WorldView::DynamicSystem::System::System() |
0xb100 |
medium |
string anchor |
|
0x3339dc0 |
112 |
WorldView handler for event 40 (AddNumberToPathData) |
0x53f460 |
medium |
registration order and size match with the Linux build |
handles GameCore event 40 |
— |
|
WorldView handler for event 281 (BarbarianClanHired_EventData) |
0x53f5c0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 281 BARBARIAN_CLAN_HIRED |
— |
|
WorldView handler for event 280 (BarbarianClanRaided_EventData) |
0x53f640 |
medium |
registration order and size match with the Linux build |
handles GameCore event 280 BARBARIAN_CLAN_RAIDED |
— |
|
WorldView handler for event 283 (BarbarianClanRansomed_EventData) |
0x53f680 |
medium |
registration order and size match with the Linux build |
handles GameCore event 283 BARBARIAN_CLAN_RANSOMED |
— |
|
WorldView handler for event 279 (BarbarianClanDispersed_EventData) |
0x53f6c0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 279 BARBARIAN_CLAN_DISPERSED |
— |
|
WorldView handler for event 282 (BarbarianClanBribed_EventData) |
0x53f700 |
medium |
registration order and size match with the Linux build |
handles GameCore event 282 BARBARIAN_CLAN_BRIBED |
— |
|
WorldView handler for event 18 (Events) |
0x53f740 |
medium |
registration order and size match with the Linux build |
handles GameCore event 18 TEAM_VICTORY |
— |
|
WorldView handler for event 165 (BuildingAddedToMap_EventData) |
0x53f7c0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 165 BUILDING_ADDED_TO_MAP |
— |
|
WorldView handler for event 169 (BuildingBuildProgress_EventData) |
0x53fa10 |
medium |
registration order and size match with the Linux build |
handles GameCore event 169 BUILDING_CHANGED |
— |
|
WorldView handler for event 166 (Building_EventData) |
0x53fbd0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 166 BUILDING_CHANGED |
— |
|
WorldView handler for event 171 (BuildingEffect_EventData) |
0x53fc20 |
medium |
registration order and size match with the Linux build |
handles GameCore event 171 BUILDING_EFFECT_ADDED |
— |
|
WorldView handler for event 170 (BuildingPillaged_EventData) |
0x53fc40 |
medium |
registration order and size match with the Linux build |
handles GameCore event 170 BUILDING_CHANGED |
— |
|
WorldView handler for event 168 (Building_IDData) |
0x53fd00 |
medium |
registration order and size match with the Linux build |
handles GameCore event 168 BUILDING_REMOVED_FROM_MAP |
— |
|
WorldView handler for event 167 (BuildingVisibilityChanged_EventData) |
0x53fe40 |
medium |
registration order and size match with the Linux build |
handles GameCore event 167 BUILDING_VISIBILITY_CHANGED |
— |
|
WorldView handler for event 50 (CameraAnimationID) |
0x53ffa0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 50 UNIT_SACRIFICED |
— |
|
WorldView handler for event 87 (CityAddedToMap_EventData) |
0x53ffd0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 87 CITY_ADDED_TO_MAP |
— |
|
WorldView handler for event 102 (CityPopulationChanged_EventData) |
0x540010 |
medium |
registration order and size match with the Linux build |
handles GameCore event 102 CITY_POPULATION_CHANGED |
— |
|
WorldView handler for event 100 (CityProjectCompleted_EventData) |
0x540040 |
medium |
registration order and size match with the Linux build |
handles GameCore event 100 CITY_PRODUCTION_COMPLETED |
— |
|
WorldView handler for event 90 (City_EventData) |
0x5400d0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 90 CITY_PROPERTY_CHANGED |
— |
|
WorldView handler for event 93 (City_EventData) |
0x540250 |
medium |
registration order and size match with the Linux build |
handles GameCore event 93 CITY_REMOVED_FROM_MAP |
— |
|
WorldView handler for event 107 (CityAndPosition_EventData) |
0x5403e0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 107 CITY_TILE_OWNERSHIP_CHANGED |
— |
|
WorldView handler for event 65 (CombatVisData) |
0x540450 |
medium |
registration order and size match with the Linux build |
handles GameCore event 65 UNIT_ABILITY_GAINED |
— |
|
WorldView handler for event 66 (CombatVisData) |
0x540520 |
medium |
registration order and size match with the Linux build |
handles GameCore event 66 UNIT_ABILITY_LOST |
— |
|
WorldView handler for event 16 (CombatVisibiltyChangedData) |
0x5405f0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 16 PLAYER_TURN_DEACTIVATED |
— |
|
WorldView handler for event 23 (DisableColorKeyData) |
0x544690 |
medium |
registration order and size match with the Linux build |
handles GameCore event 23 UNIT_MOVED |
— |
|
WorldView handler for event 156 (DistrictAddedToMap_EventData) |
0x5446a0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 156 DISTRICT_ADDED_TO_MAP |
— |
|
WorldView handler for event 162 (DistrictBuildingRestore_EventData) |
0x544840 |
medium |
registration order and size match with the Linux build |
handles GameCore event 162 DISTRICT_BUILDING_RESTORE |
— |
|
WorldView handler for event 157 (DistrictChanged_EventData) |
0x544bd0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 157 DISTRICT_CHANGED |
— |
|
WorldView handler for event 159 (DistrictDamageChanged_EventData) |
0x544ca0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 159 DISTRICT_DAMAGE_CHANGED |
— |
|
WorldView handler for event 160 (District_EventData) |
0x544cf0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 160 DISTRICT_REMOVED_FROM_MAP |
— |
|
WorldView handler for event 315 (Drought_EventData) |
0x544de0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 315 DROUGHT_ADDED_TO_MAP |
— |
|
WorldView handler for event 22 (EnableColorKeyData) |
0x544e40 |
medium |
