configuration::Lua::IUser::lGetCivicsTreeFilterIndex(lua_State*) |
0x112560 |
medium |
curated (event handler table / alignment) |
|
0x31f8570 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetCivicsTreeSearchString(lua_State*) |
0x1125a0 |
medium |
curated (event handler table / alignment) |
|
0x31f8590 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetClockFormat(lua_State*) |
0x112600 |
medium |
curated (event handler table / alignment) |
|
0x31f8510 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetPlayByCloudClientReadyBehavior(lua_State*) |
0x112640 |
medium |
curated (event handler table / alignment) |
|
0x31f8620 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetPlayByCloudEndTurnBehavior(lua_State*) |
0x112680 |
medium |
curated (event handler table / alignment) |
|
0x31f8610 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetPlotTooltipDelay(lua_State*) |
0x1126c0 |
medium |
curated (event handler table / alignment) |
|
0x31f7ea0 |
48 |
GameCore::App::Configuration::Lua::IUser::lGetRibbonStats(lua_State*) |
0x112700 |
medium |
curated (event handler table / alignment) |
|
0x31f8520 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetShowCivicsTreeGovernment(lua_State*) |
0x112740 |
medium |
curated (event handler table / alignment) |
|
0x31f8550 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetShowCivicsTreeKey(lua_State*) |
0x112780 |
medium |
curated (event handler table / alignment) |
|
0x31f8530 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetShowTechTreeKey(lua_State*) |
0x1127c0 |
medium |
curated (event handler table / alignment) |
|
0x31f85b0 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetTechTreeFilterIndex(lua_State*) |
0x112800 |
medium |
curated (event handler table / alignment) |
|
0x31f85d0 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetTechTreeSearchString(lua_State*) |
0x112840 |
medium |
curated (event handler table / alignment) |
|
0x31f85f0 |
16 |
GameCore::App::Configuration::Lua::IUser::lGetValue(lua_State*) |
0x1128a0 |
medium |
curated (event handler table / alignment) |
|
0x31f76e0 |
144 |
GameCore::App::Configuration::Lua::IUser::lIsAutoEndTurn(lua_State*) |
0x112980 |
medium |
curated (event handler table / alignment) |
|
0x31f7f00 |
96 |
GameCore::App::Configuration::Lua::IUser::lIsAutoProdQueueEnabled(lua_State*) |
0x1129f0 |
medium |
curated (event handler table / alignment) |
|
0x31f84f0 |
16 |
GameCore::App::Configuration::Lua::IUser::lIsAutoUnitCycle(lua_State*) |
0x112a30 |
medium |
curated (event handler table / alignment) |
|
0x31f79c0 |
96 |
GameCore::App::Configuration::Lua::IUser::lIsCityRangeAttackTurnBlocking(lua_State*) |
0x112aa0 |
medium |
curated (event handler table / alignment) |
|
0x31f7f60 |
96 |
GameCore::App::Configuration::Lua::IUser::lIsEdgePanEnabled(lua_State*) |
0x112b10 |
medium |
curated (event handler table / alignment) |
|
0x31f84e0 |
16 |
GameCore::App::Configuration::Lua::IUser::lIsQuickCombat(lua_State*) |
0x112b50 |
medium |
curated (event handler table / alignment) |
|
0x31f84c0 |
16 |
GameCore::App::Configuration::Lua::IUser::lIsQuickMovement(lua_State*) |
0x112b90 |
medium |
curated (event handler table / alignment) |
|
0x31f84d0 |
16 |
GameCore::App::Configuration::Lua::IUser::lIsValueLocked(lua_State*) |
0x112bd0 |
medium |
curated (event handler table / alignment) |
|
0x31f78e0 |
128 |
GameCore::App::Configuration::Lua::IUser::lLayoutOverride(lua_State*) |
0x112cc0 |
medium |
curated (event handler table / alignment) |
|
0x31f7ff0 |
80 |
GameCore::App::Configuration::Lua::IUser::lLockValue(lua_State*) |
0x112d30 |
medium |
curated (event handler table / alignment) |
|
0x31f77e0 |
128 |
GameCore::App::Configuration::Lua::IUser::lNoBasicHelp(lua_State*) |
0x112e30 |
medium |
curated (event handler table / alignment) |
|
0x31f7960 |
96 |
GameCore::App::Configuration::Lua::IUser::lReplaceDragWithClick(lua_State*) |
0x112ea0 |
medium |
curated (event handler table / alignment) |
|
0x31f8500 |
16 |
GameCore::App::Configuration::Lua::IUser::lRestoreCheckpoint(lua_State*) |
0x112ee0 |
medium |
curated (event handler table / alignment) |
|
0x31f84b0 |
16 |
GameCore::App::Configuration::Lua::IUser::lSaveCheckpoint(lua_State*) |
0x112f00 |
medium |
curated (event handler table / alignment) |
|
0x31f84a0 |
16 |
GameCore::App::Configuration::Lua::IUser::lSetCivicsTreeFilterIndex(lua_State*) |
0x112f20 |
medium |
curated (event handler table / alignment) |
|
0x31f8580 |
16 |
GameCore::App::Configuration::Lua::IUser::lSetCivicsTreeSearchString(lua_State*) |
0x112f60 |
medium |
curated (event handler table / alignment) |
|
0x31f85a0 |
16 |
GameCore::App::Configuration::Lua::IUser::lSetLockedValue(lua_State*) |
0x112fa0 |
medium |
curated (event handler table / alignment) |
|
0x31f7860 |
128 |
GameCore::App::Configuration::Lua::IUser::lSetShowCivicsTreeGovernment(lua_State*) |
0x113060 |
medium |
curated (event handler table / alignment) |
|
0x31f8560 |
16 |
GameCore::App::Configuration::Lua::IUser::lSetShowCivicsTreeKey(lua_State*) |
0x1130a0 |
medium |
curated (event handler table / alignment) |
|
0x31f8540 |
16 |
GameCore::App::Configuration::Lua::IUser::lSetShowTechTreeKey(lua_State*) |
0x1130e0 |
medium |
curated (event handler table / alignment) |
|
0x31f85c0 |
16 |
GameCore::App::Configuration::Lua::IUser::lSetTechTreeFilterIndex(lua_State*) |
0x113120 |
medium |
curated (event handler table / alignment) |
|
0x31f85e0 |
16 |
GameCore::App::Configuration::Lua::IUser::lSetTechTreeSearchString(lua_State*) |
0x113160 |
medium |
curated (event handler table / alignment) |
|
0x31f8600 |
16 |
GameCore::App::Configuration::Lua::IUser::lSetValue(lua_State*) |
0x1131a0 |
medium |
curated (event handler table / alignment) |
|
0x31f7770 |
112 |
GameCore::App::Configuration::Lua::IUser::lShowMapGrid(lua_State*) |
0x113260 |
medium |
curated (event handler table / alignment) |
|
0x31f7a20 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapLabelsDeserts(lua_State*) |
0x1132d0 |
medium |
curated (event handler table / alignment) |
|
0x31f7b40 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapLabelsLakes(lua_State*) |
0x113340 |
medium |
curated (event handler table / alignment) |
|
0x31f7d80 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapLabelsMountainRanges(lua_State*) |
0x1133b0 |
medium |
curated (event handler table / alignment) |
|
0x31f7ba0 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapLabelsNationalParks(lua_State*) |
0x113420 |
medium |
curated (event handler table / alignment) |
|
0x31f7c00 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapLabelsNaturalWonders(lua_State*) |
0x113490 |
medium |
curated (event handler table / alignment) |
|
0x31f7c60 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapLabelsOceans(lua_State*) |
0x113500 |
medium |
curated (event handler table / alignment) |
|
0x31f7de0 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapLabelsRivers(lua_State*) |
0x113570 |
medium |
curated (event handler table / alignment) |
|
0x31f7cc0 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapLabelsSeas(lua_State*) |
0x1135e0 |
medium |
curated (event handler table / alignment) |
|
0x31f7e40 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapLabelsVolcanoes(lua_State*) |
0x113650 |
medium |
curated (event handler table / alignment) |
|
0x31f7d20 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapResources(lua_State*) |
0x1136c0 |
medium |
curated (event handler table / alignment) |
|
0x31f7a80 |
96 |
GameCore::App::Configuration::Lua::IUser::lShowMapYield(lua_State*) |
0x113730 |
medium |
curated (event handler table / alignment) |
|
0x31f7ae0 |
96 |
GameCore::App::Configuration::Lua::IUser::lTutorialLevel(lua_State*) |
0x1137a0 |
medium |
curated (event handler table / alignment) |
|
0x31f8090 |
80 |
GameCore::App::Configuration::Lua::IUser::lUnitConfirmationLevel(lua_State*) |
0x113810 |
medium |
curated (event handler table / alignment) |
|
0x31f8040 |
80 |
GameCore::App::Configuration::Player::Instance::GetNetworkIdentifer() const |
0x1150f0 |
medium |
call-graph propagation |
|
0x31fa550 |
80 |
GameCore::App::Configuration::Player::Instance::GetSlotName() const |
0x115320 |
high |
string anchor |
|
0x31fa650 |
208 |
GameCore::App::Configuration::Player::Instance::SetCivilizationLevelTypeName(char const*) |
0x116340 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31f9ca0 |
160 |
GameCore::App::Configuration::Player::Instance::SetLeaderTypeName(char const*) |
0x116620 |
high |
string anchor |
|
0x31f9da0 |
544 |
GameCore::App::Configuration::Player::Instance::SetMajorCiv() |
0x116820 |
high |
string anchor |
|
0x31f9bd0 |
208 |
GameCore::App::Configuration::User::Instance::AutoSaveFrequency() const |
0x1173a0 |
medium |
string anchor |
|
0x31fcf70 |
48 |
GameCore::App::Configuration::User::Instance::CopyConfigurationValueToOptionSet(AppHost::OptionSet&, unsigned int) |
0x1175b0 |
medium |
string anchor |
|
0x31fc350 |
1632 |
GameCore::App::Configuration::User::Instance::GetLANPlayerName() const |
0x1183e0 |
medium |
string anchor |
|
0x31fd000 |
48 |
GameCore::App::Configuration::User::Instance::GetNetMessageLogging() const |
0x118430 |
medium |
string anchor |
|
0x31fd0f0 |
48 |
GameCore::App::Configuration::User::Instance::GetTurnWebHookFrequency() const |
0x118a60 |
medium |
string anchor |
|
0x31fd060 |
48 |
GameCore::App::Configuration::User::Instance::GetTurnWebHookURL() const |
0x118ab0 |
medium |
string anchor |
|
0x31fd030 |
48 |
GameCore::App::Configuration::User::Instance::OnUserOptionChanged(Events::EventTemplate<10u, UserOptionChangedData, Events::LinearEventDispatcher, Se… |
0x1193b0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
handles Serial event 10 (UserOptionChangedData) |
0x31fbc40 |
64 |
GameCore::App::Configuration::User::Instance::RegisterOptions(AppHost::OptionSet&) |
0x119dc0 |
high |
string anchor |
|
0x31fd720 |
2352 |
GameCore::App::Configuration::User::Instance::RestoreCheckpoint() |
0x11aa80 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31fcc30 |
112 |
GameCore::App::Configuration::User::SetToDefaultValuesForGameMode(GameCore::App::Configuration::User::Instance&, GameCore::Configuration::GameModeTyp… |
0x11b6e0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x31fee40 |
