Home › Engine functions › WorldView

Engine executable. Settings and tools of the game program (CivilizationVI.exe), usable without a mod. Mostly undocumented debug and configuration functionality; descriptions come from analysis of the executable and have not all been tried in the running game.

WorldView

The 3D map renderer: terrain, landmarks, units, clutter, water, cameras.

2409 functions in this category, 337 with a Windows address (271 high or medium confidence or exported, 66 low). The rest are in the full search.

Function Windows RVA Confidence How mapped Notes Linux address Size
WorldView::DynamicSystem::System::System() 0xb100 medium string anchor 0x3339dc0 112
WorldView handler for event 40 (AddNumberToPathData) 0x53f460 medium registration order and size match with the Linux build handles GameCore event 40 —
WorldView handler for event 281 (BarbarianClanHired_EventData) 0x53f5c0 medium registration order and size match with the Linux build handles GameCore event 281 BARBARIAN_CLAN_HIRED —
WorldView handler for event 280 (BarbarianClanRaided_EventData) 0x53f640 medium registration order and size match with the Linux build handles GameCore event 280 BARBARIAN_CLAN_RAIDED —
WorldView handler for event 283 (BarbarianClanRansomed_EventData) 0x53f680 medium registration order and size match with the Linux build handles GameCore event 283 BARBARIAN_CLAN_RANSOMED —
WorldView handler for event 279 (BarbarianClanDispersed_EventData) 0x53f6c0 medium registration order and size match with the Linux build handles GameCore event 279 BARBARIAN_CLAN_DISPERSED —
WorldView handler for event 282 (BarbarianClanBribed_EventData) 0x53f700 medium registration order and size match with the Linux build handles GameCore event 282 BARBARIAN_CLAN_BRIBED —
WorldView handler for event 18 (Events) 0x53f740 medium registration order and size match with the Linux build handles GameCore event 18 TEAM_VICTORY —
WorldView handler for event 165 (BuildingAddedToMap_EventData) 0x53f7c0 medium registration order and size match with the Linux build handles GameCore event 165 BUILDING_ADDED_TO_MAP —
WorldView handler for event 169 (BuildingBuildProgress_EventData) 0x53fa10 medium registration order and size match with the Linux build handles GameCore event 169 BUILDING_CHANGED —
WorldView handler for event 166 (Building_EventData) 0x53fbd0 medium registration order and size match with the Linux build handles GameCore event 166 BUILDING_CHANGED —
WorldView handler for event 171 (BuildingEffect_EventData) 0x53fc20 medium registration order and size match with the Linux build handles GameCore event 171 BUILDING_EFFECT_ADDED —
WorldView handler for event 170 (BuildingPillaged_EventData) 0x53fc40 medium registration order and size match with the Linux build handles GameCore event 170 BUILDING_CHANGED —
WorldView handler for event 168 (Building_IDData) 0x53fd00 medium registration order and size match with the Linux build handles GameCore event 168 BUILDING_REMOVED_FROM_MAP —
WorldView handler for event 167 (BuildingVisibilityChanged_EventData) 0x53fe40 medium registration order and size match with the Linux build handles GameCore event 167 BUILDING_VISIBILITY_CHANGED —
WorldView handler for event 50 (CameraAnimationID) 0x53ffa0 medium registration order and size match with the Linux build handles GameCore event 50 UNIT_SACRIFICED —
WorldView handler for event 87 (CityAddedToMap_EventData) 0x53ffd0 medium registration order and size match with the Linux build handles GameCore event 87 CITY_ADDED_TO_MAP —
WorldView handler for event 102 (CityPopulationChanged_EventData) 0x540010 medium registration order and size match with the Linux build handles GameCore event 102 CITY_POPULATION_CHANGED —
WorldView handler for event 100 (CityProjectCompleted_EventData) 0x540040 medium registration order and size match with the Linux build handles GameCore event 100 CITY_PRODUCTION_COMPLETED —
WorldView handler for event 90 (City_EventData) 0x5400d0 medium registration order and size match with the Linux build handles GameCore event 90 CITY_PROPERTY_CHANGED —
WorldView handler for event 93 (City_EventData) 0x540250 medium registration order and size match with the Linux build handles GameCore event 93 CITY_REMOVED_FROM_MAP —
WorldView handler for event 107 (CityAndPosition_EventData) 0x5403e0 medium registration order and size match with the Linux build handles GameCore event 107 CITY_TILE_OWNERSHIP_CHANGED —
WorldView handler for event 65 (CombatVisData) 0x540450 medium registration order and size match with the Linux build handles GameCore event 65 UNIT_ABILITY_GAINED —
WorldView handler for event 66 (CombatVisData) 0x540520 medium registration order and size match with the Linux build handles GameCore event 66 UNIT_ABILITY_LOST —
WorldView handler for event 16 (CombatVisibiltyChangedData) 0x5405f0 medium registration order and size match with the Linux build handles GameCore event 16 PLAYER_TURN_DEACTIVATED —
WorldView handler for event 23 (DisableColorKeyData) 0x544690 medium registration order and size match with the Linux build handles GameCore event 23 UNIT_MOVED —
WorldView handler for event 156 (DistrictAddedToMap_EventData) 0x5446a0 medium registration order and size match with the Linux build handles GameCore event 156 DISTRICT_ADDED_TO_MAP —
WorldView handler for event 162 (DistrictBuildingRestore_EventData) 0x544840 medium registration order and size match with the Linux build handles GameCore event 162 DISTRICT_BUILDING_RESTORE —
WorldView handler for event 157 (DistrictChanged_EventData) 0x544bd0 medium registration order and size match with the Linux build handles GameCore event 157 DISTRICT_CHANGED —
WorldView handler for event 159 (DistrictDamageChanged_EventData) 0x544ca0 medium registration order and size match with the Linux build handles GameCore event 159 DISTRICT_DAMAGE_CHANGED —
WorldView handler for event 160 (District_EventData) 0x544cf0 medium registration order and size match with the Linux build handles GameCore event 160 DISTRICT_REMOVED_FROM_MAP —
WorldView handler for event 315 (Drought_EventData) 0x544de0 medium registration order and size match with the Linux build handles GameCore event 315 DROUGHT_ADDED_TO_MAP —
WorldView handler for event 22 (EnableColorKeyData) 0x544e40 medium registration order and size match with the Linux build handles GameCore event 22 UNIT_TELEPORTED —