registration order and size match with the Linux build |
handles GameCore event 22 UNIT_TELEPORTED |
— |
|
WorldView handler for event 19 (Events) |
0x544e60 |
medium |
registration order and size match with the Linux build |
handles GameCore event 19 PLAYER_RESTORED |
— |
|
WorldView handler for event 116 (FeatureAddedToMap_EventData) |
0x544eb0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 116 FEATURE_ADDED_TO_MAP |
— |
|
WorldView handler for event 119 (Plot_EventData) |
0x544fa0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 119 FEATURE_REMOVED_FROM_MAP |
— |
|
WorldView handler for event 118 (FeatureVisibilityChanged_EventData) |
0x545020 |
medium |
registration order and size match with the Linux build |
handles GameCore event 118 FEATURE_VISIBILITY_CHANGED |
— |
|
WorldView handler for event 144 (Improvement_EventData) |
0x545120 |
medium |
registration order and size match with the Linux build |
handles GameCore event 144 IMPROVEMENT_CHANGED |
— |
|
WorldView handler for event 143 (Improvement_EventData) |
0x545310 |
medium |
registration order and size match with the Linux build |
handles GameCore event 143 IMPROVEMENT_ADDED_TO_MAP |
— |
|
WorldView handler for event 146 (ImprovementRemovedFromMap_EventData) |
0x5455f0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 146 IMPROVEMENT_REMOVED_FROM_MAP |
— |
|
WorldView handler for event 145 (ImprovementVisibilityChanged_EventData) |
0x545710 |
medium |
registration order and size match with the Linux build |
handles GameCore event 145 IMPROVEMENT_VISIBILITY_CHANGED |
— |
|
WorldView handler for event 26 (LensAdjacentBonusDistictData) |
0x5458e0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 26 UNIT_MOVEMENT_POINTS_CLEARED |
— |
|
WorldView handler for event 25 (LensBonusDistictData) |
0x5458f0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 25 UNIT_MOVEMENT_POINTS_CHANGED |
— |
|
WorldView handler for event 28 (LensClearData) |
0x545900 |
medium |
registration order and size match with the Linux build |
handles GameCore event 28 UNIT_ADDED_TO_MAP |
— |
|
WorldView handler for event 31 (LensFocusHexData) |
0x545b80 |
medium |
registration order and size match with the Linux build |
handles GameCore event 31 UNIT_KILLED_BY_FALLOUT |
— |
|
WorldView handler for event 30 (LensToggleData) |
0x545bf0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 30 UNIT_KILLED_IN_COMBAT |
— |
|
WorldView handler for event 29 (LensToggleData) |
0x545c80 |
medium |
registration order and size match with the Linux build |
handles GameCore event 29 UNIT_REMOVED_FROM_MAP |
— |
|
WorldView handler for event 32 (LensFocusHexData) |
0x545d10 |
medium |
registration order and size match with the Linux build |
handles GameCore event 32 UNIT_KILLED_LIFESPAN_EXPIRED |
— |
|
WorldView handler for event 43 (GenericData) |
0x545d80 |
medium |
registration order and size match with the Linux build |
handles GameCore event 43 UNIT_FORTIFICATION_CHANGED |
— |
|
WorldView handler for event 42 (LensUpdateGrowthHexData) |
0x545d90 |
medium |
registration order and size match with the Linux build |
handles GameCore event 42 UNIT_FORM_ARMY |
— |
|
WorldView handler for event 274 (Player_EventData) |
0x545da0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 274 LOCAL_PLAYER_CHANGED |
— |
|
WorldView handler for event 244 (NationalParkAdded_EventData) |
0x545e80 |
medium |
registration order and size match with the Linux build |
handles GameCore event 244 NATIONAL_PARK_ADDED_TO_MAP |
— |
|
WorldView handler for event 245 (NationalParkRemoved_EventData) |
0x545f20 |
medium |
registration order and size match with the Linux build |
handles GameCore event 245 NationalParkRemoved |
— |
|
WorldView handler for event 246 (NationalParkVisibilityChanged_EventData) |
0x545fb0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 246 NATIONAL_PARK_VISIBILITY_CHANGED |
— |
|
WorldView handler for event 41 (NaturalWonderRevealData) |
0x5460f0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 41 UNIT_FORM_CORPS |
— |
|
WorldView handler for event 45 (StartCameraAnimationAtHexData) |
0x5461e0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 45 UNIT_PROMOTED |
— |
|
WorldView handler for event 46 (StartCameraAnimationAtPosData) |
0x546290 |
medium |
registration order and size match with the Linux build |
handles GameCore event 46 UNIT_CHARGES_CHANGED |
— |
|
WorldView handler for event 192 (CivicCompleted_EventData) |
0x546440 |
medium |
registration order and size match with the Linux build |
handles GameCore event 192 CIVIC_COMPLETED |
— |
|
WorldView handler for event 265 (PlayerEraChanged_EventData) |
0x546470 |
medium |
registration order and size match with the Linux build |
handles GameCore event 265 PLAYER_ERA_CHANGED |
— |
|
WorldView handler for event 188 (ResearchCompleted_EventData) |
0x5464e0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 188 RESEARCH_COMPLETED |
— |
|
WorldView handler for event 183 (PlotAppealChanged_EventData) |
0x546510 |
medium |
registration order and size match with the Linux build |
handles GameCore event 183 APPEAL_CHANGED_NEAR |
— |
|
WorldView handler for event 180 (PlotOwnershipChanged_EventData) |
0x546550 |
medium |
registration order and size match with the Linux build |
handles GameCore event 180 PLOT_OWNERSHIP_CHANGED |
— |
|
WorldView handler for event 184 (Plot_EventData) |
0x5465b0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 184 PLOT_PROPERTY_CHANGED |
— |
|
WorldView handler for event 181 (PlotVisibilityChanged_EventData) |
0x546620 |
medium |
registration order and size match with the Linux build |
