Home › Class layouts › AI › AI::AdjustBuildingProductionEffect::BuildingProductionData
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::AdjustBuildingProductionEffect::BuildingProductionData
GameCore::AI::AdjustBuildingProductionEffect::BuildingProductionData — structure, size 40 bytes (0x28).
Bases: AI::GameEffectAnalysis::AnalysisData at 0x0
| Linux offset |
Member |
Type |
0x8 |
m_building |
BuildingTypes |
0xc |
m_district |
DistrictTypes |
0x10 |
m_multiplier |
FixedPoint |
0x14 |
m_requiresPlacement |
bool |
0x15 |
m_alreadyBuilt |
bool |
0x18 |
m_requiredTech |
TechTypes |
0x1c |
m_requiredCivic |
CivicTypes |
0x20 |
m_requiredDistrict |
DistrictTypes |