WorldView handler for event 19 (Events) 0x544e60 medium registration order and size match with the Linux build handles GameCore event 19 PLAYER_RESTORED —
WorldView handler for event 116 (FeatureAddedToMap_EventData) 0x544eb0 medium registration order and size match with the Linux build handles GameCore event 116 FEATURE_ADDED_TO_MAP —
WorldView handler for event 119 (Plot_EventData) 0x544fa0 medium registration order and size match with the Linux build handles GameCore event 119 FEATURE_REMOVED_FROM_MAP —
WorldView handler for event 118 (FeatureVisibilityChanged_EventData) 0x545020 medium registration order and size match with the Linux build handles GameCore event 118 FEATURE_VISIBILITY_CHANGED —
WorldView handler for event 144 (Improvement_EventData) 0x545120 medium registration order and size match with the Linux build handles GameCore event 144 IMPROVEMENT_CHANGED —
WorldView handler for event 143 (Improvement_EventData) 0x545310 medium registration order and size match with the Linux build handles GameCore event 143 IMPROVEMENT_ADDED_TO_MAP —
WorldView handler for event 146 (ImprovementRemovedFromMap_EventData) 0x5455f0 medium registration order and size match with the Linux build handles GameCore event 146 IMPROVEMENT_REMOVED_FROM_MAP —
WorldView handler for event 145 (ImprovementVisibilityChanged_EventData) 0x545710 medium registration order and size match with the Linux build handles GameCore event 145 IMPROVEMENT_VISIBILITY_CHANGED —
WorldView handler for event 26 (LensAdjacentBonusDistictData) 0x5458e0 medium registration order and size match with the Linux build handles GameCore event 26 UNIT_MOVEMENT_POINTS_CLEARED —
WorldView handler for event 25 (LensBonusDistictData) 0x5458f0 medium registration order and size match with the Linux build handles GameCore event 25 UNIT_MOVEMENT_POINTS_CHANGED —
WorldView handler for event 28 (LensClearData) 0x545900 medium registration order and size match with the Linux build handles GameCore event 28 UNIT_ADDED_TO_MAP —
WorldView handler for event 31 (LensFocusHexData) 0x545b80 medium registration order and size match with the Linux build handles GameCore event 31 UNIT_KILLED_BY_FALLOUT —
WorldView handler for event 30 (LensToggleData) 0x545bf0 medium registration order and size match with the Linux build handles GameCore event 30 UNIT_KILLED_IN_COMBAT —
WorldView handler for event 29 (LensToggleData) 0x545c80 medium registration order and size match with the Linux build handles GameCore event 29 UNIT_REMOVED_FROM_MAP —
WorldView handler for event 32 (LensFocusHexData) 0x545d10 medium registration order and size match with the Linux build handles GameCore event 32 UNIT_KILLED_LIFESPAN_EXPIRED —
WorldView handler for event 43 (GenericData) 0x545d80 medium registration order and size match with the Linux build handles GameCore event 43 UNIT_FORTIFICATION_CHANGED —
WorldView handler for event 42 (LensUpdateGrowthHexData) 0x545d90 medium registration order and size match with the Linux build handles GameCore event 42 UNIT_FORM_ARMY —
WorldView handler for event 274 (Player_EventData) 0x545da0 medium registration order and size match with the Linux build handles GameCore event 274 LOCAL_PLAYER_CHANGED —
WorldView handler for event 244 (NationalParkAdded_EventData) 0x545e80 medium registration order and size match with the Linux build handles GameCore event 244 NATIONAL_PARK_ADDED_TO_MAP —
WorldView handler for event 245 (NationalParkRemoved_EventData) 0x545f20 medium registration order and size match with the Linux build handles GameCore event 245 NationalParkRemoved —
WorldView handler for event 246 (NationalParkVisibilityChanged_EventData) 0x545fb0 medium registration order and size match with the Linux build handles GameCore event 246 NATIONAL_PARK_VISIBILITY_CHANGED —
WorldView handler for event 41 (NaturalWonderRevealData) 0x5460f0 medium registration order and size match with the Linux build handles GameCore event 41 UNIT_FORM_CORPS —
WorldView handler for event 45 (StartCameraAnimationAtHexData) 0x5461e0 medium registration order and size match with the Linux build handles GameCore event 45 UNIT_PROMOTED —
WorldView handler for event 46 (StartCameraAnimationAtPosData) 0x546290 medium registration order and size match with the Linux build handles GameCore event 46 UNIT_CHARGES_CHANGED —
WorldView handler for event 192 (CivicCompleted_EventData) 0x546440 medium registration order and size match with the Linux build handles GameCore event 192 CIVIC_COMPLETED —
WorldView handler for event 265 (PlayerEraChanged_EventData) 0x546470 medium registration order and size match with the Linux build handles GameCore event 265 PLAYER_ERA_CHANGED —
WorldView handler for event 188 (ResearchCompleted_EventData) 0x5464e0 medium registration order and size match with the Linux build handles GameCore event 188 RESEARCH_COMPLETED —
WorldView handler for event 183 (PlotAppealChanged_EventData) 0x546510 medium registration order and size match with the Linux build handles GameCore event 183 APPEAL_CHANGED_NEAR —
WorldView handler for event 180 (PlotOwnershipChanged_EventData) 0x546550 medium registration order and size match with the Linux build handles GameCore event 180 PLOT_OWNERSHIP_CHANGED —
WorldView handler for event 184 (Plot_EventData) 0x5465b0 medium registration order and size match with the Linux build handles GameCore event 184 PLOT_PROPERTY_CHANGED —
WorldView handler for event 181 (PlotVisibilityChanged_EventData) 0x546620 medium registration order and size match with the Linux build handles GameCore event 181 PLOT_VISIBILITY_CHANGED —
WorldView handler for event 287 (Plot_EventData) 0x546830 medium registration order and size match with the Linux build handles GameCore event 287 PLOT_YIELD_CHANGED —
WorldView handler for event 139 (ResourceChanged_EventData) 0x5468a0 medium registration order and size match with the Linux build handles GameCore event 139 RESOURCE_CHANGED —
WorldView handler for event 138 (ResourceAddedToMap_EventData) 0x5468d0 medium registration order and size match with the Linux build handles GameCore event 138 RESOURCE_ADDED_TO_MAP —
WorldView handler for event 141 (Plot_EventData) 0x546950 medium registration order and size match with the Linux build handles GameCore event 141 RESOURCE_REMOVED_FROM_MAP —
WorldView handler for event 140 (ResourceVisibilityChanged_EventData) 0x5469d0 medium registration order and size match with the Linux build handles GameCore event 140 RESOURCE_VISIBILITY_CHANGED —