handles GameCore event 181 PLOT_VISIBILITY_CHANGED |
— |
|
WorldView handler for event 287 (Plot_EventData) |
0x546830 |
medium |
registration order and size match with the Linux build |
handles GameCore event 287 PLOT_YIELD_CHANGED |
— |
|
WorldView handler for event 139 (ResourceChanged_EventData) |
0x5468a0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 139 RESOURCE_CHANGED |
— |
|
WorldView handler for event 138 (ResourceAddedToMap_EventData) |
0x5468d0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 138 RESOURCE_ADDED_TO_MAP |
— |
|
WorldView handler for event 141 (Plot_EventData) |
0x546950 |
medium |
registration order and size match with the Linux build |
handles GameCore event 141 RESOURCE_REMOVED_FROM_MAP |
— |
|
WorldView handler for event 140 (ResourceVisibilityChanged_EventData) |
0x5469d0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 140 RESOURCE_VISIBILITY_CHANGED |
— |
|
WorldView handler for event 20 (Events) |
0x546ad0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 20 PLAYER_INTRODUCED |
— |
|
WorldView handler for event 153 (Route_EventData) |
0x546af0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 153 ROUTE_CHANGED |
— |
|
WorldView handler for event 152 (Route_EventData) |
0x546b70 |
medium |
registration order and size match with the Linux build |
handles GameCore event 152 ROUTE_ADDED_TO_MAP |
— |
|
WorldView handler for event 155 (Plot_EventData) |
0x546bf0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 155 ROUTE_REMOVED_FROM_MAP |
— |
|
WorldView handler for event 154 (RouteVisibilityChanged_EventData) |
0x546c30 |
medium |
registration order and size match with the Linux build |
handles GameCore event 154 ROUTE_VISIBILITY_CHANGED |
— |
|
WorldView handler for event 48 (Events) |
0x546d40 |
medium |
registration order and size match with the Linux build |
handles GameCore event 48 UNIT_AIRLIFTED |
— |
|
WorldView handler for event 47 (CameraAnimationID) |
0x546d50 |
medium |
registration order and size match with the Linux build |
handles GameCore event 47 UNIT_UPGRADED |
— |
|
WorldView handler for event 312 (Storm_EventData) |
0x546df0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 312 STORM_ADDED_TO_MAP |
— |
|
WorldView handler for event 314 (StormChanged_EventData) |
0x546ea0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 314 STORM_CHANGED |
— |
|
WorldView handler for event 313 (Storm_EventData) |
0x546f80 |
medium |
registration order and size match with the Linux build |
handles GameCore event 313 STORM_REMOVED_FROM_MAP |
— |
|
WorldView handler for event 151 (TerrainStateChanged_EventData) |
0x547000 |
medium |
registration order and size match with the Linux build |
handles GameCore event 151 TERRAIN_STATE_CHANGED |
— |
|
WorldView handler for event 65 (UnitAbilityGained_EventData) |
0x547210 |
medium |
registration order and size match with the Linux build |
handles GameCore event 65 UNIT_ABILITY_GAINED |
— |
|
WorldView handler for event 66 (UnitAbilityLost_EventData) |
0x5472d0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 66 UNIT_ABILITY_LOST |
— |
|
WorldView handler for event 73 (UnitActivate_EventData) |
0x547390 |
medium |
registration order and size match with the Linux build |
handles GameCore event 73 UNIT_ACTIVATE |
— |
|
WorldView handler for event 28 (UnitAddedToMap_EventData) |
0x547570 |
medium |
registration order and size match with the Linux build |
handles GameCore event 28 UNIT_ADDED_TO_MAP |
— |
|
WorldView handler for event 61 (UnitAreaHeal_EventData) |
0x547860 |
medium |
registration order and size match with the Linux build |
handles GameCore event 61 UNIT_AREA_HEAL |
— |
|
WorldView handler for event 60 (UnitAreaDamage_EventData) |
0x547910 |
medium |
registration order and size match with the Linux build |
handles GameCore event 60 UNIT_AREA_DAMAGE |
— |
|
WorldView handler for event 46 (UnitChargesChanged_EventData) |
0x5479a0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 46 UNIT_CHARGES_CHANGED |
— |
|
WorldView handler for event 59 (UnitRestoreMovement_EventData) |
0x5479e0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 59 UNIT_RESTORE_UNIT_MOVES |
— |
|
WorldView handler for event 33 (UnitDamageChanged_EventData) |
0x547a70 |
medium |
registration order and size match with the Linux build |
handles GameCore event 33 UNIT_DAMAGE_CHANGED |
— |
|
WorldView handler for event 55 (UnitDestroyDevelopment_EventData) |
0x547ac0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 55 UNIT_DESTROY_DEVELOPMENT |
— |
|
WorldView handler for event 38 (Unit_Formation_EventData) |
0x547c80 |
medium |
registration order and size match with the Linux build |
handles GameCore event 38 UNIT_ENTER_FORMATION |
— |
|
WorldView handler for event 39 (Unit_Formation_EventData) |
0x547cd0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 39 UNIT_EXIT_FORMATION / UNIT_FORMATION_CHANGED |
— |
|
WorldView handler for event 56 (UnitForceLevyMilitary_EventData) |
0x547d20 |
medium |
registration order and size match with the Linux build |
handles GameCore event 56 UNIT_FORCE_LEVY_MILITARY |
— |
|
WorldView handler for event 42 (Unit_EventData) |
0x547ee0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 42 UNIT_FORM_ARMY |
— |
|
WorldView handler for event 41 (Unit_EventData) |
0x547f60 |
medium |
registration order and size match with the Linux build |
handles GameCore event 41 UNIT_FORM_CORPS |
— |
|
WorldView handler for event 57 (UnitGrantEnvoy_EventData) |
0x547fe0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 57 UNIT_GRANT_ENVOY |
— |
|
WorldView handler for event 77 (UnitGreatPerson_EventData) |