112 |
GameCore::App::Configuration::User::Instance::WriteOptions(AppHost::OptionSet&) |
0x11c290 |
medium |
call-graph propagation |
|
0x31fbe20 |
624 |
GameCore::Events::Translate::BuildingChanged(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x13fd70 |
medium |
rare-constant anchor |
translates BUILDING_CHANGED |
0x3210060 |
1488 |
GameCore::Events::Translate::BuildingEffectAdded(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x140540 |
medium |
rare-constant anchor |
translates BUILDING_EFFECT_ADDED |
0x3210890 |
208 |
GameCore::Events::Translate::CityTransfered(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x142460 |
medium |
rare-constant anchor |
translates CITY_TRANSFERED |
0x320e020 |
160 |
GameCore::Events::Translate::CombatOccurred(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x142fe0 |
medium |
rare-constant anchor |
translates COMBAT |
0x32125f0 |
784 |
GameCore::Events::Translate::DistrictAddedToMap(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x144650 |
medium |
rare-constant anchor |
translates DISTRICT_ADDED_TO_MAP |
0x320f320 |
496 |
GameCore::Events::Translate::EventSoundRequest(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x146300 |
medium |
rare-constant anchor |
translates EVENT_SOUND_REQUEST |
0x3212b30 |
256 |
GameCore::Events::GetSourcePlotAndDistance(Data::TypedVariantMap const*, GameCoreEvent::VisibilityChanged_EventData&) |
0x147f10 |
medium |
rare-constant anchor |
|
0x3206330 |
192 |
GameCore::Events::Translate::MessageRecorder(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x149a50 |
medium |
rare-constant anchor |
translates MESSAGE_RECORDER |
0x3214450 |
112 |
GameCore::Events::Translate::NationalParkVisibilityChanged(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x149df0 |
medium |
rare-constant anchor |
translates NATIONAL_PARK_VISIBILITY_CHANGED |
0x32122f0 |
208 |
GameCore::Events::Translate::NotificationActivated(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x14a1e0 |
medium |
rare-constant anchor |
translates NOTIFICATION_ACTIVATED |
0x3212d00 |
176 |
GameCore::Events::Translate::PlayerDiscoveredHero(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x14b660 |
medium |
rare-constant anchor |
translates PLAYER_DISCOVERED_HERO |
0x3211f00 |
160 |
GameCore::Events::Translate::ProfileTimer(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x14caf0 |
medium |
rare-constant anchor |
translates PROFILE_TIMER |
0x3214330 |
288 |
GameCore::Events::Translate::Register() |
0x14d7a0 |
medium |
rare-constant anchor |
|
0x3206b00 |
14768 |
GameCore::Events::Translate::TerrainStateChanged(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x153ce0 |
medium |
rare-constant anchor |
translates TERRAIN_STATE_CHANGED |
0x320ef50 |
176 |
GameCore::Events::Translate::UnitActivityChanged(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x154a30 |
medium |
rare-constant anchor |
translates UNIT_ACTIVITY_CHANGED |
0x320b670 |
464 |
GameCore::Events::Translate::UnitExperienceChanged(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x1561b0 |
medium |
rare-constant anchor |
translates UNIT_EXPERIENCE_CHANGED |
0x320cee0 |
480 |
GameCore::Events::Translate::UnitMoved(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x1578b0 |
medium |
rare-constant anchor |
translates UNIT_MOVED |
0x320ad70 |
240 |
GameCore::Events::Translate::WorldTextMessage(unsigned int, GameCore::Events::EventData*, Data::TypedVariantMap const*) |
0x15a300 |
medium |
rare-constant anchor |
translates WORLD_TEXT_MESSAGE |
0x3212900 |
336 |
GameCore::LogFile::Message(char const*, ...) |
0x15aff0 |
medium |
call-graph propagation |
|
0x323d3a0 |
256 |
GameCore::LogFile::WriteDataAndTime() |
0x15ba00 |
medium |
string anchor |
|
0x323d7f0 |
208 |
GameCore::App::Cache::Lua::IEnums::pRegister(lua_State*) |
0x15e0b0 |
high |
string anchor |
|
0x3242f10 |
3360 |
GameCore::App::WorldView::Lua::IWorldView::RegisterMembers(lua_State*) |
0x160150 |
high |
string anchor |
|
0x3243d10 |
208 |
GameCore::App::WorldView::Lua::IWorldView::lHasAssetFor(lua_State*) |
0x160310 |
medium |
curated (event handler table / alignment) |
|
0x3243f60 |
96 |
GameCore::App::WorldView::Lua::IWorldView::lHasAssetForBuilding(lua_State*) |
0x1603b0 |
medium |
curated (event handler table / alignment) |
|
0x3243e60 |
64 |
GameCore::App::WorldView::Lua::IWorldView::lHasAssetForDistrict(lua_State*) |
0x160400 |
medium |
curated (event handler table / alignment) |
|
0x3243de0 |
64 |
GameCore::App::WorldView::Lua::IWorldView::lHasAssetForResource(lua_State*) |
0x160450 |
medium |
curated (event handler table / alignment) |
|
0x3243ee0 |
64 |
GameCore::App::WorldView::Lua::IWorldView::lHasAssetForWonder(lua_State*) |
0x1604f0 |
medium |
curated (event handler table / alignment) |
|
0x3243ea0 |
64 |
GameCore::App::WorldView::Lua::IWorldView::lPlayEffectAtXY(lua_State*) |
0x160540 |
medium |
curated (event handler table / alignment) |
|
0x3243fc0 |
160 |
GameCore::App::WorldView::Lua::IWorldView::lSetVFXImport(lua_State*) |
0x160680 |
medium |
curated (event handler table / alignment) |
|
0x3244060 |
336 |
GameCore::LuaGameCoreLibrary::pCreateGameCoreData(lua_State*) |
0x161160 |
medium |
string anchor |
|
0x323ec30 |
288 |
GameCore::LuaGameCoreLibrary::pRegisterGameData(lua_State*) |
0x1614a0 |
high |
string anchor |
|
0x323ed50 |
192 |
GameCore::Network::Lua::IManager::Register(lua_State*, lua_State*) |
0x1615a0 |
medium |
string anchor |
|
0x32453b0 |
32 |
GameCore::Serializer::Manager::AddMiniMapSnapshot(Data::TypedVariantMap&, GameCore::Serializer::SaveFileType) |
0x163820 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x324eb20 |
304 |
GameCore::Serializer::Manager::ApplyModdingState(Serialization::IStream*) |
0x1639b0 |
high |
string anchor |
|
0x324ce20 |
2032 |
GameCore::Serializer::Manager::CheckRequest() |
0x164580 |
medium |
string anchor |
|
0x3248540 |
1008 |
GameCore::Serializer::Manager::DoGameStateSaveRequest() |
0x1652a0 |
medium |
string anchor |
|
0x32494a0 |
1968 |
GameCore::Serializer::Manager::DoLoadGameConfigurationRequestCallback(Serialization::IStream*, GameCore::Serializer::SaveType, GameCore::Serializer::… |
0x165d90 |
medium |
string anchor |
|
0x324a7f0 |
592 |
GameCore::Serializer::Manager::DoLoadRequest() |
0x1660e0 |
medium |
string anchor |
|
0x3248af0 |
672 |
GameCore::Serializer::Manager::DoRestartRequest() |
0x1667c0 |
medium |
string anchor |
|
0x3248d90 |
672 |
GameCore::Serializer::Manager::DoSaveConfigurationRequest() |
0x166b60 |
medium |
string anchor |
|
0x324a0d0 |
816 |
GameCore::Serializer::Manager::DoSaveRequest() |
0x167020 |
medium |
call-graph propagation |
|
0x3248a60 |
144 |
GameCore::Serializer::Manager::DoWorldBuilderSaveRequest() |
0x167080 |
medium |
call-graph propagation |
|
0x3249d90 |
288 |
GameCore::Serializer::Manager::FillLastStream(Serialization::IStream*, GameCore::Serializer::SaveType) |
0x167400 |
medium |
string anchor |
|
0x3248250 |
752 |
GameCore::Serializer::Manager::GetLastSavedMetaData() |
0x167b80 |
medium |
call-graph propagation |
|
0x324ee90 |
144 |
GameCore::Serializer::Manager::GetSaveLocation(Lua::Table&, GameCore::Serializer::SaveLocation::Instance*) |
0x168310 |
high |
string anchor |
|
0x3250a70 |
1344 |
GameCore::Serializer::Manager::LoadConfiguration(Serialization::IStream&) |
0x169590 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x324f4a0 |
864 |
GameCore::Serializer::Manager::LoadMagicValue(Serialization::IStream&) |
0x169b00 |
medium |
call-graph propagation |
|
0x324f3b0 |
128 |
GameCore::Serializer::Manager::LoadMetaData(Serialization::IStream&, Data::TypedVariantMap*) |
0x169b90 |
medium |
call-graph propagation |
|
0x324f430 |
112 |
GameCore::Serializer::Manager::MakeMetaData(Data::TypedVariantMap&, wchar_t const*, GameCore::Serializer::SaveFileType) |
0x169d60 |
medium |
rare-constant anchor |
|
0x324d760 |
4384 |
GameCore::Serializer::Manager::OpenFromSource(wchar_t const*, GameCore::Serializer::SaveLocation::Instance const&, fastdelegate::FastDelegate4<Serial… |
0x16b6b0 |
medium |
string anchor |
|
0x324a4b0 |
832 |
GameCore::Serializer::PopulateModMetaData(Data::TypedVariantMap&, GameCore::App::Configuration::Game::Instance const&) |
0x16baf0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x324d630 |
304 |
GameCore::Serializer::Manager::Request(wchar_t const*, GameCore::Serializer::RequestType, GameCore::Serializer::SaveLocation::Instance const&, Serial… |
0x16be80 |
high |
string anchor |
|
0x3247c10 |
1552 |
GameCore::Serializer::Manager::RequestHeaderLoad(wchar_t const*, GameCore::Serializer::SaveLocation::Instance const&, Serialization::IStream*) |
0x16c880 |
high |
string anchor |
|
0x324ffa0 |
1920 |
GameCore::Serializer::Manager::SaveMetaData(Database::IDatabaseConnection1*, wchar_t const*) |
0x16d500 |
high |
string anchor |
|
0x324eff0 |
480 |
GameCore::Serializer::Manager::UnserializeGameConfiguration(Serialization::IStream*) |
0x16db70 |
high |
string anchor |
|
0x324abb0 |
1840 |
GameCore::Serializer::Manager::UnserializeGameState(Serialization::IStream*) |
0x16e340 |
high |
string anchor |
|
0x324b880 |
4608 |
GameCore::Serializer::Manager::UnserializeWorldBuilderState(Serialization::IStream*) |
0x16f530 |
medium |
string anchor |
|
0x324b3e0 |
1184 |
GameCore::Serializer::FiraxisCloud::GetEnabledState(GameCore::Serializer::SaveType, GameCore::Serializer::SaveFileType, GameCore::Serializer::Request… |
0x171470 |
medium |
rare-constant anchor |
|
0x3258c50 |
80 |
GameCore::Serializer::FiraxisCloud::OnFiraxisLiveKeyDataError(Events::EventTemplate<98u, FiraxisLiveKeyDataErrorData, Events::LinearEventDispatcher, … |
0x171f20 |
medium |
string anchor |
handles LocalMachine event 98 (FiraxisLiveKeyDataErrorData) |
0x3257740 |
1680 |
GameCore::Serializer::FiraxisCloud::OnFiraxisLiveKeyDataResult(Events::EventTemplate<97u, FiraxisLiveKeyDataResultData, Events::LinearEventDispatcher… |
0x1726f0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
handles LocalMachine event 97 (FiraxisLiveKeyDataResultData) |
0x3257380 |
960 |
GameCore::Serializer::FiraxisCloud::Write(Serialization::MemoryOStream&, wchar_t const*, GameCore::Serializer::SaveLocation::Instance const&, unsigne… |
0x173480 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x3257dd0 |
368 |