WorldView handler for event 20 (Events) 0x546ad0 medium registration order and size match with the Linux build handles GameCore event 20 PLAYER_INTRODUCED —
WorldView handler for event 153 (Route_EventData) 0x546af0 medium registration order and size match with the Linux build handles GameCore event 153 ROUTE_CHANGED —
WorldView handler for event 152 (Route_EventData) 0x546b70 medium registration order and size match with the Linux build handles GameCore event 152 ROUTE_ADDED_TO_MAP —
WorldView handler for event 155 (Plot_EventData) 0x546bf0 medium registration order and size match with the Linux build handles GameCore event 155 ROUTE_REMOVED_FROM_MAP —
WorldView handler for event 154 (RouteVisibilityChanged_EventData) 0x546c30 medium registration order and size match with the Linux build handles GameCore event 154 ROUTE_VISIBILITY_CHANGED —
WorldView handler for event 48 (Events) 0x546d40 medium registration order and size match with the Linux build handles GameCore event 48 UNIT_AIRLIFTED —
WorldView handler for event 47 (CameraAnimationID) 0x546d50 medium registration order and size match with the Linux build handles GameCore event 47 UNIT_UPGRADED —
WorldView handler for event 312 (Storm_EventData) 0x546df0 medium registration order and size match with the Linux build handles GameCore event 312 STORM_ADDED_TO_MAP —
WorldView handler for event 314 (StormChanged_EventData) 0x546ea0 medium registration order and size match with the Linux build handles GameCore event 314 STORM_CHANGED —
WorldView handler for event 313 (Storm_EventData) 0x546f80 medium registration order and size match with the Linux build handles GameCore event 313 STORM_REMOVED_FROM_MAP —
WorldView handler for event 151 (TerrainStateChanged_EventData) 0x547000 medium registration order and size match with the Linux build handles GameCore event 151 TERRAIN_STATE_CHANGED —
WorldView handler for event 65 (UnitAbilityGained_EventData) 0x547210 medium registration order and size match with the Linux build handles GameCore event 65 UNIT_ABILITY_GAINED —
WorldView handler for event 66 (UnitAbilityLost_EventData) 0x5472d0 medium registration order and size match with the Linux build handles GameCore event 66 UNIT_ABILITY_LOST —
WorldView handler for event 73 (UnitActivate_EventData) 0x547390 medium registration order and size match with the Linux build handles GameCore event 73 UNIT_ACTIVATE —
WorldView handler for event 28 (UnitAddedToMap_EventData) 0x547570 medium registration order and size match with the Linux build handles GameCore event 28 UNIT_ADDED_TO_MAP —
WorldView handler for event 61 (UnitAreaHeal_EventData) 0x547860 medium registration order and size match with the Linux build handles GameCore event 61 UNIT_AREA_HEAL —
WorldView handler for event 60 (UnitAreaDamage_EventData) 0x547910 medium registration order and size match with the Linux build handles GameCore event 60 UNIT_AREA_DAMAGE —
WorldView handler for event 46 (UnitChargesChanged_EventData) 0x5479a0 medium registration order and size match with the Linux build handles GameCore event 46 UNIT_CHARGES_CHANGED —
WorldView handler for event 59 (UnitRestoreMovement_EventData) 0x5479e0 medium registration order and size match with the Linux build handles GameCore event 59 UNIT_RESTORE_UNIT_MOVES —
WorldView handler for event 33 (UnitDamageChanged_EventData) 0x547a70 medium registration order and size match with the Linux build handles GameCore event 33 UNIT_DAMAGE_CHANGED —
WorldView handler for event 55 (UnitDestroyDevelopment_EventData) 0x547ac0 medium registration order and size match with the Linux build handles GameCore event 55 UNIT_DESTROY_DEVELOPMENT —
WorldView handler for event 38 (Unit_Formation_EventData) 0x547c80 medium registration order and size match with the Linux build handles GameCore event 38 UNIT_ENTER_FORMATION —
WorldView handler for event 39 (Unit_Formation_EventData) 0x547cd0 medium registration order and size match with the Linux build handles GameCore event 39 UNIT_EXIT_FORMATION / UNIT_FORMATION_CHANGED —
WorldView handler for event 56 (UnitForceLevyMilitary_EventData) 0x547d20 medium registration order and size match with the Linux build handles GameCore event 56 UNIT_FORCE_LEVY_MILITARY —
WorldView handler for event 42 (Unit_EventData) 0x547ee0 medium registration order and size match with the Linux build handles GameCore event 42 UNIT_FORM_ARMY —
WorldView handler for event 41 (Unit_EventData) 0x547f60 medium registration order and size match with the Linux build handles GameCore event 41 UNIT_FORM_CORPS —
WorldView handler for event 57 (UnitGrantEnvoy_EventData) 0x547fe0 medium registration order and size match with the Linux build handles GameCore event 57 UNIT_GRANT_ENVOY —
WorldView handler for event 77 (UnitGreatPerson_EventData) 0x548070 medium registration order and size match with the Linux build handles GameCore event 77 UNIT_GREATPERSON_ACTIVATED —
WorldView handler for event 51 (UnitHeroActivated_EventData) 0x5481a0 medium registration order and size match with the Linux build handles GameCore event 51 UNIT_HERO_ACTIVATED —
WorldView handler for event 54 (UnitKillWeakerUnit_EventData) 0x548350 medium registration order and size match with the Linux build handles GameCore event 54 UNIT_KILL_WEAKER_UNIT —
WorldView handler for event 58 (UnitNavalGoldRaid_EventData) 0x5483e0 medium registration order and size match with the Linux build handles GameCore event 58 UNIT_NAVAL_GOLD_RAID —
WorldView handler for event 49 (UnitAirlifted_EventData) 0x5485c0 medium registration order and size match with the Linux build handles GameCore event 49 UNIT_PARADROPPED —
WorldView handler for event 17 (StartUnitCinematicData) 0x5487b0 medium registration order and size match with the Linux build handles GameCore event 17 PLAYER_TURN_COMPLETE_IGNORED —
WorldView handler for event 45 (UnitPromoted_EventData) 0x548a40 medium registration order and size match with the Linux build handles GameCore event 45 UNIT_PROMOTED —
WorldView handler for event 29 (Unit_EventData) 0x548ae0 medium registration order and size match with the Linux build handles GameCore event 29 UNIT_REMOVED_FROM_MAP —
WorldView handler for event 53 (UnitResourceInspire_EventData) 0x548b10 medium registration order and size match with the Linux build handles GameCore event 53 UNIT_RESOURCE_INSPIRE —
WorldView handler for event 50 (UnitSacrificed_EventData) 0x548c30 medium registration order and size match with the Linux build handles GameCore event 50 UNIT_SACRIFICED —