0x548070 |
medium |
registration order and size match with the Linux build |
handles GameCore event 77 UNIT_GREATPERSON_ACTIVATED |
— |
|
WorldView handler for event 51 (UnitHeroActivated_EventData) |
0x5481a0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 51 UNIT_HERO_ACTIVATED |
— |
|
WorldView handler for event 54 (UnitKillWeakerUnit_EventData) |
0x548350 |
medium |
registration order and size match with the Linux build |
handles GameCore event 54 UNIT_KILL_WEAKER_UNIT |
— |
|
WorldView handler for event 58 (UnitNavalGoldRaid_EventData) |
0x5483e0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 58 UNIT_NAVAL_GOLD_RAID |
— |
|
WorldView handler for event 49 (UnitAirlifted_EventData) |
0x5485c0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 49 UNIT_PARADROPPED |
— |
|
WorldView handler for event 17 (StartUnitCinematicData) |
0x5487b0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 17 PLAYER_TURN_COMPLETE_IGNORED |
— |
|
WorldView handler for event 45 (UnitPromoted_EventData) |
0x548a40 |
medium |
registration order and size match with the Linux build |
handles GameCore event 45 UNIT_PROMOTED |
— |
|
WorldView handler for event 29 (Unit_EventData) |
0x548ae0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 29 UNIT_REMOVED_FROM_MAP |
— |
|
WorldView handler for event 53 (UnitResourceInspire_EventData) |
0x548b10 |
medium |
registration order and size match with the Linux build |
handles GameCore event 53 UNIT_RESOURCE_INSPIRE |
— |
|
WorldView handler for event 50 (UnitSacrificed_EventData) |
0x548c30 |
medium |
registration order and size match with the Linux build |
handles GameCore event 50 UNIT_SACRIFICED |
— |
|
WorldView handler for event 1 (UnitSelectionChangedData) |
0x548ce0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 1 |
— |
|
WorldView handler for event 15 (UnitSimImprovementChangedData) |
0x548d00 |
medium |
registration order and size match with the Linux build |
handles GameCore event 15 PLAYER_TURN_ACTIVATED |
— |
|
WorldView handler for event 12 (UnitSimPositionChangedData) |
0x548d30 |
medium |
registration order and size match with the Linux build |
handles GameCore event 12 REMOTE_PLAYER_TURN_END |
— |
|
WorldView handler for event 18 (StopUnitCinematicData) |
0x548d80 |
medium |
registration order and size match with the Linux build |
handles GameCore event 18 TEAM_VICTORY |
— |
|
WorldView handler for event 36 (UnitVisibilityChanged_EventData) |
0x548fa0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 36 UNIT_VISIBILITY_CHANGED |
— |
|
WorldView handler for event 36 (LensUpdateData) |
0x548fe0 |
medium |
registration order and size match with the Linux build |
handles GameCore event 36 UNIT_VISIBILITY_CHANGED |
— |
|
WorldView handler for event 35 (LensUpdateData) |
0x549230 |
medium |
registration order and size match with the Linux build |
handles GameCore event 35 UNIT_ACTIVITY_CHANGED |
— |
|
WorldView handler for event 37 (LensSelectedPositionData) |
0x549270 |
medium |
registration order and size match with the Linux build |
handles GameCore event 37 UNIT_CAPTURED |
— |
|
WorldView handler for event 200 (FalloutChanged_EventData) |
0x549440 |
medium |
registration order and size match with the Linux build |
handles GameCore event 200 WMD_FALLOUT_CHANGED |
— |
|
WorldView handler for event 174 (Building_EventData) |
0x549470 |
medium |
registration order and size match with the Linux build |
handles GameCore event 174 BUILDING_CHANGED |
— |
|
WorldView_ConfigureAssets(ArtDefManager&) |
0x54c530 |
high |
string anchor |
|
0x3327ff0 |
976 |
WorldView_PostLoadUpdate(unsigned int, float) |
0x54d280 |
high |
curated (string 'WorldView_PostLoadUpdate') |
|
0x332ef80 |
384 |
WorldView_Render(unsigned int, RenderGlobals::FrameInfo const&, RenderGlobals::WorldInfo const&, FullScreenEffects::BloomMipChain&) |
0x54d420 |
medium |
string anchor |
|
0x332f100 |
11568 |
WorldView_ShutdownGame() |
0x550e00 |
medium |
curated (callees DynGeoManager::Shutdown / DynamicSystem::S… |
|
0x332ded0 |
736 |
WorldView_Startup(unsigned int, RenderGlobals::GraphicsOptions const&, RenderGlobals::SharedSystems const&) |
0x5510e0 |
medium |
curated (callee TerrainSystem::Startup, size, '<Null Job Na… |
|
0x3327460 |
2480 |
WorldView_StartupGame(RenderGlobals::GameInfo const&, bool) |
0x551980 |
high |
string anchor |
|
0x33287f0 |
18112 |
WorldView_Update(unsigned int, RenderGlobals::FrameInfo&, bool) |
0x5569d0 |
high |
curated (string 'WorldView_Update' + per-system job names) |
|
0x332e800 |
1008 |
WorldView_UpdateGraphicsOptions(RenderGlobals::GraphicsOptions const&, RenderGlobals::GraphicsOptions const&, RenderGlobals::WorldInfo const*, ArtDef… |
0x557380 |
high |
curated (string 'WorldView_UpdateGraphicsOptions') |
|
0x3332170 |
880 |
WorldView::DebugVis::wvdv_console(Events::EventTemplate<15u, UIE_DebugConsoleInput, Events::LinearEventDispatcher, UIEventContainer, Events::NullEven… |
0x5596c0 |
high |
string anchor |
|
0x336a3a0 |
1504 |
WorldView::DebugVis::wvdv_draw(unsigned int, RenderGlobals::FrameInfo const&, RenderGlobals::WorldInfo const&, Culler&) |
0x559d20 |
medium |
call-graph propagation |
|
0x336a9d0 |
272 |
WorldView::DebugVis::wvdv_printusage() |
0x559e40 |
high |
string anchor |
|
0x336a2d0 |
208 |
WorldView::XRefArtDefTranslator::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x559fa0 |
high |
string anchor |
|
0x336eba0 |
1904 |
WorldView::_error::TreeString<false>::TreeString(char const*, unsigned long, ...) |
0x55a9d0 |
medium |
string anchor |
|
0x337c0a0 |
512 |
WorldView::_error::TagString::TagString(char const*, char const*, ...) |