GameCore::App::Telemetry::Listener::Listener() |
0x17c8c0 |
high |
string anchor |
|
0x325faf0 |
1840 |
GameCore::App::Telemetry::Listener::OnBuildingCompleted(GameCoreEvent_Template<169u, GameCoreEvent::BuildingBuildProgress_EventData, Events::LinearEv… |
0x182dc0 |
high |
string anchor |
handles GameCore event 169 (GameCoreEvent::BuildingBuildProgress_EventData) |
0x3262aa0 |
800 |
GameCore::App::Telemetry::Listener::OnCityProjectCompleted(GameCoreEvent_Template<99u, GameCoreEvent::CityProjectCompleted_EventData, Events::LinearE… |
0x183130 |
high |
string anchor |
handles GameCore event 99 (GameCoreEvent::CityProjectCompleted_EventData) |
0x32645c0 |
160 |
GameCore::App::Telemetry::Listener::OnCivicBoostTriggered(GameCoreEvent_Template<179u, GameCoreEvent::CivicBoostTriggered_EventData, Events::LinearEv… |
0x1831e0 |
high |
string anchor |
handles GameCore event 179 (GameCoreEvent::CivicBoostTriggered_EventData) |
0x32632b0 |
672 |
GameCore::App::Telemetry::Listener::OnClimateChangeEvent(GameCoreEvent_Template<325u, GameCoreEvent::ClimateChangeEvent_EventData, Events::LinearEven… |
0x183500 |
medium |
string anchor |
handles GameCore event 325 (GameCoreEvent::ClimateChangeEvent_EventData) |
0x32646d0 |
112 |
GameCore::App::Telemetry::Listener::OnCloudTurnCheckComplete(Events::EventTemplate<77u, CloudTurnCheckCompleteData, Events::LinearEventDispatcher, Lo… |
0x183570 |
medium |
string anchor |
handles LocalMachine event 77 (CloudTurnCheckCompleteData) |
0x32649c0 |
112 |
GameCore::App::Telemetry::Listener::OnFavorChanged(GameCoreEvent_Template<322u, GameCoreEvent::FavorChanged_EventData, Events::LinearEventDispatcher,… |
0x183770 |
high |
string anchor |
handles GameCore event 322 (GameCoreEvent::FavorChanged_EventData) |
0x3264390 |
560 |
GameCore::App::Telemetry::Listener::OnFirstTurnEnd(GameCoreEvent_Template<5u, GameCoreEvent::TurnState_EventData, Events::LinearEventDispatcher, Game… |
0x183940 |
high |
string anchor |
handles GameCore event 5 (GameCoreEvent::TurnState_EventData) |
0x3264d90 |
1600 |
GameCore::App::Telemetry::Listener::OnFloodMitigated(GameCoreEvent_Template<324u, GameCoreEvent::City_EventData, Events::LinearEventDispatcher, GameC… |
0x183f40 |
medium |
string anchor |
handles GameCore event 324 (GameCoreEvent::City_EventData) |
0x3264690 |
48 |
GameCore::App::Telemetry::Listener::OnFloodOccured(GameCoreEvent_Template<323u, GameCoreEvent::Player_EventData, Events::LinearEventDispatcher, GameC… |
0x183f70 |
medium |
string anchor |
handles GameCore event 323 (GameCoreEvent::Player_EventData) |
0x3264660 |
48 |
GameCore::App::Telemetry::Listener::OnLoadScreenContentReady(Events::EventTemplate<7u, GenericData<bool>, Events::LinearEventDispatcher, SequencerCon… |
0x1846f0 |
medium |
string anchor |
|
0x3264a30 |
208 |
GameCore::App::Telemetry::Listener::OnPlayerEraChanged(GameCoreEvent_Template<265u, GameCoreEvent::PlayerEraChanged_EventData, Events::LinearEventDis… |
0x184be0 |
high |
string anchor |
handles GameCore event 265 (GameCoreEvent::PlayerEraChanged_EventData) |
0x3264110 |
512 |
GameCore::App::Telemetry::Listener::OnPostLoadBegin(Events::EventTemplate<9u, Events::NullEventClass, Events::LinearEventDispatcher, SequencerContain… |
0x184df0 |
high |
string anchor |
handles Sequencer event 9 (Events::NullEventClass) |
0x3261240 |
3216 |
GameCore::App::Telemetry::Listener::OnTeamVictory(GameCoreEvent_Template<18u, GameCoreEvent::TeamVictory_EventData, Events::LinearEventDispatcher, Ga… |
0x1868d0 |
high |
string anchor |
handles GameCore event 18 (GameCoreEvent::TeamVictory_EventData) |
0x32624c0 |
384 |
GameCore::App::Telemetry::Listener::OnTechBoostTriggered(GameCoreEvent_Template<178u, GameCoreEvent::TechBoostTriggered_EventData, Events::LinearEven… |
0x186ad0 |
high |
string anchor |
handles GameCore event 178 (GameCoreEvent::TechBoostTriggered_EventData) |
0x3263010 |
672 |
GameCore::App::Telemetry::Listener::OnTelemetryTag(Events::EventTemplate<1u, Telemetry::TagData, Events::LinearEventDispatcher, Telemetry::TelemetryE… |
0x186df0 |
medium |
string anchor |
|
0x3261ef0 |
1488 |
GameCore::App::Telemetry::Listener::OnTurnBegin(GameCoreEvent_Template<4u, GameCoreEvent::TurnState_EventData, Events::LinearEventDispatcher, GameCor… |
0x187be0 |
medium |
string anchor |
handles GameCore event 4 (GameCoreEvent::TurnState_EventData) |
0x3263b00 |
912 |
GameCore::App::Telemetry::Listener::OnUnitEnterFormation(GameCoreEvent_Template<38u, GameCoreEvent::Unit_Formation_EventData, Events::LinearEventDisp… |
0x188230 |
high |
string anchor |
handles GameCore event 38 (GameCoreEvent::Unit_Formation_EventData) |
0x3263550 |
784 |
GameCore::App::Telemetry::Listener::OnUnitPromoted(GameCoreEvent_Template<45u, GameCoreEvent::UnitPromoted_EventData, Events::LinearEventDispatcher, … |
0x188570 |
medium |
string anchor |
handles GameCore event 45 (GameCoreEvent::UnitPromoted_EventData) |
0x3263860 |
672 |
GameCore::App::Telemetry::Listener::OnWorldCongressSpecialSessionStart(GameCoreEvent_Template<306u, Events::NullEventClass, Events::LinearEventDispat… |
0x188890 |
medium |
string anchor |
handles GameCore event 306 (Events::NullEventClass) |
0x3264740 |
48 |
GameCore::App::Telemetry::Listener::ParseXMLConfiguration(unsigned char const*) |
0x1888c0 |
high |
string anchor |
|
0x3260220 |
2960 |
GameCore::App::Telemetry::Listener::SendGameSessionEndedTelemetry() |
0x18b400 |
high |
string anchor |
|
0x32679d0 |
1792 |
GameCore::App::Telemetry::Listener::SendPlayerProgressionTelemetryUpdate(bool) |
0x18bc60 |
high |
string anchor |
|
0x32664d0 |
5376 |
GameCore::App::UI::Lenses::LensManager::LensManager() |
0x197000 |
high |
string anchor |
|
0x327c700 |
2160 |
GameCore::App::UI::Lenses::LensManager::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x197d30 |
high |
string anchor |
|
0x327d1c0 |
1360 |
GameCore::App::UI::Lenses::LensManager::SetAdjacencyBonusDistict(TFGXInt2<int>, unsigned int, GameCore::DirectionTypes, LensAdjacentBonusDistictData:… |
0x199420 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x327e3c0 |
96 |
GameCore::App::UI::Lenses::LensManager::StartupGame() |
0x1995b0 |
medium |
call-graph propagation |
|
0x327d0c0 |
112 |
GameCore::App::UI::Lua::ILenses::ReadLayerHash(lua_State*, int) |
0x19a040 |
medium |
call-graph propagation |
|
0x32830f0 |
128 |
GameCore::App::UI::Lua::ILenses::RegisterMembers(lua_State*) |
0x19a100 |
high |
string anchor |
|
0x32817f0 |
624 |
GameCore::App::UI::Lua::ILenses::lClearHex(lua_State*) |
0x19a640 |
medium |
curated (event handler table / alignment) |
|
0x3282760 |
96 |
GameCore::App::UI::Lua::ILenses::lClearHexes(lua_State*) |
0x19a6b0 |
medium |
curated (event handler table / alignment) |
|
0x32827c0 |
176 |
GameCore::App::UI::Lua::ILenses::lClearLayerHexes(lua_State*) |
0x19a7b0 |
medium |
curated (event handler table / alignment) |
|
0x3282740 |
32 |
GameCore::App::UI::Lua::ILenses::lClearPressureWaves(lua_State*) |
0x19a7e0 |
medium |
curated (event handler table / alignment) |
|
0x3282870 |
32 |
GameCore::App::UI::Lua::ILenses::lCreateLensLayerHash(lua_State*) |
0x19a810 |
medium |
curated (event handler table / alignment) |
|
0x3282980 |
64 |
GameCore::App::UI::Lua::ILenses::lCreatePressureWaves(lua_State*) |
0x19a8a0 |
medium |
curated (event handler table / alignment) |
|
0x3282470 |
720 |
GameCore::App::UI::Lua::ILenses::lFocusCity(lua_State*) |
0x19b0e0 |
medium |
curated (event handler table / alignment) |
|
0x3281cb0 |
208 |
GameCore::App::UI::Lua::ILenses::lFocusHex(lua_State*) |
0x19b1a0 |
medium |
curated (event handler table / alignment) |
|
0x3281b10 |
208 |
GameCore::App::UI::Lua::ILenses::lGetOverlay(lua_State*) |
0x19b2b0 |
medium |
curated (event handler table / alignment) |
|
0x32829c0 |
144 |
GameCore::App::UI::Lua::ILenses::lHideOverlays(lua_State*) |
0x19b3a0 |
medium |
curated (event handler table / alignment) |
|
0x3282b00 |
176 |
GameCore::App::UI::Lua::ILenses::lIsLayerOn(lua_State*) |
0x19b440 |
medium |
curated (event handler table / alignment) |
|
0x3282910 |
64 |
GameCore::App::UI::Lua::ILenses::lIsLayerTogglable(lua_State*) |
0x19b490 |
medium |
curated (event handler table / alignment) |
|
0x32828d0 |
64 |
GameCore::App::UI::Lua::ILenses::lIsLensActive(lua_State*) |
0x19b4e0 |
medium |
curated (event handler table / alignment) |
|
0x3282890 |
64 |
GameCore::App::UI::Lua::ILenses::lIsPlayerLensSetToActive(lua_State*) |
0x19b560 |
medium |
curated (event handler table / alignment) |
|
0x3282950 |
48 |
GameCore::App::UI::Lua::ILenses::lRestoreActiveLens(lua_State*) |
0x19b5b0 |
medium |
curated (event handler table / alignment) |
|
0x3281af0 |
32 |
GameCore::App::UI::Lua::ILenses::lSaveActiveLens(lua_State*) |
0x19b5d0 |
medium |
curated (event handler table / alignment) |
|
0x3281ad0 |
32 |
GameCore::App::UI::Lua::ILenses::lSetActive(lua_State*) |
0x19b5f0 |
medium |
curated (event handler table / alignment) |
|
0x3281a70 |
32 |
GameCore::App::UI::Lua::ILenses::lSetAdjacencyBonusDistict(lua_State*) |
0x19b620 |
high |
string anchor |
|
0x3282bb0 |
624 |
GameCore::App::UI::Lua::ILenses::lSetDesaturation(lua_State*) |
0x19bac0 |
medium |
curated (event handler table / alignment) |
|
0x3281e30 |
80 |
GameCore::App::UI::Lua::ILenses::lSetLayerGrowthHex(lua_State*) |
0x19bb20 |
medium |
curated (event handler table / alignment) |
|
0x3281e80 |
288 |
GameCore::App::UI::Lua::ILenses::lSetLayerHexesArea(lua_State*) |
0x19bd10 |
medium |
curated (event handler table / alignment) |
|
0x3282100 |
400 |
GameCore::App::UI::Lua::ILenses::lSetLayerHexesColoredArea(lua_State*) |
0x19bf70 |
medium |
curated (event handler table / alignment) |
|
0x3282290 |
480 |
GameCore::App::UI::Lua::ILenses::lSetLayerHexesPath(lua_State*) |
0x19c220 |
medium |
curated (event handler table / alignment) |
|
0x3281fa0 |
352 |
GameCore::App::UI::Lua::ILenses::lShowOverlays(lua_State*) |
0x19c450 |
medium |
curated (event handler table / alignment) |
|
0x3282a50 |
176 |
GameCore::App::UI::Lua::ILenses::lToggleLayerOff(lua_State*) |
0x19c4f0 |
medium |
curated (event handler table / alignment) |
|
0x3281ab0 |
32 |
GameCore::App::UI::Lua::ILenses::lToggleLayerOn(lua_State*) |
0x19c520 |
medium |
curated (event handler table / alignment) |
|
0x3281a90 |
32 |
GameCore::App::UI::Lua::ILenses::lUnFocusCity(lua_State*) |
0x19c550 |
medium |