WorldView handler for event 1 (UnitSelectionChangedData) 0x548ce0 medium registration order and size match with the Linux build handles GameCore event 1 —
WorldView handler for event 15 (UnitSimImprovementChangedData) 0x548d00 medium registration order and size match with the Linux build handles GameCore event 15 PLAYER_TURN_ACTIVATED —
WorldView handler for event 12 (UnitSimPositionChangedData) 0x548d30 medium registration order and size match with the Linux build handles GameCore event 12 REMOTE_PLAYER_TURN_END —
WorldView handler for event 18 (StopUnitCinematicData) 0x548d80 medium registration order and size match with the Linux build handles GameCore event 18 TEAM_VICTORY —
WorldView handler for event 36 (UnitVisibilityChanged_EventData) 0x548fa0 medium registration order and size match with the Linux build handles GameCore event 36 UNIT_VISIBILITY_CHANGED —
WorldView handler for event 36 (LensUpdateData) 0x548fe0 medium registration order and size match with the Linux build handles GameCore event 36 UNIT_VISIBILITY_CHANGED —
WorldView handler for event 35 (LensUpdateData) 0x549230 medium registration order and size match with the Linux build handles GameCore event 35 UNIT_ACTIVITY_CHANGED —
WorldView handler for event 37 (LensSelectedPositionData) 0x549270 medium registration order and size match with the Linux build handles GameCore event 37 UNIT_CAPTURED —
WorldView handler for event 200 (FalloutChanged_EventData) 0x549440 medium registration order and size match with the Linux build handles GameCore event 200 WMD_FALLOUT_CHANGED —
WorldView handler for event 174 (Building_EventData) 0x549470 medium registration order and size match with the Linux build handles GameCore event 174 BUILDING_CHANGED —
WorldView_ConfigureAssets(ArtDefManager&) 0x54c530 high string anchor 0x3327ff0 976
WorldView_PostLoadUpdate(unsigned int, float) 0x54d280 high curated (string 'WorldView_PostLoadUpdate') 0x332ef80 384
WorldView_Render(unsigned int, RenderGlobals::FrameInfo const&, RenderGlobals::WorldInfo const&, FullScreenEffects::BloomMipChain&) 0x54d420 medium string anchor 0x332f100 11568
WorldView_ShutdownGame() 0x550e00 medium curated (callees DynGeoManager::Shutdown / DynamicSystem::S… 0x332ded0 736
WorldView_Startup(unsigned int, RenderGlobals::GraphicsOptions const&, RenderGlobals::SharedSystems const&) 0x5510e0 medium curated (callee TerrainSystem::Startup, size, '<Null Job Na… 0x3327460 2480
WorldView_StartupGame(RenderGlobals::GameInfo const&, bool) 0x551980 high string anchor 0x33287f0 18112
WorldView_Update(unsigned int, RenderGlobals::FrameInfo&, bool) 0x5569d0 high curated (string 'WorldView_Update' + per-system job names) 0x332e800 1008
WorldView_UpdateGraphicsOptions(RenderGlobals::GraphicsOptions const&, RenderGlobals::GraphicsOptions const&, RenderGlobals::WorldInfo const*, ArtDef… 0x557380 high curated (string 'WorldView_UpdateGraphicsOptions') 0x3332170 880
WorldView::DebugVis::wvdv_console(Events::EventTemplate<15u, UIE_DebugConsoleInput, Events::LinearEventDispatcher, UIEventContainer, Events::NullEven… 0x5596c0 high string anchor 0x336a3a0 1504
WorldView::DebugVis::wvdv_draw(unsigned int, RenderGlobals::FrameInfo const&, RenderGlobals::WorldInfo const&, Culler&) 0x559d20 medium call-graph propagation 0x336a9d0 272
WorldView::DebugVis::wvdv_printusage() 0x559e40 high string anchor 0x336a2d0 208
WorldView::XRefArtDefTranslator::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x559fa0 high string anchor 0x336eba0 1904
WorldView::_error::TreeString<false>::TreeString(char const*, unsigned long, ...) 0x55a9d0 medium string anchor 0x337c0a0 512
WorldView::_error::TagString::TagString(char const*, char const*, ...) 0x55ac30 medium string anchor 0x337c2a0 320
WorldView::LandmarkInfoLoader<4294967295u>::AddEntryToSet(WorldView::SelectorEntrySet<WorldView::Translate::LandmarkInfo>*, AssetObjects::ArtDefEleme… 0x55b7f0 medium string anchor 0x3375ea0 368
WorldView::ImprovementLoader::AddEntryToSet(WorldView::SelectorEntrySet<WorldView::Translate::ImprovementInfo>*, AssetObjects::ArtDefElement const&, … 0x55bb10 medium string anchor 0x3377790 384
WorldView::InfoSelector<GameCore::ImprovementTypes, WorldView::ImprovementLoader>::Enumerate(GameCore::Interfaces::IDefinitions1*, AssetObjects::ArtD… 0x55d8e0 medium score-based neighbour propagation (~96% on hold-out) 0x3373520 1232
WorldView::AppealMap::Enumerate(AssetObjects::ArtDefCollection const*) 0x55f560 high string anchor 0x3373f20 288
WorldView::BuildingInfoMap::Enumerate(GameCore::Interfaces::IDefinitions1*, AssetObjects::ArtDefCollection const*) 0x55f700 high string anchor 0x3373b30 224
WorldView::DistrictInfoMap::Enumerate(GameCore::Interfaces::IDefinitions1*, AssetObjects::ArtDefCollection const*) 0x55f7e0 high string anchor 0x3373d50 224
WorldView::TermMap::Enumerate(AssetObjects::ArtDefCollection const*) 0x55f8c0 high string anchor 0x33715b0 640
WorldView::AppealMap::Find(int) const 0x560fc0 high string anchor 0x337bfb0 192
WorldView::Translate::GetBuildingName(unsigned int) 0x561180 medium string anchor 0x336cef0 48
WorldView::Translate::GetCivName(unsigned int) 0x5611e0 medium string anchor 0x336cf80 48
WorldView::Translate::GetDistrictName(unsigned int) 0x561260 medium string anchor 0x336cf20 48
WorldView::Translate::GetEraName(unsigned int) 0x5612c0 medium string anchor 0x336cf50 48
WorldView::AppealMap::GetRangeName(unsigned int) const 0x561700 medium string anchor 0x337c420 80
WorldView::Translate::GetResourceName(unsigned int) 0x5617a0 medium string anchor 0x336cfb0 48
WorldView::AsyncUpdateTask::AsyncUpdateTask(WorldView::AsyncUpdate::_INTERNAL*) 0x5645c0 medium string anchor 0x36fd0e0 96
WorldView::AsyncUpdateManager::Update(unsigned int, float) 0x564840 medium call-graph propagation 0x36fd1e0 80
WorldView::BlockerDatabase::ShutdownGame() 0x566c40 high string anchor 0x36fd4f0 816
WorldView::CameraAnimationSystem::Startup() 0x56b110 medium string anchor 0x3703950 144
WorldView::CloudShadows::Context::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x56b490 high string anchor 0x3704530 608
WorldView::CloudShadows::Context::SubmitOpacityShadow(unsigned int, unsigned short, unsigned short, RenderGlobals::FrameInfo const&, RenderGlobals::W… 0x56b960 medium string anchor 0x37041a0 912
WorldView::ClutterLayerManager::LogStats() 0x56c4c0 high string anchor 0x3705a50 448