0x55ac30 |
medium |
string anchor |
|
0x337c2a0 |
320 |
WorldView::LandmarkInfoLoader<4294967295u>::AddEntryToSet(WorldView::SelectorEntrySet<WorldView::Translate::LandmarkInfo>*, AssetObjects::ArtDefEleme… |
0x55b7f0 |
medium |
string anchor |
|
0x3375ea0 |
368 |
WorldView::ImprovementLoader::AddEntryToSet(WorldView::SelectorEntrySet<WorldView::Translate::ImprovementInfo>*, AssetObjects::ArtDefElement const&, … |
0x55bb10 |
medium |
string anchor |
|
0x3377790 |
384 |
WorldView::InfoSelector<GameCore::ImprovementTypes, WorldView::ImprovementLoader>::Enumerate(GameCore::Interfaces::IDefinitions1*, AssetObjects::ArtD… |
0x55d8e0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x3373520 |
1232 |
WorldView::AppealMap::Enumerate(AssetObjects::ArtDefCollection const*) |
0x55f560 |
high |
string anchor |
|
0x3373f20 |
288 |
WorldView::BuildingInfoMap::Enumerate(GameCore::Interfaces::IDefinitions1*, AssetObjects::ArtDefCollection const*) |
0x55f700 |
high |
string anchor |
|
0x3373b30 |
224 |
WorldView::DistrictInfoMap::Enumerate(GameCore::Interfaces::IDefinitions1*, AssetObjects::ArtDefCollection const*) |
0x55f7e0 |
high |
string anchor |
|
0x3373d50 |
224 |
WorldView::TermMap::Enumerate(AssetObjects::ArtDefCollection const*) |
0x55f8c0 |
high |
string anchor |
|
0x33715b0 |
640 |
WorldView::AppealMap::Find(int) const |
0x560fc0 |
high |
string anchor |
|
0x337bfb0 |
192 |
WorldView::Translate::GetBuildingName(unsigned int) |
0x561180 |
medium |
string anchor |
|
0x336cef0 |
48 |
WorldView::Translate::GetCivName(unsigned int) |
0x5611e0 |
medium |
string anchor |
|
0x336cf80 |
48 |
WorldView::Translate::GetDistrictName(unsigned int) |
0x561260 |
medium |
string anchor |
|
0x336cf20 |
48 |
WorldView::Translate::GetEraName(unsigned int) |
0x5612c0 |
medium |
string anchor |
|
0x336cf50 |
48 |
WorldView::AppealMap::GetRangeName(unsigned int) const |
0x561700 |
medium |
string anchor |
|
0x337c420 |
80 |
WorldView::Translate::GetResourceName(unsigned int) |
0x5617a0 |
medium |
string anchor |
|
0x336cfb0 |
48 |
WorldView::AsyncUpdateTask::AsyncUpdateTask(WorldView::AsyncUpdate::_INTERNAL*) |
0x5645c0 |
medium |
string anchor |
|
0x36fd0e0 |
96 |
WorldView::AsyncUpdateManager::Update(unsigned int, float) |
0x564840 |
medium |
call-graph propagation |
|
0x36fd1e0 |
80 |
WorldView::BlockerDatabase::ShutdownGame() |
0x566c40 |
high |
string anchor |
|
0x36fd4f0 |
816 |
WorldView::CameraAnimationSystem::Startup() |
0x56b110 |
medium |
string anchor |
|
0x3703950 |
144 |
WorldView::CloudShadows::Context::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x56b490 |
high |
string anchor |
|
0x3704530 |
608 |
WorldView::CloudShadows::Context::SubmitOpacityShadow(unsigned int, unsigned short, unsigned short, RenderGlobals::FrameInfo const&, RenderGlobals::W… |
0x56b960 |
medium |
string anchor |
|
0x37041a0 |
912 |
WorldView::ClutterLayerManager::LogStats() |
0x56c4c0 |
high |
string anchor |
|
0x3705a50 |
448 |
WorldView::ClutterSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x56e670 |
high |
string anchor |
|
0x3709e10 |
3936 |
WorldView::ClutterSystem::Context::StartupGame(RenderGlobals::WorldInfo const&, Terrain::Sampler*, FOW::FOWSampler const*, Featureline::Interface, De… |
0x574280 |
medium |
string anchor |
|
0x3708c40 |
208 |
WorldView::ClutterSystem::Context::Update(float) |
0x574430 |
medium |
string anchor |
|
0x37093b0 |
1008 |
WorldView::DynamicSystem::System::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x57b5e0 |
high |
string anchor |
|
0x3718b60 |
1216 |
WorldView::DynamicSystem::BufferManager::CreateBuffer(unsigned int, unsigned int, void const*) |
0x57bca0 |
medium |
string anchor |
|
0x3714080 |
288 |
WorldView::DynamicSystem::DynGeoManager::Shutdown() |
0x57ec30 |
high |
string anchor |
|
0x3717e40 |
288 |
WorldView::DynamicSystem::Context::ShutdownGame(unsigned int) |
0x57edf0 |
high |
string anchor |
|
0x3718240 |
528 |
WorldView::DynamicSystem::Context::StartupGame(Decal::IDecalSetList<Decal::IDecalSet<Terrain::DecalInstance> >*, Decal::IDecalSetList<Decal::IDecalSe… |
0x57f250 |
medium |
string anchor |
|
0x37181a0 |
160 |
WorldView::DynamicSystem::Context::Update(unsigned int, float) |
0x57f530 |
high |
string anchor |
|
0x3718450 |
656 |
WorldView::Farm::Context::AsyncUpdate_PostRoutes(unsigned int) |
0x58a1f0 |
high |
string anchor |
|
0x3728510 |
464 |
WorldView::Farm::Context::AsyncUpdate_PreRoutes(unsigned int) |
0x58a4c0 |
high |
string anchor |
|
0x3728420 |
240 |
WorldView::Farm::System::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x58a610 |
high |
string anchor |
|
0x3728e90 |
3200 |
WorldView::Farm::Context::StartupGame(RenderGlobals::WorldInfo const&, Terrain::Sampler*, Terrain::UpdateGrid const*, FOW::FOWSampler*, WorldView::La… |
0x590ed0 |
medium |
string anchor |
|
0x3728030 |
608 |
WorldView::GenericObject::Context::Context() |
0x5a25a0 |
high |
string anchor |
|
0x373b5d0 |
336 |
WorldView::GenericObject::Context::Create(unsigned int, FGXVector2, unsigned int) |
0x5a3310 |
medium |
call-graph propagation |
|
0x373c780 |
112 |
WorldView::GenericObject::Context::Create(unsigned int, FGXVector3, unsigned int) |
0x5a33a0 |
medium |
call-graph propagation |
|
0x373c4b0 |
544 |
WorldView::GenericObject::Context::StartupGame(RenderGlobals::WorldInfo const&, Terrain::Sampler*, Decal::IDecalSetList<Decal::IDecalSet<Terrain::Dec… |
0x5a53e0 |
medium |
string anchor |
|
0x373b870 |
112 |
WorldView::_error::TreeString<true>::TreeString(char const*, char const*, unsigned long, ...) |
0x5b63e0 |
high |
string anchor |
|
0x3752f20 |
608 |