curated (event handler table / alignment) |
|
0x3281d80 |
176 |
GameCore::App::UI::Lua::ILenses::lUnFocusHex(lua_State*) |
0x19c5e0 |
medium |
curated (event handler table / alignment) |
|
0x3281be0 |
208 |
GameCore::App::UI::Lua::BindTextureToControl(ForgeUI::ImageControl*, ForgeUI::UITextureInfo*, unsigned short) |
0x19d010 |
medium |
call-graph propagation |
|
0x3291e20 |
144 |
GameCore::App::UI::Lua::CreateTexture_From_DDS(unsigned char const*) |
0x19d0d0 |
medium |
string anchor |
|
0x3291de0 |
64 |
GameCore::App::UI::Lua::ScriptSystemArg_FileList::Push(lua_State*, eastl::list<GameCore::Serializer::SaveGameListEntry, eastl::allocator> const&) |
0x19d740 |
high |
string anchor |
|
0x328f650 |
8640 |
GameCore::App::UI::Lua::IManager::RegisterMembers(lua_State*) |
0x19fc80 |
high |
string anchor |
|
0x3283de0 |
5328 |
GameCore::App::UI::Lua::IManager::lAddNumberToPath(lua_State*) |
0x1a2f40 |
medium |
curated (event handler table / alignment) |
|
0x328a740 |
160 |
GameCore::App::UI::Lua::IManager::lAddTemporaryPlotVisibility(lua_State*) |
0x1a3030 |
medium |
curated (event handler table / alignment) |
|
0x3286bc0 |
592 |
GameCore::App::UI::Lua::IManager::lAddWorldViewText(lua_State*) |
0x1a32b0 |
medium |
rare-constant anchor |
|
0x328d060 |
1008 |
GameCore::App::UI::Lua::IManager::lApplyFileQueryCivImage(lua_State*) |
0x1a3960 |
medium |
curated (event handler table / alignment) |
|
0x328a580 |
48 |
GameCore::App::UI::Lua::IManager::lApplyFileQueryLeaderImage(lua_State*) |
0x1a39b0 |
medium |
curated (event handler table / alignment) |
|
0x328a550 |
48 |
GameCore::App::UI::Lua::IManager::lApplyFileQueryPreviewImage(lua_State*) |
0x1a3a00 |
medium |
curated (event handler table / alignment) |
|
0x328a520 |
48 |
GameCore::App::UI::Lua::IManager::lAreCloudSavesEnabled(lua_State*) |
0x1a3a50 |
medium |
curated (event handler table / alignment) |
|
0x3289dd0 |
144 |
GameCore::App::UI::Lua::IManager::lArePlayerColorsConflicting(lua_State*) |
0x1a3b30 |
medium |
curated (event handler table / alignment) |
|
0x328cd40 |
672 |
GameCore::App::UI::Lua::IManager::lAssertMsg(lua_State*) |
0x1a3df0 |
medium |
curated (event handler table / alignment) |
|
0x328d670 |
128 |
GameCore::App::UI::Lua::IManager::lCalculateEdgeSplineSegments(lua_State*) |
0x1a3e90 |
medium |
curated (event handler table / alignment) |
|
0x328b4d0 |
2976 |
GameCore::App::UI::Lua::IManager::lCanEndTurn(lua_State*) |
0x1a4fe0 |
medium |
curated (event handler table / alignment) |
|
0x3288b80 |
48 |
GameCore::App::UI::Lua::IManager::lCanHaveMSAAQuality(lua_State*) |
0x1a5030 |
medium |
curated (event handler table / alignment) |
|
0x328ed10 |
96 |
GameCore::App::UI::Lua::IManager::lCanShowModal(lua_State*) |
0x1a5100 |
medium |
curated (event handler table / alignment) |
|
0x32871d0 |
48 |
GameCore::App::UI::Lua::IManager::lCanShowPopup(lua_State*) |
0x1a5150 |
medium |
curated (event handler table / alignment) |
|
0x3287170 |
96 |
GameCore::App::UI::Lua::IManager::lCanStartPlayerOperation(lua_State*) |
0x1a5210 |
medium |
curated (event handler table / alignment) |
|
0x3288d80 |
256 |
GameCore::App::UI::Lua::IManager::lCheckUserSetup(lua_State*) |
0x1a5420 |
medium |
curated (event handler table / alignment) |
|
0x3287200 |
64 |
GameCore::App::UI::Lua::IManager::lClearAllControls(lua_State*) |
0x1a5480 |
medium |
curated (event handler table / alignment) |
|
0x328e540 |
32 |
GameCore::App::UI::Lua::IManager::lClearControl(lua_State*) |
0x1a54a0 |
medium |
curated (event handler table / alignment) |
|
0x328e560 |
32 |
GameCore::App::UI::Lua::IManager::lClearTemporaryPlotVisibility(lua_State*) |
0x1a54e0 |
medium |
curated (event handler table / alignment) |
|
0x3287050 |
64 |
GameCore::App::UI::Lua::IManager::lCloseAllFileListQueries(lua_State*) |
0x1a5530 |
medium |
curated (event handler table / alignment) |
|
0x3289240 |
16 |
GameCore::App::UI::Lua::IManager::lCloseFileListQuery(lua_State*) |
0x1a5540 |
medium |
curated (event handler table / alignment) |
|
0x3289220 |
32 |
GameCore::App::UI::Lua::IManager::lDarkenLightenColor(lua_State*) |
0x1a5580 |
medium |
curated (event handler table / alignment) |
|
0x328c920 |
224 |
GameCore::App::UI::Lua::IManager::lDataError(lua_State*) |
0x1a5690 |
medium |
curated (event handler table / alignment) |
|
0x328d600 |
112 |
GameCore::App::UI::Lua::IManager::lDebugCommand(lua_State*) |
0x1a5760 |
medium |
curated (event handler table / alignment) |
|
0x328f510 |
80 |
GameCore::App::UI::Lua::IManager::lDeleteSavedGame(lua_State*) |
0x1a57e0 |
medium |
curated (event handler table / alignment) |
|
0x328a3c0 |
208 |
GameCore::App::UI::Lua::IManager::lDeselectAll(lua_State*) |
0x1a58a0 |
medium |
curated (event handler table / alignment) |
|
0x3288a20 |
32 |
GameCore::App::UI::Lua::IManager::lDeselectAllCities(lua_State*) |
0x1a58c0 |
medium |
curated (event handler table / alignment) |
|
0x3288400 |
32 |
GameCore::App::UI::Lua::IManager::lDeselectAllDistricts(lua_State*) |
0x1a58e0 |
medium |
curated (event handler table / alignment) |
|
0x3288a00 |
32 |
GameCore::App::UI::Lua::IManager::lDeselectAllUnits(lua_State*) |
0x1a5900 |
medium |
curated (event handler table / alignment) |
|
0x3287580 |
32 |
GameCore::App::UI::Lua::IManager::lDeselectCity(lua_State*) |
0x1a5920 |
medium |
curated (event handler table / alignment) |
|
0x3288330 |
112 |
GameCore::App::UI::Lua::IManager::lDeselectCityID(lua_State*) |
0x1a5960 |
medium |
curated (event handler table / alignment) |
|
0x32883a0 |
96 |
GameCore::App::UI::Lua::IManager::lDeselectDistrict(lua_State*) |
0x1a59f0 |
medium |
curated (event handler table / alignment) |
|
0x3288930 |
112 |
GameCore::App::UI::Lua::IManager::lDeselectDistrictID(lua_State*) |
0x1a5a30 |
medium |
curated (event handler table / alignment) |
|
0x32889a0 |
96 |
GameCore::App::UI::Lua::IManager::lDeselectUnit(lua_State*) |
0x1a5ac0 |
medium |
curated (event handler table / alignment) |
|
0x32874b0 |
112 |
GameCore::App::UI::Lua::IManager::lDeselectUnitID(lua_State*) |
0x1a5b10 |
medium |
curated (event handler table / alignment) |
|
0x3287520 |
96 |
GameCore::App::UI::Lua::IManager::lDragMap(lua_State*) |
0x1a5bf0 |
medium |
curated (event handler table / alignment) |
|
0x32863d0 |
208 |
GameCore::App::UI::Lua::IManager::lEnqueueNotificationSound(lua_State*) |
0x1a5e20 |
medium |
curated (event handler table / alignment) |
|
0x328e470 |
64 |
GameCore::App::UI::Lua::IManager::lFillPlaylistWithAllCivs(lua_State*) |
0x1a5e60 |
medium |
curated (event handler table / alignment) |
|
0x328d9c0 |
32 |
GameCore::App::UI::Lua::IManager::lFocusMap(lua_State*) |
0x1a5e80 |
medium |
curated (event handler table / alignment) |
|
0x3286540 |
96 |
GameCore::App::UI::Lua::IManager::lGetAmbienceClipDistance(lua_State*) |
0x1a5f40 |
medium |
curated (event handler table / alignment) |
|
0x328e410 |
48 |
GameCore::App::UI::Lua::IManager::lGetAmbientTimeOfDay(lua_State*) |
0x1a5f80 |
medium |
curated (event handler table / alignment) |
|
0x328e9e0 |
32 |
GameCore::App::UI::Lua::IManager::lGetAppVersion(lua_State*) |
0x1a6000 |
medium |
curated (event handler table / alignment) |
|
0x328d450 |
112 |
GameCore::App::UI::Lua::IManager::lGetCivilizationSoundSwitchValue(lua_State*) |
0x1a6080 |
medium |
curated (event handler table / alignment) |
|
0x328d730 |
64 |
GameCore::App::UI::Lua::IManager::lGetCivilizationSoundSwitchValueByLeader(lua_State*) |
0x1a6160 |
medium |
curated (event handler table / alignment) |
|
0x328d770 |
64 |
GameCore::App::UI::Lua::IManager::lGetColorChannels(lua_State*) |
0x1a6240 |
medium |
curated (event handler table / alignment) |
|
0x328cb10 |
96 |
GameCore::App::UI::Lua::IManager::lGetColorValue(lua_State*) |
0x1a62f0 |
medium |
curated (event handler table / alignment) |
|
0x328cb70 |
128 |
GameCore::App::UI::Lua::IManager::lGetColorValueFromHexLiteral(lua_State*) |
0x1a63b0 |
medium |
curated (event handler table / alignment) |
|
0x328ca00 |
48 |
GameCore::App::UI::Lua::IManager::lGetColors(lua_State*) |
0x1a6400 |
medium |
curated (event handler table / alignment) |
|
0x328ca30 |
224 |
GameCore::App::UI::Lua::IManager::lGetCursorNearestPlotEdge(lua_State*) |
0x1a6530 |
medium |
curated (event handler table / alignment) |
|
0x3286730 |
48 |
GameCore::App::UI::Lua::IManager::lGetCursorPlotCoord(lua_State*) |
0x1a6570 |
medium |
curated (event handler table / alignment) |
|
0x32866f0 |
64 |
GameCore::App::UI::Lua::IManager::lGetCursorPlotID(lua_State*) |
0x1a65d0 |
medium |
curated (event handler table / alignment) |
|
0x32866c0 |
48 |
GameCore::App::UI::Lua::IManager::lGetDefaultCloudSaveLocation(lua_State*) |
0x1a6610 |
medium |
curated (event handler table / alignment) |
|
0x3289db0 |
32 |
GameCore::App::UI::Lua::IManager::lGetEraSoundSwitchValue(lua_State*) |
0x1a6680 |
medium |
curated (event handler table / alignment) |
|
0x328d7b0 |
64 |
GameCore::App::UI::Lua::IManager::lGetGameParameters(lua_State*) |
0x1a66f0 |
medium |
curated (event handler table / alignment) |
|
0x328e4e0 |
48 |
GameCore::App::UI::Lua::IManager::lGetHeadSelectedCity(lua_State*) |
0x1a6720 |
medium |
curated (event handler table / alignment) |
|
0x32882c0 |
112 |
GameCore::App::UI::Lua::IManager::lGetHeadSelectedDistrict(lua_State*) |
0x1a6770 |
medium |
curated (event handler table / alignment) |
|
0x32888c0 |
112 |
GameCore::App::UI::Lua::IManager::lGetHeadSelectedUnit(lua_State*) |
0x1a67c0 |
medium |
curated (event handler table / alignment) |
|
0x3287440 |
112 |
GameCore::App::UI::Lua::IManager::lGetInterfaceModeParameter(lua_State*) |
0x1a6840 |
medium |
curated (event handler table / alignment) |
|
0x3288f20 |
208 |
GameCore::App::UI::Lua::IManager::lGetLastSaveName(lua_State*) |
0x1a6920 |
medium |
curated (event handler table / alignment) |
|
0x3289e60 |
240 |
GameCore::App::UI::Lua::IManager::lGetLineControl(lua_State*) |
0x1a6a70 |
medium |
curated (event handler table / alignment) |
|
0x328e8b0 |
80 |
GameCore::App::UI::Lua::IManager::lGetLookAtTimeScale(lua_State*) |
0x1a6b60 |
medium |
curated (event handler table / alignment) |
|
0x3286660 |
48 |
GameCore::App::UI::Lua::IManager::lGetMapLookAtWorldTarget(lua_State*) |
0x1a6bc0 |
medium |
curated (event handler table / alignment) |
|
0x3286b00 |
80 |
GameCore::App::UI::Lua::IManager::lGetMapZoom(lua_State*) |
0x1a6c20 |
medium |