WorldView::ClutterSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x56e670 high string anchor 0x3709e10 3936
WorldView::ClutterSystem::Context::StartupGame(RenderGlobals::WorldInfo const&, Terrain::Sampler*, FOW::FOWSampler const*, Featureline::Interface, De… 0x574280 medium string anchor 0x3708c40 208
WorldView::ClutterSystem::Context::Update(float) 0x574430 medium string anchor 0x37093b0 1008
WorldView::DynamicSystem::System::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x57b5e0 high string anchor 0x3718b60 1216
WorldView::DynamicSystem::BufferManager::CreateBuffer(unsigned int, unsigned int, void const*) 0x57bca0 medium string anchor 0x3714080 288
WorldView::DynamicSystem::DynGeoManager::Shutdown() 0x57ec30 high string anchor 0x3717e40 288
WorldView::DynamicSystem::Context::ShutdownGame(unsigned int) 0x57edf0 high string anchor 0x3718240 528
WorldView::DynamicSystem::Context::StartupGame(Decal::IDecalSetList<Decal::IDecalSet<Terrain::DecalInstance> >*, Decal::IDecalSetList<Decal::IDecalSe… 0x57f250 medium string anchor 0x37181a0 160
WorldView::DynamicSystem::Context::Update(unsigned int, float) 0x57f530 high string anchor 0x3718450 656
WorldView::Farm::Context::AsyncUpdate_PostRoutes(unsigned int) 0x58a1f0 high string anchor 0x3728510 464
WorldView::Farm::Context::AsyncUpdate_PreRoutes(unsigned int) 0x58a4c0 high string anchor 0x3728420 240
WorldView::Farm::System::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x58a610 high string anchor 0x3728e90 3200
WorldView::Farm::Context::StartupGame(RenderGlobals::WorldInfo const&, Terrain::Sampler*, Terrain::UpdateGrid const*, FOW::FOWSampler*, WorldView::La… 0x590ed0 medium string anchor 0x3728030 608
WorldView::GenericObject::Context::Context() 0x5a25a0 high string anchor 0x373b5d0 336
WorldView::GenericObject::Context::Create(unsigned int, FGXVector2, unsigned int) 0x5a3310 medium call-graph propagation 0x373c780 112
WorldView::GenericObject::Context::Create(unsigned int, FGXVector3, unsigned int) 0x5a33a0 medium call-graph propagation 0x373c4b0 544
WorldView::GenericObject::Context::StartupGame(RenderGlobals::WorldInfo const&, Terrain::Sampler*, Decal::IDecalSetList<Decal::IDecalSet<Terrain::Dec… 0x5a53e0 medium string anchor 0x373b870 112
WorldView::_error::TreeString<true>::TreeString(char const*, char const*, unsigned long, ...) 0x5b63e0 high string anchor 0x3752f20 608
WorldView::_error::TreeString<false>::TreeString(char const*, char const*, unsigned long, ...) 0x5b65f0 medium score-based neighbour propagation (~96% on hold-out) 0x37539a0 512
WorldView::Landmarks::Loading::ConfigureDistrict(AssetObjects::IArtDefCollectionProvider const&, AssetObjects::ArtDefElement const&, WorldView::Landm… 0x5b6a50 high string anchor 0x374fcd0 5760
WorldView::Landmarks::Loading::ConfigureGenerator(AssetObjects::IArtDefCollectionProvider const&, AssetObjects::ArtDefElement const&) 0x5b80f0 high string anchor 0x374e3c0 3456
WorldView::Landmarks::Loading::ConfigureLandmark(AssetObjects::IArtDefCollectionProvider const&, AssetObjects::ArtDefElement const&, WorldView::Landm… 0x5b90d0 high string anchor 0x3751460 1216
WorldView::Landmarks::Loading::ConfigureMaterialOverrides(AssetObjects::IArtDefCollectionProvider const&, AssetObjects::ArtDefCollection const*) 0x5b95b0 high string anchor 0x374e0e0 736
WorldView::Landmarks::ADRList::UnpackCivGroup(AssetObjects::ArtDefElement const*) 0x5bba80 medium string anchor 0x374db00 528
WorldView::Landmarks::ADRList::UnpackEraGroup(AssetObjects::ArtDefCollection const*, AssetObjects::ArtDefElement const*) 0x5bbd50 high string anchor 0x374dd80 784
WorldView::LandmarkManager::Feature_Set(TFGXInt2<int>, GameCore::FeatureTypes, bool) 0x5bc8a0 medium string anchor 0x3757ea0 192
WorldView::LandmarkManager::Feature_Visibility(TFGXInt2<int>, RenderGlobals::FOWState, float, float) 0x5bc990 medium string anchor 0x3758020 352
WorldView::LandmarkManager::Improvement_Added(TFGXInt2<int>, GameCore::ImprovementTypes, GameCore::PlayerTypes, GameCore::EraTypes, GameCore::Civiliz… 0x5bcc20 high string anchor 0x37583a0 352
WorldView::LandmarkManager::Improvement_Changed(TFGXInt2<int>, GameCore::PlayerTypes, GameCore::EraTypes, GameCore::CivilizationTypes, WorldView::LM_… 0x5bcdc0 medium string anchor 0x3758730 288
WorldView::LandmarkManager::Improvement_Removed(TFGXInt2<int>) 0x5bcf40 medium string anchor 0x3758500 208
WorldView::LandmarkManager::Improvement_Visibility(TFGXInt2<int>, RenderGlobals::FOWState, float, float) 0x5bd050 medium string anchor 0x37585d0 352
WorldView::LandmarkManager::Override_Added(TFGXInt2<int>, unsigned int, GameCore::PlayerTypes, GameCore::EraTypes, GameCore::CivilizationTypes, World… 0x5bd1d0 high string anchor 0x3758850 320
WorldView::LandmarkManager::Override_Removed(TFGXInt2<int>) 0x5bd3a0 medium string anchor 0x3758990 176
WorldView::LandmarkManager::Override_Visibility(TFGXInt2<int>, RenderGlobals::FOWState, float, float) 0x5bd4b0 medium string anchor 0x3758a40 352
WorldView::LandmarkManager::Plot_StateChanged(TFGXInt2<int>) 0x5bd6f0 medium call-graph propagation 0x3757e20 80
WorldView::LandmarkManager::Resource_Set(TFGXInt2<int>, GameCore::ResourceTypes) 0x5bd780 medium string anchor 0x3758180 192
WorldView::LandmarkManager::Resource_Visibility(TFGXInt2<int>, RenderGlobals::FOWState, float, float) 0x5bd860 medium string anchor 0x3758240 352
WorldView::LandmarkManager::StartupGame(RenderGlobals::WorldInfo const&, WorldView::LandmarkContext*, WorldView::FenceSystem*, WorldView::ClutterLaye… 0x5bdbe0 medium string anchor 0x3757610 240
WorldView::Landmarks::ArtDef_District::AssertMissing(Types::ArrayWrapper<unsigned int const>, unsigned int, unsigned int, unsigned int) const 0x5c6460 high string anchor 0x3760c70 624
WorldView::Landmarks::LandmarkArtDefManager::Configure(AssetObjects::IArtDefCollectionProvider const&, CityLibrary const&) 0x5c6cd0 high string anchor 0x3765600 1664
WorldView::Landmarks::LandmarkArtDefManager::FindGenerator(unsigned int) const 0x5cbd80 medium call-graph propagation 0x37655c0 64
WorldView::Landmarks::Sim_Building::RebuildVis(unsigned int, float, WorldView::Landmarks::SimContext const&) 0x5d4f60 high string anchor 0x3760300 528
WorldView::Landmarks::Sim_Landmark::RebuildVis(unsigned int, WorldView::Landmarks::SimContext const&) 0x5d5500 medium string anchor 0x375f3f0 272
WorldView::Landmarks::ArtDef_District::ResolveBuilding(unsigned int) const 0x5d8290 high string anchor 0x3763a30 240
