Home › Class layouts › AI › AI::AdjustBuildingProductionEffect::BuildingProductionData

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::AdjustBuildingProductionEffect::BuildingProductionData

GameCore::AI::AdjustBuildingProductionEffect::BuildingProductionData — structure, size 40 bytes (0x28).

Bases: AI::GameEffectAnalysis::AnalysisData at 0x0

Linux offset Member Type
0x8 m_building BuildingTypes
0xc m_district DistrictTypes
0x10 m_multiplier FixedPoint
0x14 m_requiresPlacement bool
0x15 m_alreadyBuilt bool
0x18 m_requiredTech TechTypes
0x1c m_requiredCivic CivicTypes
0x20 m_requiredDistrict DistrictTypes