curated (event handler table / alignment) |
|
0x3286290 |
48 |
GameCore::App::UI::Lua::IManager::lGetMinimapWorldRect(lua_State*) |
0x1a6c90 |
medium |
curated (event handler table / alignment) |
|
0x3286b50 |
112 |
GameCore::App::UI::Lua::IManager::lGetNormalEraSoundSwitchValue(lua_State*) |
0x1a6d90 |
medium |
curated (event handler table / alignment) |
|
0x328d7f0 |
64 |
GameCore::App::UI::Lua::IManager::lGetNormalizedScreenPosFromPlotCoord(lua_State*) |
0x1a6e00 |
medium |
curated (event handler table / alignment) |
|
0x3286760 |
144 |
GameCore::App::UI::Lua::IManager::lGetPathLevels(lua_State*) |
0x1a6ec0 |
medium |
string anchor |
|
0x32898d0 |
944 |
GameCore::App::UI::Lua::IManager::lGetPlayerColorValues(lua_State*) |
0x1a7480 |
medium |
curated (event handler table / alignment) |
|
0x328cbf0 |
144 |
GameCore::App::UI::Lua::IManager::lGetPlayerColors(lua_State*) |
0x1a7580 |
medium |
curated (event handler table / alignment) |
|
0x328cc80 |
192 |
GameCore::App::UI::Lua::IManager::lGetPlotCoordFromNormalizedScreenPos(lua_State*) |
0x1a76b0 |
medium |
curated (event handler table / alignment) |
|
0x3286880 |
144 |
GameCore::App::UI::Lua::IManager::lGetPlotCoordFromWorld(lua_State*) |
0x1a7790 |
medium |
curated (event handler table / alignment) |
|
0x3286a70 |
144 |
GameCore::App::UI::Lua::IManager::lGetPushData(lua_State*) |
0x1a7870 |
medium |
curated (event handler table / alignment) |
|
0x328f230 |
304 |
GameCore::App::UI::Lua::IManager::lGetRegionCenter(lua_State*) |
0x1a79d0 |
medium |
curated (event handler table / alignment) |
|
0x328abe0 |
496 |
GameCore::App::UI::Lua::IManager::lGetRegionClusterPositions(lua_State*) |
0x1a7c10 |
medium |
curated (event handler table / alignment) |
|
0x328add0 |
1792 |
GameCore::App::UI::Lua::IManager::lGetSaveGameMetaData(lua_State*) |
0x1a8670 |
medium |
curated (event handler table / alignment) |
|
0x328a490 |
80 |
GameCore::App::UI::Lua::IManager::lGetSaveGameModificationTimeRaw(lua_State*) |
0x1a86f0 |
medium |
curated (event handler table / alignment) |
|
0x328a280 |
320 |
GameCore::App::UI::Lua::IManager::lGetSaveLocationPath(lua_State*) |
0x1a8810 |
medium |
curated (event handler table / alignment) |
|
0x3289340 |
608 |
GameCore::App::UI::Lua::IManager::lGetTextControl(lua_State*) |
0x1a8c00 |
medium |
curated (event handler table / alignment) |
|
0x328e990 |
80 |
GameCore::App::UI::Lua::IManager::lGetVolumes(lua_State*) |
0x1a8c60 |
medium |
string anchor |
|
0x3289f50 |
816 |
GameCore::App::UI::Lua::IManager::lGetWorldFromNormalizedScreenPos(lua_State*) |
0x1a9180 |
medium |
curated (event handler table / alignment) |
|
0x3286910 |
176 |
GameCore::App::UI::Lua::IManager::lGetWorldFromNormalizedScreenPos_NoWrap(lua_State*) |
0x1a9270 |
medium |
curated (event handler table / alignment) |
|
0x32869c0 |
176 |
GameCore::App::UI::Lua::IManager::lGetWorldRenderView(lua_State*) |
0x1a9360 |
medium |
curated (event handler table / alignment) |
|
0x32853f0 |
48 |
GameCore::App::UI::Lua::IManager::lGridToHex(lua_State*) |
0x1a93d0 |
medium |
curated (event handler table / alignment) |
|
0x328a930 |
176 |
GameCore::App::UI::Lua::IManager::lGridToWorld(lua_State*) |
0x1a9480 |
medium |
curated (event handler table / alignment) |
|
0x328a9e0 |
256 |
GameCore::App::UI::Lua::IManager::lHasFeature(lua_State*) |
0x1a95b0 |
medium |
curated (event handler table / alignment) |
|
0x328f1b0 |
80 |
GameCore::App::UI::Lua::IManager::lHasSentTurnComplete(lua_State*) |
0x1a9660 |
medium |
curated (event handler table / alignment) |
|
0x328a860 |
48 |
GameCore::App::UI::Lua::IManager::lHexToGrid(lua_State*) |
0x1a96e0 |
medium |
curated (event handler table / alignment) |
|
0x328a890 |
160 |
GameCore::App::UI::Lua::IManager::lHexToWorld(lua_State*) |
0x1a97c0 |
medium |
curated (event handler table / alignment) |
|
0x328aae0 |
240 |
GameCore::App::UI::Lua::IManager::lHighlightPlots(lua_State*) |
0x1a98f0 |
medium |
curated (event handler table / alignment) |
|
0x328a5d0 |
368 |
GameCore::App::UI::Lua::IManager::lHotReloadSounds(lua_State*) |
0x1a9b40 |
medium |
curated (event handler table / alignment) |
|
0x328e350 |
32 |
GameCore::App::UI::Lua::IManager::lIs2KCloudAvailable(lua_State*) |
0x1a9b60 |
medium |
curated (event handler table / alignment) |
|
0x328f200 |
48 |
GameCore::App::UI::Lua::IManager::lIsAmbientTimeOfDayAnimating(lua_State*) |
0x1a9bf0 |
medium |
curated (event handler table / alignment) |
|
0x328ea30 |
32 |
GameCore::App::UI::Lua::IManager::lIsAnyModalInterfaceVisible(lua_State*) |
0x1a9c30 |
medium |
curated (event handler table / alignment) |
|
0x3287110 |
48 |
GameCore::App::UI::Lua::IManager::lIsAnyPopupInterfaceVisible(lua_State*) |
0x1a9c80 |
medium |
curated (event handler table / alignment) |
|
0x3287140 |
48 |
GameCore::App::UI::Lua::IManager::lIsAtMaxSaveCount(lua_State*) |
0x1a9cd0 |
medium |
curated (event handler table / alignment) |
|
0x3289280 |
192 |
GameCore::App::UI::Lua::IManager::lIsCityIDSelected(lua_State*) |
0x1a9db0 |
medium |
curated (event handler table / alignment) |
|
0x3288150 |
112 |
GameCore::App::UI::Lua::IManager::lIsCitySelected(lua_State*) |
0x1a9e60 |
medium |
curated (event handler table / alignment) |
|
0x32880d0 |
128 |
GameCore::App::UI::Lua::IManager::lIsDistrictIDSelected(lua_State*) |
0x1a9ed0 |
medium |
curated (event handler table / alignment) |
|
0x3288780 |
112 |
GameCore::App::UI::Lua::IManager::lIsDistrictSelected(lua_State*) |
0x1a9f80 |
medium |
curated (event handler table / alignment) |
|
0x3288700 |
128 |
GameCore::App::UI::Lua::IManager::lIsFileListQueryComplete(lua_State*) |
0x1a9ff0 |
medium |
curated (event handler table / alignment) |
|
0x3289250 |
48 |
GameCore::App::UI::Lua::IManager::lIsFullscreenMapEnabled(lua_State*) |
0x1aa0b0 |
medium |
curated (event handler table / alignment) |
|
0x3285530 |
48 |
GameCore::App::UI::Lua::IManager::lIsGameCoreBusy(lua_State*) |
0x1aa100 |
medium |
curated (event handler table / alignment) |
|
0x328a830 |
48 |
GameCore::App::UI::Lua::IManager::lIsLeaderAnimated(lua_State*) |
0x1aa290 |
medium |
curated (event handler table / alignment) |
|
0x328dd60 |
64 |
GameCore::App::UI::Lua::IManager::lIsMovementPathOn(lua_State*) |
0x1aa300 |
medium |
curated (event handler table / alignment) |
|
0x32853a0 |
48 |
GameCore::App::UI::Lua::IManager::lIsPlayersLeaderAnimated(lua_State*) |
0x1aa350 |
medium |
curated (event handler table / alignment) |
|
0x328dda0 |
80 |
GameCore::App::UI::Lua::IManager::lIsProcessingMessages(lua_State*) |
0x1aa3f0 |
medium |
curated (event handler table / alignment) |
|
0x3288c10 |
48 |
GameCore::App::UI::Lua::IManager::lIsResyncLoadInProgress(lua_State*) |
0x1aa440 |
medium |
curated (event handler table / alignment) |
|
0x328a5b0 |
32 |
GameCore::App::UI::Lua::IManager::lIsTurnTimerElapsed(lua_State*) |
0x1aa480 |
medium |
curated (event handler table / alignment) |
|
0x328ef50 |
64 |
GameCore::App::UI::Lua::IManager::lIsUnitIDSelected(lua_State*) |
0x1aa500 |
medium |
curated (event handler table / alignment) |
|
0x32872c0 |
112 |
GameCore::App::UI::Lua::IManager::lIsUnitSelected(lua_State*) |
0x1aa5b0 |
medium |
curated (event handler table / alignment) |
|
0x3287240 |
128 |
GameCore::App::UI::Lua::IManager::lIsWorldRenderViewAvailable(lua_State*) |
0x1aa6a0 |
medium |
curated (event handler table / alignment) |
|
0x3285420 |
64 |
GameCore::App::UI::Lua::IManager::lLeaderQualityAllowsMotionBlur(lua_State*) |
0x1aa710 |
medium |
curated (event handler table / alignment) |
|
0x328de30 |
64 |
GameCore::App::UI::Lua::IManager::lLeaderQualityRequiresRestart(lua_State*) |
0x1aa780 |
medium |
curated (event handler table / alignment) |
|
0x328ddf0 |
64 |
GameCore::App::UI::Lua::IManager::lLinePlotPlot(lua_State*) |
0x1aa7f0 |
medium |
curated (event handler table / alignment) |
|
0x328e580 |
176 |
GameCore::App::UI::Lua::IManager::lLinePlotUnit(lua_State*) |
0x1aa950 |
medium |
curated (event handler table / alignment) |
|
0x328e630 |
272 |
GameCore::App::UI::Lua::IManager::lLineUnitUnit(lua_State*) |
0x1aab10 |
medium |
curated (event handler table / alignment) |
|
0x328e740 |
368 |
GameCore::App::UI::Lua::IManager::lLinearToSRGB(lua_State*) |
0x1aacf0 |
medium |
curated (event handler table / alignment) |
|
0x328c820 |
256 |
GameCore::App::UI::Lua::IManager::lLoadSoundBankGroup(lua_State*) |
0x1aae50 |
medium |
curated (event handler table / alignment) |
|
0x328e370 |
48 |
GameCore::App::UI::Lua::IManager::lLookAt(lua_State*) |
0x1aae90 |
high |
string anchor |
|
0x3285560 |
2048 |
GameCore::App::UI::Lua::IManager::lLookAtPlot(lua_State*) |
0x1ab9c0 |
medium |
curated (event handler table / alignment) |
|
0x3285d60 |
400 |
GameCore::App::UI::Lua::IManager::lLookAtPlotScreenPosition(lua_State*) |
0x1abb60 |
medium |
curated (event handler table / alignment) |
|
0x3285ef0 |
512 |
GameCore::App::UI::Lua::IManager::lLookAtPosition(lua_State*) |
0x1abd90 |
medium |
curated (event handler table / alignment) |
|
0x32860f0 |
208 |
GameCore::App::UI::Lua::IManager::lMakeSaveGameMetaData(lua_State*) |
0x1abed0 |
medium |
curated (event handler table / alignment) |
|
0x328a4e0 |
64 |
GameCore::App::UI::Lua::IManager::lMapSearch_LogBegin(lua_State*) |
0x1abf30 |
high |
string anchor |
|
0x328def0 |
864 |
GameCore::App::UI::Lua::IManager::lMapSearch_LogEnd(lua_State*) |
0x1ac370 |
high |
string anchor |
|
0x328e250 |
256 |
GameCore::App::UI::Lua::IManager::lOnNaturalWonderRevealed(lua_State*) |
0x1ac5c0 |
medium |
curated (event handler table / alignment) |
|
0x328eb60 |
80 |
GameCore::App::UI::Lua::IManager::lPanMap(lua_State*) |
0x1ac650 |
medium |
curated (event handler table / alignment) |
|
0x3286370 |
96 |
GameCore::App::UI::Lua::IManager::lPartitionPath(lua_State*) |
0x1ac6e0 |
medium |
curated (event handler table / alignment) |
|
0x328c440 |
736 |
GameCore::App::UI::Lua::IManager::lPartitionRegions(lua_State*) |
0x1acaf0 |
medium |
curated (event handler table / alignment) |
|
0x328c070 |
976 |
GameCore::App::UI::Lua::IManager::lPauseModCivMusic(lua_State*) |
0x1ad0f0 |
medium |
curated (event handler table / alignment) |
|
0x328d900 |
32 |
GameCore::App::UI::Lua::IManager::lPlayLeaderAnimation(lua_State*) |
0x1ad110 |
medium |
string anchor |
|
0x328d9e0 |
544 |
GameCore::App::UI::Lua::IManager::lPlayLeaderSceneEffect(lua_State*) |