WorldView::_error::TreeString<false>::TreeString(char const*, char const*, unsigned long, ...) |
0x5b65f0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x37539a0 |
512 |
WorldView::Landmarks::Loading::ConfigureDistrict(AssetObjects::IArtDefCollectionProvider const&, AssetObjects::ArtDefElement const&, WorldView::Landm… |
0x5b6a50 |
high |
string anchor |
|
0x374fcd0 |
5760 |
WorldView::Landmarks::Loading::ConfigureGenerator(AssetObjects::IArtDefCollectionProvider const&, AssetObjects::ArtDefElement const&) |
0x5b80f0 |
high |
string anchor |
|
0x374e3c0 |
3456 |
WorldView::Landmarks::Loading::ConfigureLandmark(AssetObjects::IArtDefCollectionProvider const&, AssetObjects::ArtDefElement const&, WorldView::Landm… |
0x5b90d0 |
high |
string anchor |
|
0x3751460 |
1216 |
WorldView::Landmarks::Loading::ConfigureMaterialOverrides(AssetObjects::IArtDefCollectionProvider const&, AssetObjects::ArtDefCollection const*) |
0x5b95b0 |
high |
string anchor |
|
0x374e0e0 |
736 |
WorldView::Landmarks::ADRList::UnpackCivGroup(AssetObjects::ArtDefElement const*) |
0x5bba80 |
medium |
string anchor |
|
0x374db00 |
528 |
WorldView::Landmarks::ADRList::UnpackEraGroup(AssetObjects::ArtDefCollection const*, AssetObjects::ArtDefElement const*) |
0x5bbd50 |
high |
string anchor |
|
0x374dd80 |
784 |
WorldView::LandmarkManager::Feature_Set(TFGXInt2<int>, GameCore::FeatureTypes, bool) |
0x5bc8a0 |
medium |
string anchor |
|
0x3757ea0 |
192 |
WorldView::LandmarkManager::Feature_Visibility(TFGXInt2<int>, RenderGlobals::FOWState, float, float) |
0x5bc990 |
medium |
string anchor |
|
0x3758020 |
352 |
WorldView::LandmarkManager::Improvement_Added(TFGXInt2<int>, GameCore::ImprovementTypes, GameCore::PlayerTypes, GameCore::EraTypes, GameCore::Civiliz… |
0x5bcc20 |
high |
string anchor |
|
0x37583a0 |
352 |
WorldView::LandmarkManager::Improvement_Changed(TFGXInt2<int>, GameCore::PlayerTypes, GameCore::EraTypes, GameCore::CivilizationTypes, WorldView::LM_… |
0x5bcdc0 |
medium |
string anchor |
|
0x3758730 |
288 |
WorldView::LandmarkManager::Improvement_Removed(TFGXInt2<int>) |
0x5bcf40 |
medium |
string anchor |
|
0x3758500 |
208 |
WorldView::LandmarkManager::Improvement_Visibility(TFGXInt2<int>, RenderGlobals::FOWState, float, float) |
0x5bd050 |
medium |
string anchor |
|
0x37585d0 |
352 |
WorldView::LandmarkManager::Override_Added(TFGXInt2<int>, unsigned int, GameCore::PlayerTypes, GameCore::EraTypes, GameCore::CivilizationTypes, World… |
0x5bd1d0 |
high |
string anchor |
|
0x3758850 |
320 |
WorldView::LandmarkManager::Override_Removed(TFGXInt2<int>) |
0x5bd3a0 |
medium |
string anchor |
|
0x3758990 |
176 |
WorldView::LandmarkManager::Override_Visibility(TFGXInt2<int>, RenderGlobals::FOWState, float, float) |
0x5bd4b0 |
medium |
string anchor |
|
0x3758a40 |
352 |
WorldView::LandmarkManager::Plot_StateChanged(TFGXInt2<int>) |
0x5bd6f0 |
medium |
call-graph propagation |
|
0x3757e20 |
80 |
WorldView::LandmarkManager::Resource_Set(TFGXInt2<int>, GameCore::ResourceTypes) |
0x5bd780 |
medium |
string anchor |
|
0x3758180 |
192 |
WorldView::LandmarkManager::Resource_Visibility(TFGXInt2<int>, RenderGlobals::FOWState, float, float) |
0x5bd860 |
medium |
string anchor |
|
0x3758240 |
352 |
WorldView::LandmarkManager::StartupGame(RenderGlobals::WorldInfo const&, WorldView::LandmarkContext*, WorldView::FenceSystem*, WorldView::ClutterLaye… |
0x5bdbe0 |
medium |
string anchor |
|
0x3757610 |
240 |
WorldView::Landmarks::ArtDef_District::AssertMissing(Types::ArrayWrapper<unsigned int const>, unsigned int, unsigned int, unsigned int) const |
0x5c6460 |
high |
string anchor |
|
0x3760c70 |
624 |
WorldView::Landmarks::LandmarkArtDefManager::Configure(AssetObjects::IArtDefCollectionProvider const&, CityLibrary const&) |
0x5c6cd0 |
high |
string anchor |
|
0x3765600 |
1664 |
WorldView::Landmarks::LandmarkArtDefManager::FindGenerator(unsigned int) const |
0x5cbd80 |
medium |
call-graph propagation |
|
0x37655c0 |
64 |
WorldView::Landmarks::Sim_Building::RebuildVis(unsigned int, float, WorldView::Landmarks::SimContext const&) |
0x5d4f60 |
high |
string anchor |
|
0x3760300 |
528 |
WorldView::Landmarks::Sim_Landmark::RebuildVis(unsigned int, WorldView::Landmarks::SimContext const&) |
0x5d5500 |
medium |
string anchor |
|
0x375f3f0 |
272 |
WorldView::Landmarks::ArtDef_District::ResolveBuilding(unsigned int) const |
0x5d8290 |
high |
string anchor |
|
0x3763a30 |
240 |
WorldView::Landmarks::LandmarkArtDefManager::ResolveDistrict(unsigned int) const |
0x5d84e0 |
medium |
string anchor |
|
0x3765520 |
160 |
WorldView::Landmarks::LandmarkArtDefManager::ResolveLandmark(unsigned int) const |
0x5d8640 |
medium |
string anchor |
|
0x3765480 |
160 |
WorldView::Landmarks::ArtDef_Building::print_error(unsigned int, unsigned int, unsigned int) const |
0x5dcda0 |
high |
string anchor |
|
0x3764d80 |
160 |
WorldView::Landmarks::ArtDef_Landmark::print_error(unsigned int, unsigned int, unsigned int) const |
0x5dcea0 |
medium |
string anchor |
|
0x3764cf0 |
144 |
WorldView::Landmarks::ArtDef_Generator::resolve_for(unsigned int, unsigned int, unsigned char) const |
0x5de160 |
high |
string anchor |
|
0x3764e20 |
416 |
WorldView::LandmarkContext::Building_Create(unsigned long, TFGXInt2<int>, unsigned int, WorldView::LM_VIS::StateHash) |
0x5df8e0 |
medium |
call-graph propagation |
|
0x37720e0 |
640 |
WorldView::LandmarkContext::Building_SetVisibility(unsigned long, TFGXInt2<int>, unsigned int, RenderGlobals::FOWState, float, float) |
0x5dfde0 |
medium |
call-graph propagation |
|
0x3772360 |
304 |
WorldView::LandmarkContext::Debug_ClearVisualizationAt(TFGXInt2<int>) |
0x5e02b0 |
medium |