WorldView::Landmarks::LandmarkArtDefManager::ResolveDistrict(unsigned int) const 0x5d84e0 medium string anchor 0x3765520 160
WorldView::Landmarks::LandmarkArtDefManager::ResolveLandmark(unsigned int) const 0x5d8640 medium string anchor 0x3765480 160
WorldView::Landmarks::ArtDef_Building::print_error(unsigned int, unsigned int, unsigned int) const 0x5dcda0 high string anchor 0x3764d80 160
WorldView::Landmarks::ArtDef_Landmark::print_error(unsigned int, unsigned int, unsigned int) const 0x5dcea0 medium string anchor 0x3764cf0 144
WorldView::Landmarks::ArtDef_Generator::resolve_for(unsigned int, unsigned int, unsigned char) const 0x5de160 high string anchor 0x3764e20 416
WorldView::LandmarkContext::Building_Create(unsigned long, TFGXInt2<int>, unsigned int, WorldView::LM_VIS::StateHash) 0x5df8e0 medium call-graph propagation 0x37720e0 640
WorldView::LandmarkContext::Building_SetVisibility(unsigned long, TFGXInt2<int>, unsigned int, RenderGlobals::FOWState, float, float) 0x5dfde0 medium call-graph propagation 0x3772360 304
WorldView::LandmarkContext::Debug_ClearVisualizationAt(TFGXInt2<int>) 0x5e02b0 medium call-graph propagation 0x3770510 144
WorldView::LandmarkContext::Debug_GetNameOfTileBaseAt(TFGXInt2<int>) const 0x5e06e0 medium string anchor 0x3770c70 144
WorldView::LandmarkContext::Debug_SpoofBuilding(TFGXInt2<int>, unsigned int, unsigned int, unsigned int, WorldView::LM_VIS::StateHash, WorldView::Lan… 0x5e09d0 medium score-based neighbour propagation (~96% on hold-out) 0x37708d0 704
WorldView::LandmarkContext::Debug_SpoofCity(TFGXInt2<int>, unsigned int, unsigned int, unsigned int) 0x5e0da0 medium string anchor 0x37705a0 384
WorldView::LandmarkContext::Debug_SpoofDistrictBase(TFGXInt2<int>, unsigned int, unsigned int, unsigned int, unsigned int, WorldView::LM_VIS::StateHa… 0x5e1070 medium score-based neighbour propagation (~96% on hold-out) 0x3770720 432
WorldView::LandmarkContext::District_ExistsInPlot(unsigned long, TFGXInt2<int>) const 0x5e1990 medium call-graph propagation 0x3772090 80
WorldView::LandmarkContext::Prop_Changed(TFGXInt2<int>) 0x5e3400 medium call-graph propagation 0x37714f0 112
WorldView::LandmarkContext::StartupGame(RenderGlobals::WorldInfo const&, ModelVisSystem::Context*, FOWMeshVisSystem::Context*, Terrain::Sampler const… 0x5e3870 medium call-graph propagation 0x376e010 336
WorldView::Routes::RouteArtDefManager::Configure(AssetObjects::IArtDefCollectionProvider const&) 0x5ee8f0 high string anchor 0x377f640 1264
WorldView::RouteContext::Route_ResetAllVisibility(unsigned int) 0x5fe660 medium call-graph propagation 0x378c070 128
WorldView::RouteContext::Route_SetVisibility(unsigned int, TFGXInt2<int>, RenderGlobals::FOWState, float, float) 0x5fe760 medium call-graph propagation 0x378bfc0 176
WorldView::RouteSystem::Startup(fastdelegate::FastDelegate2<BLP::BigDataEntry*, BLP::IOResult, void>, fastdelegate::FastDelegate1<BLP::BigDataEntry*,… 0x5fe8d0 high string anchor 0x378b620 128
WorldView::RouteContext::StartupGame(RenderGlobals::WorldInfo const&, TFGXInt2<int> const&, WorldView::FeatureGrid const*, Terrain::Sampler const*, F… 0x5fe950 high string anchor 0x378b730 224
WorldView::ScriptedArtSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x5ff360 high string anchor 0x378d980 912
WorldView::ScriptedArtSystem::LoadVisGroupOptions(WorldView::ScriptedArtSystem::VisualizationGroup*, AssetObjects::ArtDefCollection const*) 0x5ff980 high string anchor 0x378d720 576
WorldView::StormSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x6030f0 high string anchor 0x3793110 848
WorldView::HeightEdit::TerrainEditAsyncJob::TerrainEditAsyncJob() 0x607030 medium string anchor 0x379d300 192
WorldView::TerrainContext::RebakeCache(bool) 0x609be0 high curated ('terrain rebake' console string -> call target; se… 0x37993d0 192
WorldView::TerrainContext::RebuildTerrainEdits() 0x609ca0 high curated ('terrain rebuild' console string -> call target) 0x3799490 128
WorldView::TerrainContext::Render(unsigned int) 0x609cf0 medium call-graph propagation 0x3798ca0 160
WorldView::TerrainContext::SetDebugRenderMode(unsigned char) 0x60a570 medium call-graph propagation 0x3799510 592
WorldView::TerrainContext::Startup(WorldView::TerrainContextDescription&, WorldView::TerrainContextDescriptionExt const&, WorldView::TerrainContextOu… 0x60aa80 high string anchor 0x3794a10 9312
WorldView::TerrainTileCallback::Init(WorldView::TerrainTileCallback::InitializationParams const&, Terrain::Cell::Init::BlockInitializer*, Terrain::Sa… 0x612d70 medium string anchor 0x37a2990 144
WorldView::TerrainTileCallback::Release(Synthesis::Allocator, Synthesis::LogHelper*) 0x6133d0 high string anchor 0x37a2e60 832
WorldView::DynamicGeometryManager::AddIB(unsigned int) 0x613fb0 medium string anchor 0x37a5010 224
WorldView::DynamicGeometryManager::AddVB(unsigned int) 0x614120 medium string anchor 0x37a4f30 224
WorldView::HeightEdit::TerrainEditAsyncJob::Initialize(WorldView::HeightEdit::TerrainEditAsyncJob::Desc const&, Terrain::Sampler*, Decal::VBList cons… 0x616220 medium string anchor 0x37a5870 1120
WorldView::TerrainStyle::Default::Generator::GenerateStructures(WorldView::TerrainStyle::Default::Generator::StructureDesc const&, Synthesis::Allocat… 0x61b0c0 high string anchor 0x37b1b50 8480
WorldView::TerrainStyle::Layer::DuneDesertHillsDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement const*… 0x61f570 high string anchor 0x37b0390 192
WorldView::TerrainStyle::Layer::IceShelfDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement const*, fastd… 0x61f630 medium string anchor 0x37b04f0 144
WorldView::TerrainStyle::Layer::RidgelineMountainDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement cons… 0x61f700 high string anchor 0x37adc50 608
WorldView::TerrainStyle::Layer::StandardCoastlineDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement cons… 0x61fa70 high string anchor 0x37ae8d0 2272
WorldView::TerrainStyle::Layer::StandardFlatDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement const*, f… 0x620310 high string anchor 0x37ac810 1296
WorldView::TerrainStyle::Layer::StandardHillsDesc::LoadFromArtDef(WorldView::TerrainStyle::Layer::StandardFlatDesc const&, WorldView::TerrainStyle::B… 0x6207d0 high string anchor 0x37ad670 816
WorldView::TerrainStyle::Layer::StandardRiverDesc::LoadFromArtDef(WorldView::TerrainStyle::BigDataLoadRequests*, AssetObjects::ArtDefElement const*, … 0x620ad0 high string anchor 0x37af530 2096