0x1ad560 |
medium |
curated (event handler table / alignment) |
|
0x328dc00 |
112 |
GameCore::App::UI::Lua::IManager::lPlayModCivLeaderMusic(lua_State*) |
0x1ad5d0 |
medium |
curated (event handler table / alignment) |
|
0x328d940 |
32 |
GameCore::App::UI::Lua::IManager::lPlaySound(lua_State*) |
0x1ad610 |
medium |
curated (event handler table / alignment) |
|
0x328d6f0 |
64 |
GameCore::App::UI::Lua::IManager::lQueryGlobalParameterFloat(lua_State*) |
0x1ad650 |
medium |
curated (event handler table / alignment) |
|
0x328f490 |
128 |
GameCore::App::UI::Lua::IManager::lQueryGlobalParameterInt(lua_State*) |
0x1ad6f0 |
medium |
curated (event handler table / alignment) |
|
0x328f420 |
112 |
GameCore::App::UI::Lua::IManager::lQuerySaveGameList(lua_State*) |
0x1ad790 |
medium |
curated (event handler table / alignment) |
|
0x3288ff0 |
560 |
GameCore::App::UI::Lua::IManager::lRebuildColorDB(lua_State*) |
0x1add30 |
medium |
curated (event handler table / alignment) |
|
0x328cff0 |
32 |
GameCore::App::UI::Lua::IManager::lRebuildSelectionList(lua_State*) |
0x1add50 |
medium |
curated (event handler table / alignment) |
|
0x3288a40 |
320 |
GameCore::App::UI::Lua::IManager::lReferenceCurrentEvent(lua_State*) |
0x1adef0 |
medium |
curated (event handler table / alignment) |
|
0x328eea0 |
48 |
GameCore::App::UI::Lua::IManager::lReferenceEventID(lua_State*) |
0x1adf30 |
medium |
curated (event handler table / alignment) |
|
0x328ee70 |
48 |
GameCore::App::UI::Lua::IManager::lRefreshColorSet(lua_State*) |
0x1adf60 |
medium |
curated (event handler table / alignment) |
|
0x328cfe0 |
16 |
GameCore::App::UI::Lua::IManager::lReleaseEventID(lua_State*) |
0x1adf70 |
medium |
curated (event handler table / alignment) |
|
0x328eed0 |
48 |
GameCore::App::UI::Lua::IManager::lReleasePauseEvent(lua_State*) |
0x1adfa0 |
medium |
curated (event handler table / alignment) |
|
0x328ef30 |
32 |
GameCore::App::UI::Lua::IManager::lRemoveTemporaryPlotVisibility(lua_State*) |
0x1adfc0 |
medium |
curated (event handler table / alignment) |
|
0x3286e10 |
576 |
GameCore::App::UI::Lua::IManager::lRequestAction(lua_State*) |
0x1ae240 |
medium |
curated (event handler table / alignment) |
|
0x3288c40 |
176 |
GameCore::App::UI::Lua::IManager::lRequestPlayerOperation(lua_State*) |
0x1ae320 |
medium |
curated (event handler table / alignment) |
|
0x3288cf0 |
144 |
GameCore::App::UI::Lua::IManager::lRestoreMapZoom(lua_State*) |
0x1ae460 |
medium |
curated (event handler table / alignment) |
|
0x3286350 |
32 |
GameCore::App::UI::Lua::IManager::lResumeModCivMusic(lua_State*) |
0x1ae480 |
medium |
curated (event handler table / alignment) |
|
0x328d920 |
32 |
GameCore::App::UI::Lua::IManager::lSRGBToLinear(lua_State*) |
0x1ae4a0 |
medium |
curated (event handler table / alignment) |
|
0x328c720 |
256 |
GameCore::App::UI::Lua::IManager::lSanitizeText(lua_State*) |
0x1ae5d0 |
medium |
curated (event handler table / alignment) |
|
0x328edd0 |
160 |
GameCore::App::UI::Lua::IManager::lScreenshot(lua_State*) |
0x1ae6e0 |
medium |
curated (event handler table / alignment) |
|
0x3285460 |
160 |
GameCore::App::UI::Lua::IManager::lSelectCity(lua_State*) |
0x1ae810 |
medium |
curated (event handler table / alignment) |
|
0x32881c0 |
160 |
GameCore::App::UI::Lua::IManager::lSelectCityID(lua_State*) |
0x1ae8a0 |
medium |
curated (event handler table / alignment) |
|
0x3288260 |
96 |
GameCore::App::UI::Lua::IManager::lSelectClosestReadyUnit(lua_State*) |
0x1ae930 |
medium |
curated (event handler table / alignment) |
|
0x3287b80 |
1360 |
GameCore::App::UI::Lua::IManager::lSelectDistrict(lua_State*) |
0x1aee70 |
medium |
curated (event handler table / alignment) |
|
0x32887f0 |
112 |
GameCore::App::UI::Lua::IManager::lSelectDistrictID(lua_State*) |
0x1aeeb0 |
medium |
curated (event handler table / alignment) |
|
0x3288860 |
96 |
GameCore::App::UI::Lua::IManager::lSelectNextCity(lua_State*) |
0x1aef40 |
medium |
curated (event handler table / alignment) |
|
0x3288420 |
368 |
GameCore::App::UI::Lua::IManager::lSelectNextReadyUnit(lua_State*) |
0x1af0a0 |
medium |
curated (event handler table / alignment) |
|
0x3287710 |
400 |
GameCore::App::UI::Lua::IManager::lSelectNextUnit(lua_State*) |
0x1af240 |
medium |
curated (event handler table / alignment) |
|
0x32875a0 |
368 |
GameCore::App::UI::Lua::IManager::lSelectPrevCity(lua_State*) |
0x1af3a0 |
medium |
curated (event handler table / alignment) |
|
0x3288590 |
368 |
GameCore::App::UI::Lua::IManager::lSelectPrevReadyUnit(lua_State*) |
0x1af500 |
medium |
curated (event handler table / alignment) |
|
0x3287a10 |
368 |
GameCore::App::UI::Lua::IManager::lSelectPrevUnit(lua_State*) |
0x1af660 |
medium |
curated (event handler table / alignment) |
|
0x32878a0 |
368 |
GameCore::App::UI::Lua::IManager::lSelectUnit(lua_State*) |
0x1af7c0 |
medium |
curated (event handler table / alignment) |
|
0x3287330 |
112 |
GameCore::App::UI::Lua::IManager::lSelectUnitID(lua_State*) |
0x1af810 |
medium |
curated (event handler table / alignment) |
|
0x32873a0 |
96 |
GameCore::App::UI::Lua::IManager::lSetARXTagContentByID(lua_State*) |
0x1af8a0 |
medium |
curated (event handler table / alignment) |
|
0x328f050 |
80 |
GameCore::App::UI::Lua::IManager::lSetARXTagPropertyByID(lua_State*) |
0x1af8f0 |
medium |
curated (event handler table / alignment) |
|
0x328f0a0 |
96 |
GameCore::App::UI::Lua::IManager::lSetARXTagsContentByClass(lua_State*) |
0x1af960 |
medium |
curated (event handler table / alignment) |
|
0x328f100 |
80 |
GameCore::App::UI::Lua::IManager::lSetARXTagsPropertyByClass(lua_State*) |
0x1af9b0 |
medium |
curated (event handler table / alignment) |
|
0x328f150 |
96 |
GameCore::App::UI::Lua::IManager::lSetAmbienceClipDistance(lua_State*) |
0x1afa20 |
medium |
curated (event handler table / alignment) |
|
0x328e440 |
48 |
GameCore::App::UI::Lua::IManager::lSetAmbientTimeOfDay(lua_State*) |
0x1afa60 |
medium |
curated (event handler table / alignment) |
|
0x328ea00 |
48 |
GameCore::App::UI::Lua::IManager::lSetAmbientTimeOfDayAnimating(lua_State*) |
0x1afac0 |
medium |
curated (event handler table / alignment) |
|
0x328ea50 |
48 |
GameCore::App::UI::Lua::IManager::lSetAmbientTimeOfDaySpeed(lua_State*) |
0x1afb30 |
medium |
curated (event handler table / alignment) |
|
0x328ea80 |
48 |
GameCore::App::UI::Lua::IManager::lSetCycleAdvanceTimer(lua_State*) |
0x1afb90 |
medium |
curated (event handler table / alignment) |
|
0x328a7e0 |
80 |
GameCore::App::UI::Lua::IManager::lSetExitOnClose(lua_State*) |
0x1afc00 |
medium |
curated (event handler table / alignment) |
|
0x328ef90 |
48 |
GameCore::App::UI::Lua::IManager::lSetFixedTiltAngle(lua_State*) |
0x1afc70 |
medium |
curated (event handler table / alignment) |
|
0x32865d0 |
48 |
GameCore::App::UI::Lua::IManager::lSetFixedTiltMode(lua_State*) |
0x1afcb0 |
medium |
curated (event handler table / alignment) |
|
0x32865a0 |
48 |
GameCore::App::UI::Lua::IManager::lSetGamepadCursorPlotID(lua_State*) |
0x1afd00 |
medium |
curated (event handler table / alignment) |
|
0x3286690 |
48 |
GameCore::App::UI::Lua::IManager::lSetInterfaceMode(lua_State*) |
0x1afd40 |
medium |
curated (event handler table / alignment) |
|
0x3288e80 |
160 |
GameCore::App::UI::Lua::IManager::lSetLeaderImageControl(lua_State*) |
0x1afe00 |
medium |
curated (event handler table / alignment) |
|
0x328dc70 |
64 |
GameCore::App::UI::Lua::IManager::lSetLeaderPosition(lua_State*) |
0x1afe60 |
medium |
curated (event handler table / alignment) |
|
0x328dcf0 |
112 |
GameCore::App::UI::Lua::IManager::lSetLeaderSceneControl(lua_State*) |
0x1aff20 |
medium |
curated (event handler table / alignment) |
|
0x328dcb0 |
64 |
GameCore::App::UI::Lua::IManager::lSetLookAtTimeScale(lua_State*) |
0x1aff80 |
medium |
curated (event handler table / alignment) |
|
0x3286630 |
48 |
GameCore::App::UI::Lua::IManager::lSetMapZoom(lua_State*) |
0x1affc0 |
medium |
curated (event handler table / alignment) |
|
0x32861c0 |
208 |
GameCore::App::UI::Lua::IManager::lSetMapZoomCurveModifier(lua_State*) |
0x1b0110 |
medium |
curated (event handler table / alignment) |
|
0x32862c0 |
96 |
GameCore::App::UI::Lua::IManager::lSetMinimapImageControl(lua_State*) |
0x1b01a0 |
medium |
curated (event handler table / alignment) |
|
0x328deb0 |
64 |
GameCore::App::UI::Lua::IManager::lSetMinimapSize(lua_State*) |
0x1b0200 |
medium |
curated (event handler table / alignment) |
|
0x328de70 |
64 |
GameCore::App::UI::Lua::IManager::lSetPauseEventID(lua_State*) |
0x1b0270 |
medium |
curated (event handler table / alignment) |
|
0x328ef00 |
48 |
GameCore::App::UI::Lua::IManager::lSetPushDataIDClosed(lua_State*) |
0x1b02a0 |
medium |
curated (event handler table / alignment) |
|
0x328f360 |
96 |
GameCore::App::UI::Lua::IManager::lSetPushDataIDSeen(lua_State*) |
0x1b0340 |
medium |
curated (event handler table / alignment) |
|
0x328f3c0 |
96 |
GameCore::App::UI::Lua::IManager::lSetRestoreMapZoom(lua_State*) |
0x1b03e0 |
medium |
curated (event handler table / alignment) |
|
0x3286320 |
48 |
GameCore::App::UI::Lua::IManager::lSetSelectedUnitUIArt(lua_State*) |
0x1b0420 |
medium |
curated (event handler table / alignment) |
|
0x3287400 |
64 |
GameCore::App::UI::Lua::IManager::lSetSoundStateValue(lua_State*) |
0x1b0470 |
medium |
curated (event handler table / alignment) |
|
0x328d880 |
80 |
GameCore::App::UI::Lua::IManager::lSetSoundSwitchValue(lua_State*) |
0x1b05d0 |
medium |
curated (event handler table / alignment) |
|
0x328d830 |
80 |
GameCore::App::UI::Lua::IManager::lSetWorldRenderView(lua_State*) |
0x1b0730 |
medium |
curated (event handler table / alignment) |
|
0x32853d0 |
32 |
GameCore::App::UI::Lua::IManager::lShouldCivPlayModMusic(lua_State*) |
0x1b0770 |
medium |
curated (event handler table / alignment) |
|
0x328d980 |
64 |
GameCore::App::UI::Lua::IManager::lShowFullscreenMap(lua_State*) |
0x1b07e0 |
medium |
curated (event handler table / alignment) |
|
0x3285500 |
48 |
GameCore::App::UI::Lua::IManager::lSkipNextAutoEndTurn(lua_State*) |
0x1b0850 |
medium |
curated (event handler table / alignment) |
|
0x3288bb0 |
96 |
GameCore::App::UI::Lua::IManager::lSkipSong(lua_State*) |
0x1b0910 |
medium |
curated (event handler table / alignment) |
|
0x328e3d0 |
32 |
GameCore::App::UI::Lua::IManager::lSpinMap(lua_State*) |
0x1b0930 |
medium |