call-graph propagation |
|
0x3770510 |
144 |
WorldView::LandmarkContext::Debug_GetNameOfTileBaseAt(TFGXInt2<int>) const |
0x5e06e0 |
medium |
string anchor |
|
0x3770c70 |
144 |
WorldView::LandmarkContext::Debug_SpoofBuilding(TFGXInt2<int>, unsigned int, unsigned int, unsigned int, WorldView::LM_VIS::StateHash, WorldView::Lan… |
0x5e09d0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x37708d0 |
704 |
WorldView::LandmarkContext::Debug_SpoofCity(TFGXInt2<int>, unsigned int, unsigned int, unsigned int) |
0x5e0da0 |
medium |
string anchor |
|
0x37705a0 |
384 |
WorldView::LandmarkContext::Debug_SpoofDistrictBase(TFGXInt2<int>, unsigned int, unsigned int, unsigned int, unsigned int, WorldView::LM_VIS::StateHa… |
0x5e1070 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x3770720 |
432 |
WorldView::LandmarkContext::District_ExistsInPlot(unsigned long, TFGXInt2<int>) const |
0x5e1990 |
medium |
call-graph propagation |
|
0x3772090 |
80 |
WorldView::LandmarkContext::Prop_Changed(TFGXInt2<int>) |
0x5e3400 |
medium |
call-graph propagation |
|
0x37714f0 |
112 |
WorldView::LandmarkContext::StartupGame(RenderGlobals::WorldInfo const&, ModelVisSystem::Context*, FOWMeshVisSystem::Context*, Terrain::Sampler const… |
0x5e3870 |
medium |
call-graph propagation |
|
0x376e010 |
336 |
WorldView::Routes::RouteArtDefManager::Configure(AssetObjects::IArtDefCollectionProvider const&) |
0x5ee8f0 |
high |
string anchor |
|
0x377f640 |
1264 |
WorldView::RouteContext::Route_ResetAllVisibility(unsigned int) |
0x5fe660 |
medium |
call-graph propagation |
|
0x378c070 |
128 |
WorldView::RouteContext::Route_SetVisibility(unsigned int, TFGXInt2<int>, RenderGlobals::FOWState, float, float) |
0x5fe760 |
medium |
call-graph propagation |
|
0x378bfc0 |
176 |
WorldView::RouteSystem::Startup(fastdelegate::FastDelegate2<BLP::BigDataEntry*, BLP::IOResult, void>, fastdelegate::FastDelegate1<BLP::BigDataEntry*,… |
0x5fe8d0 |
high |
string anchor |
|
0x378b620 |
128 |
WorldView::RouteContext::StartupGame(RenderGlobals::WorldInfo const&, TFGXInt2<int> const&, WorldView::FeatureGrid const*, Terrain::Sampler const*, F… |
0x5fe950 |
high |
string anchor |
|
0x378b730 |
224 |
WorldView::ScriptedArtSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x5ff360 |
high |
string anchor |
|
0x378d980 |
912 |
WorldView::ScriptedArtSystem::LoadVisGroupOptions(WorldView::ScriptedArtSystem::VisualizationGroup*, AssetObjects::ArtDefCollection const*) |
0x5ff980 |
high |
string anchor |
|
0x378d720 |
576 |
WorldView::StormSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x6030f0 |
high |
string anchor |
|
0x3793110 |
848 |
WorldView::HeightEdit::TerrainEditAsyncJob::TerrainEditAsyncJob() |
0x607030 |
medium |
string anchor |
|
0x379d300 |
192 |
WorldView::TerrainContext::RebakeCache(bool) |
0x609be0 |
high |
curated ('terrain rebake' console string -> call target; se… |
|
0x37993d0 |
192 |
WorldView::TerrainContext::RebuildTerrainEdits() |
0x609ca0 |
high |
curated ('terrain rebuild' console string -> call target) |
|
0x3799490 |
128 |
WorldView::TerrainContext::Render(unsigned int) |
0x609cf0 |
medium |
call-graph propagation |
|
0x3798ca0 |
160 |
WorldView::TerrainContext::SetDebugRenderMode(unsigned char) |
0x60a570 |
medium |
call-graph propagation |
|
0x3799510 |
592 |
WorldView::TerrainContext::Startup(WorldView::TerrainContextDescription&, WorldView::TerrainContextDescriptionExt const&, WorldView::TerrainContextOu… |
0x60aa80 |
high |
string anchor |
|
0x3794a10 |
9312 |
WorldView::TerrainTileCallback::Init(WorldView::TerrainTileCallback::InitializationParams const&, Terrain::Cell::Init::BlockInitializer*, Terrain::Sa… |
0x612d70 |
medium |
string anchor |
|
0x37a2990 |
144 |
WorldView::TerrainTileCallback::Release(Synthesis::Allocator, Synthesis::LogHelper*) |
0x6133d0 |
high |
string anchor |
|
0x37a2e60 |
832 |
WorldView::DynamicGeometryManager::AddIB(unsigned int) |
0x613fb0 |
medium |
string anchor |
|
0x37a5010 |
224 |
WorldView::DynamicGeometryManager::AddVB(unsigned int) |
0x614120 |
medium |
string anchor |
|
0x37a4f30 |
224 |
WorldView::HeightEdit::TerrainEditAsyncJob::Initialize(WorldView::HeightEdit::TerrainEditAsyncJob::Desc const&, Terrain::Sampler*, Decal::VBList cons… |
0x616220 |
medium |
string anchor |
|
0x37a5870 |
1120 |
WorldView::TerrainStyle::Default::Generator::GenerateStructures(WorldView::TerrainStyle::Default::Generator::StructureDesc const&, Synthesis::Allocat… |
0x61b0c0 |
high |
string anchor |
|
0x37b1b50 |
8480 |
WorldView::TerrainStyle::Layer::DuneDesertHillsDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement const*… |
0x61f570 |
high |
string anchor |
|
0x37b0390 |
192 |
WorldView::TerrainStyle::Layer::IceShelfDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement const*, fastd… |
0x61f630 |
medium |
string anchor |
|
0x37b04f0 |
144 |
WorldView::TerrainStyle::Layer::RidgelineMountainDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement cons… |
0x61f700 |
high |
string anchor |
|
0x37adc50 |
608 |
WorldView::TerrainStyle::Layer::StandardCoastlineDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement cons… |
0x61fa70 |
high |
string anchor |
|
0x37ae8d0 |
2272 |
WorldView::TerrainStyle::Layer::StandardFlatDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement const*, f… |
0x620310 |
high |
string anchor |
|
0x37ac810 |
1296 |
WorldView::TerrainStyle::Layer::StandardHillsDesc::LoadFromArtDef(WorldView::TerrainStyle::Layer::StandardFlatDesc const&, WorldView::TerrainStyle::B… |
0x6207d0 |
high |
string anchor |
|
0x37ad670 |
816 |
WorldView::TerrainStyle::Layer::StandardRiverDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement const*, … |