WorldView::TerrainStyle::Layer::StandardCoastlineDesc::LoadGenerated() 0x621f80 medium call-graph propagation 0x37ae780 336
WorldView::TerrainStyle::Default::Desc::LoadTerrainTextureCallback(BLP::BigDataEntry*, BLP::IOResult) 0x6240e0 medium string anchor 0x37b0c80 320
WorldView::TerrainStyle::Default::Desc::ReloadFromArtDef_Internal(AssetObjects::IArtDefCollectionProvider const&) 0x624260 high string anchor 0x37b0dd0 1968
WorldView::TerrainStyle::Default::Generator::SetupMapPasses(WorldView::TerrainStyle::Default::Generator::MapPassesDesc const&, Synthesis::Allocator, … 0x625e00 high string anchor 0x37b3d70 6176
WorldView::TerrainSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x6275c0 high string anchor 0x37ba480 320
WorldView::TerrainSystem::Startup(bool, unsigned int) 0x627940 high string anchor 0x37ba1e0 208
WorldView::TerrainView::Startup(WorldView::TerrainViewDescription const&, WorldView::TerrainContext const*) 0x628ba0 medium string anchor 0x37ba640 512
WorldView::TilebaseSystem::ShutdownGame() 0x62b850 medium call-graph propagation 0x37bc7d0 64
WorldView::TilebaseSystem::StartupGame(RenderGlobals::WorldInfo const&, WorldView::BlockerDatabase*, ModelVisSystem::Context*, FOWMeshVisSystem::Cont… 0x62b890 medium string anchor 0x37bc740 144
WorldView::UnitFormation::System::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x62c540 high string anchor 0x37bf750 1008
WorldView::UnitMovement::System::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x62d9a0 high string anchor 0x37c0eb0 784
WorldView::UnitSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x6310c0 high string anchor 0x37cc860 7504
WorldView::UnitSystem::Context::CreateUnit(unsigned int, unsigned long, TFGXInt2<int>, unsigned int, unsigned int, unsigned int, unsigned int, unsign… 0x633770 medium score-based neighbour propagation (~96% on hold-out) 0x37c3d50 928
WorldView::UnitSystem::FindAttachments(Types::Vector<WorldView::UnitSystem::UnitAttachmentDesc const*, Types::LinearAlloc::Default<1u, 0u> >&, char c… 0x634860 medium string anchor 0x37c44a0 1424
WorldView::UnitSystem::GetRandomAttachment(Types::Vector<WorldView::UnitSystem::ResolvedAssetAttachment, Types::LinearAlloc::Default<1u, 0u> >&, Worl… 0x635a40 medium rare-constant anchor 0x37c4ea0 944
WorldView::UnitSystem::Context::GetUnitStateType(unsigned long) 0x636dd0 medium score-based neighbour propagation (~96% on hold-out) 0x37c8a80 32
WorldView::UnitSystem::Context::SetAllUnitVisibility(unsigned int, bool) 0x63c890 medium call-graph propagation 0x37c6980 336
WorldView::UnitSystem::Context::SetUnitStateType(unsigned int, unsigned long, GameCore::UnitStateTypes) 0x63e4b0 medium score-based neighbour propagation (~96% on hold-out) 0x37c8870 528
WorldView::WaterSystem::Context::RiverUpdateAsyncJob::RiverUpdateAsyncJob() 0x643980 medium string anchor 0x37d92f0 144
WorldView::WaterSystem::Context::BuildCommandStreams(unsigned int, RenderGlobals::BackBufferInfo const&, WorldView::WaterFrameInfo const&) 0x644390 high string anchor 0x37dbba0 2288
WorldView::WaterSystem::Context::BuildDepthCommandStream(unsigned int, RenderGlobals::BackBufferInfo const&, WorldView::WaterFrameInfo const&) 0x644c00 medium string anchor 0x37ddfd0 672
WorldView::WaterSystem::Context::BuildOverlayCommandStream(unsigned int, WorldView::WaterFrameInfo const&) 0x644e60 high string anchor 0x37dd390 1808
WorldView::WaterSystem::Context::BuildReflectionMaskCommandStream(unsigned short, unsigned short, unsigned short, WorldView::WaterFrameInfo const&) 0x6453e0 medium string anchor 0x37ddaf0 1232
WorldView::WaterSystem::Context::BuildTextureArrays(Types::ArrayWrapper<WaterLibraryEntry const*>) 0x645920 high string anchor 0x37de290 2384
WorldView::WaterSystem::ConfigureFromArtDefs(AssetObjects::IArtDefCollectionProvider const&) 0x646c90 high string anchor 0x37d9610 928
WorldView::WaterSystem::CreateIndexBuffer(unsigned int) 0x647130 medium string anchor 0x37d9420 272
WorldView::WaterSystem::Context::CreateWater(WorldView::WaterSystem::Description const&, unsigned int) 0x6472e0 high string anchor 0x37d9a30 976
WorldView::WaterSystem::Context::InitWaterMaskResources() 0x648b70 medium string anchor 0x37debe0 400
WorldView::WaterSystem::Context::RenderMaskTexture(FGXRect, unsigned int) 0x6494e0 high string anchor 0x37dc5d0 1360
WorldView::WaterSystem::Context::SetHexVisibility(TFGXInt2<int>, bool, float, float) 0x64a800 medium score-based neighbour propagation (~96% on hold-out) 0x37dab10 304
WorldView::WaterSystem::Context::SetWaterType(TFGXInt2<int>, unsigned int) 0x64a960 medium score-based neighbour propagation (~96% on hold-out) 0x37db1f0 288
WorldView::WaterSystem::Context::UpdateVisibility(TFGXInt2<int>) 0x64bd20 medium score-based neighbour propagation (~96% on hold-out) 0x37dac40 608
WorldView::WonderMovieSystem::Context::SetWonderCombatVisibility(unsigned int, unsigned long, TFGXInt2<int>, bool) 0x64e650 medium call-graph propagation 0x37e53d0 96
WorldView::WonderMovieSystem::Context::StartupGame(RenderGlobals::WorldInfo const&, Terrain::Sampler*, WorldView::BlockerDatabase*, WorldView::Featur… 0x64e8b0 medium string anchor 0x37e46d0 288
Low confidence (66, unreliable)
Function Windows RVA How mapped Linux address
WorldView_GetGenericObjectContext() 0x54cd00 call-graph propagation 0x33325e0
WorldView_GetLandmarkContext() 0x54cd10 call-graph propagation 0x33325f0
WorldView::TimeOfDayManager::IsAmbientTODAnimating() const 0x54cf40 call-graph propagation 0x333d430
WorldView_SetAmbientTimeOfDaySpeed(float) 0x550a50 call-graph propagation 0x3331fd0
WorldView_SetTimeOfDay(float) 0x550a70 call-graph propagation 0x3331f80
WorldView::Translate::DoesFeatResImprvDependOnThisTerm(CategoryMask, unsigned int) 0x55ca80 call-graph propagation 0x336d810
WorldView::EnumThesaurus<GameCore::BuildingTypes>::GetAstHash(unsigned int) const 0x5613d0 call-graph propagation 0x337bc90
WorldView::EnumThesaurus<GameCore::CivilizationTypes>::GetAstHash(unsigned int) const 0x561410 call-graph propagation 0x337bdd0
WorldView::AsyncUpdateTask::Execute(unsigned int) 0x564630 interval alignment (~65% precise) 0x36fd140
WorldView::AsyncUpdateManager::IsUpdating() 0x5646c0 call-graph propagation 0x36fd1c0
WorldView::AsyncUpdateManager::NeedsAsyncUpdate() 0x5646d0 call-graph propagation 0x36fd2e0
WorldView::AsyncUpdateManager::ShutdownGame() 0x5647c0 call-graph propagation 0x36fd0b0
WorldView::AsyncUpdateTask::Lock() 0x564ae0 interval alignment (~65% precise) 0x36fd360