curated (event handler table / alignment) |
|
0x32864a0 |
160 |
GameCore::App::UI::Lua::IManager::lStartStopMenuMusic(lua_State*) |
0x1b0a20 |
medium |
curated (event handler table / alignment) |
|
0x328d8d0 |
48 |
GameCore::App::UI::Lua::IManager::lStopInGameMusic(lua_State*) |
0x1b0a90 |
medium |
curated (event handler table / alignment) |
|
0x328e3f0 |
32 |
GameCore::App::UI::Lua::IManager::lStopModCivLeaderMusic(lua_State*) |
0x1b0ab0 |
medium |
curated (event handler table / alignment) |
|
0x328d960 |
32 |
GameCore::App::UI::Lua::IManager::lTextPlot(lua_State*) |
0x1b0af0 |
medium |
curated (event handler table / alignment) |
|
0x328e900 |
144 |
GameCore::App::UI::Lua::IManager::lToggleGrid(lua_State*) |
0x1b0c00 |
medium |
curated (event handler table / alignment) |
|
0x3285340 |
48 |
GameCore::App::UI::Lua::IManager::lToggleMovementPath(lua_State*) |
0x1b0c70 |
medium |
curated (event handler table / alignment) |
|
0x3285370 |
48 |
GameCore::App::UI::Lua::IManager::lTouchEnableChanged(lua_State*) |
0x1b0ce0 |
medium |
curated (event handler table / alignment) |
|
0x328d010 |
80 |
GameCore::App::UI::Lua::IManager::lTruncatePathLevels(lua_State*) |
0x1b0d50 |
medium |
curated (event handler table / alignment) |
|
0x3289c80 |
304 |
GameCore::App::UI::Lua::IManager::lUnloadSoundBankGroup(lua_State*) |
0x1b0fd0 |
medium |
curated (event handler table / alignment) |
|
0x328e3a0 |
48 |
GameCore::App::UI::Lua::ITree::RegisterMembers(lua_State*) |
0x1b1970 |
high |
string anchor |
|
0x32956e0 |
80 |
GameCore::App::UI::Lua::ITree::lGetAvailableCivics(lua_State*) |
0x1b1a20 |
high |
string anchor |
|
0x3295b60 |
1120 |
GameCore::App::UI::Lua::ITree::lGetAvailableTechs(lua_State*) |
0x1b2260 |
medium |
string anchor |
|
0x3295740 |
1056 |
GameCore::App::UI::Manager::~Manager() |
0x1b4400 |
medium |
call-graph propagation |
|
0x32972b0 |
224 |
GameCore::App::UI::Manager::AddNumberToPath(int, GameCore::PlotCoord) |
0x1b45d0 |
medium |
call-graph propagation |
|
0x329b340 |
64 |
GameCore::App::UI::Manager::CanStartPlayerOperation(GameCore::PlayerTypes, GameCore::Player::Operations::Types::TypeHash, Data::TypedVariantVectorMap… |
0x1b4960 |
medium |
call-graph propagation |
|
0x3298f80 |
144 |
GameCore::App::UI::Manager::GetCivilizationSoundSwitchValue(GameCore::CivilizationTypes) |
0x1b6310 |
medium |
call-graph propagation |
|
0x329b3f0 |
144 |
GameCore::App::UI::Manager::GetCivilizationSoundSwitchValueByLeader(GameCore::LeaderTypes) |
0x1b63a0 |
medium |
call-graph propagation |
|
0x329b480 |
144 |
GameCore::App::UI::Manager::HasFeature(unsigned int) |
0x1b6b40 |
medium |
rare-constant anchor |
|
0x329bc00 |
160 |
GameCore::App::UI::Manager::HighlightPlots(GameCore::App::UI::PlotHighlightTypes, bool, unsigned int const*, unsigned int) |
0x1b6c20 |
high |
string anchor |
|
0x329b1c0 |
384 |
GameCore::App::UI::Manager::LookAt(Events::EventTemplate<24u, Camera_SetPositionData, Events::LinearEventDispatcher, LocalMachineContainer, Events::N… |
0x1b71d0 |
medium |
call-graph propagation |
|
0x3299100 |
112 |
GameCore::App::UI::Manager::OnNaturalWonderRevealed(int, int) |
0x1b77d0 |
medium |
call-graph propagation |
|
0x329b7a0 |
80 |
GameCore::App::UI::Manager::OnUnitActivityChanged(GameCoreEvent_Template<35u, GameCoreEvent::UnitActivityChanged_EventData, Events::LinearEventDispat… |
0x1b78c0 |
medium |
rare-constant anchor |
handles GameCore event 35 (GameCoreEvent::UnitActivityChanged_EventData) |
0x3297a00 |
272 |
GameCore::App::UI::Manager::PlaySoundA(char const*) |
0x1b7d50 |
medium |
call-graph propagation |
|
0x329b380 |
64 |
GameCore::App::UI::Manager::ReferenceCurrentEvent() |
0x1b7e00 |
medium |
call-graph propagation |
|
0x329b830 |
64 |
GameCore::App::UI::Manager::ReferenceEventID(unsigned int) |
0x1b7e70 |
medium |
call-graph propagation |
|
0x329b7f0 |
64 |
GameCore::App::UI::Manager::RequestAction(GameCore::ActionTypes, Data::TypedVariantVectorMap const*) |
0x1b85b0 |
medium |
rare-constant anchor |
|
0x3298d10 |
176 |
GameCore::App::UI::Manager::SetARXTagContentByID(char const*, char const*) |
0x1b9410 |
medium |
call-graph propagation |
|
0x329b980 |
128 |
GameCore::App::UI::Manager::SetARXTagPropertyByID(char const*, char const*, char const*) |
0x1b94c0 |
medium |
call-graph propagation |
|
0x329ba00 |
176 |
GameCore::App::UI::Manager::SetARXTagsContentByClass(char const*, char const*) |
0x1b9590 |
medium |
call-graph propagation |
|
0x329bab0 |
128 |
GameCore::App::UI::Manager::SetARXTagsPropertyByClass(char const*, char const*, char const*) |
0x1b9640 |
medium |
call-graph propagation |
|
0x329bb30 |
176 |
GameCore::App::UI::Manager::SetMapZoom(float, float, float) |
0x1b9920 |
medium |
call-graph propagation |
|
0x3299490 |
128 |
GameCore::App::UI::Manager::SetPauseEventID(unsigned int) |
0x1b9a30 |
medium |
call-graph propagation |
|
0x329b900 |
64 |
GameCore::App::UI::Manager::StartupGame() |
0x1b9cc0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x3297520 |
224 |
GameCore::App::UI::Tree::TreeManager::GetEraList(eastl::vector<GameCore::App::UI::Tree::TreeManager::EraNodeT, eastl::allocator>&) |
0x1c1bc0 |
high |
string anchor |
|
0x32a9120 |
448 |
GameCore::App::UI::Tree::TreeManager::GetListFromDB(eastl::vector<GameCore::App::UI::Tree::TreeManager::NodeT, eastl::allocator>&, char const*, char … |
0x1c1d50 |
high |
string anchor |
|
0x32a9c50 |
2256 |
GameCore::App::UI::Tree::TreeManager::GetListFromGameCore(eastl::vector<GameCore::App::UI::Tree::TreeManager::NodeT, eastl::allocator>&, char const*,… |
0x1c2880 |
high |
string anchor |
|
0x32a92e0 |
2416 |
GameCore::App::UI::Tree::TreeManager::GetUnlocks(char const*) |
0x1c34d0 |
high |
string anchor |
|
0x32aceb0 |
432 |
GameCore::App::UI::Tree::TreeManager::GetUnlocksForDBRow(char const*, char const*, char const*, char const*, char const*, char const*, char const*) |
0x1c3ac0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x32ad070 |
896 |
GameCore::App::UI::Tree::TreeManager::StartupGame() |
0x1c7580 |
high |
string anchor |
|
0x32a8eb0 |
624 |
GameCore::App::UI::UnitCycleList::Rebuild(GameCore::Player::UnitID const&) |
0x1c8530 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x32b1a80 |
128 |
GameCore::EngineUtility::EngineUtility() |
0x1c9240 |
high |
curated (called from InitializeGameCore on both; stores vta… |
|
0x32b3b90 |
160 |
GameCore::EngineUtility::ActionProcessed(GameCore::ActionTypes) const |
0x1c93c0 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 35 |
— |
|
GameCore::EngineUtility::BeginReportingBlock(unsigned int) |
0x1c93f0 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 29 |
— |
|
GameCore::EngineUtility::Destroy() |
0x1c9460 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 1 |
— |
|
GameCore::EngineUtility::EndReportingBlock(unsigned int) |
0x1c9490 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 30 |
— |
|
GameCore::EngineUtility::GetAutoArchiveFactory() const |
0x1c94a0 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 34 |
— |
|
GameCore::EngineUtility::GetCapabilityAllowance(GameCore::PlayerTypes, unsigned int) const |
0x1c94b0 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 45 |
— |
|
GameCore::EngineUtility::GetConfigurationDatabaseUri() const |
0x1c9620 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 40 |
— |
|
GameCore::EngineUtility::GetFolder(char const*, String::BufferIOPath<260u>&) const |
0x1c9640 |
medium |
string anchor |
|
0x32b52b0 |
256 |
GameCore::EngineUtility::GetGameSyncManager() const |
0x1c9710 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 33 |
— |
|
GameCore::EngineUtility::GetGameplayDatabaseUri() const |
0x1c9720 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 39 |
— |
|
GameCore::EngineUtility::GetLocalOptions() |
0x1c9750 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 43 |
— |
|
GameCore::EngineUtility::GetLocalOptions(unsigned int) |
0x1c9760 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 44 |
— |
|
GameCore::EngineUtility::GetLoggingManager() |
0x1c9770 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 3 |
— |
|
GameCore::EngineUtility::GetNetworkLocalPlayerID() |
0x1c9860 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 26 |
— |
|
GameCore::EngineUtility::GetPathList(char const*, Types::Vector<String::BufferIOPath<260u>, Types::L |
0x1c9870 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 27 |
— |
|
GameCore::EngineUtility::GetScriptSystem() |
0x1c9880 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 2 |
— |
|
GameCore::EngineUtility::IsModPath(wchar_t const*) const |
0x1c99b0 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 41 |
— |
|
GameCore::EngineUtility::QueryInterface(Types::guid_t) |
0x1c99e0 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 0 |
— |
|
GameCore::EngineUtility::RegisterEvent(unsigned int) |
0x1c9a60 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 18 |
— |
|
GameCore::EngineUtility::RegisterEventParameter(unsigned int, unsigned int, unsigned int) |
0x1c9a70 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 19 |
— |
|
GameCore::EngineUtility::RequestTurnUnready(GameCore::PlayerTypes, GameCore::Events::TurnRequest::RequestSubTypes) |
0x1c9aa0 |
high |
string anchor |
|
0x32b3e00 |
1104 |
GameCore::EngineUtility::ResolveModPath(wchar_t const*, String::BufferIOPath<260u>&) const |
0x1c9f30 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 42 |
— |
|
GameCore::EngineUtility::SendCacheUpdate(unsigned int, GameCore::Events::CacheEventStreamID) |
0x1ca180 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 23 |
— |
|
GameCore::EngineUtility::SendCacheUpdate(unsigned int, unsigned int, GameCore::Events::CacheEventStr |
0x1ca220 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 22 |
— |
|
GameCore::EngineUtility::SendConfigurationEvent(unsigned int, Data::TypedVariantVectorMap const&, Da |
0x1ca2c0 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 38 |
— |
|
GameCore::EngineUtility::SendEvent(unsigned int, Data::TypedVariantMap const&) |
0x1ca2d0 |
medium |
rare-constant anchor |
|
0x32b4260 |
2496 |
GameCore::EngineUtility::SendMessage(unsigned int) |
0x1ca7f0 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 14 |
— |
|
GameCore::EngineUtility::SendMessageToLocal(unsigned int) |
0x1ca820 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 16 |