0x620ad0 |
high |
string anchor |
|
0x37af530 |
2096 |
WorldView::TerrainStyle::Layer::StandardCoastlineDesc::LoadGenerated() |
0x621f80 |
medium |
call-graph propagation |
|
0x37ae780 |
336 |
WorldView::TerrainStyle::Default::Desc::LoadTerrainTextureCallback(BLP::BigDataEntry*, BLP::IOResult) |
0x6240e0 |
medium |
string anchor |
|
0x37b0c80 |
320 |
WorldView::TerrainStyle::Default::Desc::ReloadFromArtDef_Internal(AssetObjects::IArtDefCollectionProvider const&) |
0x624260 |
high |
string anchor |
|
0x37b0dd0 |
1968 |
WorldView::TerrainStyle::Default::Generator::SetupMapPasses(WorldView::TerrainStyle::Default::Generator::MapPassesDesc const&, Synthesis::Allocator, … |
0x625e00 |
high |
string anchor |
|
0x37b3d70 |
6176 |
WorldView::TerrainSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x6275c0 |
high |
string anchor |
|
0x37ba480 |
320 |
WorldView::TerrainSystem::Startup(bool, unsigned int) |
0x627940 |
high |
string anchor |
|
0x37ba1e0 |
208 |
WorldView::TerrainView::Startup(WorldView::TerrainViewDescription const&, WorldView::TerrainContext const*) |
0x628ba0 |
medium |
string anchor |
|
0x37ba640 |
512 |
WorldView::TilebaseSystem::ShutdownGame() |
0x62b850 |
medium |
call-graph propagation |
|
0x37bc7d0 |
64 |
WorldView::TilebaseSystem::StartupGame(RenderGlobals::WorldInfo const&, WorldView::BlockerDatabase*, ModelVisSystem::Context*, FOWMeshVisSystem::Cont… |
0x62b890 |
medium |
string anchor |
|
0x37bc740 |
144 |
WorldView::UnitFormation::System::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x62c540 |
high |
string anchor |
|
0x37bf750 |
1008 |
WorldView::UnitMovement::System::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x62d9a0 |
high |
string anchor |
|
0x37c0eb0 |
784 |
WorldView::UnitSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x6310c0 |
high |
string anchor |
|
0x37cc860 |
7504 |
WorldView::UnitSystem::Context::CreateUnit(unsigned int, unsigned long, TFGXInt2<int>, unsigned int, unsigned int, unsigned int, unsigned int, unsign… |
0x633770 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x37c3d50 |
928 |
WorldView::UnitSystem::FindAttachments(Types::Vector<WorldView::UnitSystem::UnitAttachmentDesc const*, Types::LinearAlloc::Default<1u, 0u> >&, char c… |
0x634860 |
medium |
string anchor |
|
0x37c44a0 |
1424 |
WorldView::UnitSystem::GetRandomAttachment(Types::Vector<WorldView::UnitSystem::ResolvedAssetAttachment, Types::LinearAlloc::Default<1u, 0u> >&, Worl… |
0x635a40 |
medium |
rare-constant anchor |
|
0x37c4ea0 |
944 |
WorldView::UnitSystem::Context::GetUnitStateType(unsigned long) |
0x636dd0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x37c8a80 |
32 |
WorldView::UnitSystem::Context::SetAllUnitVisibility(unsigned int, bool) |
0x63c890 |
medium |
call-graph propagation |
|
0x37c6980 |
336 |
WorldView::UnitSystem::Context::SetUnitStateType(unsigned int, unsigned long, GameCore::UnitStateTypes) |
0x63e4b0 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x37c8870 |
528 |
WorldView::WaterSystem::Context::RiverUpdateAsyncJob::RiverUpdateAsyncJob() |
0x643980 |
medium |
string anchor |
|
0x37d92f0 |
144 |
WorldView::WaterSystem::Context::BuildCommandStreams(unsigned int, RenderGlobals::BackBufferInfo const&, WorldView::WaterFrameInfo const&) |
0x644390 |
high |
string anchor |
|
0x37dbba0 |
2288 |
WorldView::WaterSystem::Context::BuildDepthCommandStream(unsigned int, RenderGlobals::BackBufferInfo const&, WorldView::WaterFrameInfo const&) |
0x644c00 |
medium |
string anchor |
|
0x37ddfd0 |
672 |
WorldView::WaterSystem::Context::BuildOverlayCommandStream(unsigned int, WorldView::WaterFrameInfo const&) |
0x644e60 |
high |
string anchor |
|
0x37dd390 |
1808 |
WorldView::WaterSystem::Context::BuildReflectionMaskCommandStream(unsigned short, unsigned short, unsigned short, WorldView::WaterFrameInfo const&) |
0x6453e0 |
medium |
string anchor |
|
0x37ddaf0 |
1232 |
WorldView::WaterSystem::Context::BuildTextureArrays(Types::ArrayWrapper<WaterLibraryEntry const*>) |
0x645920 |
high |
string anchor |
|
0x37de290 |
2384 |
WorldView::WaterSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) |
0x646c90 |
high |
string anchor |
|
0x37d9610 |
928 |
WorldView::WaterSystem::CreateIndexBuffer(unsigned int) |
0x647130 |
medium |
string anchor |
|
0x37d9420 |
272 |
WorldView::WaterSystem::Context::CreateWater(WorldView::WaterSystem::Description const&, unsigned int) |
0x6472e0 |
high |
string anchor |
|
0x37d9a30 |
976 |
WorldView::WaterSystem::Context::InitWaterMaskResources() |
0x648b70 |
medium |
string anchor |
|
0x37debe0 |
400 |
WorldView::WaterSystem::Context::RenderMaskTexture(FGXRect, unsigned int) |
0x6494e0 |
high |
string anchor |
|
0x37dc5d0 |
1360 |
WorldView::WaterSystem::Context::SetHexVisibility(TFGXInt2<int>, bool, float, float) |
0x64a800 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x37dab10 |
304 |
WorldView::WaterSystem::Context::SetWaterType(TFGXInt2<int>, unsigned int) |
0x64a960 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x37db1f0 |
288 |
WorldView::WaterSystem::Context::UpdateVisibility(TFGXInt2<int>) |
0x64bd20 |
medium |
score-based neighbour propagation (~96% on hold-out) |
|
0x37dac40 |
608 |
WorldView::WonderMovieSystem::Context::SetWonderCombatVisibility(unsigned int, unsigned long, TFGXInt2<int>, bool) |
0x64e650 |
medium |
call-graph propagation |
|
0x37e53d0 |
96 |
WorldView::WonderMovieSystem::Context::StartupGame(RenderGlobals::WorldInfo const&, Terrain::Sampler*, WorldView::BlockerDatabase*, WorldView::Featur… |
0x64e8b0 |
medium |
string anchor |
|
0x37e46d0 |
288 |