WorldView::AsyncUpdateTask::~AsyncUpdateTask() 0x5659f0 interval alignment (~65% precise) 0x36fd370
WorldView::BlockerDatabase::Startup() 0x565b90 interval alignment (~65% precise) 0x36fd390
WorldView::BlockerDatabase::Shutdown() 0x565bc0 interval alignment (~65% precise) 0x36fd3d0
WorldView::BlockerDatabase::CallObjectGeometryDeleters(WorldView::BlockerDatabase::Object*) 0x5669c0 interval alignment (~65% precise) 0x36fd4a0
WorldView::CameraAnimationSystem::IsCurrentAnimationNameHash(unsigned int) 0x56ae60 call-graph propagation 0x3703ae0
WorldView::CameraAnimationSystem::IsCurrentAnimationNamed(char const*) 0x56ae80 call-graph propagation 0x3703ab0
WorldView::CameraAnimationSystem::PlayCameraAnimation(BLP::LibraryAssetEntry*, bool) 0x56aeb0 interval alignment (~65% precise) 0x3703c90
WorldView::CameraAnimationSystem::PlayCameraAnimation(char const*, bool) 0x56aff0 interval alignment (~65% precise) 0x3703dc0
WorldView::CloudShadows::Layer::Release() 0x56b380 interval alignment (~65% precise) 0x3704090
WorldView::Farm::System::Shutdown() 0x58a5d0 interval alignment (~65% precise) 0x3728e60
WorldView::GenericObject::Context::DestroyAll(unsigned int) 0x5a27c0 interval alignment (~65% precise) 0x373b810
WorldView::GenericObject::Context::Destroy(unsigned int, unsigned long) 0x5a3c30 interval alignment (~65% precise) 0x373c7f0
WorldView::GenericObject::Context::Find(unsigned long) 0x5a3ec0 interval alignment (~65% precise) 0x373c9e0
WorldView::GenericObject::Context::FindObjectIDFor(void*) const 0x5a4100 interval alignment (~65% precise) 0x373ca80
WorldView::GenericObject::Context::GetAssetName(int) const 0x5a4160 call-graph propagation 0x373c280
WorldView::GenericObject::Context::FindSimFor(void*) const 0x5a4190 interval alignment (~65% precise) 0x373caf0
WorldView::GenericObject::Context::SetPosition(unsigned long, FGXVector3 const&) 0x5a4430 interval alignment (~65% precise) 0x373cb40
WorldView::GenericObject::Context::SetScale(unsigned long, float) 0x5a47e0 interval alignment (~65% precise) 0x373ce80
WorldView::GenericObject::Context::SetAnimation(unsigned long, char const*, char const*) 0x5a4880 interval alignment (~65% precise) 0x373cf00
WorldView::GenericObject::Context::SetSequenceLock(unsigned long, unsigned int, unsigned int) 0x5a5190 call-graph propagation 0x373cfc0
WorldView::LandmarkManager::Add_Civic(GameCore::PlayerTypes, GameCore::CivicTypes) 0x5bc6a0 call-graph propagation 0x3757da0
WorldView::LandmarkManager::Add_Tech(GameCore::PlayerTypes, GameCore::TechTypes) 0x5bc6d0 call-graph propagation 0x3757d80
WorldView::LandmarkManager::AdjBuff_Update(TFGXInt2<int> const&) 0x5bc700 call-graph propagation 0x3757dc0
WorldView::LandmarkManager::CityProp_Changed(TFGXInt2<int>) 0x5bc830 call-graph propagation 0x3757e70
WorldView::Landmarks::MetadataCache::ShutdownGame() 0x5c0100 call-graph propagation 0x375a020
WorldView::LandmarkContext::District_SetAppeal(unsigned long, TFGXInt2<int>, unsigned int) 0x5e17f0 interval alignment (~65% precise) 0x3771c40
WorldView::LandmarkContext::Building_SetState(unsigned long, TFGXInt2<int>, unsigned int, WorldView::LM_VIS::… 0x5e1c60 interval alignment (~65% precise) 0x3772490
WorldView::LandmarkContext::Building_Destroy(unsigned long, TFGXInt2<int>, unsigned int) 0x5e1d40 interval alignment (~65% precise) 0x3772540
WorldView::LandmarkContext::Player_EraChange(unsigned int, unsigned int) 0x5e1e40 interval alignment (~65% precise) 0x3772a60
WorldView::LandmarkContext::GetFlagMask() const 0x5e2340 call-graph propagation 0x3773200
WorldView::LandmarkContext::SetFlagMask(unsigned int) 0x5e3740 call-graph propagation 0x37731f0
WorldView::RouteContext::NeedsUpdate() 0x5fe100 call-graph propagation 0x378be00
WorldView::ScriptedArtSystem::StartupGame(WorldView::TilebaseSystem*, WorldView::ClutterLayerManager*, WorldV… 0x6005f0 call-graph propagation 0x378d4a0
WorldView::ScriptTracker::PlotOwner_Changed(TFGXInt2<int>, int) 0x601bf0 call-graph propagation 0x378fdc0
WorldView::StormSystem::Initialize(WorldView::TilebaseSystem*, WorldView::FeatureGrid*) 0x603be0 call-graph propagation 0x3791f10
WorldView::TerrainContext::IsHighQuality() const 0x6095d0 call-graph propagation 0x37978a0
WorldView::TerrainContext::IsUpdatingTerrainHeight() 0x6095e0 call-graph propagation 0x3799820
WorldView::TerrainContext::ProcessUpdates(WorldView::UpdateContext const*, WorldView::UpdateCellData*, unsign… 0x6096d0 interval alignment (~65% precise) 0x3797930
WorldView::TerrainStyle::Layer::DesertMountainDesc::LoadFromArtDef_Append(WorldView::TerrainStyle::BigDataLoa… 0x6215a0 score-based neighbour propagation (~90% on hold-o… 0x37ae1e0
WorldView::TerrainStyle::Layer::MaterialSet::LoadMaterialBigData(Terrain::MaterialDesc*, unsigned int, unsign… 0x623df0 interval alignment (~65% precise) 0x37b0bd0
WorldView::TerrainStyle::Default::Desc::ReCreateGeneralTerrainStyleData(WorldView::GeneralTerrainStyleData*, … 0x624230 call-graph propagation 0x37b15a0
WorldView::TerrainSystem::DependsOnGameCore() 0x6277c0 interval alignment (~65% precise) 0x37ba630
WorldView::TerrainView::Update(RenderGlobals::FrameInfo const&) 0x627920 interval alignment (~65% precise) 0x37ba8f0
WorldView::TerrainView::GetRenderPassMask(bool, bool, bool, bool, bool) const 0x627a00 interval alignment (~65% precise) 0x37ba900
WorldView::TerrainView::SubmitReflectionMask(unsigned short, unsigned char, unsigned int, unsigned short cons… 0x629200 interval alignment (~65% precise) 0x37bc2e0
WorldView::TilebaseSystem::OnLocalPlayerChanged() 0x62af20 call-graph propagation 0x37bdb70
WorldView::UnitSystem::Context::CreateUnitVisForSim(unsigned int, WorldView::UnitSystem::Context::UnitSim*) 0x633cb0 score-based neighbour propagation (~90% on hold-o… 0x37c6ad0
WorldView::UnitSystem::FindVariations(Types::Vector<WorldView::UnitSystem::UnitMemberVariationDesc const*, Ty… 0x6351d0 score-based neighbour propagation (~90% on hold-o… 0x37c4a90
WorldView::UnitSystem::Context::OnBeginWonderReveal() 0x638200 call-graph propagation 0x37c8e50
WorldView::UnitSystem::Context::OnEndWonderReveal() 0x638c40 call-graph propagation 0x37c8e60
WorldView::WaterSystem::Context::GetWaterType(TFGXInt2<int> const*, unsigned int*, bool*) 0x643b40 interval alignment (~65% precise) 0x37db380
WorldView::WaterSystem::Context::ToWorldSpace(TFGXInt2<int> const&) const 0x643be0 interval alignment (~65% precise) 0x37db4f0
WorldView::WaterSystem::Context::IsAsyncUpdateActive() const 0x648ef0 call-graph propagation 0x37db1d0