— |
|
GameCore::EngineUtility::SendNotification(unsigned int, GameCore::PlayerTypes, Data::TypedVariantMap |
0x1ca870 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 25 |
— |
|
GameCore::EngineUtility::SendStatus(unsigned int, GameCore::PlayerTypes, Data::TypedVariantMap const |
0x1ca890 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 24 |
— |
|
GameCore::EngineUtility::SetConfiguration(Data::TypedVariantMap const&) |
0x1ca8b0 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 37 |
— |
|
GameCore::EngineUtility::TryGameCoreLock() |
0x1ca910 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 9 |
— |
|
GameCore::Utility::Lua::IDirtyComponents::GetTypeName() |
0x1cb1c0 |
medium |
string anchor |
|
0x32b77d0 |
16 |
GameCore::Utility::Lua::IDirtyComponents::PushMethods(lua_State*, int) |
0x1cb320 |
high |
string anchor |
|
0x32b7050 |
288 |
GameCore::Utility::Lua::IDirtyComponents::lMembers(lua_State*) |
0x1cb6f0 |
medium |
string anchor |
|
0x32b7170 |
80 |
GameCore::Lua::ScopedInstance<GameCore::Utility::Lua::IDirtyComponents, GameCore::Utility::DirtyComponents>::Push(lua_State*, GameCore::Utility::Dirt… |
0x1cb8d0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x32b7940 |
592 |
GameCore::App::WorldView::Manager::HasAssetFor(GameCore::DefinitionTypes::TypeHash, unsigned int) const |
0x1cbd70 |
medium |
rare-constant anchor |
|
0x32b7bf0 |
272 |
GameCore::Lua::ScopedInstance<Network::Lua::IFriendsInstance, Network::Friends::IInstance>::Push(lua_State*, Network::Friends::IInstance*) |
0x26a130 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x33b5c00 |
592 |
GameCore::Utility::Lua::IDirtyComponentsManager::GetInstanceName() |
0x4d5570 |
medium |
string anchor |
|
0x36af680 |
16 |
GameCore::App::UI::Lua::IGenericObjectContext::GetInstanceName() |
0x4d5690 |
medium |
string anchor |
|
0x36af4b0 |
16 |
GameCore::App::UI::Lua::IUnitSystem::GetInstanceName() |
0x4d57b0 |
medium |
string anchor |
|
0x36af3b0 |
16 |
GameCore::App::UI::Lua::IUnitSystem::RegisterMembers(lua_State*) |
0x4dcb20 |
high |
string anchor |
|
0x36b4680 |
336 |
GameCore::App::UI::Lua::IUnitSystem::lChangeVisMemberArtAttachment(lua_State*) |
0x4dce00 |
medium |
curated (event handler table / alignment) |
|
0x36b5a10 |
240 |
GameCore::App::UI::Lua::IUnitSystem::lChangeVisMemberArtAttachmentTint(lua_State*) |
0x4dcf00 |
medium |
curated (event handler table / alignment) |
|
0x36b5b00 |
240 |
GameCore::App::UI::Lua::IUnitSystem::lChangeVisMemberArtVariation(lua_State*) |
0x4dd000 |
medium |
curated (event handler table / alignment) |
|
0x36b5940 |
208 |
GameCore::App::UI::Lua::IUnitSystem::lGetVisHeading(lua_State*) |
0x4dd0d0 |
medium |
curated (event handler table / alignment) |
|
0x36b4b50 |
176 |
GameCore::App::UI::Lua::IUnitSystem::lGetVisHexHeading(lua_State*) |
0x4dd170 |
medium |
curated (event handler table / alignment) |
|
0x36b4c00 |
272 |
GameCore::App::UI::Lua::IUnitSystem::lGetVisMemberArtState(lua_State*) |
0x4dd280 |
medium |
string anchor |
|
0x36b5580 |
784 |
GameCore::App::UI::Lua::IUnitSystem::lGetVisMemberCount(lua_State*) |
0x4dd7c0 |
medium |
curated (event handler table / alignment) |
|
0x36b5890 |
176 |
GameCore::App::UI::Lua::IUnitSystem::lGetVisMemberState(lua_State*) |
0x4dd870 |
high |
string anchor |
|
0x36b5230 |
848 |
GameCore::App::UI::Lua::IUnitSystem::lSetAnimationState(lua_State*) |
0x4ddd60 |
medium |
curated (event handler table / alignment) |
|
0x36b47d0 |
688 |
GameCore::App::UI::Lua::IUnitSystem::lSetVisFormation(lua_State*) |
0x4de040 |
medium |
curated (event handler table / alignment) |
|
0x36b4a80 |
208 |
GameCore::App::UI::Lua::IUnitSystem::lSetVisHexHeading(lua_State*) |
0x4de0e0 |
medium |
curated (event handler table / alignment) |
|
0x36b4d10 |
304 |
GameCore::App::UI::Lua::IUnitSystem::lSetVisMemberAnimationState(lua_State*) |
0x4de1e0 |
medium |
curated (event handler table / alignment) |
|
0x36b4e40 |
304 |
GameCore::App::UI::Lua::IUnitSystem::lSetVisMemberDamage(lua_State*) |
0x4de300 |
medium |
curated (event handler table / alignment) |
|
0x36b5160 |
208 |
GameCore::App::UI::Lua::IUnitSystem::lSetVisMemberHeading(lua_State*) |
0x4de3d0 |
medium |
curated (event handler table / alignment) |
|
0x36b4f70 |
224 |
GameCore::App::UI::Lua::IUnitSystem::lSetVisMemberPitchRoll(lua_State*) |
0x4de4c0 |
medium |
curated (event handler table / alignment) |
|
0x36b5050 |
272 |
GameCore::App::UI::Lua::IGenericObjectContext::RegisterMembers(lua_State*) |
0x65eb50 |
high |
string anchor |
|
0x36b6d80 |
896 |
GameCore::App::UI::Lua::lClearLandmarkAt(lua_State*) |
0x65f2c0 |
medium |
curated (event handler table / alignment) |
|
0x36b5f50 |
80 |
GameCore::App::UI::Lua::lClearLandmarkSystem(lua_State*) |
0x65f340 |
medium |
curated (event handler table / alignment) |
|
0x36b5f30 |
32 |
GameCore::App::UI::Lua::lClearUnitSystem(lua_State*) |
0x65f360 |
medium |
curated (event handler table / alignment) |
|
0x36b67f0 |
48 |
GameCore::App::UI::Lua::IGenericObjectContext::lCreate(lua_State*) |
0x65f390 |
medium |
curated (event handler table / alignment) |
|
0x36b7690 |
480 |
GameCore::App::UI::Lua::lCreateBuildingAt(lua_State*) |
0x65f5c0 |
medium |
curated (event handler table / alignment) |
|
0x36b6c10 |
224 |
GameCore::App::UI::Lua::lCreateDistrictAt(lua_State*) |
0x65f710 |
medium |
curated (event handler table / alignment) |
|
0x36b6a70 |
416 |
GameCore::App::UI::Lua::IGenericObjectContext::lDestroy(lua_State*) |
0x65f980 |
medium |
curated (event handler table / alignment) |
|
0x36b7870 |
48 |
GameCore::App::UI::Lua::IGenericObjectContext::lDestroyAll(lua_State*) |
0x65f9d0 |
medium |
curated (event handler table / alignment) |
|
0x36b7950 |
32 |
GameCore::App::UI::Lua::IGenericObjectContext::lDestroyAt(lua_State*) |
0x65f9f0 |
medium |
curated (event handler table / alignment) |
|
0x36b78a0 |
176 |
GameCore::App::UI::Lua::lGetAppealName(lua_State*) |
0x65fa60 |
medium |
curated (event handler table / alignment) |
|
0x36b6d50 |
48 |
GameCore::App::UI::Lua::IGenericObjectContext::lGetAssetCount(lua_State*) |
0x65fae0 |
medium |
curated (event handler table / alignment) |
|
0x36b7100 |
48 |
GameCore::App::UI::Lua::IGenericObjectContext::lGetAssetName(lua_State*) |
0x65fb20 |
medium |
curated (event handler table / alignment) |
|
0x36b7130 |
64 |
GameCore::App::UI::Lua::lGetCivName(lua_State*) |
0x65fbc0 |
medium |
curated (event handler table / alignment) |
|
0x36b6d20 |
48 |
GameCore::App::UI::Lua::lGetDistrictBaseList(lua_State*) |
0x65fc40 |
medium |
string anchor |
|
0x36b6110 |
416 |
GameCore::App::UI::Lua::lGetDistrictBuildingList(lua_State*) |
0x65fe90 |
medium |
string anchor |
|
0x36b63e0 |
464 |
GameCore::App::UI::Lua::lGetDistrictCount(lua_State*) |
0x6602d0 |
medium |
curated (event handler table / alignment) |
|
0x36b60a0 |
48 |
GameCore::App::UI::Lua::lGetDistrictName(lua_State*) |
0x660320 |
medium |
curated (event handler table / alignment) |
|
0x36b60d0 |
64 |
GameCore::App::UI::Lua::lGetEraName(lua_State*) |
0x6603c0 |
medium |
curated (event handler table / alignment) |
|
0x36b6cf0 |
48 |
GameCore::App::UI::Lua::IGenericObjectContext::lGetInstanceCount(lua_State*) |
0x660440 |
medium |
curated (event handler table / alignment) |
|
0x36b7170 |
48 |
GameCore::App::UI::Lua::IGenericObjectContext::lGetInstanceInfoByID(lua_State*) |
0x660480 |
medium |
curated (event handler table / alignment) |
|
0x36b71f0 |
80 |
GameCore::App::UI::Lua::IGenericObjectContext::lGetInstanceInfoByIndex(lua_State*) |
0x6604f0 |
medium |
curated (event handler table / alignment) |
|
0x36b71a0 |
80 |
GameCore::App::UI::Lua::lGetLandmarkName(lua_State*) |
0x6608a0 |
medium |
curated (event handler table / alignment) |
|
0x36b66a0 |
64 |
GameCore::App::UI::Lua::lGetUnitList(lua_State*) |
0x660950 |
medium |
string anchor |
|
0x36b6820 |
368 |
GameCore::App::UI::Lua::IGenericObjectContext::lMakeHash(lua_State*) |
0x660b90 |
medium |
curated (event handler table / alignment) |
|
0x36b7be0 |
64 |
GameCore::App::UI::Lua::IGenericObjectContext::lSetInstanceAnimation(lua_State*) |
0x660c10 |
medium |
curated (event handler table / alignment) |
|
0x36b73c0 |
96 |
GameCore::App::UI::Lua::IGenericObjectContext::lSetInstanceAssetState(lua_State*) |
0x660cd0 |
medium |
curated (event handler table / alignment) |
|
0x36b7420 |
80 |
GameCore::App::UI::Lua::IGenericObjectContext::lSetInstanceAutoDestroy(lua_State*) |
0x660d60 |
medium |
curated (event handler table / alignment) |
|
0x36b74f0 |
256 |
GameCore::App::UI::Lua::IGenericObjectContext::lSetInstanceCulling(lua_State*) |
0x660f00 |
medium |
curated (event handler table / alignment) |
|
0x36b75f0 |
160 |
GameCore::App::UI::Lua::IGenericObjectContext::lSetInstanceOrientation(lua_State*) |
0x661000 |
medium |
curated (event handler table / alignment) |
|
0x36b7370 |
80 |
GameCore::App::UI::Lua::IGenericObjectContext::lSetInstancePosition(lua_State*) |
0x6610a0 |
medium |
curated (event handler table / alignment) |
|
0x36b7240 |
224 |
GameCore::App::UI::Lua::IGenericObjectContext::lSetInstanceScale(lua_State*) |
0x6611f0 |
medium |
curated (event handler table / alignment) |
|
0x36b7320 |
80 |
GameCore::App::UI::Lua::IGenericObjectContext::lSetInstanceSequenceLock(lua_State*) |
0x661290 |
medium |
curated (event handler table / alignment) |
|
0x36b7470 |
128 |
GameCore::App::UI::Lua::lSpoofBuildingAt(lua_State*) |
0x661380 |
medium |
curated (event handler table / alignment) |
|
0x36b65b0 |
240 |
GameCore::App::UI::Lua::lSpoofCityAt(lua_State*) |
0x661540 |
medium |
curated (event handler table / alignment) |
|
0x36b5fa0 |
160 |
GameCore::App::UI::Lua::lSpoofCityCivAt(lua_State*) |
0x661660 |
medium |
curated (event handler table / alignment) |
|
0x36b6040 |
96 |
GameCore::App::UI::Lua::lSpoofDistrictBaseAt(lua_State*) |
0x661710 |
medium |
curated (event handler table / alignment) |
|
0x36b62b0 |
304 |
GameCore::App::UI::Lua::lSpoofLandmarkAt(lua_State*) |
0x661920 |
medium |
curated (event handler table / alignment) |
|
0x36b66e0 |
272 |
GameCore::App::UI::Lua::lSpoofUnitAt(lua_State*) |
0x661b20 |
medium |
curated (event handler table / alignment) |
|
0x36b6990 |
224 |
GameCore::EngineUtility::GetTypeHash(GameCore::PlayerColorTypes) |
0xf44890 |
medium |
Windows vtable slot order equals the Linux slot order |
IEngineUtility1 slot 31 |
— |
|